[Freeciv-Dev] [bug #25355] Spies cannot steal techs

2016-12-03 Thread Jacob Nevins
Follow-up Comment #1, bug #25355 (project freeciv):

It looks like it's deliberately set up to suppress the STEAL_TECH action
("Steal Technology") in the top-level menu if TARGETED_STEAL_TECH ("Industrial
Espionage") is possible; you choose "Industrial Espionage" then "At Spy's
Discretion" to steal a random tech. (Works in Gtk3 and Qt at least.)

(The handwritten unit help could do with rewriting to refer to the action UI
names, and to acknowledge this UI behaviour if we keep it.)

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[Freeciv-Dev] [bug #25270] Crash in can_extras_coexist

2016-12-03 Thread Jacob Nevins
Update of bug #25270 (project freeciv):

 Planned Release: => 2.6.0, 3.0.0   


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