[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-03 Thread Madeline Book
Follow-up Comment #1, bug #13621 (project freeciv): Some basic things I noticed looking at the patch: You can just use the simpler for (op = settings; op->name; op++) instead of 'do {} while' to iterate over settings. (Maybe there should be a settings _iterate macro.) You probably do not n

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-03 Thread Matthias Pfafferodt
URL: Summary: [patch] load game settings from ruleset Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 03.06.2009 um 23:18 Category: general Severity: 3 - Normal

Re: [Freeciv-Dev] [Freeciv-commits] r15710 - /trunk/doc/README.effects

2009-06-03 Thread Matthias Pfafferodt
done ... Am Wednesday 03 June 2009 11:13:20 schrieb Matthias Pfafferodt: > [send also to the mailing list] > > I will update the wiki file for the effect 'Shield2Gold_Factor' and the > unit flag 'Shield2Gold'. > > Matthias > > > 2009/6/3 Madeline Book : > >> Author: mbook > >> Date: Wed Jun  3 02

[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-03 Thread Marko Lindqvist
Follow-up Comment #7, bug #13605 (project freeciv): - Updated against svn - pollution_penality -> pollution_penalty (file #5882) ___ Additional Item Attachment: File name: PollIll_13605.diff Size:4 KB __

[Freeciv-Dev] [bug #13604] [patch] show effect of pollution on illness

2009-06-03 Thread Marko Lindqvist
Update of bug #13604 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13600] ruleset requirement option: negated

2009-06-03 Thread Marko Lindqvist
Follow-up Comment #14, bug #13600 (project freeciv): S2_1 version of the ruleset load time check. Increasing maximum number of requirements would break network compatibility so it's not part of this patch. (file #5881) ___ Additional Item

[Freeciv-Dev] [bug #13620] [Wichlist] Gfx layer about native tiles

2009-06-03 Thread Marko Lindqvist
URL: Summary: [Wichlist] Gfx layer about native tiles Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:30 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #13619] [Bugfix] Double Farmland bonus on city center tiles

2009-06-03 Thread Marko Lindqvist
URL: Summary: [Bugfix] Double Farmland bonus on city center tiles Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:25 Category: general Severity: 3

[Freeciv-Dev] [bug #13618] [Patch] Tile_Workable effect

2009-06-03 Thread Marko Lindqvist
URL: Summary: [Patch] Tile_Workable effect Project: Freeciv Submitted by: cazfi Submitted on: Wednesday 06/03/2009 at 17:23 Category: general Severity: 3 - Normal

Re: [Freeciv-Dev] [Freeciv-commits] r15710 - /trunk/doc/README.effects

2009-06-03 Thread Matthias Pfafferodt
[send also to the mailing list] I will update the wiki file for the effect 'Shield2Gold_Factor' and the unit flag 'Shield2Gold'. Matthias > 2009/6/3 Madeline Book : >> Author: mbook >> Date: Wed Jun  3 02:03:16 2009 >> New Revision: 15710 >> >> URL: http://svn.gna.org/viewcvs/freeciv?rev=15710

Re: [Freeciv-Dev] [Freeciv-commits] r15710 - /trunk/doc/README.effects

2009-06-03 Thread Marko Lindqvist
2009/6/3 Madeline Book : > Author: mbook > Date: Wed Jun  3 02:03:16 2009 > New Revision: 15710 > > URL: http://svn.gna.org/viewcvs/freeciv?rev=15710&view=rev > Log: > Updated effect docs in light of the last patch. > > Modified: >    trunk/doc/README.effects Please update new effects and unit fl