[Freeciv-Dev] [bug #13605] Pollution's effect to plague probability should be ruleset configurable

2009-06-04 Thread Marko Lindqvist
Update of bug #13605 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13615] [Patch] Year 0 hack handling when turn length is one year

2009-06-04 Thread Marko Lindqvist
Update of bug #13615 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13624] [Patch] Endturn, onsetbars as turn

2009-06-04 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13624 Summary: [Patch] Endturn, onsetbars as turn Project: Freeciv Submitted by: cazfi Submitted on: Thursday 06/04/2009 at 23:27 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #13625] [Patch] Configurable calendar year labels ('BC' 'AD')

2009-06-04 Thread Marko Lindqvist
URL: http://gna.org/bugs/?13625 Summary: [Patch] Configurable calendar year labels ('BC' 'AD') Project: Freeciv Submitted by: cazfi Submitted on: Thursday 06/04/2009 at 23:34 Category: None Severity: 3 -

[Freeciv-Dev] [bug #13619] [Bugfix] Double Farmland bonus on city center tiles

2009-06-04 Thread Marko Lindqvist
Update of bug #13619 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13611] [patch] rework city health

2009-06-04 Thread Marko Lindqvist
Follow-up Comment #1, bug #13611 (project freeciv): This doesn't apply any more. Instead of creating new subdirectory under doc, health.txt should be named as doc/README.health. Noticed a couple of typos on health.txt: 'teh' - 'the' 'agueduct' - 'aqueduct'

[Freeciv-Dev] [bug #13611] [patch] rework city health

2009-06-04 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #13611 (project freeciv): patch rebased to svn 15717 changes: - create health info file as doc/README.ruleset.health (I will also create a similar file for migration) - spell checking (file #5887) ___

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-04 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #13621 (project freeciv): updated version of the patch changes: - change 'do {...} while (...)' to 'for(...) {...}' - update is _not_ needed as this function is called pre-game so the ruleset information are send to the client(s) after the function call - the '{}

[Freeciv-Dev] [bug #13621] [patch] load game settings from ruleset

2009-06-04 Thread Madeline Book
Update of bug #13621 (project freeciv): Assigned to:None = mbook ___ Follow-up Comment #3: A better and more c compiler friendly style would be to either declare the variables before the

[Freeciv-Dev] [bug #13587] [patch] add upkeep information to units in city dialog

2009-06-04 Thread Madeline Book
Follow-up Comment #4, bug #13587 (project freeciv): Alright, I was not sufficiently clear in my last comments, so I will explain what I meant. I wanted you to change unit_upkeep_text() to take an astring parameter: void unit_upkeep_text(const struct unit *punit, struct astring *astr); and

[Freeciv-Dev] [bug #13586] [patch] economic report (was PR#40763) - help needed

2009-06-04 Thread Madeline Book
Follow-up Comment #4, bug #13586 (project freeciv): I think we can safely adopt the convention that upkeep information will only be available for the player's own units. So we do not need the extra 'upkeep_info' boolean field; just check that the owner is the same the client's player. if the