[Freeciv-Dev] [patch #7482] Valid golden_horde.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid golden_horde.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:42:27 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [patch #7483] Valid volga_german.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid volga_german.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 07:32:35 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24857] Alio tileset broken by unit_default_orientation changes

2016-07-19 Thread Jacob Nevins
Update of bug #24857 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7481] Valid chuvashia.svg flag

2016-07-19 Thread Frank
URL: Summary: Valid chuvashia.svg flag Project: Freeciv Submitted by: dunnoob Submitted on: Tue 19 Jul 2016 06:01:22 AM UTC Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #24848] Segfault on loading 2.4 and 2.5 savegames

2016-07-19 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, bug #24848 (project freeciv): > Caused by patch #7382 I think I was wrong. I only bisected using the 2.4 save. The 2.5 save fails before patch #7382. Patch #7382 only triggered the issue for the 2.4 save. (There could of course be two separate issues)

[Freeciv-Dev] [patch #7485] Qt client: Use QFormLayout instead of QGridLayout in PAGE_START

2016-07-19 Thread mir3x
Update of patch #7485 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.6.0, 3.0 Contains string changes:

[Freeciv-Dev] [patch #7484] Qt client: Remove unused object from fc_client

2016-07-19 Thread mir3x
Update of patch #7484 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.6.0, 3.0 Contains string changes:

[Freeciv-Dev] [patch #7486] Qt client: Use encapsulation in class pregame_options

2016-07-19 Thread mir3x
Update of patch #7486 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x Planned Release: => 2.6.0, 3.0 Contains string changes:

[Freeciv-Dev] [patch #7484] Qt client: Remove unused object from fc_client

2016-07-19 Thread Louis Moureaux
URL: Summary: Qt client: Remove unused object from fc_client Project: Freeciv Submitted by: louis94 Submitted on: mar. 19 juil. 2016 14:21:49 UTC Category: client-qt Priority:

[Freeciv-Dev] [patch #7486] Qt client: Use encapsulation in class pregame_options

2016-07-19 Thread Louis Moureaux
URL: Summary: Qt client: Use encapsulation in class pregame_options Project: Freeciv Submitted by: louis94 Submitted on: mar. 19 juil. 2016 14:43:41 UTC Category: client-qt

[Freeciv-Dev] [patch #7485] Qt client: Use QFormLayout instead of QGridLayout in PAGE_START

2016-07-19 Thread Louis Moureaux
URL: Summary: Qt client: Use QFormLayout instead of QGridLayout in PAGE_START Project: Freeciv Submitted by: louis94 Submitted on: mar. 19 juil. 2016 14:36:31 UTC Category: client-qt

[Freeciv-Dev] [task #7924] S2_6 network protocol freeze

2016-07-19 Thread Marko Lindqvist
Update of task #7924 (project freeciv): Should Start On: Tue 02 Aug 2016 12:00:00 AM EEST => Mon 15 Aug 2016 12:00:00 AM EEST Should be Finished on: Tue 02 Aug 2016 12:00:00 AM EEST => Mon 15 Aug 2016 12:00:00 AM EEST ___

[Freeciv-Dev] [patch #7487] Client: Function to get nation shields

2016-07-19 Thread Louis Moureaux
URL: Summary: Client: Function to get nation shields Project: Freeciv Submitted by: louis94 Submitted on: mar. 19 juil. 2016 18:51:43 UTC Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #24863] Server and Client run on the same Core

2016-07-19 Thread Marko Lindqvist
Follow-up Comment #2, bug #24863 (project freeciv): We could force client to run itself with 100% CPU usage while forking server, so OS would be more likely to pick another core while balancing where to run it. Is there anything sensible for the client to do at that time?

[Freeciv-Dev] [patch #7489] Qt client: New layout for pregame_options, button to pick nation

2016-07-19 Thread Louis Moureaux
URL: Summary: Qt client: New layout for pregame_options, button to pick nation Project: Freeciv Submitted by: louis94 Submitted on: mer. 20 juil. 2016 00:22:31 UTC Category: client-qt

[Freeciv-Dev] [bug #24540] dio_put_uint16_raw() [dataio.c::292]

2016-07-19 Thread Marko Lindqvist
Follow-up Comment #4, bug #24540 (project freeciv): > if it's the asserion in line 282 (was 287). I'm quite certain this is about assert() hidden within FIELD_RANGE_TEST on the line 285, i.e., that 'int value' does not fit to uint16_t. ___

[Freeciv-Dev] [bug #24687] Freeciv hangs when load game button clicked twice

2016-07-19 Thread Frank
Follow-up Comment #3, bug #24687 (project freeciv): I've learned to do nothing with the start window after clicking once on any button, because this was an issue also with gtk2 clients on Windows. Where "nothing" includes not clicking twice, and not changing the window size or position until the

[Freeciv-Dev] [bug #24674] freeciv-gtk2 client crash on building settlement

2016-07-19 Thread Frank
Follow-up Comment #2, bug #24674 (project freeciv): I asked google about "gtk_window_size_request 64bit", and got 14 hits for this query. A ten years old recipe in http://www.k-3d.org/wiki/64_Bit_Linux via Re: [K3d-development Segmentation

[Freeciv-Dev] [bug #24852] Ruledit always crashes at start

2016-07-19 Thread Jacob Nevins
Update of bug #24852 (project freeciv): Planned Release: => 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #24540] dio_put_uint16_raw() [dataio.c::292]

2016-07-19 Thread Frank
Follow-up Comment #3, bug #24540 (project freeciv): Random thoughts, the assertion apparently never was in line 292 after dataio.c was moved to networking/dataio_raw.c, and (sizeof) uint16_t != 2 has a high astonishment factor if

[Freeciv-Dev] [bug #24628] No warning given when saving fails

2016-07-19 Thread Frank
Follow-up Comment #4, bug #24628 (project freeciv): Whatever you like better, but I'd consider disk full/offline/read-only as rare case, where the server presumably has a bigger problem than saving Freeciv games. :-) ___ Reply to this item

[Freeciv-Dev] [bug #24779] modpack-installer feature suggestions

2016-07-19 Thread Frank
Follow-up Comment #2, bug #24779 (project freeciv): Maybe the modpack.list on http://modpack.freeciv.org could offer this info (for 3.0 or later). **Older** sounds good, I thought that MP can only determine equality (for your orange suggestion) or not equal, but thinking again, of course unequal

[Freeciv-Dev] [patch #7488] block techlevel for players

2016-07-19 Thread Ferdi
URL: Summary: block techlevel for players Project: Freeciv Submitted by: sketlux Submitted on: Di 19 Jul 2016 19:38:50 UTC Category: editor Priority: 5 - Normal