[Freeciv-Dev] [bug #15741] SDL client crashes in build dialog

2010-04-01 Thread pepeto

Follow-up Comment #11, bug #15741 (project freeciv):

I attached the wrong patch...


(file #8763)
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File name: trunk_S2_2_S2_1_global_worklist_scrollbar2.diff Size:0 KB


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[Freeciv-Dev] [patch #1486] Merge client and server options GUI

2010-04-01 Thread pepeto

Update of patch #1486 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1575] Add error message for not supported option types

2010-04-01 Thread pepeto

URL:
  http://gna.org/patch/?1575

 Summary: Add error message for not supported option types
 Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 01.04.2010 à 12:41
Category: client
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:





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File Attachments:


---
Date: jeudi 01.04.2010 à 12:41  Name: trunk_unsupported_options.diff  Size:
3 ko   By: pepeto

http://gna.org/patch/download.php?file_id=8764

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[Freeciv-Dev] [patch #1576] Add combo box widget type

2010-04-01 Thread pepeto

URL:
  http://gna.org/patch/?1576

 Summary: Add combo box widget type
 Project: Freeciv
Submitted by: pepeto
Submitted on: jeudi 01.04.2010 à 12:42
Category: client-sdl
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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---
Date: jeudi 01.04.2010 à 12:42  Name: trunk_SDL_combo.diff  Size: 14 ko  
By: pepeto

http://gna.org/patch/download.php?file_id=8765

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[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series

2010-04-01 Thread pepeto

Update of patch #1301 (project freeciv):

  Depends on: = patch #1575


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[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-01 Thread Ulrik Sverdrup

Follow-up Comment #11, bug #15738 (project freeciv):

Here is a patch to change the mapview's behavior. Proposed for 2.2 and
trunk.

We simply keep the center tile invariant when the mapview resizes. So tile
displayed in the center of mapview before resize == tile in center after.

Notice it does not re-center or re-focus, only preserve the current center.


Now if you resize the mapview, by for example undocking the chat box, or
resizing the window, the map will always slide around so that the center
stays in center.

(file #8766)
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File name: 20100401-Center-map-at-start-of-game-second-patch-GTK-cli.patch
Size:1 KB


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[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-01 Thread Ulrik Sverdrup

Follow-up Comment #12, bug #15738 (project freeciv):

Maybe we should change map_canvas_resized instead to keep the center
invariant (instead of the origin)? That would fix recentering issues on for
example tileset change(?).

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[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-01 Thread Jason Dorje Short

Follow-up Comment #13, bug #15738 (project freeciv):

Agreed; that's just what I was going to suggest.  On resizing the mapcanvas
it is the center that should be preserved.  However this could run into
problems in the GTK client as it can be sized up/down in small increments
quickly which would lead to lots of redraws.

As a side note, perhaps when the mapcanvas is shrunk, the backing store
should not also be shrunk.  Then the buffering would be more efficient in
such cases.

-jason


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[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-01 Thread anonymous

Follow-up Comment #14, bug #15738 (project freeciv):

 However this could run into problems in the GTK client as it can be sized
up/down in small increments quickly which would lead to lots of redraws. 

But this is also true for the current version.

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[Freeciv-Dev] [bug #15756] Show if city is occupied or not in Middle-click popup

2010-04-01 Thread pepeto

Update of bug #15756 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.3.0  

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Follow-up Comment #3:

As it requires new string translation, the fix is for trunk only.


(file #8767)
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File name: trunk_popit_city_occupied.diff Size:0 KB


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[Freeciv-Dev] [bug #15735] resize the building info in the gtk city dialog (overview page)

2010-04-01 Thread pepeto

Update of bug #15735 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city

2010-04-01 Thread pepeto

Update of bug #15731 (project freeciv):

  Status:None = Confirmed  

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Follow-up Comment #2:

The crash is caused by patch #1330.


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[Freeciv-Dev] [bug #15731] Trunk GTK client segfault when investigating city

2010-04-01 Thread pepeto

Update of bug #15731 (project freeciv):

  Status:   Confirmed = Ready For Test 
 Assigned to:None = pepeto 

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Follow-up Comment #3:

Fix attached.


(file #8768)
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File name: trunk_investigate_city.diffSize:2 KB


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[Freeciv-Dev] [bug #15728] Inaccuracy in pathfinding from TM_WORST_TIME

2010-04-01 Thread pepeto

Update of bug #15728 (project freeciv):

Category:None = general
  Status:   Need Info = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.3.0  

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Follow-up Comment #8:

 Haven't looked thoroughly at file #8710 yet, but one cosmetic
 thing: I think the following comment in pf_tools.c should go

Attached version for that too.


(file #8769)
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[Freeciv-Dev] [bug #15721] S2_1 connect (road, irrigation etc) broken: jumbo callbacks for danger maps are not yet implemented.

2010-04-01 Thread pepeto

Update of bug #15721 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.1.12 


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[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-01 Thread pepeto

Update of bug #15377 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 

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Follow-up Comment #23:

I will attempt to commit Jason's patch file #8662.


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[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-01 Thread pepeto

Update of bug #15377 (project freeciv):

  Depends on: = bugs #15658


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[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-01 Thread Jason Dorje Short

Follow-up Comment #15, bug #15738 (project freeciv):

Moving the upper left corner will lead to a much bigger redraw than will
happen if the top left remains fixed.

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Re: [Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-01 Thread Ulrik Sverdrup
Good,  I wrote a brief explanation that you can include to explain the  
functions (see previous posting). Please include it if you find any  
value in it.

ulrik


Den 1 apr 2010 kl. 19.50 skrev pepeto NO-REPLY.INVALID- 
addr...@gna.org:


 Update of bug #15377 (project freeciv):

  Status:None = Ready For Test
 Assigned to:None = pepeto

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 Follow-up Comment #23:

 I will attempt to commit Jason's patch file #8662.


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Re: [Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-01 Thread Pepeto
Le jeudi 01 avril 2010 à 23:18 +0200, Ulrik Sverdrup a écrit :
 Good,  I wrote a brief explanation that you can include to explain the  
 functions (see previous posting). Please include it if you find any  
 value in it.
 
 ulrik

What are you talking about, I don't find such explanation...



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