[Freeciv-Dev] [patch #2158] use definitions by specenum for enum event_types

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2158 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?2158

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] UK Trip

2011-01-10 Thread Norbert Cromo
  How's everything on your end? This has had to come in a hurry
and it has left me in a devastating state. I travel led to Wales for a
volunteer Training Program (UTP), and unfortunately for me all my
money was stolen at the hotel where I lodged by robbers. The Embassy
only cleared me of my traveling documents since I came in on
unofficial purposes. I didn't bring my phones here and the hotel
telephone lines were disconnected during the robbery incident,so I
have access to only emails.

Please can you lend me £2000 for me to relocate to another hotel and
also get another flight ticket. As soon as I get home I would refund
it immediately.

I am looking forward to hearing from you.

Thanks and Regards,

Norbert  Cromo

___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2281] [c++ gui] extern C declaration for client common headers

2011-01-10 Thread Marko Lindqvist

Update of patch #2281 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?2281

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2283] Initial patch for QT-client development

2011-01-10 Thread Marko Lindqvist

Update of patch #2283 (project freeciv):

  Status: In Progress = Ready For Test 

___

Follow-up Comment #1:

Updated against current svn

(file #11755)
___

Additional Item Attachment:

File name: GuiQT_2283-2.diff.bz2  Size:17 KB


___

Reply to this item at:

  http://gna.org/patch/?2283

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2284] Configure check for Qt

2011-01-10 Thread Marko Lindqvist

Follow-up Comment #2, patch #2284 (project freeciv):

- Renamed --with-qt-dir as --with-qt-includes as it's used only for
finding headers, not libs
- Use AC_LANG_PUSH() and AC_LANG_POP() instead of just resetting language to
hardcoded value C after tests
- Do linking test instead of just compilation one

(file #11756)
___

Additional Item Attachment:

File name: QtConfigure_2284-2.diffSize:2 KB


___

Reply to this item at:

  http://gna.org/patch/?2284

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2292] Qt Window

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2292

 Summary: Qt Window
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Jan 2011 11:07:50 AM EET
Category: client-qt
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Small patch that for the first time uses Qt. This proves that writing
Qt-client for Freeciv is possible, and can also be used in testing Qt-client
compilation configure setups.

With this patch Qt-client opens window when it starts, and client exits when
window is closed. That's all the functionality that Qt-client has.



___

File Attachments:


---
Date: Mon 10 Jan 2011 11:07:50 AM EET  Name: QtWindow.diff  Size: 2kB   By:
cazfi

http://gna.org/patch/download.php?file_id=11757

___

Reply to this item at:

  http://gna.org/patch/?2292

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2292] Qt Window

2011-01-10 Thread Marko Lindqvist

Update of patch #2292 (project freeciv):

  Depends on: = patch #2284


___

Reply to this item at:

  http://gna.org/patch/?2292

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2292] Qt Window

2011-01-10 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #2292 (project freeciv):

shouldn't it be qt_gui_*() and not qtg_ui_*()?

___

Reply to this item at:

  http://gna.org/patch/?2292

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1846] Threads

2011-01-10 Thread Marko Lindqvist

Update of patch #1846 (project freeciv):

  Status: In Progress = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?1846

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2292] Qt Window

2011-01-10 Thread Marko Lindqvist

Follow-up Comment #2, patch #2292 (project freeciv):

 shouldn't it be qt_gui_() and not qtg_ui_()?

qtg is short of qtgui, rest is 'standard' function name used by all C
clients (and by function pointer wrapper of gui-qt) efven if it starts with
word ui in this case. Prefix qtg is used (or should be used, this is still
not fully the case) for all functions in qt-client interface towards function
pointer wrapper.

___

Reply to this item at:

  http://gna.org/patch/?2292

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2114] [fcdb01] add luasql files

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2114 (project freeciv):

 Summary: [fcdb] add luasql files = [fcdb01] add luasql
files

___

Follow-up Comment #2:

rebased patch

(file #11758)
___

Additional Item Attachment:

File name: 20110110-fcdb01-add-luasql-files.patch Size:75 KB


___

Reply to this item at:

  http://gna.org/patch/?2114

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2115] [fcdb02] redo lua script

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2115 (project freeciv):

 Summary:  [fcdb] redo lua script = [fcdb02] redo lua script

___

Follow-up Comment #4:

rebased patch; additional changes:

* split tolua_common.pkg into tolua_comman_(a|z).pkg


(file #11759)
___

Additional Item Attachment:

File name: 20110110-fcdb02-redo-lua-script.patch Size:126 KB


___

Reply to this item at:

  http://gna.org/patch/?2115

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2116] [fcdb03] freeciv database lua script (fcdb)

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2116 (project freeciv):

 Summary: [fcdb] freeciv database lua script (fcdb) =
[fcdb03] freeciv database lua script (fcdb)

___

Follow-up Comment #2:

rebased patch; additional changes:

* add database.lua to pofiles
* set lua dbh as global variable
* rebase
* use spechash.h in script_fcdb.c


(file #11760)
___

Additional Item Attachment:

File name: 20110110-fcdb03-freeciv-database-lua-script-fcdb.patch Size:47 KB


___

Reply to this item at:

  http://gna.org/patch/?2116

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2117] [fcdb04] use fcdb for authentication

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2117 (project freeciv):

 Summary: [fcdb] use fcdb for authentication = [fcdb04] use
fcdb for authentication

___

Follow-up Comment #2:

rebased patch

(file #11761)
___

Additional Item Attachment:

File name: 20110110-fcdb04-use-fcdb-for-authentication.patch Size:56 KB


___

Reply to this item at:

  http://gna.org/patch/?2117

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2293] [fcdb05] add cmd.reply as lua function to tolua_common.pkg

2011-01-10 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?2293

 Summary: [fcdb05] add cmd.reply as lua function to
tolua_common.pkg
 Project: Freeciv
Submitted by: syntron
Submitted on: Mo 10 Jan 2011 11:24:05 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:





___

File Attachments:


---
Date: Mo 10 Jan 2011 11:24:05 CET  Name:
20110110-fcdb05-add-cmd.reply-as-lua-function-to-tolua_common.pkg.patch  Size:
6kB   By: syntron

http://gna.org/patch/download.php?file_id=11762

___

Reply to this item at:

  http://gna.org/patch/?2293

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2294] [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()

2011-01-10 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?2294

 Summary: [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet
in client_packet_input()

 Project: Freeciv
Submitted by: syntron
Submitted on: Mo 10 Jan 2011 11:25:06 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

seems to be needed for games with autentication



___

File Attachments:


---
Date: Mo 10 Jan 2011 11:25:06 CET  Name:
20110110-fcdb06-add-PACKET_SERVER_SHUTDOWN-as-valid-packet-in-client.patch 
Size: 954B   By: syntron

http://gna.org/patch/download.php?file_id=11763

___

Reply to this item at:

  http://gna.org/patch/?2294

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2011-01-10 Thread Matthias Pfafferodt

Update of bug #13643 (project freeciv):

  Depends on: = patch #2293


___

Reply to this item at:

  http://gna.org/bugs/?13643

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2120] [fcdb] add cmd.reply as lua function to tolua_common.pkg

2011-01-10 Thread Matthias Pfafferodt

Update of patch #2120 (project freeciv):

  Status:  Ready For Test = Duplicate  
 Open/Closed:Open = Closed 

___

Follow-up Comment #1:

I did (re)send this patch as patch #2293 ...

___

Reply to this item at:

  http://gna.org/patch/?2120

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2011-01-10 Thread Matthias Pfafferodt

Follow-up Comment #11, bug #13643 (project freeciv):

updated all patches of this meta ticket (see dependencies)

___

Reply to this item at:

  http://gna.org/bugs/?13643

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2249] [tax] redo AI rates calculations (sci/lux/tax)

2011-01-10 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #2249 (project freeciv):

This function is a basic function for all AIs. There should it be located? As
something like ./ai/common, in ./ai or in the advisor code as it could also be
used to propose tax rates for human player (as an 'tax rate advisor')?

___

Reply to this item at:

  http://gna.org/patch/?2249

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2295] Windows threads

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2295

 Summary: Windows threads
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Jan 2011 02:19:17 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Support windows threads as underlining thread implementation for fc_threads.

This compiles under MinGW, but is otherwise completely untested.

fc_thread interface required some changes in order to wrap both (pthread 
windows) thread implementations. Most notable limitation is that we cannot get
any kind of return value from exiting thread. This can be worked around later,
if pressing need arises.



___

File Attachments:


---
Date: Mon 10 Jan 2011 02:19:17 PM EET  Name: WinThreads.diff  Size: 6kB   By:
cazfi

http://gna.org/patch/download.php?file_id=11764

___

Reply to this item at:

  http://gna.org/patch/?2295

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server

2011-01-10 Thread Angelo Locritani

Follow-up Comment #3, bug #17442 (project freeciv):

Same behaviour for me.
setting 0 (zero) to mapseed or gameseed doesn't seem to save 0 (zero) into
config file.
Changed in config file manually and it started working

___

Reply to this item at:

  http://gna.org/bugs/?17442

___
  Messaggio inviato con/da Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17454] Hidden map

2011-01-10 Thread Angelo Locritani

URL:
  http://gna.org/bugs/?17454

 Summary: Hidden map
 Project: Freeciv
Submitted by: alocritani
Submitted on: lun 10 gen 2011 12:29:37 GMT
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3beta1
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

An option can be added to let the map expand when user start exploring.
At the moment the map is hidden (black) but you already know how big is it.
Just to recreate feeling like 'discovery of new world', where you have no
idea at all if there was 'space' for another continent or not.




___

Reply to this item at:

  http://gna.org/bugs/?17454

___
  Messaggio inviato con/da Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2295] Windows threads

2011-01-10 Thread Marko Lindqvist

Follow-up Comment #1, patch #2295 (project freeciv):

- Fixed copypaste error in comment
- Include support.h for fc_usleep() prototype fixing compile warning

(file #11765)
___

Additional Item Attachment:

File name: WinThreads_2295-2.diff Size:6 KB


___

Reply to this item at:

  http://gna.org/patch/?2295

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...

2011-01-10 Thread Daniel Markstedt

Update of bug #17221 (project freeciv):

Category:  client = client-gtk-2.0 


___

Reply to this item at:

  http://gna.org/bugs/?17221

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...

2011-01-10 Thread Daniel Markstedt

Update of bug #17221 (project freeciv):

  Status:None = Confirmed  

___

Follow-up Comment #1:

Bug confirmed - but only when Arrange widgets for small displays is enabled
(Local optionInterface). Try disabling this option and restart the client.

___

Reply to this item at:

  http://gna.org/bugs/?17221

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17456] Stacked units indicator gone

2011-01-10 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?17456

 Summary: Stacked units indicator gone
 Project: Freeciv
Submitted by: dmarks
Submitted on: Mon 10 Jan 2011 05:34:51 AM PST
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 7 - High
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0-beta1
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

The blue triangle that is supposed to indicate the presence of stacked units
on a tile is missing when the Arrange widgets for small displays option is
enabled (which it is by default.)

Bug repro's in 2.3.0-beta1+ code, but not in 2.2.4+ code, so it looks like a
breakage between S2_2 and S2_3.




___

Reply to this item at:

  http://gna.org/bugs/?17456

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17456] Stacked units indicator gone

2011-01-10 Thread Daniel Markstedt

Additional Item Attachment, bug #17456 (project freeciv):

File name: unitsidebar-2.2.jpgSize:5 KB
File name: unitsidebar-2.3.jpgSize:5 KB


___

Reply to this item at:

  http://gna.org/bugs/?17456

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...

2011-01-10 Thread Daniel Markstedt

Follow-up Comment #2, bug #17221 (project freeciv):

There's also the related bug that the blue triangle that's supposed to
indicate stacked units in the sidebar is missing. Raised separately as bug
#17456

___

Reply to this item at:

  http://gna.org/bugs/?17221

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2296] [c++ gui] extern C declaration for new fcthread.h header

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2296

 Summary: [c++ gui] extern C declaration for new fcthread.h
header
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Jan 2011 04:31:54 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Newly added fcthread.h development took place before extern C stuff was
added to utility headers, so it ended missing it. Attached patch fixes that.



___

File Attachments:


---
Date: Mon 10 Jan 2011 04:31:54 PM EET  Name: CXXfcthread.diff  Size: 567B  
By: cazfi

http://gna.org/patch/download.php?file_id=11768

___

Reply to this item at:

  http://gna.org/patch/?2296

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack

2011-01-10 Thread Marko Lindqvist

Follow-up Comment #7, bug #17004 (project freeciv):

Maybe download.gna.org for stable (2.3) and cazfi.net for trunk for now. I
assume file formats to change quite often in development version and thus the
files need constant updating. I also assume that I'll be main developer for
this for now, and it's easier for me to keep those files updated at cazfi.net
than in download.gna.org.

Are you Daniel volunteering to maintaining 2.3 modpacks at download.gna.org?

___

Reply to this item at:

  http://gna.org/bugs/?17004

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack

2011-01-10 Thread Daniel Markstedt

Follow-up Comment #8, bug #17004 (project freeciv):

 Are you Daniel volunteering to maintaining 2.3 modpacks at
download.gna.org?

Sure, I can do that.

___

Reply to this item at:

  http://gna.org/bugs/?17004

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2295] Windows threads

2011-01-10 Thread Marko Lindqvist

Follow-up Comment #2, patch #2295 (project freeciv):

- Fixed crash (with both pthreads and windows threads) caused by parent
thread freeing child function arguments before they were processed
- Pass correct argument pointer to windows implementation of
fc_thread_wrapper()

(file #11769)
___

Additional Item Attachment:

File name: WinThreads_2295-3.diff Size:6 KB


___

Reply to this item at:

  http://gna.org/patch/?2295

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2297] Dummy threads

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2297

 Summary: Dummy threads
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Jan 2011 05:56:58 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

This patch adds (almost) dummy thread functions to be compiled when neither
thread implementation is available.
Instead of really creating new threads, this runs function in calling thread.
This obviously works only in that special situation when two threads are not
really *required* to run simultaneously. For the first thread class usage that
is the case. (Yes, I know I said I'm not going to use thread class
immediately, but it was so easy and I had a spare moment...)



___

File Attachments:


---
Date: Mon 10 Jan 2011 05:56:58 PM EET  Name: DummyThreads.diff  Size: 3kB  
By: cazfi

http://gna.org/patch/download.php?file_id=11770

___

Reply to this item at:

  http://gna.org/patch/?2297

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2297] Dummy threads

2011-01-10 Thread Marko Lindqvist

Update of patch #2297 (project freeciv):

  Depends on: = patch #2295


___

Reply to this item at:

  http://gna.org/patch/?2297

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2298] Metaserver update thread

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2298

 Summary: Metaserver update thread
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Jan 2011 06:14:00 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Launch separate thread to update metaserver information. This is *not* second
thread constantly running, but new thread is created when ever update is
needed.

This means that problems with metaserver connection do not block main thread.



___

File Attachments:


---
Date: Mon 10 Jan 2011 06:14:00 PM EET  Name: MetaSrvThread.diff  Size: 3kB  
By: cazfi

http://gna.org/patch/download.php?file_id=11771

___

Reply to this item at:

  http://gna.org/patch/?2298

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2298] Metaserver update thread

2011-01-10 Thread Marko Lindqvist

Update of patch #2298 (project freeciv):

  Depends on: = patch #2297


___

Reply to this item at:

  http://gna.org/patch/?2298

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack

2011-01-10 Thread Marko Lindqvist

Update of bug #17004 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #9:

New S2_3 version with download.gna.org as server.

(file #11772)
___

Additional Item Attachment:

File name: DefaultURLStart_17004_S2_3-2.diff Size:0 KB


___

Reply to this item at:

  http://gna.org/bugs/?17004

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] Coding projects free to take

2011-01-10 Thread Marko Lindqvist
On 9 January 2011 05:30, David Lowe doctorjl...@verizon.net wrote:
 On 8 Jan, 2011, at 4:27 AM, Marko Lindqvist wrote:

 2) As Freeciv is written in C, and Qt is C++ library, and because of
 how client code is arranged, it has not been possible to write Qt
 client for Freeciv. Now I have worked on this, up to point where I
 have stub client with Qt window opening. Mixing Freeciv code and Qt
 still requires some work., but Qt-client main developer vacancy is
 soon open.

        My class in C++ begins soon.  I will see what i can accomplish here, 
 even though i'm a rank amateur.


 I suggest that we open qt-client tickets when we are about to start
developing some patch, and not only when we have that patch ready. So
the other(s) know that that part of the code is already being worked
at, and we avoid doing duplicate work. I would also prefer that we
keep tasks quite small (divide big tasks in to smaller ones) so that
improvements come available to others rapidly.


 - ML

___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17447] Global warming has cooling effect

2011-01-10 Thread Alberto Bonsanto

Follow-up Comment #2, bug #17447 (project freeciv):

Maybe Can you add an option to turn off global warming and nuclear winter
too? :D

___

Reply to this item at:

  http://gna.org/bugs/?17447

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17447] Global warming has cooling effect

2011-01-10 Thread Jacob Nevins

Follow-up Comment #3, bug #17447 (project freeciv):

Already been done in patch #1505; this is in 2.3.x.

___

Reply to this item at:

  http://gna.org/bugs/?17447

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2299] Modpack list

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2299

 Summary: Modpack list
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 11 Jan 2011 12:11:47 AM EET
Category: module installer
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

Currently user of freeciv-modpack has to know URL for modpack in order to
enter it to the utility.

Attached patch adds possibility to select URL from automatically fetched
list.

As this greatly increases usefulness of freeciv-modpack I wonder if this
should be committed to S2_3 also. Opinions?



___

File Attachments:


---
Date: Tue 11 Jan 2011 12:11:48 AM EET  Name: ModpackList.diff  Size: 8kB  
By: cazfi

http://gna.org/patch/download.php?file_id=11773

___

Reply to this item at:

  http://gna.org/patch/?2299

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2299] Modpack list

2011-01-10 Thread Daniel Markstedt

Follow-up Comment #1, patch #2299 (project freeciv):

Yes I think this would benefit S2_3.

If possible, I even think the freeciv-modpack GUI should be integrated with
the (GTK2) client! (It's already using the GTK2 toolkit, isn't it?)

___

Reply to this item at:

  http://gna.org/patch/?2299

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2101] Volga Bulgar nation

2011-01-10 Thread J.M. Maalderink

Update of patch #2101 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?2101

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2041] Ghana nation (ancient Ghana Empire)

2011-01-10 Thread J.M. Maalderink

Follow-up Comment #1, patch #2041 (project freeciv):

flag suggestion, based on Open Clipart graphic from
J_Alveshttp://www.openclipart.org/detail/96907

(file #11774)
___

Additional Item Attachment:

File name: ghana_ancient.svg  Size:2 KB


___

Reply to this item at:

  http://gna.org/patch/?2041

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2181] Polanian nation

2011-01-10 Thread J.M. Maalderink

Update of patch #2181 (project freeciv):

  Status:None = In Progress


___

Reply to this item at:

  http://gna.org/patch/?2181

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2183] Old Prussian nation

2011-01-10 Thread J.M. Maalderink

Update of patch #2183 (project freeciv):

  Status:None = In Progress


___

Reply to this item at:

  http://gna.org/patch/?2183

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2185] Muscovite nation

2011-01-10 Thread J.M. Maalderink

Update of patch #2185 (project freeciv):

  Status:None = In Progress


___

Reply to this item at:

  http://gna.org/patch/?2185

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17459] Server segfaults in shared_vision_change_seen () when loading savegame.

2011-01-10 Thread S.N.

URL:
  http://gna.org/bugs/?17459

 Summary: Server segfaults in shared_vision_change_seen ()
when loading savegame.
 Project: Freeciv
Submitted by: roywephy
Submitted on: Tue 11 Jan 2011 12:16:22 AM CET
Category: None
Severity: 4 - Important
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk r18867
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

The server crashes when loading certain savegames. I don't know when a
savegame is created that crashes, but if one has one, it is reproducible. The
savegame does not have to be particularly complicated, the one attached is
still virgin - I started the server and immediately saved.

Backtrace from gdb:
#0  0x00468344 in shared_vision_change_seen ()
#1  0x00468886 in map_claim_ownership_full ()
#2  0x0048e1ba in savegame2_load ()
#3  0x00411e3a in load_command ()
#4  0x00413518 in handle_stdin_input_real ()
#5  0x00491870 in handle_readline_input_callback ()
#6  0x7779da6e in rl_callback_read_char () from
/lib/libreadline.so.6
#7  0x00492d81 in server_sniff_all_input ()
#8  0x004097cd in srv_main ()
#9  0x00403c5b in main ()





___

File Attachments:


---
Date: Tue 11 Jan 2011 12:16:22 AM CET  Name:
freeciv-T-Y-4000-manual.sav.bz2  Size: 17kB   By: roywephy
savegame which induces segfault.
http://gna.org/bugs/download.php?file_id=11775

___

Reply to this item at:

  http://gna.org/bugs/?17459

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2300] Allow help topic names to be i18n-qualified strings

2011-01-10 Thread Jacob Nevins

URL:
  http://gna.org/patch/?2300

 Summary: Allow help topic names to be i18n-qualified strings
 Project: Freeciv
Submitted by: jtn
Submitted on: Mon Jan 10 23:47:17 2011
Category: docs
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.2.5,2.3.0-beta2

___

Details:

Needed for bug #17422.




___

Reply to this item at:

  http://gna.org/patch/?2300

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2300] Allow help topic names to be i18n-qualified strings

2011-01-10 Thread Jacob Nevins

Additional Item Attachment, patch #2300 (project freeciv):

File name: trunk-S2_3-help-topic-qual.diff Size:4 KB
File name: S2_2-help-topic-qual.diff  Size:4 KB


___

Reply to this item at:

  http://gna.org/patch/?2300

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17422] Qualifying the Overview message in the POT file

2011-01-10 Thread Jacob Nevins

Update of bug #17422 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = jtn
 Planned Release: = 2.2.5,2.3.0-beta2  

___

Additional Item Attachment:

File name: trunk-S2_3-overview-qual.diff  Size:5 KB
File name: S2_2-overview-qual.diffSize:5 KB


___

Reply to this item at:

  http://gna.org/bugs/?17422

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17422] Qualifying the Overview message in the POT file

2011-01-10 Thread Jacob Nevins

Update of bug #17422 (project freeciv):

  Depends on: = patch #2300


___

Reply to this item at:

  http://gna.org/bugs/?17422

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2301] Allow nation help sections' nesting to be specified in helpdata.txt

2011-01-10 Thread Jacob Nevins

URL:
  http://gna.org/patch/?2301

 Summary: Allow nation help sections' nesting to be specified
in helpdata.txt
 Project: Freeciv
Submitted by: jtn
Submitted on: Tue Jan 11 00:43:33 2011
Category: docs
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0-beta2

___

Details:

Replicate patch #1895 on the nation help added in patch #2224.




___

Reply to this item at:

  http://gna.org/patch/?2301

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2301] Allow nation help sections' nesting to be specified in helpdata.txt

2011-01-10 Thread Jacob Nevins

Additional Item Attachment, patch #2301 (project freeciv):

File name: trunk-S2_3-nation-help-nesting.diff Size:1 KB


___

Reply to this item at:

  http://gna.org/patch/?2301

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2253] Add take player feature to xaw client

2011-01-10 Thread Vijay Kiran Kamuju

Follow-up Comment #5, patch #2253 (project freeciv):

implemented for trunk and 2.3 

Do I need to do it for 2.2 too.

___

Reply to this item at:

  http://gna.org/patch/?2253

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17460] Suggestions to be added

2011-01-10 Thread Alberto Bonsanto

URL:
  http://gna.org/bugs/?17460

 Summary: Suggestions to be added
 Project: Freeciv
Submitted by: master
Submitted on: Tue 11 Jan 2011 02:27:25 AM GMT
Category: general
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.x
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Well being one frequent freeciv player I sgest to add more stuff, for
example: 

1.- Same island generator (or same starting position) option on/off, for
example is unfair when some players get 3 wheats and you none, also in long
turn games this could be good because all users have same starting position so
we avoid some people having hill+coal, and others normal grasslands. 

2.- Trade Multiplier and Corruption Divisor, I mean have an option to
multiply using % for example to multiply the tradeincome from traderoutes each
turn like a constant multiplying the equation, same idea on corruption but
dividing.

3.- Enable/Disable traderoutes option from game options so we avoid having to
edit rule-sets.

4.- Change max number of traderoutes per city.
 
5.- Autotrade calculator like this-
http://sourceforge.net/projects/civbesttrsearch/




___

Reply to this item at:

  http://gna.org/bugs/?17460

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] Coding projects free to take

2011-01-10 Thread David Lowe
On 10 Jan, 2011, at 10:35 AM, Marko Lindqvist wrote:

 I suggest that we open qt-client tickets when we are about to start
 developing some patch, and not only when we have that patch ready. So
 the other(s) know that that part of the code is already being worked
 at, and we avoid doing duplicate work. I would also prefer that we
 keep tasks quite small (divide big tasks in to smaller ones) so that
 improvements come available to others rapidly.

That makes perfect sense to me.  Do you have any suggestions as to how 
many steps or guidance as which tasks go into making a new client?  Are there 
any existing documents from the initial steps of the other clients??

My first thoughts are: 1) layout/mockup, 2) take input from clicks  
keystrokes, 3) display updates from the server.

Sent from my MacBookPro

After all is said and done - there is usually a sequel
___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2302] Khmer nation

2011-01-10 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2302

 Summary: Khmer nation
 Project: Freeciv
Submitted by: dmarks
Submitted on: Mon 10 Jan 2011 07:15:32 PM PST
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Khmer Empire - Medieval state in Southeast Asia.

Flag adapted from the Kampuchean flag we have in our repo already.



___

File Attachments:


---
Date: Mon 10 Jan 2011 07:15:32 PM PST  Name: khmer.svg  Size: 41kB   By:
dmarks

http://gna.org/patch/download.php?file_id=11781
---
Date: Mon 10 Jan 2011 07:15:32 PM PST  Name: khmer.ruleset  Size: 1kB   By:
dmarks

http://gna.org/patch/download.php?file_id=11782

___

Reply to this item at:

  http://gna.org/patch/?2302

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1819] Default ai as loadable module

2011-01-10 Thread Marko Lindqvist

Update of patch #1819 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?1819

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #17425] C++ incompatible C99 initializers in shared.h

2011-01-10 Thread Marko Lindqvist

Update of bug #17425 (project freeciv):

  Status:None = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?17425

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2303] Configure time check for AI module support

2011-01-10 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2303

 Summary: Configure time check for AI module support
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 11 Jan 2011 09:35:26 AM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

This patch adds configure time check if AI module support can be built (check
for libltdl).



___

File Attachments:


---
Date: Tue 11 Jan 2011 09:35:26 AM EET  Name: AiModConfigure.diff  Size: 731B 
 By: cazfi

http://gna.org/patch/download.php?file_id=11783

___

Reply to this item at:

  http://gna.org/patch/?2303

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1810] Add xz savegame compression support

2011-01-10 Thread Marko Lindqvist

Update of patch #1810 (project freeciv):

 Planned Release:   2.3.0 = 2.4.0  


___

Reply to this item at:

  http://gna.org/patch/?1810

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev