[Freeciv-Dev] [patch #3433] Remove Gtk2-specific code from Gtk3 client
URL: http://gna.org/patch/?3433 Summary: Remove Gtk2-specific code from Gtk3 client Project: Freeciv Submitted by: jtn Submitted on: Thu Jul 19 10:11:46 2012 Category: client-gtk-3.0 Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: In the early days of gui-gtk-3.0, it was actually a Gtk2 program, but as of patch #3041 it's definitely Gtk3-only. The desire has been expressed several times to remove the Gtk2-specific code (GTK_CHECK_VERSION etc) from the Gtk3 client (bug #19633, bug #19900, bug #19955, ...), for instance to allow use of Gtk3-only features, so let's at least have a ticket for it. ___ Reply to this item at: http://gna.org/patch/?3433 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2915] Intro font information from freeciv.rc-2.0
Follow-up Comment #4, patch #2915 (project freeciv): In bug #19955, I discovered that freeciv.rc-2.0 doesn't influence the Gtk3 client in any way. Perhaps that's relevant? Yes, maybe this ticket is completely irrelevant now - it was first opened when gtk3-client was still gtk2-program. ___ Reply to this item at: http://gna.org/patch/?2915 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2195] New Early Germanic nations
Follow-up Comment #18, patch #2195 (project freeciv): Gepid ruleset updated. Names of cities are constructed in Gothic language. (file #16133) ___ Additional Item Attachment: File name: gepid.ruleset Size:3 KB ___ Reply to this item at: http://gna.org/patch/?2195 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2195] New Early Germanic nations
Follow-up Comment #19, patch #2195 (project freeciv): Flag with modified Herulian shield. After modification looks some like Germanic ring symbol. (file #16136) ___ Additional Item Attachment: File name: gepid.svg Size:3 KB ___ Reply to this item at: http://gna.org/patch/?2195 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3409] Update British Isles scenario format
Update of patch #3409 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #1: We probably shouldn't update savegame format of sceanrios to development (unstable) one. Future loaders would read version definition as if format is final S2_5 one. Eiher we should update to S2_4 format, or wait stable S2_5 format. ___ Reply to this item at: http://gna.org/patch/?3409 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3425] generate_packets.py string.join(a, b) - b.join(a)
Update of patch #3425 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3425 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19959] Mon nation PNG flags don't match SVG
URL: http://gna.org/bugs/?19959 Summary: Mon nation PNG flags don't match SVG Project: Freeciv Submitted by: jtn Submitted on: Thu Jul 19 22:59:20 2012 Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: 2.4.0,2.5.0 ___ Details: $subject. SVG is white bird on blue background, PNG is gold sun on red background with gold border. Looks like they were fine when initially committed (patch #2228), but somehow got out of sync when flags were regenerated in patch #2491. It seems clear that this was unintentional, and it should be the bird motif, but it's a mystery to me what flag the image in the PNG is -- I can't identify it as any SVG flag that was on trunk then or is on trunk now. Where did it come from? Does anyone recognise it? (image link http://svn.gna.org/viewcvs/*checkout*/freeciv/trunk/data/flags/mon-large.png) (After discovering this, I looked through all the trunk flags; I only noticed Mon with an obvious mismatch.) ___ Reply to this item at: http://gna.org/bugs/?19959 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2228] Mon nation
Follow-up Comment #4, patch #2228 (project freeciv): Flag was fine when initially committed, and only mutated later. I've raised bug #19959 for that. I'll leave the plural to someone more qualified. ___ Reply to this item at: http://gna.org/patch/?2228 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19952] City_Image decided client side
Update of bug #19952 (project freeciv): Planned Release: = 2.4.0, 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?19952 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17843] City radius effects work only with city size requirements
Update of bug #17843 (project freeciv): Assigned to:None = cazfi Planned Release: 2.4.0 = 2.5.0 ___ Follow-up Comment #7: So this never made it to trunk before 2.4... ___ Reply to this item at: http://gna.org/bugs/?17843 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19959] Mon nation PNG flags don't match SVG
Follow-up Comment #1, bug #19959 (project freeciv): It looks like the svg in patch #2486 wasn't properly committed. And yes, the gold sun design is intentional. :) ___ Reply to this item at: http://gna.org/bugs/?19959 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18440] IP_ADD_MEMBERSHIP (225.1.1.1) failed on Windows
Follow-up Comment #1, bug #18440 (project freeciv): Was the end of error message eaten by gna formatting, or does it really not tell what is invalid? This comes from sernet.c:server_open_socket() and as you suspected it's part of setting up game announcement socket. ___ Reply to this item at: http://gna.org/bugs/?18440 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16887] do not list files twice in the save dialogs
Follow-up Comment #17, bug #16887 (project freeciv): Part 2 will be raised as new ticket if needed. There's bug #19168 for handling mapimg save dir now. ___ Reply to this item at: http://gna.org/bugs/?16887 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev