[Freeciv-Dev] [bug #22571] Client goto not able to handle move_rate=0, moves_left0

2014-09-05 Thread pepeto
URL:
  http://gna.org/bugs/?22571

 Summary: Client goto not able to handle move_rate=0,
moves_left0
 Project: Freeciv
Submitted by: pepeto
Submitted on: ven. 05 sept. 2014 08:42:03 CEST
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Release: S2_4, S2_5, trunk
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.4.4, 2.5.0, 2.6.0

___

Details:

Detached part from bug #21932.

Jacobs wrote at comment 9 http://gna.org/bugs/?21932#comment9:
 (I also see Tileset amplio2 doesn't support long goto paths,
 such as -1. Path not displayed as expected. in the client
 console when I'm playing with this.)

The attached patch fix this issue.




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File Attachments:


---
Date: ven. 05 sept. 2014 08:42:03 CEST  Name:
client_goto_nil_move_rate_turns.patch  Size: 941 o   By: pepeto

http://gna.org/bugs/download.php?file_id=22032

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[Freeciv-Dev] [bug #21932] nuke self destructs own city after tech loss

2014-09-05 Thread pepeto
Follow-up Comment #12, bug #21932 (project freeciv):

Made a separate part for client goto fix at bug #22571.

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[Freeciv-Dev] [bug #21932] nuke self destructs own city after tech loss

2014-09-05 Thread pepeto
Update of bug #21932 (project freeciv):

Category:None = client 
  Status:None = Ready For Test 
 Planned Release: = 2.4.4, 2.5.0, 2.6.0

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Additional Item Attachment:

File name: trunk_client_nuke.patchSize:10 KB
File name: S2_5_client_nuke.patch Size:10 KB
File name: S2_4_client_nuke.patch Size:10 KB


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[Freeciv-Dev] [bug #22572] Compilation warning in mapgen.c

2014-09-05 Thread pepeto
URL:
  http://gna.org/bugs/?22572

 Summary: Compilation warning in mapgen.c
 Project: Freeciv
Submitted by: pepeto
Submitted on: ven. 05 sept. 2014 09:46:12 CEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Release: S2_5 r26217
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0-beta2, 2.6.0

___

Details:

Reported to Freeciv-dev list by Christian Knoke chrisk:

mapgen.c: In function ‘fair_map_island_new’:
mapgen.c:3199: error: ‘l’ may be used uninitialized in this function


Fix attached.




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File Attachments:


---
Date: ven. 05 sept. 2014 09:46:12 CEST  Name:
trunk_fair_island_gen_river_length.patch  Size: 2 ko   By: pepeto

http://gna.org/bugs/download.php?file_id=22036
---
Date: ven. 05 sept. 2014 09:46:12 CEST  Name:
S2_5_fair_island_gen_river_length.patch  Size: 2 ko   By: pepeto

http://gna.org/bugs/download.php?file_id=22037

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Re: [Freeciv-Dev] 2 compilation errors in 2.5+

2014-09-05 Thread Pepeto
Hello Christian,

I have raised bug #22572 for this issue.

I think you should put this kind of report directly into bugs reports
instead of just sending a mail to the list, but be sure it will be
treated.

Regards,
Pepeto

Le jeudi 04 septembre 2014 à 20:37 +0200, Christian Knoke a écrit : 
 more
 
 ((3))
 
 Aktualisiert zu Revision 26217.
 ./autogen.sh --enable-debug=yes --enable-svnrev --enable-client=all
 --enable-fcmp=yes --with-readline --with-efence --enable-ipv6=yes
 enable-mapimg=magickwand
 ** Configuration Summary **
 
   == General build options ==
   Shared libraries:  no
   Debugging support: yes
   Profiling support: no
   IPv6 support:  yes
   Map image toolkits:selected
 ppm:   built-in
 MagickWand:yes
 
   == Client ==
   Build freeciv client:  yes
 
   Maintained client frontends:
 Gtk-2.0: yes
 Gtk-3.0: no
 SDL: yes
 Xaw: yes
 Stub:yes
 
   In-development client frontends:
   (these are not yet ready for general use)
 QT:  no
 
   == Server ==
   Build freeciv server:  yes
 AI modules support:no
 Database support:  no
   mysql: no
   postgres:  no
   sqlite3:   no
 
   == Tools ==
   Modpack installers:gtk2
 
 
 Now type 'make' to compile freeciv.
 chris@leo:~/freeciv/svn/25$ make -j 4
 
 [...]
 
 
 make[3]: Entering directory `/home/chris/freeciv/svn/S2_5/server/generator'
   CC mapgen.lo
   CC mapgen_topology.lo
   CC utilities.lo
   CC height_map.lo
   CC startpos.lo
   CC temperature_map.lo
 cc1: warnings being treated as errors
 mapgen.c: In function ‘fair_map_island_new’:
 mapgen.c:3199: error: ‘l’ may be used uninitialized in this function
 At top level:
 cc1: error: unrecognized command line option -Wno-tautological-compare
 make[3]: *** [mapgen.lo] Fehler 1
 make[3]: Leaving directory `/home/chris/freeciv/svn/S2_5/server/generator'
 make[2]: *** [all-recursive] Fehler 1
 make[2]: Leaving directory `/home/chris/freeciv/svn/S2_5/server'
 make[1]: *** [all-recursive] Fehler 1
 make[1]: Leaving directory `/home/chris/freeciv/svn/S2_5'
 make: *** [all] Fehler 2
 



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[Freeciv-Dev] [bug #20618] Goto shouldn't attack in fogged tiles

2014-09-05 Thread pepeto
Follow-up Comment #5, bug #20618 (project freeciv):

New version for S2_4 and S2_5:
* Respect tabular format in savegames.


(file #22039, file #22040)
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Additional Item Attachment:

File name: S2_5_last_order_move_is_safe2.patch Size:4 KB
File name: S2_4_last_order_move_is_safe2.patch Size:4 KB


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[Freeciv-Dev] [patch #5158] [research] section in savegames

2014-09-05 Thread pepeto
Update of patch #5158 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4726] [metaticket] Player research clean up

2014-09-05 Thread pepeto
Update of patch #4726 (project freeciv):

  Status:None = Done   
 Assigned to:None = pepeto 
 Planned Release:   2.6.0 = 2.5.0, 2.6.0   

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Follow-up Comment #1:

This looks completed. Keeping open for a while, in case something else came
here.


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[Freeciv-Dev] [bug #22565] The Keep moving option is shown when acting against the actor's own tile

2014-09-05 Thread Sveinung Kvilhaugsvik
Update of bug #22565 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4502] Pass the diplomat to the spesific client code when asking follow up questions

2014-09-05 Thread Sveinung Kvilhaugsvik
Update of patch #4502 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21636] Wrong diplomat for two stage actions when in a diplomat queue

2014-09-05 Thread Sveinung Kvilhaugsvik
Update of bug #21636 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-05 Thread pepeto
Update of bug #22566 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #5172] Qt-client: Wrong gold income shown if negative

2014-09-05 Thread mir3x
URL:
  http://gna.org/patch/?5172

 Summary: Qt-client: Wrong gold income shown if negative
 Project: Freeciv
Submitted by: mir3x
Submitted on: Fri 05 Sep 2014 12:16:33 PM CEST
Category: client-qt
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: mir3x
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

___

Details:

If gold income was negative it was shown as +-X, instead just -X.



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File Attachments:


---
Date: Fri 05 Sep 2014 12:16:33 PM CEST  Name: QtGoldInfo.patch  Size: 1kB  
By: mir3x

http://gna.org/patch/download.php?file_id=22042

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[Freeciv-Dev] [patch #5174] Replace tech_leakage magic values by enumerators/strings

2014-09-05 Thread pepeto
URL:
  http://gna.org/patch/?5174

 Summary: Replace tech_leakage magic values by
enumerators/strings
 Project: Freeciv
Submitted by: pepeto
Submitted on: ven. 05 sept. 2014 13:37:50 CEST
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:





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File Attachments:


---
Date: ven. 05 sept. 2014 13:37:50 CEST  Name: tech_leakage.patch  Size: 20 ko 
 By: pepeto

http://gna.org/patch/download.php?file_id=22044

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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-05 Thread pepeto
Update of bug #22566 (project freeciv):

Category:  client = general
  Status:None = Ready For Test 
Operating System:None = Any
 Planned Release: = 2.4.4, 2.5.0, 2.6.0

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Follow-up Comment #2:

Fix attached.


(file #22046)
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File name: pregame_connect_update_votes.patch Size:3 KB


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[Freeciv-Dev] [patch #5176] Change the packet UNIT_DIPLOMAT_ACTION to UNIT_DO_ACTION

2014-09-05 Thread Sveinung Kvilhaugsvik
Update of patch #5176 (project freeciv):

  Depends on: = patch #5168


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[Freeciv-Dev] [patch #5177] Clean up: Get rid of is_diplomat_action_available()

2014-09-05 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5177

 Summary: Clean up: Get rid of is_diplomat_action_available()
 Project: Freeciv
Submitted by: sveinung
Submitted on: Fri 05 Sep 2014 01:38:12 PM UTC
Category: None
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

The functionality of is_diplomat_action_available() is now covered by other
functions. Use those in stead.



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File Attachments:


---
Date: Fri 05 Sep 2014 01:38:12 PM UTC  Name:
0003-Clean-up-Get-rid-of-is_diplomat_action_available.patch  Size: 12kB   By:
sveinung

http://gna.org/patch/download.php?file_id=22048

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[Freeciv-Dev] [patch #5177] Clean up: Get rid of is_diplomat_action_available()

2014-09-05 Thread Sveinung Kvilhaugsvik
Update of patch #5177 (project freeciv):

  Depends on: = patch #5176


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[Freeciv-Dev] [patch #5179] Fair island map generator: take directly in account 'tilesperplayer'

2014-09-05 Thread pepeto
URL:
  http://gna.org/patch/?5179

 Summary: Fair island map generator: take directly in account
'tilesperplayer'
 Project: Freeciv
Submitted by: pepeto
Submitted on: ven. 05 sept. 2014 16:34:11 CEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

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Details:





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File Attachments:


---
Date: ven. 05 sept. 2014 16:34:11 CEST  Name:
fair_island_gen_tilesperplayer.patch  Size: 981 o   By: pepeto

http://gna.org/patch/download.php?file_id=22050

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[Freeciv-Dev] [patch #5180] Show map generator setting changes

2014-09-05 Thread pepeto
URL:
  http://gna.org/patch/?5180

 Summary: Show map generator setting changes
 Project: Freeciv
Submitted by: pepeto
Submitted on: ven. 05 sept. 2014 16:36:30 CEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0, 2.6.0

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Details:

In addition, make sure to restore them when trying to re-generate the map.

Affected settings: 'generator', 'startpos', 'teamplacement'.




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File Attachments:


---
Date: ven. 05 sept. 2014 16:36:30 CEST  Name:
trunk_show_mapgen_setting_changes.patch  Size: 5 ko   By: pepeto

http://gna.org/patch/download.php?file_id=22051
---
Date: ven. 05 sept. 2014 16:36:30 CEST  Name:
S2_5_show_mapgen_setting_changes.patch  Size: 5 ko   By: pepeto

http://gna.org/patch/download.php?file_id=22052

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[Freeciv-Dev] [patch #5184] Qt client: Add information to action selection dialog text.

2014-09-05 Thread Sveinung Kvilhaugsvik
URL:
  http://gna.org/patch/?5184

 Summary: Qt client: Add information to action selection
dialog text.
 Project: Freeciv
Submitted by: sveinung
Submitted on: Fri 05 Sep 2014 05:28:29 PM UTC
Category: client-qt
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

If there is a target city add its name. If there is a target city and the
actor unit has a home city add the name of the home city too. The home city
name will become quite useful when the action dialog takes over trade route
establishing.



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---
Date: Fri 05 Sep 2014 05:28:29 PM UTC  Name:
Qt-client-Add-information-to-action-selection-dialog.patch  Size: 2kB   By:
sveinung

http://gna.org/patch/download.php?file_id=22056

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[Freeciv-Dev] [bug #22567] early cities undefended in civ2civ3

2014-09-05 Thread Jacob Nevins
Follow-up Comment #4, bug #22567 (project freeciv):

I think cazfi has said that AI city defence on trunk is known to be
weak/nonexistent at the moment. See also bug #22556. So I suspect this is not
a civ2civ3-specific problem.

(Can't find it now, maybe it was on IRC?)

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[Freeciv-Dev] [patch #5125] Show whether freeciv-ruledit will be built in configure end report

2014-09-05 Thread Marko Lindqvist
Update of patch #5125 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4417] [Metaticket] Promote Qt-client to Maintained clients

2014-09-05 Thread Marko Lindqvist
Update of patch #4417 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #2:

- Removed Experimental -warning from the client

(file #22058, file #22059)
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File name: SupportQt-S2_5-2.patch Size:3 KB


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[Freeciv-Dev] [bug #22556] Barbarians too strong for AI players

2014-09-05 Thread Marko Lindqvist
Follow-up Comment #1, bug #22556 (project freeciv):

See also bug #22567 - this is not only true against barbarians but any player.
AI simply doesn't build defenders.

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[Freeciv-Dev] [bug #22567] early cities undefended in civ2civ3

2014-09-05 Thread Marko Lindqvist
Follow-up Comment #7, bug #22567 (project freeciv):

Reverting patch #4970 and patch #4971 affecting reverse pathfinding maps make
AI to defend itself again.

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