[Freeciv-Dev] [bug #22571] Client goto not able to handle move_rate=0, moves_left0
URL: http://gna.org/bugs/?22571 Summary: Client goto not able to handle move_rate=0, moves_left0 Project: Freeciv Submitted by: pepeto Submitted on: ven. 05 sept. 2014 08:42:03 CEST Category: client Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: pepeto Originator Email: Open/Closed: Open Release: S2_4, S2_5, trunk Discussion Lock: Any Operating System: Any Planned Release: 2.4.4, 2.5.0, 2.6.0 ___ Details: Detached part from bug #21932. Jacobs wrote at comment 9 http://gna.org/bugs/?21932#comment9: (I also see Tileset amplio2 doesn't support long goto paths, such as -1. Path not displayed as expected. in the client console when I'm playing with this.) The attached patch fix this issue. ___ File Attachments: --- Date: ven. 05 sept. 2014 08:42:03 CEST Name: client_goto_nil_move_rate_turns.patch Size: 941 o By: pepeto http://gna.org/bugs/download.php?file_id=22032 ___ Reply to this item at: http://gna.org/bugs/?22571 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21932] nuke self destructs own city after tech loss
Follow-up Comment #12, bug #21932 (project freeciv): Made a separate part for client goto fix at bug #22571. ___ Reply to this item at: http://gna.org/bugs/?21932 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21932] nuke self destructs own city after tech loss
Update of bug #21932 (project freeciv): Category:None = client Status:None = Ready For Test Planned Release: = 2.4.4, 2.5.0, 2.6.0 ___ Additional Item Attachment: File name: trunk_client_nuke.patchSize:10 KB File name: S2_5_client_nuke.patch Size:10 KB File name: S2_4_client_nuke.patch Size:10 KB ___ Reply to this item at: http://gna.org/bugs/?21932 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22572] Compilation warning in mapgen.c
URL: http://gna.org/bugs/?22572 Summary: Compilation warning in mapgen.c Project: Freeciv Submitted by: pepeto Submitted on: ven. 05 sept. 2014 09:46:12 CEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: pepeto Originator Email: Open/Closed: Open Release: S2_5 r26217 Discussion Lock: Any Operating System: None Planned Release: 2.5.0-beta2, 2.6.0 ___ Details: Reported to Freeciv-dev list by Christian Knoke chrisk: mapgen.c: In function ‘fair_map_island_new’: mapgen.c:3199: error: ‘l’ may be used uninitialized in this function Fix attached. ___ File Attachments: --- Date: ven. 05 sept. 2014 09:46:12 CEST Name: trunk_fair_island_gen_river_length.patch Size: 2 ko By: pepeto http://gna.org/bugs/download.php?file_id=22036 --- Date: ven. 05 sept. 2014 09:46:12 CEST Name: S2_5_fair_island_gen_river_length.patch Size: 2 ko By: pepeto http://gna.org/bugs/download.php?file_id=22037 ___ Reply to this item at: http://gna.org/bugs/?22572 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] 2 compilation errors in 2.5+
Hello Christian, I have raised bug #22572 for this issue. I think you should put this kind of report directly into bugs reports instead of just sending a mail to the list, but be sure it will be treated. Regards, Pepeto Le jeudi 04 septembre 2014 à 20:37 +0200, Christian Knoke a écrit : more ((3)) Aktualisiert zu Revision 26217. ./autogen.sh --enable-debug=yes --enable-svnrev --enable-client=all --enable-fcmp=yes --with-readline --with-efence --enable-ipv6=yes enable-mapimg=magickwand ** Configuration Summary ** == General build options == Shared libraries: no Debugging support: yes Profiling support: no IPv6 support: yes Map image toolkits:selected ppm: built-in MagickWand:yes == Client == Build freeciv client: yes Maintained client frontends: Gtk-2.0: yes Gtk-3.0: no SDL: yes Xaw: yes Stub:yes In-development client frontends: (these are not yet ready for general use) QT: no == Server == Build freeciv server: yes AI modules support:no Database support: no mysql: no postgres: no sqlite3: no == Tools == Modpack installers:gtk2 Now type 'make' to compile freeciv. chris@leo:~/freeciv/svn/25$ make -j 4 [...] make[3]: Entering directory `/home/chris/freeciv/svn/S2_5/server/generator' CC mapgen.lo CC mapgen_topology.lo CC utilities.lo CC height_map.lo CC startpos.lo CC temperature_map.lo cc1: warnings being treated as errors mapgen.c: In function ‘fair_map_island_new’: mapgen.c:3199: error: ‘l’ may be used uninitialized in this function At top level: cc1: error: unrecognized command line option -Wno-tautological-compare make[3]: *** [mapgen.lo] Fehler 1 make[3]: Leaving directory `/home/chris/freeciv/svn/S2_5/server/generator' make[2]: *** [all-recursive] Fehler 1 make[2]: Leaving directory `/home/chris/freeciv/svn/S2_5/server' make[1]: *** [all-recursive] Fehler 1 make[1]: Leaving directory `/home/chris/freeciv/svn/S2_5' make: *** [all] Fehler 2 ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20618] Goto shouldn't attack in fogged tiles
Follow-up Comment #5, bug #20618 (project freeciv): New version for S2_4 and S2_5: * Respect tabular format in savegames. (file #22039, file #22040) ___ Additional Item Attachment: File name: S2_5_last_order_move_is_safe2.patch Size:4 KB File name: S2_4_last_order_move_is_safe2.patch Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?20618 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5158] [research] section in savegames
Update of patch #5158 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5158 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4726] [metaticket] Player research clean up
Update of patch #4726 (project freeciv): Status:None = Done Assigned to:None = pepeto Planned Release: 2.6.0 = 2.5.0, 2.6.0 ___ Follow-up Comment #1: This looks completed. Keeping open for a while, in case something else came here. ___ Reply to this item at: http://gna.org/patch/?4726 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22565] The Keep moving option is shown when acting against the actor's own tile
Update of bug #22565 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?22565 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions
Update of patch #4502 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4502 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue
Update of bug #21636 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21636 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22566] non-existant vote
Update of bug #22566 (project freeciv): Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?22566 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5172] Qt-client: Wrong gold income shown if negative
URL: http://gna.org/patch/?5172 Summary: Qt-client: Wrong gold income shown if negative Project: Freeciv Submitted by: mir3x Submitted on: Fri 05 Sep 2014 12:16:33 PM CEST Category: client-qt Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: mir3x Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: If gold income was negative it was shown as +-X, instead just -X. ___ File Attachments: --- Date: Fri 05 Sep 2014 12:16:33 PM CEST Name: QtGoldInfo.patch Size: 1kB By: mir3x http://gna.org/patch/download.php?file_id=22042 ___ Reply to this item at: http://gna.org/patch/?5172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5174] Replace tech_leakage magic values by enumerators/strings
URL: http://gna.org/patch/?5174 Summary: Replace tech_leakage magic values by enumerators/strings Project: Freeciv Submitted by: pepeto Submitted on: ven. 05 sept. 2014 13:37:50 CEST Category: rulesets Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: ___ File Attachments: --- Date: ven. 05 sept. 2014 13:37:50 CEST Name: tech_leakage.patch Size: 20 ko By: pepeto http://gna.org/patch/download.php?file_id=22044 ___ Reply to this item at: http://gna.org/patch/?5174 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22566] non-existant vote
Update of bug #22566 (project freeciv): Category: client = general Status:None = Ready For Test Operating System:None = Any Planned Release: = 2.4.4, 2.5.0, 2.6.0 ___ Follow-up Comment #2: Fix attached. (file #22046) ___ Additional Item Attachment: File name: pregame_connect_update_votes.patch Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?22566 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5176] Change the packet UNIT_DIPLOMAT_ACTION to UNIT_DO_ACTION
Update of patch #5176 (project freeciv): Depends on: = patch #5168 ___ Reply to this item at: http://gna.org/patch/?5176 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5177] Clean up: Get rid of is_diplomat_action_available()
URL: http://gna.org/patch/?5177 Summary: Clean up: Get rid of is_diplomat_action_available() Project: Freeciv Submitted by: sveinung Submitted on: Fri 05 Sep 2014 01:38:12 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: The functionality of is_diplomat_action_available() is now covered by other functions. Use those in stead. ___ File Attachments: --- Date: Fri 05 Sep 2014 01:38:12 PM UTC Name: 0003-Clean-up-Get-rid-of-is_diplomat_action_available.patch Size: 12kB By: sveinung http://gna.org/patch/download.php?file_id=22048 ___ Reply to this item at: http://gna.org/patch/?5177 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5177] Clean up: Get rid of is_diplomat_action_available()
Update of patch #5177 (project freeciv): Depends on: = patch #5176 ___ Reply to this item at: http://gna.org/patch/?5177 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5179] Fair island map generator: take directly in account 'tilesperplayer'
URL: http://gna.org/patch/?5179 Summary: Fair island map generator: take directly in account 'tilesperplayer' Project: Freeciv Submitted by: pepeto Submitted on: ven. 05 sept. 2014 16:34:11 CEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: pepeto Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: ___ File Attachments: --- Date: ven. 05 sept. 2014 16:34:11 CEST Name: fair_island_gen_tilesperplayer.patch Size: 981 o By: pepeto http://gna.org/patch/download.php?file_id=22050 ___ Reply to this item at: http://gna.org/patch/?5179 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5180] Show map generator setting changes
URL: http://gna.org/patch/?5180 Summary: Show map generator setting changes Project: Freeciv Submitted by: pepeto Submitted on: ven. 05 sept. 2014 16:36:30 CEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: pepeto Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: In addition, make sure to restore them when trying to re-generate the map. Affected settings: 'generator', 'startpos', 'teamplacement'. ___ File Attachments: --- Date: ven. 05 sept. 2014 16:36:30 CEST Name: trunk_show_mapgen_setting_changes.patch Size: 5 ko By: pepeto http://gna.org/patch/download.php?file_id=22051 --- Date: ven. 05 sept. 2014 16:36:30 CEST Name: S2_5_show_mapgen_setting_changes.patch Size: 5 ko By: pepeto http://gna.org/patch/download.php?file_id=22052 ___ Reply to this item at: http://gna.org/patch/?5180 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5184] Qt client: Add information to action selection dialog text.
URL: http://gna.org/patch/?5184 Summary: Qt client: Add information to action selection dialog text. Project: Freeciv Submitted by: sveinung Submitted on: Fri 05 Sep 2014 05:28:29 PM UTC Category: client-qt Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: If there is a target city add its name. If there is a target city and the actor unit has a home city add the name of the home city too. The home city name will become quite useful when the action dialog takes over trade route establishing. ___ File Attachments: --- Date: Fri 05 Sep 2014 05:28:29 PM UTC Name: Qt-client-Add-information-to-action-selection-dialog.patch Size: 2kB By: sveinung http://gna.org/patch/download.php?file_id=22056 ___ Reply to this item at: http://gna.org/patch/?5184 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22567] early cities undefended in civ2civ3
Follow-up Comment #4, bug #22567 (project freeciv): I think cazfi has said that AI city defence on trunk is known to be weak/nonexistent at the moment. See also bug #22556. So I suspect this is not a civ2civ3-specific problem. (Can't find it now, maybe it was on IRC?) ___ Reply to this item at: http://gna.org/bugs/?22567 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5125] Show whether freeciv-ruledit will be built in configure end report
Update of patch #5125 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?5125 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4417] [Metaticket] Promote Qt-client to Maintained clients
Update of patch #4417 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: - Removed Experimental -warning from the client (file #22058, file #22059) ___ Additional Item Attachment: File name: SupportQt-2.patch Size:2 KB File name: SupportQt-S2_5-2.patch Size:3 KB ___ Reply to this item at: http://gna.org/patch/?4417 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22556] Barbarians too strong for AI players
Follow-up Comment #1, bug #22556 (project freeciv): See also bug #22567 - this is not only true against barbarians but any player. AI simply doesn't build defenders. ___ Reply to this item at: http://gna.org/bugs/?22556 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22567] early cities undefended in civ2civ3
Follow-up Comment #7, bug #22567 (project freeciv): Reverting patch #4970 and patch #4971 affecting reverse pathfinding maps make AI to defend itself again. ___ Reply to this item at: http://gna.org/bugs/?22567 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev