[Freeciv-Dev] [bug #21712] Better compare FREECIV_SAVE_PATH and --saves in freeciv-server man page

2014-02-25 Thread Jacob Nevins
Update of bug #21712 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21713] server --scenarios option help is full of lies

2014-02-25 Thread Jacob Nevins
Update of bug #21713 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4537] The No_Diplomacy effect should not cause immunity to embassies

2014-02-25 Thread Sveinung Kvilhaugsvik
Update of patch #4537 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4543] The No_Diplomacy effect prevents contact intelligence

2014-02-25 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4543 Summary: The No_Diplomacy effect prevents contact intelligence Project: Freeciv Submitted by: sveinung Submitted on: Tue 25 Feb 2014 01:59:08 PM UTC Category: None Priority:

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2014-02-25 Thread J. M. Gorbach
Follow-up Comment #4, patch #4011 (project freeciv): I checked another time... File: server/sanitycheck.c Function: static void check_map(const char *file, const char *function, int line) Specific: 193 SANITY_TILE(ptile, cont 0); and 195 if (!is_ocean_tile(tile1)) { 196

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2014-02-25 Thread J. M. Gorbach
Follow-up Comment #5, patch #4011 (project freeciv): In my patch from 'tile_change_terrain' to 'tile_set_terrain'. Fix... but when I turn Grassland into Ocean (resource: Whales). in begin_turn() [srv_main.c::881]: assertion 'cont 0' failed. in begin_phase() [srv_main.c::972]: assertion 'cont

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2014-02-25 Thread Marko Lindqvist
Follow-up Comment #6, patch #4011 (project freeciv): You have not said anything about my comment #2. Are you recalculating the continents? (note also the case that changing one ocean tile to land tile can cause two continents to merge, requuiring complete reorganization of their ids)

[Freeciv-Dev] [patch #4544] Take Music Style structures to use

2014-02-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4544 Summary: Take Music Style structures to use Project: Freeciv Submitted by: cazfi Submitted on: Tue 25 Feb 2014 07:44:11 PM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #4487] [Metaticket] Music switching system

2014-02-25 Thread Marko Lindqvist
Update of patch #4487 (project freeciv): Depends on: = patch #4544 ___ Reply to this item at: http://gna.org/patch/?4487 ___ Message sent

[Freeciv-Dev] [patch #4542] Music Style

2014-02-25 Thread Marko Lindqvist
Follow-up Comment #1, patch #4542 (project freeciv): - Removed extra fields from the structure (file #20186) ___ Additional Item Attachment: File name: MusicStyle-2.patch Size:17 KB

[Freeciv-Dev] [bug #21592] (civclient:29856): Gdk-WARNING **: XID collision, trouble ahead

2014-02-25 Thread David Lowe
Follow-up Comment #3, bug #21592 (project freeciv): I've been seeing this intermittently in solo games, but only after longer play sessions. Before the warning occurs, the client gets noticeably slower. ___ Reply to this item at:

[Freeciv-Dev] [bug #21721] Style form randomly selected nation not set to player

2014-02-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21721 Summary: Style form randomly selected nation not set to player Project: Freeciv Submitted by: cazfi Submitted on: Tue 25 Feb 2014 08:36:01 PM EET Category: general Severity:

[Freeciv-Dev] [bug #21721] Style from randomly selected nation not set to player

2014-02-25 Thread Marko Lindqvist
Update of bug #21721 (project freeciv): Summary: Style form randomly selected nation not set to player = Style from randomly selected nation not set to player ___ Reply to this item at: http://gna.org/bugs/?21721

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2014-02-25 Thread J. M. Gorbach
Follow-up Comment #7, patch #4011 (project freeciv): Are you recalculating the continents? Ehm... no, because I don't know where I have to look. I searched in the code *num_continents* and *last_num_continents*. Maybe I have to work in server/generator files (i.e. utilities.c) or in ai/default/

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2014-02-25 Thread Marko Lindqvist
Follow-up Comment #8, patch #4011 (project freeciv): Well, editor needs to handle similar case of terrain changes, so checking edithand.c... see check_edited_tile_terrains(). ___ Reply to this item at: http://gna.org/patch/?4011

[Freeciv-Dev] [patch #4545] Music Styles to supplied rulesets

2014-02-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4545 Summary: Music Styles to supplied rulesets Project: Freeciv Submitted by: cazfi Submitted on: Tue 25 Feb 2014 10:23:43 PM EET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #4487] [Metaticket] Music switching system

2014-02-25 Thread Marko Lindqvist
Update of patch #4487 (project freeciv): Depends on: = patch #4545 ___ Reply to this item at: http://gna.org/patch/?4487 ___ Message sent

[Freeciv-Dev] [bug #21693] server crash

2014-02-25 Thread Marko Lindqvist
Update of bug #21693 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4516] Start showing citizens of the given type from random index

2014-02-25 Thread Marko Lindqvist
Update of patch #4516 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4546] Make action target kind names better fit to appear in generated text

2014-02-25 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4546 Summary: Make action target kind names better fit to appear in generated text Project: Freeciv Submitted by: sveinung Submitted on: Tue 25 Feb 2014 11:12:06 PM UTC Category: None

[Freeciv-Dev] [patch #4547] Add the field UI name to actions. Don't touch any client

2014-02-25 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4547 Summary: Add the field UI name to actions. Don't touch any client Project: Freeciv Submitted by: sveinung Submitted on: Tue 25 Feb 2014 11:40:24 PM UTC Category: None

[Freeciv-Dev] [patch #4548] Mention what actions an unit can do in its auto generated help text

2014-02-25 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4548 Summary: Mention what actions an unit can do in its auto generated help text Project: Freeciv Submitted by: sveinung Submitted on: Tue 25 Feb 2014 11:42:47 PM UTC Category: client

[Freeciv-Dev] [patch #4548] Mention what actions an unit can do in its auto generated help text

2014-02-25 Thread Sveinung Kvilhaugsvik
Update of patch #4548 (project freeciv): Depends on: = patch #4547 ___ Reply to this item at: http://gna.org/patch/?4548 ___ Message sent

[Freeciv-Dev] [patch #4549] Introduce actor kind

2014-02-25 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4549 Summary: Introduce actor kind Project: Freeciv Submitted by: sveinung Submitted on: Wed 26 Feb 2014 12:46:33 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #4549] Introduce actor kind

2014-02-25 Thread Sveinung Kvilhaugsvik
Update of patch #4549 (project freeciv): Depends on: = patch #4548 ___ Reply to this item at: http://gna.org/patch/?4549 ___ Message sent

[Freeciv-Dev] [patch #4550] AS_HELP_STRING for all AC_ARG_WITH AC_ARG_ENABLE

2014-02-25 Thread Marko Lindqvist
URL: http://gna.org/patch/?4550 Summary: AS_HELP_STRING for all AC_ARG_WITH AC_ARG_ENABLE Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Feb 2014 07:42:35 AM EET Category: bootstrap Priority: 5

[Freeciv-Dev] [patch #4020] History

2014-02-25 Thread Marko Lindqvist
Update of patch #4020 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21725] Loading old savegames with Mines instead of Oil Wells

2014-02-25 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21725 Summary: Loading old savegames with Mines instead of Oil Wells Project: Freeciv Submitted by: cazfi Submitted on: Wed 26 Feb 2014 08:26:32 AM EET Category: general Severity: