Update of patch #2105 (project freeciv):
Status:None = Done
Open/Closed:Open = Closed
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Follow-up Comment #1, patch #2099 (project freeciv):
Wouldn't it be better to remove the Khwarezmian rulers altogether? They
already have their own nation.
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Update of patch #2103 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #5, patch #2078 (project freeciv):
Perhaps my previous comment was too wordy and misunderstood :)
I don't mean we should combine Ukrainian and Cossacks rulesets into one. But
they can share some leaders, like Khmelnitsky, Sagaydachny, etc. I also
agree, that Kievan Rus is an
Follow-up Comment #4, patch #1882 (project freeciv):
What about these
(file #10933, file #10934)
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Additional Item Attachment:
File name: seljuk.svg Size:4 KB
File name: seljuk.ruleset Size:2 KB
Follow-up Comment #12, bug #16896 (project freeciv):
Or could i translate it ke-%d ? And sould i add some comment to tell te
developer about this bug?
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URL:
http://gna.org/bugs/?16953
Summary: Write a 2.1-2.2 tileset guide
Project: Freeciv
Submitted by: dmarks
Submitted on: Tuesday 10/26/2010 at 02:02
Category: freeciv.org
Severity: 1 - Wish
Update of bug #16880 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16931 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16932 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of patch #2090 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2091 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2092 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2096 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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Update of patch #2093 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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Update of patch #2095 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2097 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2094 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2098 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of bug #16761 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/patch/?2108
Summary: Fix usage of the prefix find_ and the suffix
_by_id in function names
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:15
Category: general
URL:
http://gna.org/patch/?2109
Summary: 'struct government' cleanup
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:17
Category: general
Priority: 5 - Normal
Additional Item Attachment, patch #2109 (project freeciv):
File name: 0002-Government-cleanup-especially-for-ruler-title-names.patch
Size:39 KB
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Update of patch #1638 (project freeciv):
Depends on: = patch #2109
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http://gna.org/patch/?1638
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Message
Update of patch #2109 (project freeciv):
Depends on: = patch #2108
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Message
Update of bug #16940 (project freeciv):
Category:None = rulesets
Status:None = In Progress
Planned Release: = 2.3.0
URL:
http://gna.org/patch/?2110
Summary: Second genlist cleanup and extension
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:28
Category: general
Priority: 5 - Normal
URL:
http://gna.org/patch/?2111
Summary: Speclist cleanup
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 18:33
Category: general
Priority: 5 - Normal
Status:
Follow-up Comment #4, patch #1651 (project freeciv):
Reading over this item I forgot about...
I just posted some extension of the genlist. It makes genlist_list_index()
obsolete, as genlist_search() now returns the link.
genlist_list_update() maybe should be genlist_link_set(). But, I still
Follow-up Comment #1, bug #16953 (project freeciv):
(For updating a 2.2 tileset to 2.3, remember about bug #16792 that made
changes in the tileset definition.)
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URL:
http://gna.org/bugs/?16954
Summary: Capturable and Capturer unit flags are not
documented in the ruleset
Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 25.10.2010 à 19:48
Category: rulesets
Follow-up Comment #28, patch #1953 (project freeciv):
My project of Saka flag:
http://img213.imageshack.us/img213/1772/saka.png
A woman on a horse refers to the Ancient Iranian tradition of women-warriors.
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Follow-up Comment #7, bug #13643 (project freeciv):
I can affirm to you it works well. All warservers run it for
more than 2 years with it for the authentication and for the
ranking system.
The code is in warserver but it was never used. Warserver still relys on
hardcoded mysql access. But
Follow-up Comment #3, bug #16948 (project freeciv):
In my test all was working after I applied the patch. I'm working at the
moment on bug #13643 ([RFC] Use lua for customizable database access). I will
post a first draft when it is working ...
Follow-up Comment #2, patch #2099 (project freeciv):
Sure. Maybe something like this.
(file #10942)
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Additional Item Attachment:
File name: trunk-improve_uzbek_nation2.diff Size:3 KB
Follow-up Comment #13, bug #16896 (project freeciv):
As long as you include '%d' somewhere in the string, you may translate in any
way you see fit. FYI, the rank number will be substituted for the %d when the
game is running.
You may add comments anywhere in your translation file by starting a
Update of patch #2079 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #2080 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
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Follow-up Comment #1, patch #2108 (project freeciv):
Every single hunk fails to apply on trunk r18303... Or is there some special
way to apply a patch generated by git?
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