[Freeciv-Dev] [patch #1907] Vermont nation

2010-08-31 Thread J.M. Maalderink
URL: http://gna.org/patch/?1907 Summary: Vermont nation Project: Freeciv Submitted by: mixcoatl Submitted on: Tuesday 08/31/2010 at 05:59 Category: rulesets Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #1908] Etruscan nation

2010-08-31 Thread J.M. Maalderink
URL: http://gna.org/patch/?1908 Summary: Etruscan nation Project: Freeciv Submitted by: mixcoatl Submitted on: Tuesday 08/31/2010 at 06:01 Category: rulesets Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #1908] Etruscan nation

2010-08-31 Thread Lavrentij P Berija
Follow-up Comment #1, patch #1908 (project freeciv): AFAIR, you've already made a nice one: http://forum.freeciv.org/viewtopic.php?t=6092 ___ Reply to this item at: http://gna.org/patch/?1908

[Freeciv-Dev] [patch #1904] Bosporan nation

2010-08-31 Thread Andrzej G.
Follow-up Comment #3, patch #1904 (project freeciv): Added five cities. http://pl.wikipedia.org/wiki/Plik:Ancient_Greek_Colonies_of_N_Black_Sea.png I have no suggestions for the flags. (file #10123) ___ Additional Item Attachment: File

[Freeciv-Dev] [patch #1905] Elamite nation

2010-08-31 Thread Andrzej G.
Follow-up Comment #2, patch #1905 (project freeciv): I suggest Khuzestan flag. http://www1.american.edu/ted/ice/images4/khuzestanflag.jpg ___ Reply to this item at: http://gna.org/patch/?1905

[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-08-31 Thread Keyser Soze
URL: http://gna.org/patch/?1910 Summary: Command /ignore for server Project: Freeciv Submitted by: keysersoze Submitted on: Tuesday 08/31/2010 at 13:58 Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-08-31 Thread anonymous
Additional Item Attachment, patch #1910 (project freeciv): File name: meu_patch_2Size:6 KB ___ Reply to this item at: http://gna.org/patch/?1910 ___ Message sent

[Freeciv-Dev] [bug #15347] Bad drawing and floating point exception with trade route line drawing in SDL client

2010-08-31 Thread Christian Prochaska
Update of bug #15347 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-08-31 Thread pepeto
Update of patch #1910 (project freeciv): Status:None = In Progress Assigned to:None = pepeto Planned Release: = 2.3.0

[Freeciv-Dev] [patch #1910] Command /ignore for server

2010-08-31 Thread anonymous
Follow-up Comment #2, patch #1910 (project freeciv): I appreciate your comments and I'm glad you took charge of it. By the time present, I'm not able to work these things out. My patch was, in fact, only a prototype. We're looking forward to see this command on next version of game. Thanks. KS

[Freeciv-Dev] [patch #1865] Omani nation

2010-08-31 Thread Andrzej G.
Additional Item Attachment, patch #1865 (project freeciv): File name: omani.ruleset Size:1 KB ___ Reply to this item at: http://gna.org/patch/?1865 ___ Message sent

[Freeciv-Dev] [patch #1908] Etruscan nation

2010-08-31 Thread J.M. Maalderink
Follow-up Comment #2, patch #1908 (project freeciv): You're right. It was in png though. I'll check if I can make a similar one in svg. ___ Reply to this item at: http://gna.org/patch/?1908

[Freeciv-Dev] [bug #16413] Gold upkeep and Military unhappiness

2010-08-31 Thread David Fernandez
Follow-up Comment #2, bug #16413 (project freeciv): Great!, thank you for this patch. I'll try to compile the trunk just to test this patch. About the other wish/suggestion: ...a city that supports as much units as his population value, can not build new units, and you can not select it as the

[Freeciv-Dev] [patch #1695] Dominican Republic

2010-08-31 Thread J.M. Maalderink
Update of patch #1695 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16610] Cartography tileset for 2.2

2010-08-31 Thread Daniel Markstedt
URL: http://gna.org/bugs/?16610 Summary: Cartography tileset for 2.2 Project: Freeciv Submitted by: dmarks Submitted on: Wednesday 09/01/2010 at 09:59 Category: rulesets Severity: 1 - Wish

[Freeciv-Dev] [patch #1696] Nicaraguan nation

2010-08-31 Thread J.M. Maalderink
Update of patch #1696 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1890] Klingon nation

2010-08-31 Thread J.M. Maalderink
Update of patch #1890 (project freeciv): Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1890 ___ Message sent

[Freeciv-Dev] [patch #1703] Nimíipuu (Nez P ercé) nation

2010-08-31 Thread J.M. Maalderink
Update of patch #1703 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1719] Updated finnish.ruleset with new leaders

2010-08-31 Thread J.M. Maalderink
Update of patch #1719 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1748] Nepali nation

2010-08-31 Thread J.M. Maalderink
Update of patch #1748 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16250] Deep ocean sprites won't work in Hex2t tileset

2010-08-31 Thread HanduMan
Follow-up Comment #3, bug #16250 (project freeciv): Attached a suggestion how to fix deep ocean graphics for hex2t tileset. Not exhaustively tested, just checked that deep ocean appears in the middle of the ocean. Coastlines may appear ugly if some land is terraformed adjacent to deep ocean.