Update of patch #1496 (project freeciv):
Status: In Progress = Ready For Test
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Update of patch #1674 (project freeciv):
Status:None = In Progress
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Update of patch #1675 (project freeciv):
Status:None = In Progress
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Update of patch #1676 (project freeciv):
Status:None = In Progress
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Update of patch #1677 (project freeciv):
Status:None = In Progress
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Update of patch #1682 (project freeciv):
Status:None = In Progress
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Update of patch #1683 (project freeciv):
Status:None = In Progress
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Update of patch #1691 (project freeciv):
Status:None = In Progress
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Follow-up Comment #14, bug #15559 (project freeciv):
Can you make also TRUNK version of this?
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Follow-up Comment #15, bug #15559 (project freeciv):
server/meta.c: In function ‘send_to_metaserver’:
server/meta.c:236: error: ‘sock’ may be used uninitialized in this
function
This seems like gcc stupidity, but needs to be fixed anyway.
Follow-up Comment #13, patch #1255 (project freeciv):
Looks good, but maybe some color?
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Follow-up Comment #3, bug #16515 (project freeciv):
It could also use the middle click?
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Update of bug #16501 (project freeciv):
Category: client-gtk-2.0 = general
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
Update of patch #1868 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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URL:
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Summary: Rework player slots
Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 24.08.2010 à 11:25
Category: general
Priority: 5 - Normal
Status:
URL:
http://gna.org/patch/?1886
Summary: Multiplayer ruleset team names cleanup
Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 24.08.2010 à 11:28
Category: rulesets
Priority: 5 - Normal
Update of patch #1870 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #4:
New patch ready for test:
* Use the new endgame report.
* Unit losses doesn't count for the
Update of bug #16520 (project freeciv):
Planned Release: = 2.2.3
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URL:
http://gna.org/bugs/?16528
Summary: messages tab 'tears off'
Project: Freeciv
Submitted by: kgoetz
Submitted on: Tuesday 08/24/2010 at 23:35
Category: client-gtk-2.0
Severity: 2 - Minor
Update of bug #16522 (project freeciv):
Status:None = Duplicate
Assigned to:None = pepeto
Open/Closed:Open = Closed
Follow-up Comment #12, bug #15347 (project freeciv):
Also reported with some attachments at bug #16522.
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Update of bug #16521 (project freeciv):
Category: client-gtk-2.0 = general
Status:None = Duplicate
Open/Closed:Open = Closed
Follow-up Comment #2, bug #16338 (project freeciv):
Still occurs, http://freeciv.org times out, http://www.freeciv.org works
fine. Germany, old Arcor network (is now Vodafone).
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URL:
http://gna.org/bugs/?16531
Summary: PATCH: Correct installation path for multiplayer
ruleset files
Project: Freeciv
Submitted by: quix0r
Submitted on: Tuesday 08/24/10 at 17:10
Category: general
Follow-up Comment #1, bug #16531 (project freeciv):
THis did happen ~100-200 revisions back and not with this revision, just to
mention it.
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Follow-up Comment #4, bug #16522 (project freeciv):
Can you still use the attachments?
Of course. I added a comment in the other item in order to this.
And sorry for duplicate bug reports, I didn't found the previous one.
You are welcome. It was reported a long time ago and was hard to
Update of bug #16531 (project freeciv):
Category: general = rulesets
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release:
Update of bug #16510 (project freeciv):
Status:None = Duplicate
Assigned to:None = pepeto
Open/Closed:Open = Closed
Follow-up Comment #3, bug #16531 (project freeciv):
See also bug #16510.
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Follow-up Comment #7, bug #16510 (project freeciv):
Without the patch from #16531 I got the same error message as in comment #2
(except the IPv6 because it is disabled). And I have SDL version here. So it
is not related to GTK2 but to each other, because wrong ruleset files are
being loaded.
Update of bug #16451 (project freeciv):
Planned Release: 2.2.3 =
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Follow-up Comment #11, bug #16440 (project freeciv):
I think that voteinfo_bar_new() should directly takes as argument bool
split_bar instead of pregame, to don't confuse developpers using the options
a bit everywhere.
Done in the attachment.
When merge isn't set and small display is, the
Follow-up Comment #12, bug #16440 (project freeciv):
Changed my mind. Probably the vote bar should stay on the bottom of the
window, not going to the right part.
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Follow-up Comment #13, bug #16440 (project freeciv):
Sorry, not been able to look at this until now.
When merge isn't set and small display is, the vote bar
is not split, and it's still too long.
Well, my patch improves it giving FALSE to parameter resize
to gtk_paned_pack2(), then it
Follow-up Comment #9, bug #16500 (project freeciv):
I don't see what does small display when merge is enabled. Does it
change something, is it documented?
Well, it still changes the number of units displayed at left (patch #1722)
and gets rid of the (Click for more info) hint (patch #1686). But
Follow-up Comment #14, patch #1255 (project freeciv):
I assumed the cross is the wooden cross and the staffs bishop's staffs so I
made them brown and gold respectively.
I'll also add a line to the legend that Prester John's kingdom was believed
to be at the other side of the Muslim world, which
Update of bug #16447 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/patch/?1888
Summary: Crimean Tatar nation
Project: Freeciv
Submitted by: artaxes
Submitted on: Wednesday 08/25/2010 at 01:46
Category: rulesets
Priority: 5 - Normal
Update of patch #1888 (project freeciv):
Assigned to:None = mixcoatl
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URL:
http://gna.org/bugs/?16533
Summary: Help For City Production
Project: Freeciv
Submitted by: doctorjlowe
Submitted on: Wednesday 08/25/2010 at 02:55
Category: client-gtk-2.0
Severity: 1 - Wish
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