[Freeciv-Dev] [patch #1446] [Metaticket] Ruleset object

2010-04-10 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1446 (project freeciv): 1 2) I have already thought about a such solution for numerous structures of Freeciv. However, this is quite problematic. Most ruleset types for example need a translation support that need a gettext() pointer, which cannot be used in a

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15832 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Release: = svn 17296 Planned Release:

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15832 (project freeciv): Status:None = Works For Me Assigned to:None = syntron Planned Release: = 2.3.0

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15832 (project freeciv): Release: = svn 17296 ___ Reply to this item at: http://gna.org/bugs/?15832 ___ Nachricht

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15832 (project freeciv): Release: = svn 17296 ___ Reply to this item at: http://gna.org/bugs/?15832 ___ Nachricht

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15832 (project freeciv): Status:Works For Me = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15832 ___ Nachricht

[Freeciv-Dev] [bug #15808] Cosmetic English grammar/spelling/typographical fixes in strings

2010-04-10 Thread Jacob Nevins
Update of bug #15808 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?15808 ___ Message sent

[Freeciv-Dev] [bug #15802] bad english sure to sell in cityrep

2010-04-10 Thread Jacob Nevins
Update of bug #15802 (project freeciv): Assigned to: jdorje = jtn Planned Release: = 2.2.1 ___ Reply to this item at:

[Freeciv-Dev] [bug #15802] bad english sure to sell in cityrep

2010-04-10 Thread Jacob Nevins
Follow-up Comment #1, bug #15802 (project freeciv): Applying this patch at the same time as bug #15808 so as to deal with po-files in one go. ___ Reply to this item at: http://gna.org/bugs/?15802

[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b

2010-04-10 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #13709 (project freeciv): I do not know lua. But if there are no compatibility problems I think this can go into 2.2.1. Do we need toluaxx after this change? ___ Reply to this item at:

[Freeciv-Dev] [bug #15808] Cosmetic English grammar/spelling/typographical fixes in strings

2010-04-10 Thread Jacob Nevins
Update of bug #15808 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15802] bad english sure to sell in cityrep

2010-04-10 Thread Jacob Nevins
Update of bug #15802 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15345] Help: document new features illness and migration

2010-04-10 Thread Jacob Nevins
Update of bug #15345 (project freeciv): Status: Ready For Test = In Progress ___ Reply to this item at: http://gna.org/bugs/?15345 ___ Message sent

[Freeciv-Dev] [bug #15345] Help: document new features illness and migration

2010-04-10 Thread Jacob Nevins
Update of bug #15345 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b

2010-04-10 Thread Marko Lindqvist
Follow-up Comment #3, bug #13709 (project freeciv): Replying in ticket so discussion can be found from tracker later. Is it okay to patch tolua-5.1 to use tolua_outside. The implementation is already attached and is relatively trivial. This is a feature that makes a lot of sense for

[Freeciv-Dev] [bug #15825] ggz page halted client

2010-04-10 Thread Jason Dorje Short
Follow-up Comment #1, bug #15825 (project freeciv): Without a backtrace on this it'll be really hard to do anything with it. If it ever happens again, give the client a SEGV (killall -SEGV freeciv-gtk) and get a backtrace from the resulting core file.

[Freeciv-Dev] [bug #15832] trunk will not compile

2010-04-10 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #15832 (project freeciv): updated patch; include missing calls to cm_result_new() (file #8892) ___ Additional Item Attachment: File name: 20100410-03-trunk-comilation-fix-for-xaw-client.patch Size:3 KB

[Freeciv-Dev] [bug #15839] remove pcity-server.vision checks in the client

2010-04-10 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?15839 Summary: remove pcity-server.vision checks in the client Project: Freeciv Submitted by: syntron Submitted on: Samstag 10.04.2010 um 20:55 Category: client Severity: 3 -

[Freeciv-Dev] [bug #15839] remove pcity-server.vision checks in the client

2010-04-10 Thread Matthias Pfafferodt
Update of bug #15839 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?15839 ___ Nachricht

[Freeciv-Dev] [patch #1574] add a player to a running game

2010-04-10 Thread Matthias Pfafferodt
Follow-up Comment #6, patch #1574 (project freeciv): new version of the patch (code cleanup) Another option is to not make a /create command (while game is running), but just make it a Lua script action, we make create_player(..) that calls the player creation code you have written. That way,

[Freeciv-Dev] [patch #1574] add a player to a running game

2010-04-10 Thread Ulrik Sverdrup
Follow-up Comment #7, patch #1574 (project freeciv): Here is how to add a function to the API. It's called 'create_player' in the API (rhymes well with create_unit, create_base, etc). All is needs is that the wrapper function api_actions_create_player in server/scripting/api_actions.h can find

[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b

2010-04-10 Thread Ulrik Sverdrup
Follow-up Comment #4, bug #13709 (project freeciv): Thanks for your thoughts. I've been missing more discussion about script/api changes. Given how little that happened with scripting before, and how much that is possible now given the momentum we have (right now), I think we should just go

[Freeciv-Dev] [bug #15738] map view not centered at the start

2010-04-10 Thread Ulrik Sverdrup
Update of bug #15738 (project freeciv): Status: Ready For Test = Need Info Assigned to: englabenny = None ___ Follow-up Comment #17: I don't think I

[Freeciv-Dev] [patch #1611] Scripting: Hide Lua module 'debug'

2010-04-10 Thread Ulrik Sverdrup
URL: http://gna.org/patch/?1611 Summary: Scripting: Hide Lua module 'debug' Project: Freeciv Submitted by: englabenny Submitted on: lördag 2010-04-10 den 22:47 Category: None Priority: 5 - Normal

[Freeciv-Dev] [bug #15725] [Metaticket] Lua script security

2010-04-10 Thread Ulrik Sverdrup
Update of bug #15725 (project freeciv): Depends on: = patch #1611 ___ Reply to this item at: http://gna.org/bugs/?15725 ___ Meddelandet

[Freeciv-Dev] [patch #1599] Scripting: Limit execution time

2010-04-10 Thread Ulrik Sverdrup
Update of patch #1599 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1562] API: Define convenience functionality for Types

2010-04-10 Thread Ulrik Sverdrup
Update of patch #1562 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1602] API: Introduce players_iterate() and whole_map_iterate()

2010-04-10 Thread Ulrik Sverdrup
Update of patch #1602 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15841] API: Do not use tolua_outside

2010-04-10 Thread Ulrik Sverdrup
URL: http://gna.org/bugs/?15841 Summary: API: Do not use tolua_outside Project: Freeciv Submitted by: englabenny Submitted on: söndag 2010-04-11 den 01:08 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #13709] Switch from toluaxx to tolua-5.1b

2010-04-10 Thread Ulrik Sverdrup
Update of bug #13709 (project freeciv): Assigned to: cazfi = englabenny Depends on: = bugs #15841 ___ Follow-up Comment #5: I hope you don't

[Freeciv-Dev] [patch #1603] API: Add Player:civilization_score() and Player:gold() accessors

2010-04-10 Thread Ulrik Sverdrup
Additional Item Attachment, patch #1603 (project freeciv): File name: 2010041102-API-Add-Player-civilization_score-and-Player-g.patch Size:3 KB ___ Reply to this item at: http://gna.org/patch/?1603

[Freeciv-Dev] [patch #1604] API: Add Tile:square_iterate(..), Tile:circle_iterate(..)

2010-04-10 Thread Ulrik Sverdrup
Additional Item Attachment, patch #1604 (project freeciv): File name: 2010041103-API-Add-Tile-square_iterate-.-Tile-circle_iter.patch Size:6 KB ___ Reply to this item at: http://gna.org/patch/?1604

[Freeciv-Dev] [patch #1605] API: Add Tile:city() and Tile:num_units() accessors

2010-04-10 Thread Ulrik Sverdrup
Additional Item Attachment, patch #1605 (project freeciv): File name: 2010041104-API-Add-Tile-city-and-Tile-num_units-accessors.patch Size:3 KB ___ Reply to this item at: http://gna.org/patch/?1605

[Freeciv-Dev] [patch #1606] API: Add Tile, Player:units_iterate(), and Player:cities_iterate()

2010-04-10 Thread Ulrik Sverdrup
Additional Item Attachment, patch #1606 (project freeciv): File name: 2010041105-API-Add-Tile-Player-units_iterate-and-Player-c.patch Size:9 KB ___ Reply to this item at: http://gna.org/patch/?1606