[Freeciv-Dev] [bug #17441] Upgrading unit level will eliminate their production
URL: http://gna.org/bugs/?17441 Summary: Upgrading unit level will eliminate their production Project: Freeciv Submitted by: ftarkin Submitted on: dim 09 jan 2011 12:54:47 GMT Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3 beta1 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Hi folks I have noticed that when my tech allows upgrade of units (such as musketeers to gunmans), and if a newly created city did not yet finished its first unit of the old type, then, at the next round, the unit was eliminated from production, and it goes to the second item in prod. This was reproducible, in any level of upgrade, and in any number of cities. Cheers ___ Reply to this item at: http://gna.org/bugs/?17441 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server
URL: http://gna.org/bugs/?17442 Summary: Twice the same maps in new game even if switch off the server Project: Freeciv Submitted by: ftarkin Submitted on: dim 09 jan 2011 12:57:09 GMT Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3b1 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Hi folks I launched two successive games (new) in two different days (computer off between), and the server provide me with exactly the same map. The seeds were the same, and changing the seeds change the map. Cheers Ftarkin ___ Reply to this item at: http://gna.org/bugs/?17442 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17443] po/POTFILES.in still references earth-80x50-v2.sav
URL: http://gna.org/bugs/?17443 Summary: po/POTFILES.in still references earth-80x50-v2.sav Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 9 13:48:38 2011 Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: jtn Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.0-beta2 ___ Details: It should be -v3.sav as of patch #2264. This causes trouble when making freeciv.pot. ___ Reply to this item at: http://gna.org/bugs/?17443 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17444] Couple of untranslated strings
URL: http://gna.org/bugs/?17444 Summary: Couple of untranslated strings Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 9 14:21:54 2011 Category: None Severity: 2 - Minor Priority: 5 - Normal Status: Ready For Test Assigned to: jtn Originator Email: Open/Closed: Open Release: 2.3.0-beta1 Discussion Lock: Any Operating System: None Planned Release: 2.3.0-beta2 ___ Details: In passing I've noticed a couple of strings in 2.3.x/trunk that should be marked for translation but aren't. One lost its marking in patch #1404, the other in patch #2064. ___ Reply to this item at: http://gna.org/bugs/?17444 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17445] solar plant is available despite hoover dam
URL: http://gna.org/bugs/?17445 Summary: solar plant is available despite hoover dam Project: Freeciv Submitted by: sds Submitted on: Sun 09 Jan 2011 02:33:13 PM GMT Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.0 Discussion Lock: Any Operating System: None Planned Release: ___ Details: I have built hoover dam and now hydro plant nuclear plant power plant are not available in any city (as per the docs) however, solar plant is still available! this looks like a bug since hoover counts as a hydro in ever city and only one of hydro,nuclear,solar or power can be built. ___ Reply to this item at: http://gna.org/bugs/?17445 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] Freeciv has been granted the Famous Software Award - Download.FamousWhy.com
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[Freeciv-Dev] [patch #2289] Updates to TRANS comments
URL: http://gna.org/patch/?2289 Summary: Updates to TRANS comments Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 9 15:43:59 2011 Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0-beta2,2.2.5 ___ Details: This patch makes miscellaneous updates to TRANS comments: * Adds some new comments to clarify issues that arose in the Polish translation https://mail.gna.org/public/freeciv-i18n/2011-01/msg1.html * Adds comments about the leading spaces used for nesting in the built-in help * Moves some TRANS comments closer to their strings so that they actually appear in po-files (cf bug #15478) (S2_3/trunk only) ___ Reply to this item at: http://gna.org/patch/?2289 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17443] po/POTFILES.in still references earth-80x50-v2.sav
Additional Item Attachment, bug #17443 (project freeciv): File name: trunk-S2_3-earth80x50-POTFILES.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17443 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17444] Couple of untranslated strings
Additional Item Attachment, bug #17444 (project freeciv): File name: trunk-S2_3-two-untranslated-strings.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?17444 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2289] Updates to TRANS comments
Additional Item Attachment, patch #2289 (project freeciv): File name: trunk-S2_3-trans-comments.diff Size:10 KB File name: S2_2-trans-comments.diff Size:6 KB ___ Reply to this item at: http://gna.org/patch/?2289 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server
Follow-up Comment #1, bug #17442 (project freeciv): Is it possible that mapseed (and possibly gameseed) have ended up saved in your client preferences? Bug #17122 describes how this can happen. ___ Reply to this item at: http://gna.org/bugs/?17442 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17439] S2_3: '((void *)0) != pgenlist', '((void *)0) != pnation' assertions failed, and segfault
Update of bug #17439 (project freeciv): Summary: S2_3 = S2_3: '((void *)0) != pgenlist', '((void *)0) != pnation' assertions failed, and segfault ___ Reply to this item at: http://gna.org/bugs/?17439 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17433] 0: in city_owner() [city.c::1046]: assertion 'NULL != pcity-owner' failed
Follow-up Comment #1, bug #17433 (project freeciv): My guess is that city_owner() is tripping over an invisible city placeholder created on the client (see client/packhand.c:handle_tile_info()) when it saw a tile worked by a city ID it did not know about (quite likely when conquering a city -- it's probably one of that city's unliberated neighbours). This can happen when passing the city pointer tile_worked(ptile) into city_owner(), as happens in find_city_or_settler_near_tile(). Haven't thought what the right fix would be. ___ Reply to this item at: http://gna.org/bugs/?17433 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17447] Global warming has cooling effect
URL: http://gna.org/bugs/?17447 Summary: Global warming has cooling effect Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 9 17:00:31 2011 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: jtn Originator Email: Open/Closed: Open Release: 2.3.0-beta1 Discussion Lock: Any Operating System: None Planned Release: 2.3.0-beta2 ___ Details: Reported by doctorjlowe on freeciv-dev https://mail.gna.org/public/freeciv-dev/2011-01/msg00097.html: this savegame [after ending the turn] suffers a round of global warming that turns grassland into glacier in the temperate zone? I thought it was supposed to turn to desert... It turns out that after the fix for bug #17257, the effects of global warming are the same as nuclear winter; warmer_{drier,wetter}_result were no longer used. Fix attached. ___ File Attachments: --- Date: Sun Jan 9 17:00:31 2011 Name: doctorjlowe-warm-glacier-T0422-Y01997-manual.sav.bz2 Size: 39kB By: jtn Savefile from doctorjlowe demonstrating the problem http://gna.org/bugs/download.php?file_id=11745 ___ Reply to this item at: http://gna.org/bugs/?17447 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17447] Global warming has cooling effect
Additional Item Attachment, bug #17447 (project freeciv): File name: trunk-S2_3-warming-warms.diff Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?17447 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] More Weird Behavior?
David Lowe writes: Perhaps this is normal and i'm just not understanding it. However, this savegame [after ending the turn] suffers a round of global warming that turns grassland into glacier in the temperate zone? I thought it was supposed to turn to desert... Indeed; that's a bug. See http://gna.org/bugs/?17447. (Note that the effects of global warming and nuclear winter will be more severe in 2.3.x than they were in 2.2.x due to http://gna.org/bugs/?17105.) ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server
Follow-up Comment #2, bug #17442 (project freeciv): Today, after I have changed last time by hands the seeds, the maps and position/team were changed. So I do not have any idea of the in and out :s Probably the ones you were talking ___ Reply to this item at: http://gna.org/bugs/?17442 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1819] Default ai as loadable module
Update of patch #1819 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #18: Updated against current svn. (file #11747) ___ Additional Item Attachment: File name: AiModule_1819-3.diff Size:17 KB ___ Reply to this item at: http://gna.org/patch/?1819 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2288] Commandline option to load AI modules
Update of patch #2288 (project freeciv): Depends on: = patch #1819 ___ Reply to this item at: http://gna.org/patch/?2288 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17438] gtk2 client shows garbage on the minimap
Update of bug #17438 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #1: This is a dupe with bug #16901... ___ Reply to this item at: http://gna.org/bugs/?17438 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16901] Minimap gets corrupt with large maps
Update of bug #16901 (project freeciv): Release: trunk = 2.3.0-beta1 ___ Reply to this item at: http://gna.org/bugs/?16901 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2278] [c++ gui] C++ compatible spechash.h
Update of patch #2278 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2278 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2290] Evenki nation
URL: http://gna.org/patch/?2290 Summary: Evenki nation Project: Freeciv Submitted by: dmarks Submitted on: Sun 09 Jan 2011 12:47:45 PM PST Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Evenks - North Asian ethnic group. Flag is PD image by Wikimedia Commons user Mysid http://commons.wikimedia.org/wiki/File:Flag_of_Evenkia.svg ___ File Attachments: --- Date: Sun 09 Jan 2011 12:47:45 PM PST Name: evenki.ruleset Size: 1kB By: dmarks http://gna.org/patch/download.php?file_id=11749 --- Date: Sun 09 Jan 2011 12:47:45 PM PST Name: evenkia.svg Size: 2kB By: dmarks http://gna.org/patch/download.php?file_id=11750 ___ Reply to this item at: http://gna.org/patch/?2290 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2290] Evenki nation
Follow-up Comment #1, patch #2290 (project freeciv): Current ruleset has a few weaknesses: -City list is from the Evenk Autonomous Okrug, former Russian federal subject - but only a small minority of Evenks today live there. -I used Evenki transliteration guide at http://www.omniglot.com/writing/evenki.htm on the cities, but the city list itself is from Russian Wikipedia and some or all of the names may be Russian in origin. -Only two Evenki leaders ___ Reply to this item at: http://gna.org/patch/?2290 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17452] Transport Assertions
URL: http://gna.org/bugs/?17452 Summary: Transport Assertions Project: Freeciv Submitted by: doctorjlowe Submitted on: Mon 10 Jan 2011 01:03:50 AM GMT Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0.b1 Discussion Lock: Any Operating System: Mac OS Planned Release: ___ Details: I got multiple assertion during today's play session [each of these happened once per turn]: 1: in srv_running() [srv_main.c::2159]: assertion 'punit-transported_by != -1' failed. 1: in srv_running() [srv_main.c::2159]: assertion 'transporter != ((void *)0) can_unit_transport(transporter, punit)' failed. 1: in begin_turn() [srv_main.c::865]: assertion 'punit-transported_by != -1' failed. 1: in begin_turn() [srv_main.c::865]: assertion 'transporter != ((void *)0) can_unit_transport(transporter, punit)' failed. 1: in begin_phase() [srv_main.c::927]: assertion 'punit-transported_by != -1' failed. 1: in begin_phase() [srv_main.c::927]: assertion 'transporter != ((void *)0) can_unit_transport(transporter, punit)' failed. ___ File Attachments: --- Date: Mon 10 Jan 2011 01:03:50 AM GMT Name: freeciv-T0495-Y02070-auto.sav.bz2 Size: 43kB By: doctorjlowe http://gna.org/bugs/download.php?file_id=11752 ___ Reply to this item at: http://gna.org/bugs/?17452 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2240] Client string changes
Update of patch #2240 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2240 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2268] Updated Polish translation for 2.3b
Update of patch #2268 (project freeciv): Status:None = Done Open/Closed:Open = Closed ___ Follow-up Comment #5: Committed last version to S2_3. Please note that there may be some additional (minor) string changes before the next beta release. We will make a notification on the freeciv-i18n list when there's a string freeze in place. ___ Reply to this item at: http://gna.org/patch/?2268 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack
Follow-up Comment #6, bug #17004 (project freeciv): Then http://download.gna.org/freeciv/ could be a hosting option. ___ Reply to this item at: http://gna.org/bugs/?17004 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev