[Freeciv-Dev] [bug #21418] Ruleset loading requirement validity check relies on information not yet loaded

2014-01-05 Thread Jacob Nevins
Update of bug #21418 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21419] Conjunctive requirement sanity checking applied to disjunctive building obsolete_by list

2014-01-05 Thread Jacob Nevins
Update of bug #21419 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21422] Bugs in Alliance-ranged wonder requirements

2014-01-05 Thread Jacob Nevins
Update of bug #21422 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4396] Check validity of 'survives' requirement field

2014-01-05 Thread Jacob Nevins
Update of patch #4396 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21423] AI want uses uninitialised memory with Alliance-ranged improvements

2014-01-05 Thread Jacob Nevins
Update of bug #21423 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21424] Handle negated requirements in client improvement help (Prevents Granary as well as Allows Granary)

2014-01-05 Thread Jacob Nevins
Update of bug #21424 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21430] Ignore negated requirements in client improvement prerequisites help

2014-01-05 Thread Jacob Nevins
Update of bug #21430 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21425] Correct display of city output bonuses in the presence of negated requirements

2014-01-05 Thread Jacob Nevins
Update of bug #21425 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21433] SDL client help segfaults in ruleset with non-tech building prerequisites (e.g. civ2civ3)

2014-01-05 Thread Jacob Nevins
Update of bug #21433 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21432] Handle negated improvement requirements in freeciv-manual

2014-01-05 Thread Jacob Nevins
Update of bug #21432 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21438] freeciv-manual -r rulesetdir option doesn't work

2014-01-05 Thread Jacob Nevins
Follow-up Comment #3, bug #21438 (project freeciv):

Thanks for fixing this.

The S2_3 patch is the first new translateable string on S2_3 since before
2.3.4, I think. I was hoping to avoid breaking string freeze for 2.3.5, but
I'm not sure what to do instead.

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[Freeciv-Dev] [bug #21444] Saved action_enabler reqs do not use tabular format

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21444

 Summary: Saved action_enabler reqs do not use tabular format
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 05 Jan 2014 01:30:17 PM EET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

For some reason action_enablers saved from freeciv-ruledit do not use tabular
format. That's a decision of lower-level secfile saving handling, and should
not be concern, but as this is seemingly arbitrary it's suspicious.

[actionenabler_0]
action=Poison City
actor_reqs0.type=UnitFlag
actor_reqs0.name=Spy
actor_reqs0.range=Local
actor_reqs1.type=DiplRel
actor_reqs1.name=War
actor_reqs1.range=Local
actor_reqs2.type=UnitFlag
actor_reqs2.name=Diplomat
actor_reqs2.range=Local
target_reqs0.type=MinSize
target_reqs0.name=2
target_reqs0.range=City





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[Freeciv-Dev] [bug #21438] freeciv-manual -r rulesetdir option doesn't work

2014-01-05 Thread Marko Lindqvist
Follow-up Comment #4, bug #21438 (project freeciv):

 The S2_3 patch is the first new translateable string on S2_3
 since before 2.3.4

Good catch. I'll change S2_3 version to handle multiple -r -parameters like
before (just using the last one given without nagging)

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[Freeciv-Dev] [bug #21443] Empty global_init_techs not saved

2014-01-05 Thread Marko Lindqvist
Update of bug #21443 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #1:

 make the entry non-mandatory.

Attached patch makes both tech_lists and building_lists entries optional.
Since there's only one of each, I made it optional always instead of addign
parameter to list loading telling if the particular list is optional or
mandatory.

(file #19681)
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Additional Item Attachment:

File name: GlobalInitobjectsOptional.patch Size:2 KB


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[Freeciv-Dev] [patch #4412] Save player colours from freeciv-ruledit

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4412

 Summary: Save player colours from freeciv-ruledit
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 05 Jan 2014 01:55:43 PM EET
Category: freeciv-ruledit
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

___

Details:





___

File Attachments:


---
Date: Sun 05 Jan 2014 01:55:43 PM EET  Name: RulesavePlayerColours.patch 
Size: 923B   By: cazfi

http://gna.org/patch/download.php?file_id=19682

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[Freeciv-Dev] [bug #21446] About Nations help tied to default ruleset

2014-01-05 Thread Jacob Nevins
URL:
  http://gna.org/bugs/?21446

 Summary: About Nations help tied to default ruleset
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan  5 13:21:37 2014
Category: docs
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

___

Details:

The introductory blurb for About Nations claims:

Nations [...] are identical in all other aspects and play by the same
rules.

But that's not guaranteed to be true of all rulesets. (Notably, in Alien
World, different nations have different properties.)

Generally this kind of help has in the default ruleset hedging.




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[Freeciv-Dev] [patch #4413] Warn if 2.3 or 2.4 ruleset uses negated = TRUE effect requirement(s)

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4413

 Summary: Warn if 2.3 or 2.4 ruleset uses negated = TRUE
effect requirement(s)
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 05 Jan 2014 03:31:27 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.5, 2.4.2

___

Details:

As discussed in bug #21115, this patch adds warning message to S2_4, and S2_3
for cases where ruleset uses effect requirement with negated = TRUE instead of
putting such requirements to separate nreqs list.

I should add to the earlier discussion that while it's unlikely that 2.4
ruleset authors would start using negated = TRUE requirements out of blue, I
can easily see this saving ourselves (freeciv maintainers) while backporting
patches from newer branches where negated/present field of requirements will
be used instead of nreqs list.



___

File Attachments:


---
Date: Sun 05 Jan 2014 03:31:27 PM EET  Name: NegatedWarning.patch  Size: 5kB  
By: cazfi

http://gna.org/patch/download.php?file_id=19683

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[Freeciv-Dev] [patch #4403] Requirements sanity checking for extra rmcauses

2014-01-05 Thread Jacob Nevins
Update of patch #4403 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21314] Gtk3 client is very sluggish on Windows

2014-01-05 Thread Jacob Nevins
Follow-up Comment #4, bug #21314 (project freeciv):

Another data point: cproc uploaded a 2.4.1 Gtk3 build
http://download.gna.org/freeciv/packages/windows/testing/Freeciv-2.4.1-win32-gtk3-setup.exe
to the 'testing' area. It's just as sluggish as the previous between-releases
build. (Probably no surprise, since it has the same versions of all the
DLLs.)

(Forgot to test whether sound made a difference.)

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[Freeciv-Dev] [patch #4414] hp_loss_pct documentation: airbase - native base

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4414

 Summary: hp_loss_pct documentation: airbase - native
base
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 05 Jan 2014 08:28:51 PM EET
Category: docs
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.5, 2.4.2, 2.5.0, 2.6.0

___

Details:

User Unknown (actual user acoount, I believe, unlike Anonymous) in forums
noticed how hp_loss_pct comment specifies airbase. Attached patch corrects
that to generally applying native base.



___

File Attachments:


---
Date: Sun 05 Jan 2014 08:28:51 PM EET  Name: NativeBaseHPLoss.patch  Size: 6kB
  By: cazfi

http://gna.org/patch/download.php?file_id=19684
---
Date: Sun 05 Jan 2014 08:28:51 PM EET  Name: NativeBaseHPLoss-S2_4.patch 
Size: 4kB   By: cazfi

http://gna.org/patch/download.php?file_id=19685

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[Freeciv-Dev] [patch #4386] Use external SDL_ttf

2014-01-05 Thread Marko Lindqvist
Update of patch #4386 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4394] Add SubType for modpack list

2014-01-05 Thread Marko Lindqvist
Update of patch #4394 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21438] freeciv-manual -r rulesetdir option doesn't work

2014-01-05 Thread Marko Lindqvist
Follow-up Comment #5, bug #21438 (project freeciv):

S2_3 version that accepts multiple -r -parameters without nagging.

(file #19688)
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Additional Item Attachment:

File name: ManualRequestedRuleset-S2_3-2.patch Size:1 KB


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[Freeciv-Dev] [patch #4397] player_invention_reachable() root req reworked

2014-01-05 Thread Marko Lindqvist
Update of patch #4397 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21429] savefrequency description uses wrong unit

2014-01-05 Thread Marko Lindqvist
Update of bug #21429 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4415] Ruleset control over tech tree holes

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4415

 Summary: Ruleset control over tech tree holes
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 06 Jan 2014 06:37:32 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

___

Details:

This patch adds three ruleset settings:

; Whether one needs all the reqs for a technology to steal it.
tech_reqs_required_steal= FALSE
; Whether one needs all the reqs for a technology to get it via diplomatic
trading.
tech_reqs_required_trade= FALSE
; Whether one needs all the reqs for a technology to get it via tech parasite
effect (Great Library)
tech_reqs_required_parasite = FALSE

They are set to FALSE in all supplied rulesets to not to change the behavior
from current one, but I wonder if civ/2 really worked that way. I think it was
freeciv where the behavior changed to current holes in the tech tree allowed
one at some point.

Note that tech_reqs_required_trade = TRUE would not work optimally when
trading multiple techs, where one of the tech to be given would actually
enable trade of the another.



___

File Attachments:


---
Date: Mon 06 Jan 2014 06:37:32 AM EET  Name: TechReqRequired.patch.bz2  Size:
5kB   By: cazfi

http://gna.org/patch/download.php?file_id=19689

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[Freeciv-Dev] [bug #19909] fcdb options should not be defined/checked by freeciv-server

2014-01-05 Thread Marko Lindqvist
Follow-up Comment #1, bug #19909 (project freeciv):

This is currently marked as blocker for 2.5 datafile format freeze. What's the
status?

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[Freeciv-Dev] [bug #19589] New tech upkeep style

2014-01-05 Thread Marko Lindqvist
Follow-up Comment #4, bug #19589 (project freeciv):

I see gmae balance reasons for this, but it still seem blatantly wrong
(realism is not very high priority, but mainly we're allowed to simplify
reality, not to add weird kludge rules). Why would my capitol's University
library lose the information they have simply because explorer happens to
discover primitive tribe on a remote island? Unlike concrete buildings, you
don't need *more* information when your nation grows (unless you have a policy
that there is just one copy of every document, and those documents are evenly
distributed to your nation so that if the remote tribe loses their records,
library of congress cannot help)

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[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-01-05 Thread Marko Lindqvist
Update of task #7669 (project freeciv):

 Should Start On: Fri 22 Feb 2013 12:00:00 AM EET = Sat 01 Mar 2014
12:00:00 AM EET
   Should be Finished on: Fri 22 Feb 2013 12:00:00 AM EET = Sat 01 Mar 2014
12:00:00 AM EET
 Assigned to:None = cazfi  

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Additional Item Attachment:

File name: 2.5DatafileFormatFreeze.patch.bz2 Size:5 KB


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[Freeciv-Dev] [patch #1449] [Metaticket] Don't exit the server on ruleset loading failure

2014-01-05 Thread Marko Lindqvist
Update of patch #1449 (project freeciv):

  Status: In Progress = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/task/?7751

 Summary: Tracking release 2.5.0-beta1
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 06 Jan 2014 07:39:00 AM EET
 Should Start On: Mon 06 Jan 2014 12:00:00 AM EET
   Should be Finished on: Mon 06 Jan 2014 12:00:00 AM EET
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
Percent Complete: 0%
 Assigned to: jtn
 Open/Closed: Open
 Discussion Lock: Any
  Effort: 0.00
 Planned Release: 

___

Details:

Listing 2.5.0-beta1 blockers. These are mainly things that for future
compatibility reasons must be done before first S2_5 release since they cannot
be done after release is already out. Remember that this is about getting
first beta out, not about reaching stable release quality.




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[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-01-05 Thread Marko Lindqvist
Update of task #7751 (project freeciv):

  Depends on: = task #7670 


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[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-01-05 Thread Marko Lindqvist
Update of task #7751 (project freeciv):

  Depends on: = task #7669 


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[Freeciv-Dev] [task #7668] Tracking release 2.5.0

2014-01-05 Thread Marko Lindqvist
Update of task #7668 (project freeciv):

  Depends on: = task #7751 


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[Freeciv-Dev] [bug #20714] Turn done button not sensitive after failed login

2014-01-05 Thread Marko Lindqvist
Update of bug #20714 (project freeciv):

 Planned Release:2.5.0, 2.6.0 = 2.6.0  

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Follow-up Comment #3:

Cannot reproduce any more in either branch. Also, in S2_5 we've switched back
to 8bit packet type in patch #4274, so it's certainly not affected even if bug
still exist in some form.

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[Freeciv-Dev] [task #7670] S2_5 network protocol freeze

2014-01-05 Thread Marko Lindqvist
Update of task #7670 (project freeciv):

 Should Start On: Fri 22 Feb 2013 12:00:00 AM EET = Sat 15 Mar 2014
12:00:00 AM EET
   Should be Finished on: Fri 22 Feb 2013 12:00:00 AM EET = Sat 15 Mar 2014
12:00:00 AM EET
 Assigned to:None = cazfi  


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[Freeciv-Dev] [bug #21452] possibly undefined macro: AC_DISABLE_SHARED

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21452

 Summary: possibly undefined macro: AC_DISABLE_SHARED
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 06 Jan 2014 08:35:38 AM EET
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.2, 2.5.0, 2.6.0

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Details:

This was a bit extreme set of tools I were testing with (including development
version of upcoming automake-ng), but the error I'm getting from autogen.sh
seems like bug in freeciv.

We run autoconf before libtoolize, so the macros that libtoolize installs to
m4/ are not available at that time in case of pristine source tree. I guess
we've got away with this because autoconf has always found them somewhere
else.




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[Freeciv-Dev] [bug #21452] possibly undefined macro: AC_DISABLE_SHARED

2014-01-05 Thread Marko Lindqvist
Update of bug #21452 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: 2.4.2, 2.5.0, 2.6.0 = 2.3.5, 2.4.2, 2.5.0,
2.6.0

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Follow-up Comment #1:

Patch to run libtoolize before autoconf.

(file #19691)
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Additional Item Attachment:

File name: LibtoolizeBeforeAutoconf.patch Size:0 KB


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[Freeciv-Dev] [bug #21453] packets.def listed as source file to compile

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21453

 Summary: packets.def listed as source file to compile
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 06 Jan 2014 08:59:31 AM EET
Category: bootstrap
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.5, 2.4.2, 2.5.0, 2.6.0

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Details:

packets.def is listed in SOURCES as if we would expect it to be compiled.
automake-ng complains about target packets.lo having two sources: packets.c
and packets.def.

Fix attached



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File Attachments:


---
Date: Mon 06 Jan 2014 08:59:31 AM EET  Name: PacketsDefNotSource.patch  Size:
555B   By: cazfi

http://gna.org/bugs/download.php?file_id=19692

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[Freeciv-Dev] [bug #21454] Undefined dgettext when NLS disabled

2014-01-05 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?21454

 Summary: Undefined dgettext when NLS disabled
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 06 Jan 2014 09:19:36 AM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0, 2.6.0

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Details:

--disable-nls build compains about dgettext in name_translation.h

Fix attached



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File Attachments:


---
Date: Mon 06 Jan 2014 09:19:36 AM EET  Name: NoNlsDgettext.patch  Size: 1kB  
By: cazfi

http://gna.org/bugs/download.php?file_id=19693

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[Freeciv-Dev] [bug #21454] Undefined dgettext when NLS disabled

2014-01-05 Thread Marko Lindqvist
Follow-up Comment #1, bug #21454 (project freeciv):

- Fixed also another call in nations.c

(file #19694)
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Additional Item Attachment:

File name: NoNlsDgettext-2.patch  Size:1 KB


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