[Freeciv-Dev] [patch #7731] Tilespec: darkness_layer vs layer_order

2016-09-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #2, patch #7731 (project freeciv): > Is backwards compatibility needed/preferred ? I don't think it is. Just document it in the wiki's 2.6 to 3.0 tileset upgrade guide. ___ Reply to this item at:

[Freeciv-Dev] [patch #7731] Tilespec: darkness_layer vs layer_order

2016-09-26 Thread Louis Moureaux
Follow-up Comment #1, patch #7731 (project freeciv): I think the most consistent way is to go for a standard layer. In the end, darkness_layer is a hack to allow for some customization of the drawing order. layer_order is more flexible and scales better. Is backwards compatibility

[Freeciv-Dev] [bug #25121] Road first_reqs should honour road's move_mode?

2016-09-26 Thread Jacob Nevins
Update of bug #25121 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Operating System:None => Any Contains string changes:

[Freeciv-Dev] [bug #25122] Transport selection from city dialog

2016-09-26 Thread Jacob Nevins
Update of bug #25122 (project freeciv): Status:None => Ready For Test Assigned to:None => jtn Operating System:None => Any Contains string changes:

[Freeciv-Dev] [bug #24031] hexemplio clicks misaligned with hex boundaries

2016-09-26 Thread Marko Lindqvist
Update of bug #24031 (project freeciv): Category: client-gtk-2.0 => client Status:None => Ready For Test ___ Follow-up Comment #4: Fix (partial

[Freeciv-Dev] [bug #24774] Inconsistency between stripping permissions at game start and granting them to new connections even afterwards

2016-09-26 Thread Marko Lindqvist
Update of bug #24774 (project freeciv): Status: Confirmed => Ready For Test Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.6, 2.6.0, 3.0.0 ___ Follow-up Comment #5: Attached patch

[Freeciv-Dev] [bug #24170] After picking nation then reverting to "random nation", selected nation is still chosen

2016-09-26 Thread Marko Lindqvist
Update of bug #24170 (project freeciv): Category:None => general Status:None => Ready For Test Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.6, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #24031] hexemplio clicks misaligned with hex boundaries

2016-09-26 Thread Marko Lindqvist
Follow-up Comment #3, bug #24031 (project freeciv): I've played hexemplio games using older freeciv revisions without problems, but now it's impossible not to notice this bug -> must be regression at some point. ___ Reply to this item at:

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-09-26 Thread Marko Lindqvist
Update of bug #24545 (project freeciv): Category:None => ai Status:None => Ready For Test Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.6, 2.6.0, 3.0.0

[Freeciv-Dev] [bug #24774] Inconsistency between stripping permissions at game start and granting them to new connections even afterwards

2016-09-26 Thread Marko Lindqvist
Update of bug #24774 (project freeciv): Summary: Observers keeps ctrl permissions => Inconsistency between stripping permissions at game start and granting them to new connections even afterwards ___ Reply to this item

[Freeciv-Dev] [patch #7614] Replace leader "Sex" with "Kind" in savegame3.c

2016-09-26 Thread Marko Lindqvist
Update of patch #7614 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #25126] Quotation marks in *.tilespec files

2016-09-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Quotation marks in *.tilespec files Project: Freeciv Submitted by: sveinung Submitted on: Mon 26 Sep 2016 09:31:32 AM UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #7726] action_hard_reqs_actor(): "Airlift Unit" checks

2016-09-26 Thread Sveinung Kvilhaugsvik
Update of patch #7726 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7731] Tilespec: darkness_layer vs layer_order

2016-09-26 Thread Sveinung Kvilhaugsvik
URL: Summary: Tilespec: darkness_layer vs layer_order Project: Freeciv Submitted by: sveinung Submitted on: Mon 26 Sep 2016 09:53:34 AM UTC Category: client Priority: 5 -

[Freeciv-Dev] [bug #25113] Comment spelling: probabilty

2016-09-26 Thread Sveinung Kvilhaugsvik
Update of bug #25113 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7718] Action not enabled explain wrong target nation

2016-09-26 Thread Sveinung Kvilhaugsvik
Update of patch #7718 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7725] Document mnemonic insertion in action UI names

2016-09-26 Thread Sveinung Kvilhaugsvik
Update of patch #7725 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7724] Document changing action UI name's info part

2016-09-26 Thread Sveinung Kvilhaugsvik
Update of patch #7724 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24347] A quote mark in a server option string value can break it

2016-09-26 Thread Sveinung Kvilhaugsvik
Follow-up Comment #5, bug #24347 (project freeciv): Reproduced on trunk. 1) start the client 2) Start New Game 3) More Game Options... 4) Internal 5) Find the field "Metaserver info line" and change it to the following line: "Game Title" longer explanation

[Freeciv-Dev] [patch #2519] [lua118] add first signal to the client

2016-09-26 Thread Marko Lindqvist
Update of patch #2519 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7732] Make EFT_OUTPUT_WASTE_BY_DISTANCE and EFT_OUTPUT_WASTE_BY_REL_DISTANCE values about same size

2016-09-26 Thread Marko Lindqvist
URL: Summary: Make EFT_OUTPUT_WASTE_BY_DISTANCE and EFT_OUTPUT_WASTE_BY_REL_DISTANCE values about same size Project: Freeciv Submitted by: cazfi Submitted on: Tue 27 Sep 2016 08:41:10 AM EEST

[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load Game" or "Start New Game"

2016-09-26 Thread Marko Lindqvist
Follow-up Comment #3, bug #25117 (project freeciv): > Sorry, no it's not. Windowed, but maximised (more or less). Could it be that the sdl2-client "resolution" does not fully fit to your screen? For example if you have set client resolution to same as your real resolution, but then some window

[Freeciv-Dev] [patch #7729] Receive goods flags client side

2016-09-26 Thread Marko Lindqvist
Update of patch #7729 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #2520] [metaticket] common lua interface

2016-09-26 Thread Marko Lindqvist
Update of patch #2520 (project freeciv): Status: In Progress => Done Open/Closed:Open => Closed ___ Reply to this item at: