[Freeciv-Dev] [bug #17381] fix load of scenarios

2010-12-23 Thread Matthias Pfafferodt

Follow-up Comment #1, bug #17381 (project freeciv):

changes 20101223:

* add S_S_RUNNING + players as valid case

(file #11658)
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File name: 20101223-fix-load-of-scenarios.patch Size:3 KB


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[Freeciv-Dev] [bug #17385] create players in scenarios using the skill level defined in the scenario file

2010-12-23 Thread Matthias Pfafferodt

URL:
  http://gna.org/bugs/?17385

 Summary: create players in scenarios using the skill level
defined in the scenario file
 Project: Freeciv
Submitted by: syntron
Submitted on: Do 23 Dez 2010 10:38:26 CET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0, 2.4.0

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Details:

* default was to get 5 players of skill level easy and all players  5 with
the skill level defined in the file




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File Attachments:


---
Date: Do 23 Dez 2010 10:38:26 CET  Name:
20101223-create-players-in-scenarios-using-the-skill-level-de.patch  Size: 2kB
  By: syntron

http://gna.org/bugs/download.php?file_id=11659

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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread Matthias Pfafferodt

Follow-up Comment #4, bug #17379 (project freeciv):

This indicates, that the city was not sync with the client. Do you remember
if it was OK in the next turn?

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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread akfaew

Follow-up Comment #5, bug #17379 (project freeciv):

No, it was not ok in the following turns. It was ok only after the client
restarted.

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[Freeciv-Dev] [bug #17386] Certain settings not saved when creating new game

2010-12-23 Thread akfaew

URL:
  http://gna.org/bugs/?17386

 Summary: Certain settings not saved when creating new game
 Project: Freeciv
Submitted by: akfaew
Submitted on: Thu 23 Dec 2010 10:13:09 AM GMT
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The client does not save certain settings when creating a new game:
[11:10:34] Saved settings to file /home/dude/.freeciv-client-rc-2.4
For example: landmass, map size, generator, placement, all map temperate,
poles are separate. Other options are saved: huts, map topology index. From
what i see options from other tabs are saved, at least the ones i'm interested
in.




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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread akfaew

Follow-up Comment #6, bug #17379 (project freeciv):

I can look at this city as if it was still mine, but progress on buildings is
not made.

(file #11660)
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File name: 2010-12-23-123358_1024x768_scrot.png Size:287 KB


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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread akfaew

Follow-up Comment #7, bug #17379 (project freeciv):

It is displayed in the cities tab, and i can get to it by clicking next
in the city dialogue. This time i lost the city to a revolt by an enemy
diplomat.

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[Freeciv-Dev] [patch #2121] [fcdb] add delegation (especially for longturn)

2010-12-23 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #2121 (project freeciv):

new version of the patch:

* no dependency on any database
* save delegation
* bugs:
  - taking a player from an observer works but going back is not possible
  - more?

please test!


(file #11661)
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File name: 20101223-add-delegation.patch  Size:24 KB


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[Freeciv-Dev] [patch #2121] add delegation (especially for longturn)

2010-12-23 Thread Matthias Pfafferodt

Update of patch #2121 (project freeciv):

 Summary: [fcdb] add delegation (especially for longturn) =
add delegation (especially for longturn)


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[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2010-12-23 Thread Matthias Pfafferodt

Update of bug #13643 (project freeciv):

  Dependency Removed: = patch #2121


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[Freeciv-Dev] [bug #17270] [tax] fix tech upkeep

2010-12-23 Thread Matthias Pfafferodt

Update of bug #17270 (project freeciv):

  Status: In Progress = Ready For Test 
 Planned Release:2.3.1, 2.4.0 = 2.3.0, 2.4.0   

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Follow-up Comment #5:

OK, so I take this for 2.3.0; it onl affects the experimental ruleset as tech
upkeep is only activated there

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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread David Lowe

Follow-up Comment #8, bug #17379 (project freeciv):

Yeah, i've seen it also.  I was too mad at losing my city to do any rational
troubleshooting, though.  I'll send a savegame if/when it happens again.

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[Freeciv-Dev] [patch #2266] Ruler title overhaul

2010-12-23 Thread J.M. Maalderink

Follow-up Comment #3, patch #2266 (project freeciv):

I think the title Jarl is sufficiently well known in English to use the
Scandinavian name, but I'm not opposed to changing it either.

I'm ok with you civ1 and civ2 suggestions.

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[Freeciv-Dev] [task #7262] Translatable string changes for 2.3.0-beta2

2010-12-23 Thread J.M. Maalderink

Follow-up Comment #1, task #7262 (project freeciv):

Can Al-Andalus be changed to Andalusi and ?plural:Al-Andalus to
Andalusis?

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[Freeciv-Dev] [bug #17379] City icon not refreshed after it is lost

2010-12-23 Thread Matthias Pfafferodt

Update of bug #17379 (project freeciv):

  Status:None = Confirmed  

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Follow-up Comment #9:

Nice would be a savegame before a city is lost there the bug can be
reproduced.

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