[Freeciv-Dev] [patch #2158] use definitions by specenum for enum event_types
Update of patch #2158 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2158 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] UK Trip
How's everything on your end? This has had to come in a hurry and it has left me in a devastating state. I travel led to Wales for a volunteer Training Program (UTP), and unfortunately for me all my money was stolen at the hotel where I lodged by robbers. The Embassy only cleared me of my traveling documents since I came in on unofficial purposes. I didn't bring my phones here and the hotel telephone lines were disconnected during the robbery incident,so I have access to only emails. Please can you lend me £2000 for me to relocate to another hotel and also get another flight ticket. As soon as I get home I would refund it immediately. I am looking forward to hearing from you. Thanks and Regards, Norbert Cromo ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2281] [c++ gui] extern C declaration for client common headers
Update of patch #2281 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2281 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2283] Initial patch for QT-client development
Update of patch #2283 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Updated against current svn (file #11755) ___ Additional Item Attachment: File name: GuiQT_2283-2.diff.bz2 Size:17 KB ___ Reply to this item at: http://gna.org/patch/?2283 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2284] Configure check for Qt
Follow-up Comment #2, patch #2284 (project freeciv): - Renamed --with-qt-dir as --with-qt-includes as it's used only for finding headers, not libs - Use AC_LANG_PUSH() and AC_LANG_POP() instead of just resetting language to hardcoded value C after tests - Do linking test instead of just compilation one (file #11756) ___ Additional Item Attachment: File name: QtConfigure_2284-2.diffSize:2 KB ___ Reply to this item at: http://gna.org/patch/?2284 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2292] Qt Window
URL: http://gna.org/patch/?2292 Summary: Qt Window Project: Freeciv Submitted by: cazfi Submitted on: Mon 10 Jan 2011 11:07:50 AM EET Category: client-qt Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: Small patch that for the first time uses Qt. This proves that writing Qt-client for Freeciv is possible, and can also be used in testing Qt-client compilation configure setups. With this patch Qt-client opens window when it starts, and client exits when window is closed. That's all the functionality that Qt-client has. ___ File Attachments: --- Date: Mon 10 Jan 2011 11:07:50 AM EET Name: QtWindow.diff Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=11757 ___ Reply to this item at: http://gna.org/patch/?2292 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2292] Qt Window
Update of patch #2292 (project freeciv): Depends on: = patch #2284 ___ Reply to this item at: http://gna.org/patch/?2292 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2292] Qt Window
Follow-up Comment #1, patch #2292 (project freeciv): shouldn't it be qt_gui_*() and not qtg_ui_*()? ___ Reply to this item at: http://gna.org/patch/?2292 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1846] Threads
Update of patch #1846 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1846 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2292] Qt Window
Follow-up Comment #2, patch #2292 (project freeciv): shouldn't it be qt_gui_() and not qtg_ui_()? qtg is short of qtgui, rest is 'standard' function name used by all C clients (and by function pointer wrapper of gui-qt) efven if it starts with word ui in this case. Prefix qtg is used (or should be used, this is still not fully the case) for all functions in qt-client interface towards function pointer wrapper. ___ Reply to this item at: http://gna.org/patch/?2292 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2114] [fcdb01] add luasql files
Update of patch #2114 (project freeciv): Summary: [fcdb] add luasql files = [fcdb01] add luasql files ___ Follow-up Comment #2: rebased patch (file #11758) ___ Additional Item Attachment: File name: 20110110-fcdb01-add-luasql-files.patch Size:75 KB ___ Reply to this item at: http://gna.org/patch/?2114 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2115] [fcdb02] redo lua script
Update of patch #2115 (project freeciv): Summary: [fcdb] redo lua script = [fcdb02] redo lua script ___ Follow-up Comment #4: rebased patch; additional changes: * split tolua_common.pkg into tolua_comman_(a|z).pkg (file #11759) ___ Additional Item Attachment: File name: 20110110-fcdb02-redo-lua-script.patch Size:126 KB ___ Reply to this item at: http://gna.org/patch/?2115 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2116] [fcdb03] freeciv database lua script (fcdb)
Update of patch #2116 (project freeciv): Summary: [fcdb] freeciv database lua script (fcdb) = [fcdb03] freeciv database lua script (fcdb) ___ Follow-up Comment #2: rebased patch; additional changes: * add database.lua to pofiles * set lua dbh as global variable * rebase * use spechash.h in script_fcdb.c (file #11760) ___ Additional Item Attachment: File name: 20110110-fcdb03-freeciv-database-lua-script-fcdb.patch Size:47 KB ___ Reply to this item at: http://gna.org/patch/?2116 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2117] [fcdb04] use fcdb for authentication
Update of patch #2117 (project freeciv): Summary: [fcdb] use fcdb for authentication = [fcdb04] use fcdb for authentication ___ Follow-up Comment #2: rebased patch (file #11761) ___ Additional Item Attachment: File name: 20110110-fcdb04-use-fcdb-for-authentication.patch Size:56 KB ___ Reply to this item at: http://gna.org/patch/?2117 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2293] [fcdb05] add cmd.reply as lua function to tolua_common.pkg
URL: http://gna.org/patch/?2293 Summary: [fcdb05] add cmd.reply as lua function to tolua_common.pkg Project: Freeciv Submitted by: syntron Submitted on: Mo 10 Jan 2011 11:24:05 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: ___ File Attachments: --- Date: Mo 10 Jan 2011 11:24:05 CET Name: 20110110-fcdb05-add-cmd.reply-as-lua-function-to-tolua_common.pkg.patch Size: 6kB By: syntron http://gna.org/patch/download.php?file_id=11762 ___ Reply to this item at: http://gna.org/patch/?2293 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2294] [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()
URL: http://gna.org/patch/?2294 Summary: [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input() Project: Freeciv Submitted by: syntron Submitted on: Mo 10 Jan 2011 11:25:06 CET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: syntron Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: seems to be needed for games with autentication ___ File Attachments: --- Date: Mo 10 Jan 2011 11:25:06 CET Name: 20110110-fcdb06-add-PACKET_SERVER_SHUTDOWN-as-valid-packet-in-client.patch Size: 954B By: syntron http://gna.org/patch/download.php?file_id=11763 ___ Reply to this item at: http://gna.org/patch/?2294 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access
Update of bug #13643 (project freeciv): Depends on: = patch #2293 ___ Reply to this item at: http://gna.org/bugs/?13643 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2120] [fcdb] add cmd.reply as lua function to tolua_common.pkg
Update of patch #2120 (project freeciv): Status: Ready For Test = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #1: I did (re)send this patch as patch #2293 ... ___ Reply to this item at: http://gna.org/patch/?2120 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access
Follow-up Comment #11, bug #13643 (project freeciv): updated all patches of this meta ticket (see dependencies) ___ Reply to this item at: http://gna.org/bugs/?13643 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2249] [tax] redo AI rates calculations (sci/lux/tax)
Follow-up Comment #1, patch #2249 (project freeciv): This function is a basic function for all AIs. There should it be located? As something like ./ai/common, in ./ai or in the advisor code as it could also be used to propose tax rates for human player (as an 'tax rate advisor')? ___ Reply to this item at: http://gna.org/patch/?2249 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2295] Windows threads
URL: http://gna.org/patch/?2295 Summary: Windows threads Project: Freeciv Submitted by: cazfi Submitted on: Mon 10 Jan 2011 02:19:17 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: Support windows threads as underlining thread implementation for fc_threads. This compiles under MinGW, but is otherwise completely untested. fc_thread interface required some changes in order to wrap both (pthread windows) thread implementations. Most notable limitation is that we cannot get any kind of return value from exiting thread. This can be worked around later, if pressing need arises. ___ File Attachments: --- Date: Mon 10 Jan 2011 02:19:17 PM EET Name: WinThreads.diff Size: 6kB By: cazfi http://gna.org/patch/download.php?file_id=11764 ___ Reply to this item at: http://gna.org/patch/?2295 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17442] Twice the same maps in new game even if switch off the server
Follow-up Comment #3, bug #17442 (project freeciv): Same behaviour for me. setting 0 (zero) to mapseed or gameseed doesn't seem to save 0 (zero) into config file. Changed in config file manually and it started working ___ Reply to this item at: http://gna.org/bugs/?17442 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17454] Hidden map
URL: http://gna.org/bugs/?17454 Summary: Hidden map Project: Freeciv Submitted by: alocritani Submitted on: lun 10 gen 2011 12:29:37 GMT Category: None Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3beta1 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: An option can be added to let the map expand when user start exploring. At the moment the map is hidden (black) but you already know how big is it. Just to recreate feeling like 'discovery of new world', where you have no idea at all if there was 'space' for another continent or not. ___ Reply to this item at: http://gna.org/bugs/?17454 ___ Messaggio inviato con/da Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2295] Windows threads
Follow-up Comment #1, patch #2295 (project freeciv): - Fixed copypaste error in comment - Include support.h for fc_usleep() prototype fixing compile warning (file #11765) ___ Additional Item Attachment: File name: WinThreads_2295-2.diff Size:6 KB ___ Reply to this item at: http://gna.org/patch/?2295 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...
Update of bug #17221 (project freeciv): Category: client = client-gtk-2.0 ___ Reply to this item at: http://gna.org/bugs/?17221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...
Update of bug #17221 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #1: Bug confirmed - but only when Arrange widgets for small displays is enabled (Local optionInterface). Try disabling this option and restart the client. ___ Reply to this item at: http://gna.org/bugs/?17221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17456] Stacked units indicator gone
URL: http://gna.org/bugs/?17456 Summary: Stacked units indicator gone Project: Freeciv Submitted by: dmarks Submitted on: Mon 10 Jan 2011 05:34:51 AM PST Category: client-gtk-2.0 Severity: 3 - Normal Priority: 7 - High Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.0-beta1 Discussion Lock: Any Operating System: None Planned Release: 2.3.0 ___ Details: The blue triangle that is supposed to indicate the presence of stacked units on a tile is missing when the Arrange widgets for small displays option is enabled (which it is by default.) Bug repro's in 2.3.0-beta1+ code, but not in 2.2.4+ code, so it looks like a breakage between S2_2 and S2_3. ___ Reply to this item at: http://gna.org/bugs/?17456 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17456] Stacked units indicator gone
Additional Item Attachment, bug #17456 (project freeciv): File name: unitsidebar-2.2.jpgSize:5 KB File name: unitsidebar-2.3.jpgSize:5 KB ___ Reply to this item at: http://gna.org/bugs/?17456 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17221] multiple units on a tile: only see top to the left...
Follow-up Comment #2, bug #17221 (project freeciv): There's also the related bug that the blue triangle that's supposed to indicate stacked units in the sidebar is missing. Raised separately as bug #17456 ___ Reply to this item at: http://gna.org/bugs/?17221 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2296] [c++ gui] extern C declaration for new fcthread.h header
URL: http://gna.org/patch/?2296 Summary: [c++ gui] extern C declaration for new fcthread.h header Project: Freeciv Submitted by: cazfi Submitted on: Mon 10 Jan 2011 04:31:54 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: Newly added fcthread.h development took place before extern C stuff was added to utility headers, so it ended missing it. Attached patch fixes that. ___ File Attachments: --- Date: Mon 10 Jan 2011 04:31:54 PM EET Name: CXXfcthread.diff Size: 567B By: cazfi http://gna.org/patch/download.php?file_id=11768 ___ Reply to this item at: http://gna.org/patch/?2296 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack
Follow-up Comment #7, bug #17004 (project freeciv): Maybe download.gna.org for stable (2.3) and cazfi.net for trunk for now. I assume file formats to change quite often in development version and thus the files need constant updating. I also assume that I'll be main developer for this for now, and it's easier for me to keep those files updated at cazfi.net than in download.gna.org. Are you Daniel volunteering to maintaining 2.3 modpacks at download.gna.org? ___ Reply to this item at: http://gna.org/bugs/?17004 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack
Follow-up Comment #8, bug #17004 (project freeciv): Are you Daniel volunteering to maintaining 2.3 modpacks at download.gna.org? Sure, I can do that. ___ Reply to this item at: http://gna.org/bugs/?17004 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2295] Windows threads
Follow-up Comment #2, patch #2295 (project freeciv): - Fixed crash (with both pthreads and windows threads) caused by parent thread freeing child function arguments before they were processed - Pass correct argument pointer to windows implementation of fc_thread_wrapper() (file #11769) ___ Additional Item Attachment: File name: WinThreads_2295-3.diff Size:6 KB ___ Reply to this item at: http://gna.org/patch/?2295 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2297] Dummy threads
URL: http://gna.org/patch/?2297 Summary: Dummy threads Project: Freeciv Submitted by: cazfi Submitted on: Mon 10 Jan 2011 05:56:58 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: This patch adds (almost) dummy thread functions to be compiled when neither thread implementation is available. Instead of really creating new threads, this runs function in calling thread. This obviously works only in that special situation when two threads are not really *required* to run simultaneously. For the first thread class usage that is the case. (Yes, I know I said I'm not going to use thread class immediately, but it was so easy and I had a spare moment...) ___ File Attachments: --- Date: Mon 10 Jan 2011 05:56:58 PM EET Name: DummyThreads.diff Size: 3kB By: cazfi http://gna.org/patch/download.php?file_id=11770 ___ Reply to this item at: http://gna.org/patch/?2297 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2297] Dummy threads
Update of patch #2297 (project freeciv): Depends on: = patch #2295 ___ Reply to this item at: http://gna.org/patch/?2297 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2298] Metaserver update thread
URL: http://gna.org/patch/?2298 Summary: Metaserver update thread Project: Freeciv Submitted by: cazfi Submitted on: Mon 10 Jan 2011 06:14:00 PM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: Launch separate thread to update metaserver information. This is *not* second thread constantly running, but new thread is created when ever update is needed. This means that problems with metaserver connection do not block main thread. ___ File Attachments: --- Date: Mon 10 Jan 2011 06:14:00 PM EET Name: MetaSrvThread.diff Size: 3kB By: cazfi http://gna.org/patch/download.php?file_id=11771 ___ Reply to this item at: http://gna.org/patch/?2298 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2298] Metaserver update thread
Update of patch #2298 (project freeciv): Depends on: = patch #2297 ___ Reply to this item at: http://gna.org/patch/?2298 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17004] Default beginning of the URL for freeciv-modpack
Update of bug #17004 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #9: New S2_3 version with download.gna.org as server. (file #11772) ___ Additional Item Attachment: File name: DefaultURLStart_17004_S2_3-2.diff Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17004 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Coding projects free to take
On 9 January 2011 05:30, David Lowe doctorjl...@verizon.net wrote: On 8 Jan, 2011, at 4:27 AM, Marko Lindqvist wrote: 2) As Freeciv is written in C, and Qt is C++ library, and because of how client code is arranged, it has not been possible to write Qt client for Freeciv. Now I have worked on this, up to point where I have stub client with Qt window opening. Mixing Freeciv code and Qt still requires some work., but Qt-client main developer vacancy is soon open. My class in C++ begins soon. I will see what i can accomplish here, even though i'm a rank amateur. I suggest that we open qt-client tickets when we are about to start developing some patch, and not only when we have that patch ready. So the other(s) know that that part of the code is already being worked at, and we avoid doing duplicate work. I would also prefer that we keep tasks quite small (divide big tasks in to smaller ones) so that improvements come available to others rapidly. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17447] Global warming has cooling effect
Follow-up Comment #2, bug #17447 (project freeciv): Maybe Can you add an option to turn off global warming and nuclear winter too? :D ___ Reply to this item at: http://gna.org/bugs/?17447 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17447] Global warming has cooling effect
Follow-up Comment #3, bug #17447 (project freeciv): Already been done in patch #1505; this is in 2.3.x. ___ Reply to this item at: http://gna.org/bugs/?17447 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2299] Modpack list
URL: http://gna.org/patch/?2299 Summary: Modpack list Project: Freeciv Submitted by: cazfi Submitted on: Tue 11 Jan 2011 12:11:47 AM EET Category: module installer Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: Currently user of freeciv-modpack has to know URL for modpack in order to enter it to the utility. Attached patch adds possibility to select URL from automatically fetched list. As this greatly increases usefulness of freeciv-modpack I wonder if this should be committed to S2_3 also. Opinions? ___ File Attachments: --- Date: Tue 11 Jan 2011 12:11:48 AM EET Name: ModpackList.diff Size: 8kB By: cazfi http://gna.org/patch/download.php?file_id=11773 ___ Reply to this item at: http://gna.org/patch/?2299 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2299] Modpack list
Follow-up Comment #1, patch #2299 (project freeciv): Yes I think this would benefit S2_3. If possible, I even think the freeciv-modpack GUI should be integrated with the (GTK2) client! (It's already using the GTK2 toolkit, isn't it?) ___ Reply to this item at: http://gna.org/patch/?2299 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2101] Volga Bulgar nation
Update of patch #2101 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?2101 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2041] Ghana nation (ancient Ghana Empire)
Follow-up Comment #1, patch #2041 (project freeciv): flag suggestion, based on Open Clipart graphic from J_Alveshttp://www.openclipart.org/detail/96907 (file #11774) ___ Additional Item Attachment: File name: ghana_ancient.svg Size:2 KB ___ Reply to this item at: http://gna.org/patch/?2041 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2181] Polanian nation
Update of patch #2181 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2181 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2183] Old Prussian nation
Update of patch #2183 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2183 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2185] Muscovite nation
Update of patch #2185 (project freeciv): Status:None = In Progress ___ Reply to this item at: http://gna.org/patch/?2185 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17459] Server segfaults in shared_vision_change_seen () when loading savegame.
URL: http://gna.org/bugs/?17459 Summary: Server segfaults in shared_vision_change_seen () when loading savegame. Project: Freeciv Submitted by: roywephy Submitted on: Tue 11 Jan 2011 12:16:22 AM CET Category: None Severity: 4 - Important Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk r18867 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: The server crashes when loading certain savegames. I don't know when a savegame is created that crashes, but if one has one, it is reproducible. The savegame does not have to be particularly complicated, the one attached is still virgin - I started the server and immediately saved. Backtrace from gdb: #0 0x00468344 in shared_vision_change_seen () #1 0x00468886 in map_claim_ownership_full () #2 0x0048e1ba in savegame2_load () #3 0x00411e3a in load_command () #4 0x00413518 in handle_stdin_input_real () #5 0x00491870 in handle_readline_input_callback () #6 0x7779da6e in rl_callback_read_char () from /lib/libreadline.so.6 #7 0x00492d81 in server_sniff_all_input () #8 0x004097cd in srv_main () #9 0x00403c5b in main () ___ File Attachments: --- Date: Tue 11 Jan 2011 12:16:22 AM CET Name: freeciv-T-Y-4000-manual.sav.bz2 Size: 17kB By: roywephy savegame which induces segfault. http://gna.org/bugs/download.php?file_id=11775 ___ Reply to this item at: http://gna.org/bugs/?17459 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2300] Allow help topic names to be i18n-qualified strings
URL: http://gna.org/patch/?2300 Summary: Allow help topic names to be i18n-qualified strings Project: Freeciv Submitted by: jtn Submitted on: Mon Jan 10 23:47:17 2011 Category: docs Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.2.5,2.3.0-beta2 ___ Details: Needed for bug #17422. ___ Reply to this item at: http://gna.org/patch/?2300 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2300] Allow help topic names to be i18n-qualified strings
Additional Item Attachment, patch #2300 (project freeciv): File name: trunk-S2_3-help-topic-qual.diff Size:4 KB File name: S2_2-help-topic-qual.diff Size:4 KB ___ Reply to this item at: http://gna.org/patch/?2300 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17422] Qualifying the Overview message in the POT file
Update of bug #17422 (project freeciv): Status:None = Ready For Test Assigned to:None = jtn Planned Release: = 2.2.5,2.3.0-beta2 ___ Additional Item Attachment: File name: trunk-S2_3-overview-qual.diff Size:5 KB File name: S2_2-overview-qual.diffSize:5 KB ___ Reply to this item at: http://gna.org/bugs/?17422 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17422] Qualifying the Overview message in the POT file
Update of bug #17422 (project freeciv): Depends on: = patch #2300 ___ Reply to this item at: http://gna.org/bugs/?17422 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2301] Allow nation help sections' nesting to be specified in helpdata.txt
URL: http://gna.org/patch/?2301 Summary: Allow nation help sections' nesting to be specified in helpdata.txt Project: Freeciv Submitted by: jtn Submitted on: Tue Jan 11 00:43:33 2011 Category: docs Priority: 3 - Low Status: Ready For Test Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.3.0-beta2 ___ Details: Replicate patch #1895 on the nation help added in patch #2224. ___ Reply to this item at: http://gna.org/patch/?2301 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2301] Allow nation help sections' nesting to be specified in helpdata.txt
Additional Item Attachment, patch #2301 (project freeciv): File name: trunk-S2_3-nation-help-nesting.diff Size:1 KB ___ Reply to this item at: http://gna.org/patch/?2301 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2253] Add take player feature to xaw client
Follow-up Comment #5, patch #2253 (project freeciv): implemented for trunk and 2.3 Do I need to do it for 2.2 too. ___ Reply to this item at: http://gna.org/patch/?2253 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17460] Suggestions to be added
URL: http://gna.org/bugs/?17460 Summary: Suggestions to be added Project: Freeciv Submitted by: master Submitted on: Tue 11 Jan 2011 02:27:25 AM GMT Category: general Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.3.x Discussion Lock: Any Operating System: None Planned Release: ___ Details: Well being one frequent freeciv player I sgest to add more stuff, for example: 1.- Same island generator (or same starting position) option on/off, for example is unfair when some players get 3 wheats and you none, also in long turn games this could be good because all users have same starting position so we avoid some people having hill+coal, and others normal grasslands. 2.- Trade Multiplier and Corruption Divisor, I mean have an option to multiply using % for example to multiply the tradeincome from traderoutes each turn like a constant multiplying the equation, same idea on corruption but dividing. 3.- Enable/Disable traderoutes option from game options so we avoid having to edit rule-sets. 4.- Change max number of traderoutes per city. 5.- Autotrade calculator like this- http://sourceforge.net/projects/civbesttrsearch/ ___ Reply to this item at: http://gna.org/bugs/?17460 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] Coding projects free to take
On 10 Jan, 2011, at 10:35 AM, Marko Lindqvist wrote: I suggest that we open qt-client tickets when we are about to start developing some patch, and not only when we have that patch ready. So the other(s) know that that part of the code is already being worked at, and we avoid doing duplicate work. I would also prefer that we keep tasks quite small (divide big tasks in to smaller ones) so that improvements come available to others rapidly. That makes perfect sense to me. Do you have any suggestions as to how many steps or guidance as which tasks go into making a new client? Are there any existing documents from the initial steps of the other clients?? My first thoughts are: 1) layout/mockup, 2) take input from clicks keystrokes, 3) display updates from the server. Sent from my MacBookPro After all is said and done - there is usually a sequel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2302] Khmer nation
URL: http://gna.org/patch/?2302 Summary: Khmer nation Project: Freeciv Submitted by: dmarks Submitted on: Mon 10 Jan 2011 07:15:32 PM PST Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: Khmer Empire - Medieval state in Southeast Asia. Flag adapted from the Kampuchean flag we have in our repo already. ___ File Attachments: --- Date: Mon 10 Jan 2011 07:15:32 PM PST Name: khmer.svg Size: 41kB By: dmarks http://gna.org/patch/download.php?file_id=11781 --- Date: Mon 10 Jan 2011 07:15:32 PM PST Name: khmer.ruleset Size: 1kB By: dmarks http://gna.org/patch/download.php?file_id=11782 ___ Reply to this item at: http://gna.org/patch/?2302 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1819] Default ai as loadable module
Update of patch #1819 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1819 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #17425] C++ incompatible C99 initializers in shared.h
Update of bug #17425 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?17425 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #2303] Configure time check for AI module support
URL: http://gna.org/patch/?2303 Summary: Configure time check for AI module support Project: Freeciv Submitted by: cazfi Submitted on: Tue 11 Jan 2011 09:35:26 AM EET Category: bootstrap Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.4.0 ___ Details: This patch adds configure time check if AI module support can be built (check for libltdl). ___ File Attachments: --- Date: Tue 11 Jan 2011 09:35:26 AM EET Name: AiModConfigure.diff Size: 731B By: cazfi http://gna.org/patch/download.php?file_id=11783 ___ Reply to this item at: http://gna.org/patch/?2303 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1810] Add xz savegame compression support
Update of patch #1810 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Reply to this item at: http://gna.org/patch/?1810 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev