[Freeciv-Dev] [bug #17051] Creating players from the lua script display strange messages
Update of bug #17051 (project freeciv): Assigned to:None = syntron Planned Release: = 2.3.0,2.4.0 ___ Follow-up Comment #1: the buffer 'buf' was not initialised if a new player slot was used; fix it by: * initialise buffer in api_actions_create_player() * create string for newly created players * add information about the nation of the new player (file #11193) ___ Additional Item Attachment: File name: 20101112-trunk-fix-create_command_newcommer.patch Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?17051 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17051] Creating players from the lua script display strange messages
Update of bug #17051 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?17051 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16958] no messages for diplomat combat when in allied city
Update of bug #16958 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release:2.2.4, 2.3.0 = 2.2.4, 2.3.0, 2.4.0 ___ Follow-up Comment #1: the attached patch adds notify messages for allied spys/diplomats if they are involved in a diplomatic action (file #11194) ___ Additional Item Attachment: File name: 20101112-trunk-add-notify-messages-for-allied-spys-diplomats-if-the.patch Size:9 KB ___ Reply to this item at: http://gna.org/bugs/?16958 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16963] Missing and incorrect messages
Update of bug #16963 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release:2.2.4, 2.3.0 = 2.2.4, 2.3.0, 2.4.0 ___ Follow-up Comment #2: To add another one: The message for Diplomat stealing tech fires in the Technology: Learned from Great Library category instead of Diplomat Action: Theft. The message for acquiring tech when conquering a city is incorrectly assigned to the Technology: Learned from Great Library category (or maybe this category name should be renamed?). These two are identical and fixed in the first patch (20101112-trunk-mark-notify-message-for-stolen-tech-as-E_MY_DIPLOMAT.patch). No messages appear when you buy a unit or improvement, regardless of the settings for the Unit: Bought and Improvement: Bought categories. In versions prior to 2.2 these messages used to work. Messages for these actions are added in the second patch (20101112-trunk-add-a-notify-message-if-an-unit-E_UNIT_BUY-or-an-imp.patch). (file #11195, file #11196) ___ Additional Item Attachment: File name: 20101112-trunk-add-a-notify-message-if-an-unit-E_UNIT_BUY-or-an-imp.patch Size:1 KB File name: 20101112-trunk-mark-notify-message-for-stolen-tech-as-E_MY_DIPLOMAT.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?16963 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [task #7232] Tracking release 2.3.0-beta1
Follow-up Comment #2, task #7232 (project freeciv): bug #16887 and patch #2158: is it really needed? I don't see what could be better using them in S2_3. Else, patch #2152 must be done very closely, as the data format freeze is for November the 16th (see task #7229). Please, make links to those items and related tasks (e.g. the ones which modify the translations must be linked to task #7231). ___ Reply to this item at: http://gna.org/task/?7232 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17050] Segfault in player_diplstate_get()
Follow-up Comment #2, bug #17050 (project freeciv): Which client crashed? The observer or the player? The player. Was the game started? No. ___ Reply to this item at: http://gna.org/bugs/?17050 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17049] in handle_player_diplstate() [packhand.c::1953]: assertion 'ds != ((void *)0)
Follow-up Comment #3, bug #17049 (project freeciv): You patch doesn't solve the problem. Attaching a savegame. You need to take Derbent. (file #11197) ___ Additional Item Attachment: File name: civil_war.sav.bz2 Size:15 KB ___ Reply to this item at: http://gna.org/bugs/?17049 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #14882] Crash after turn done
Update of bug #14882 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?14882 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17065] Server boolean options cannot be correctly set
Follow-up Comment #4, bug #17065 (project freeciv): Right, this is a bug. ___ Reply to this item at: http://gna.org/bugs/?17065 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1301] [Metaticket] settings patch series
Update of patch #1301 (project freeciv): Depends on: = bugs #17065 ___ Reply to this item at: http://gna.org/patch/?1301 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17065] Server boolean options cannot be correctly set
Update of bug #17065 (project freeciv): Planned Release: = 2.3.0 ___ Reply to this item at: http://gna.org/bugs/?17065 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev