URL: http://bugs.freeciv.org/Ticket/Display.html?id=40535
Christoph Petschnig wrote on Oct 25, 05:38 (-0700):
PS: RT shows: Guests should email [EMAIL PROTECTED] to create tickets
That mail address does not work
Where is this, exactly?
Christian
--
Christian Knoke* * *
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40535
Du schriebst am 27. Oct um 07:47 Uhr:
Christian Knoke wrote:
Christoph Petschnig wrote on Oct 25, 05:38 (-0700):
PS: RT shows: Guests should email [EMAIL PROTECTED] to create tickets
That mail address does not work
Where
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40536
[EMAIL PROTECTED] - Mon Oct 27 02:12:31 2008]:
Is there way to reproduce these with old code? Both 2.1 and TRUNK?
- Air patrol doesn't crash any more.
Move a fighter ouside a city and choose a far point to patrol on. The
client
Hi,
I decided to add a more complex and interesting trade system for
freeciv. Something much like Civ3 trade system with special resources
that can be trade and are requisite for building certain buildings.
I'm not quite sure how it should be done from a the game perspective.
Please tell if there
On Mon, 27 Oct 2008, Jason Dorje Short wrote:
Can you elaborate more on the freeciv-web application? What's the
difference between that and gui-web?
-jason
There is one civclient process for each player, while there only
one Freeciv-web webapp instance at one webserver. So each end-user
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40524
[book - Sat Oct 11 05:09:08 2008]:
Attached patch improves the player structure handling on the
server and the client, along with the protocol the two use to
communicate changes in player data.
I have now commited this patch to