[Freeciv-Dev] [bug #15741] SDL client crashes in build dialog
Follow-up Comment #11, bug #15741 (project freeciv): I attached the wrong patch... (file #8763) ___ Additional Item Attachment: File name: trunk_S2_2_S2_1_global_worklist_scrollbar2.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?15741 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1486] Merge client and server options GUI
Update of patch #1486 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1486 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1575] Add error message for not supported option types
URL: http://gna.org/patch/?1575 Summary: Add error message for not supported option types Project: Freeciv Submitted by: pepeto Submitted on: jeudi 01.04.2010 à 12:41 Category: client Priority: 3 - Low Status: Ready For Test Privacy: Public Assigned to: pepeto Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0 ___ Details: ___ File Attachments: --- Date: jeudi 01.04.2010 à 12:41 Name: trunk_unsupported_options.diff Size: 3 ko By: pepeto http://gna.org/patch/download.php?file_id=8764 ___ Reply to this item at: http://gna.org/patch/?1575 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1576] Add combo box widget type
URL: http://gna.org/patch/?1576 Summary: Add combo box widget type Project: Freeciv Submitted by: pepeto Submitted on: jeudi 01.04.2010 à 12:42 Category: client-sdl Priority: 3 - Low Status: Ready For Test Privacy: Public Assigned to: pepeto Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0 ___ Details: ___ File Attachments: --- Date: jeudi 01.04.2010 à 12:42 Name: trunk_SDL_combo.diff Size: 14 ko By: pepeto http://gna.org/patch/download.php?file_id=8765 ___ Reply to this item at: http://gna.org/patch/?1576 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series
Update of patch #1301 (project freeciv): Depends on: = patch #1575 ___ Reply to this item at: http://gna.org/patch/?1301 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15738] map view not centered at the start
Follow-up Comment #11, bug #15738 (project freeciv): Here is a patch to change the mapview's behavior. Proposed for 2.2 and trunk. We simply keep the center tile invariant when the mapview resizes. So tile displayed in the center of mapview before resize == tile in center after. Notice it does not re-center or re-focus, only preserve the current center. Now if you resize the mapview, by for example undocking the chat box, or resizing the window, the map will always slide around so that the center stays in center. (file #8766) ___ Additional Item Attachment: File name: 20100401-Center-map-at-start-of-game-second-patch-GTK-cli.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?15738 ___ Meddelandet skickades via/av Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15738] map view not centered at the start
Follow-up Comment #12, bug #15738 (project freeciv): Maybe we should change map_canvas_resized instead to keep the center invariant (instead of the origin)? That would fix recentering issues on for example tileset change(?). ___ Reply to this item at: http://gna.org/bugs/?15738 ___ Meddelandet skickades via/av Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15738] map view not centered at the start
Follow-up Comment #13, bug #15738 (project freeciv): Agreed; that's just what I was going to suggest. On resizing the mapcanvas it is the center that should be preserved. However this could run into problems in the GTK client as it can be sized up/down in small increments quickly which would lead to lots of redraws. As a side note, perhaps when the mapcanvas is shrunk, the backing store should not also be shrunk. Then the buffering would be more efficient in such cases. -jason ___ Reply to this item at: http://gna.org/bugs/?15738 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15738] map view not centered at the start
Follow-up Comment #14, bug #15738 (project freeciv): However this could run into problems in the GTK client as it can be sized up/down in small increments quickly which would lead to lots of redraws. But this is also true for the current version. ___ Reply to this item at: http://gna.org/bugs/?15738 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15756] Show if city is occupied or not in Middle-click popup
Update of bug #15756 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Follow-up Comment #3: As it requires new string translation, the fix is for trunk only. (file #8767) ___ Additional Item Attachment: File name: trunk_popit_city_occupied.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?15756 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15735] resize the building info in the gtk city dialog (overview page)
Update of bug #15735 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Reply to this item at: http://gna.org/bugs/?15735 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city
Update of bug #15731 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #2: The crash is caused by patch #1330. ___ Reply to this item at: http://gna.org/bugs/?15731 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city
Update of bug #15731 (project freeciv): Status: Confirmed = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #3: Fix attached. (file #8768) ___ Additional Item Attachment: File name: trunk_investigate_city.diffSize:2 KB ___ Reply to this item at: http://gna.org/bugs/?15731 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME
Update of bug #15728 (project freeciv): Category:None = general Status: Need Info = Ready For Test Assigned to:None = pepeto Planned Release: = 2.3.0 ___ Follow-up Comment #8: Haven't looked thoroughly at file #8710 yet, but one cosmetic thing: I think the following comment in pf_tools.c should go Attached version for that too. (file #8769) ___ Additional Item Attachment: File name: trunk_pf_remove_turn_mode3.diff Size:16 KB ___ Reply to this item at: http://gna.org/bugs/?15728 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15721] S2_1 connect (road, irrigation etc) broken: jumbo callbacks for danger maps are not yet implemented.
Update of bug #15721 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.1.12 ___ Reply to this item at: http://gna.org/bugs/?15721 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs
Update of bug #15377 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #23: I will attempt to commit Jason's patch file #8662. ___ Reply to this item at: http://gna.org/bugs/?15377 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs
Update of bug #15377 (project freeciv): Depends on: = bugs #15658 ___ Reply to this item at: http://gna.org/bugs/?15377 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #15738] map view not centered at the start
Follow-up Comment #15, bug #15738 (project freeciv): Moving the upper left corner will lead to a much bigger redraw than will happen if the top left remains fixed. ___ Reply to this item at: http://gna.org/bugs/?15738 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs
Good, I wrote a brief explanation that you can include to explain the functions (see previous posting). Please include it if you find any value in it. ulrik Den 1 apr 2010 kl. 19.50 skrev pepeto NO-REPLY.INVALID- addr...@gna.org: Update of bug #15377 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto ___ Follow-up Comment #23: I will attempt to commit Jason's patch file #8662. ___ Reply to this item at: http://gna.org/bugs/?15377 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs
Le jeudi 01 avril 2010 à 23:18 +0200, Ulrik Sverdrup a écrit : Good, I wrote a brief explanation that you can include to explain the functions (see previous posting). Please include it if you find any value in it. ulrik What are you talking about, I don't find such explanation... ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev