[Freeciv-Dev] (PR#40244) tech tree

2008-05-15 Thread Madeline Book
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40244 [EMAIL PROTECTED] - Fri May 16 00:29:58 2008]: ... At the end can u tell me in which files of the source code the tech tree is developed? The tech tree is defined in a ruleset file called techs.ruleset in the appropriate ruleset

Re: [Freeciv-Dev] (PR#15712) failed assertion `unit_list_size(ptile-units) == 0' (ticket 15712)

2008-05-15 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=15712 2008/5/12 guest user Freeciv: This assertion still happens to fail with the new 2.1.4 Version (gui-gtk-2.0). With logging level 2, the logfile will contain only one line: 1: 0xdbbed78 324 Mech. Inf. at (21,48) Qianlong Since I

Re: [Freeciv-Dev] (PR#15712) failed assertion `unit_list_size(ptile-units) == 0' (ticket 15712)

2008-05-15 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=15712 2008/5/16 Marko Lindqvist: Reason for this one was unit losing visibility of itself when transferred from old player to new rebel player. Sending of remove_unit to client before fogging was optimized out on the basis that player