[Freeciv-Dev] [bug #17658] Translate msgid freeciv 2.3.0

2011-02-06 Thread Andrej Svininykh

URL:
  http://gna.org/bugs/?17658

 Summary: Translate msgid freeciv 2.3.0
 Project: Freeciv
Submitted by: jerdna
Submitted on: Вск 06 Фев 2011 11:34:51
Category: None
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.3.0
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Please comment string for translate:

#: server/savegame2.c:5309
msgid freeciv 2.3.0




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[Freeciv-Dev] [patch #2459] Allow type-to-search in nation list

2011-02-06 Thread Jacob Nevins

Update of patch #2459 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17638] cleanup fcdb configure option

2011-02-06 Thread Matthias Pfafferodt

Update of bug #17638 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 

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Follow-up Comment #1:

due to a wrong number the commit message is saved in bug #17639

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[Freeciv-Dev] [bug #17639] mapimg as general option

2011-02-06 Thread Matthias Pfafferodt

Update of bug #17639 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17644] [transport08] cleanup is_real_activity check

2011-02-06 Thread Matthias Pfafferodt

Update of bug #17644 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17642] remove unused code in plrdlg.c

2011-02-06 Thread Matthias Pfafferodt

Update of bug #17642 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17643] fix changing of tileset

2011-02-06 Thread Matthias Pfafferodt

Update of bug #17643 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = syntron
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-02-06 Thread Matthias Pfafferodt

Update of patch #2433 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2484] Choose irrigation sprite ver 2

2011-02-06 Thread Andrzej

URL:
  http://gna.org/patch/?2484

 Summary: Choose irrigation sprite ver 2
 Project: Freeciv
Submitted by: ando3131
Submitted on: Sun 06 Feb 2011 03:48:57 PM GMT
Category: general
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

It's a second version of the irrigation choosing. Allows to specify
irrigation name for terrain in 'tilespec' file, just like it is with mine
sprite. 

If you add line 'irrigation_sprite = tx.some_sprite' for terrain i.e.
'plains', you will see that image as irrigation for this particular terrain in
a game. 

If you add line 'irrigation_sprite = tx.s_some_sprite', game will search
for direction-oriented sprites for this terrain.

If you don't add any lines, game will load default 'tx.s_irrigation_%s' or
'tx.irrigation' sprites (current mods don't need any changes).

Supports direction-specific irrigation. 

Tested in GTK version.



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File Attachments:


---
Date: Sun 06 Feb 2011 03:48:57 PM GMT  Name: IrrigationSpriteChoose.diff 
Size: 6kB   By: ando3131

http://gna.org/patch/download.php?file_id=12290

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[Freeciv-Dev] [patch #2450] Effect Irrig_Possible

2011-02-06 Thread Marko Lindqvist

Follow-up Comment #1, patch #2450 (project freeciv):

- Updated against current svn

I have now run autogame tests for this patch and it passed them.

(file #12291)
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File name: EftIrrigPossible_2450-2.diff.bz2 Size:5 KB


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[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2011-02-06 Thread Matthias Pfafferodt

Follow-up Comment #18, bug #16639 (project freeciv):

updated patch:

* add header to (new) functions

Is the original bug still valid? If there is no answer I will close this bug
at the time I commit the patch ...

(file #12292)
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Additional Item Attachment:

File name: 20110206-fix-dbv-for-tile-vision-client-side-player-data.patch
Size:3 KB


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[Freeciv-Dev] [patch #1483] Add checks in dataio.c

2011-02-06 Thread Matthias Pfafferodt

Update of patch #1483 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = syntron
 Planned Release: = 2.4.0  

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Follow-up Comment #1:

rebased patch

(file #12293)
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Additional Item Attachment:

File name: 20110206-Add-checks-in-dataio.c.patch Size:4 KB


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Re: [Freeciv-Dev] Valgrinding S2_3 server

2011-02-06 Thread Marko Lindqvist
 gtk-client valgrinding log at
http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log
 This log is almost 15MB. There's thousands of entries that all have
similar g_strdup() call in the end. I wonder if it's single bug in
glib version I use rather than freeciv bugs.

On 29 January 2011 23:04, Matthias Pfafferodt
matthias.pfaffer...@mapfa.de wrote:
 Thanks for doing this test! I will try to read the log ...

 Approx. 50 MB lost - it is significant. Could you say something about the map
 size / number of players?

 Default map size, aifill 10, run until turn 725.

 Am Samstag, 29. Januar 2011, 20:33:03 schrieb Marko Lindqvist:
 I run longish S2_3 server only autogame in valgrind. It took several
 days to finish. Next I'm going for valgrinding gtk-client, which will
 take much longer. Anyway, server errors are available here:
 http://www.cazfi.net/freeciv/testing/valgrind/S2_3/server_r19099.log



 - ML

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Re: [Freeciv-Dev] Valgrinding S2_3 server

2011-02-06 Thread Jordi Negrevernis i Font

En/na Marko Lindqvist ha escrit:

  gtk-client valgrinding log at
http://www.cazfi.net/freeciv/testing/valgrind/S2_3/gtk_r19150.log
  This log is almost 15MB. There's thousands of entries that all have
similar g_strdup() call in the end. I wonder if it's single bug in
glib version I use rather than freeciv bugs.

   
Hi, I can only say that with S2_3 you can run no more than 3 turns 
on large maps...


Maybe glib or gtk on the system can affect this, but on the same 
system with S2_2
you can run the client a lot of time without crashing or hanging up the 
system...


Keep up with the good work.



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[Freeciv-Dev] [task #7309] Windows packages for 2.3.0-beta3

2011-02-06 Thread Christian Prochaska

Update of task #7309 (project freeciv):

  Status:None = Done   


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[Freeciv-Dev] [task #7309] Windows packages for 2.3.0-beta3

2011-02-06 Thread Daniel Markstedt

Update of task #7309 (project freeciv):

 Open/Closed:Open = Closed 


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[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3

2011-02-06 Thread Daniel Markstedt

Update of task #7323 (project freeciv):

  Depends on: = task #7309 


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[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3

2011-02-06 Thread Daniel Markstedt

Update of task #7323 (project freeciv):

  Depends on: = task #7310 


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[Freeciv-Dev] [patch #2422] Prevent building railroad

2011-02-06 Thread Marko Lindqvist

Follow-up Comment #1, patch #2422 (project freeciv):

Good idea.

Just two things are needed before this can be committed

- Patch should include documentation for this rail_time special value in
data/*/terrain.ruleset
- It should be checked that (default) ai really uses this modified code and
not just assume that it can always build railroad on road tile. Have you done
that already, or can you do it?


I notice that your patch is against freeciv 2.2.4. Could you provide your
patches against current freeciv trunk (latest development version) as that's
where they will be committed?


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[Freeciv-Dev] [patch #2429] Choose irrigation sprite

2011-02-06 Thread Marko Lindqvist

Update of patch #2429 (project freeciv):

  Status:None = Duplicate  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 

___

Follow-up Comment #1:

This patch is now handled in patch #2484 ticket.

Please don't open new tickets for new versions of the same patch in the
future, but just add comments to already existing ticket for the issue.

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Re: [Freeciv-Dev] Freeciv and Call to Power II

2011-02-06 Thread Marko Lindqvist
2011/1/25 Andrzej Owsiejczuk andre.owsiejc...@wp.pl:

 I've also made a mod importing some CTP units into Freeciv.

 Is this mod available somewhere, or can you send it to me?

 I've started making ctp2 ruleset from scratch for freeciv at least
four times in last 10 years, and every time I have given up as I have
found no ways to model some fundamental ctp2 rule with freeciv ruleset
format so that it would any way resemble original ctp2 (or would be
otherwise playable). I'm really interested about seeing your mod.
 Of course, over the years we have added a number of features to
freeciv that would allow also ctp2-like ruleset.


 - ML

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[Freeciv-Dev] [bug #17413] build fails if default python version is python3

2011-02-06 Thread Vijay Kiran Kamuju

Update of bug #17413 (project freeciv):

 Assigned to:None = infyquest  

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Follow-up Comment #3:

attaching a new version, it still might fail
due to string operations, let me know
since i dont have python 3.x

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[Freeciv-Dev] [bug #17413] build fails if default python version is python3

2011-02-06 Thread Vijay Kiran Kamuju

Follow-up Comment #4, bug #17413 (project freeciv):

patch missing

(file #12294)
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Additional Item Attachment:

File name: trunk_python3_port_try2.diff   Size:3 KB


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[Freeciv-Dev] [patch #2485] Karen nation

2011-02-06 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2485

 Summary: Karen nation
 Project: Freeciv
Submitted by: dmarks
Submitted on: Sun 06 Feb 2011 01:24:44 PM PST
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Karens - some 4 million strong ethnic minority in Myanmar and Thailand.

Flag is that of the proposed Republic of Kawthoolei (self-drawn)
http://www.crwflags.com/fotw/flags/mm-tribe.html#karen



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File Attachments:


---
Date: Sun 06 Feb 2011 01:24:44 PM PST  Name: karen.svg  Size: 5kB   By:
dmarks

http://gna.org/patch/download.php?file_id=12295
---
Date: Sun 06 Feb 2011 01:24:44 PM PST  Name: karen.ruleset  Size: 1kB   By:
dmarks

http://gna.org/patch/download.php?file_id=12296

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[Freeciv-Dev] [patch #2310] AI traits patch

2011-02-06 Thread Marko Lindqvist

Update of patch #2310 (project freeciv):

 Planned Release: = 2.4.0  

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Follow-up Comment #2:

Can you update this patch against freeciv trunk, or should I add it to my own
TODO? Asking just to make sure we don't do duplicate work.

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[Freeciv-Dev] [patch #2486] Alternative Mon flag

2011-02-06 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2486

 Summary: Alternative Mon flag
 Project: Freeciv
Submitted by: dmarks
Submitted on: Sun 06 Feb 2011 02:35:46 PM PST
Category: art
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

A different flag for the Mon nation. According to FotW, this design might
have been that of the last of the Pegu successor kingdoms upon British
annexation in 1825-6 http://www.crwflags.com/fotw/flags/mm-tribe.html#mon

Sun symbol borrowed from PD image of Sri Lanka's CoA by Wikicommons user
Tonyjeff
http://commons.wikimedia.org/wiki/File:Coat_of_arms_of_Sri_Lanka.svg (Sri
Lanka being another Buddhist nation.)



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---
Date: Sun 06 Feb 2011 02:35:46 PM PST  Name: mon.svg  Size: 15kB   By: dmarks

http://gna.org/patch/download.php?file_id=12297

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[Freeciv-Dev] [bug #17413] build fails if default python version is python3

2011-02-06 Thread Vijay Kiran Kamuju

Follow-up Comment #5, bug #17413 (project freeciv):

attaching complete python 3 port of generate_packets.py

(file #12298)
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File name: trunk_python3_port_complete.diff Size:10 KB


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[Freeciv-Dev] [patch #2487] enum modpack_type

2011-02-06 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2487

 Summary: enum modpack_type
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Feb 2011 01:19:12 AM EET
Category: module installer
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0, 2.4.0

___

Details:

Currently modpack (custom content package would be better description) type
is passed as string that is read from downloaded modpack.list. This is
obviously sub-optimal when we add features that really use modpack type
information instead of just displaying it on screen.
Attached patch turns this type into (spec)enum.

There's immediate benefit from this patch. Since we no longer pass enum type
string as it is, but produce it when needed, it can be translatable. I
consider it a bug that it was earlier not translatable, and thus targeted this
patch to S2_3 also.



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File Attachments:


---
Date: Mon 07 Feb 2011 01:19:12 AM EET  Name: EnumModpackType.diff  Size: 4kB 
 By: cazfi

http://gna.org/patch/download.php?file_id=12299

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[Freeciv-Dev] [bug #17576] connectmsg command does not work

2011-02-06 Thread Marko Lindqvist

Update of bug #17576 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [task #7261] Tracking release 2.2.4

2011-02-06 Thread Daniel Markstedt

Update of task #7261 (project freeciv):

 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2488] has_thread_impl()

2011-02-06 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2488

 Summary: has_thread_impl()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Feb 2011 01:39:58 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

This patch adds function has_thread_impl() that returns whether freeciv has
compiled with any kind of thread support or not.




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File Attachments:


---
Date: Mon 07 Feb 2011 01:39:58 AM EET  Name: HasThreadImpl.diff  Size: 1kB  
By: cazfi

http://gna.org/patch/download.php?file_id=12300

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[Freeciv-Dev] [bug #17661] AI diplomacy does not react to spacerace leading position immediately

2011-02-06 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?17661

 Summary: AI diplomacy does not react to spacerace leading
position immediately
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Feb 2011 02:01:39 AM EET
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: cazfi
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

___

Details:

Found out when debugging patch #2374:

ai_diplomacy_begin_new_phase() is called before advisor data
diplomacy.spacerace_leader is set. Thus ai_diplomacy_begin_new_phase() uses
old value. I think this is value from previous turn, or NULL if game was just
loaded from savegame. But I'm not 100% certain it's not initialized between
turns leading ai to never notice it is spacerace leader. This would explain
why it currently never seems to try spacerace victory...

patch #2374 will fix this for trunk, S2_3 needs some other kind of fix.




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[Freeciv-Dev] [patch #2310] AI traits patch

2011-02-06 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #2310 (project freeciv):

I did ask this in a private mail and got the following answer:

  Hello Lukasz,
  
   If you find it interesting and worth to take a look at,
   please contact us --- we will try to find time to help you
   with its integration into main Freeciv tree.
  
  do you plan to update the patch to trunk (the development
  branch of freeciv)?
  If not, I would take a try on it ...
  
  Regards
  
  Matthias (aka syntron)

 Hi,

 Sorry for a lack of response. I am quite busy lately.

 Please, feel free to integrate the patch :) I probably will
 not be able to do this in the nearest future.

 Regards,
 Lukasz

I will work on this if time allows. At the moment I'm rewriting the lua
script interface ...

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[Freeciv-Dev] [bug #17661] AI diplomacy does not react to spacerace leading position immediately

2011-02-06 Thread Marko Lindqvist

Update of bug #17661 (project freeciv):

  Status: In Progress = Ready For Test 

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Follow-up Comment #1:

Untested fix

(file #12301)
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File name: SpaceRaceLeader_17661.diff Size:0 KB


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[Freeciv-Dev] [patch #2465] config.h - fc_config.h

2011-02-06 Thread Marko Lindqvist

Follow-up Comment #1, patch #2465 (project freeciv):

After applying this patch rerunning autogen.sh is required. If patch passes
final tests, I'll commit it shortly.

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[Freeciv-Dev] [task #7323] Tracking release 2.3.0-beta3

2011-02-06 Thread Daniel Markstedt

Update of task #7323 (project freeciv):

  Status: In Progress = Done   
Percent Complete: 90% = 100%   


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[Freeciv-Dev] [bug #15518] Valgrind warning from openload_ruleset_file()

2011-02-06 Thread Marko Lindqvist

Update of bug #15518 (project freeciv):

 Planned Release:   2.3.0 = 2.3.0, 2.4.0   

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Follow-up Comment #7:

Untested patch

As the bug in zlib has been fixed in latest releases, I have been pondering
if we should include this in TRUNK or not. I think yes, as buggy zlib versions
are still widely used (latest Debian release released just yesterday suffers
from this).

(file #12302)
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[Freeciv-Dev] [bug #15518] Valgrind warning from openload_ruleset_file()

2011-02-06 Thread Marko Lindqvist

Update of bug #15518 (project freeciv):

  Status: In Progress = Ready For Test 


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[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/

2011-02-06 Thread Marko Lindqvist

Update of bug #17515 (project freeciv):

 Assigned to:None = dmarks 


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[Freeciv-Dev] [bug #17663] Invalid read in handle_player_remove()

2011-02-06 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?17663

 Summary: Invalid read in handle_player_remove()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Feb 2011 03:43:31 AM EET
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

Valgrind says:

==24431== Invalid read of size 8
==24431==at 0x5344B9: player_number (player.c:657)
==24431==by 0x43ACD6: handle_player_remove (packhand.c:1744)
==24431==by 0x43FEEB: client_handle_packet (packhand_gen.c:120)
==24431==by 0x418E2D: client_packet_input (client_main.c:565)
==24431==by 0x41DEF4: input_from_server (clinet.c:417)
==24431==by 0x7EAAC4E: gdk_io_invoke (gdkevents.c:1082)
==24431==by 0xA0886F1: g_main_context_dispatch (gmain.c:1960)
==24431==by 0xA08C567: g_main_context_iterate (gmain.c:2591)
==24431==by 0xA08CA74: g_main_loop_run (gmain.c:2799)
==24431==by 0x799F6B6: gtk_main (gtkmain.c:1219)
==24431==by 0x416CBE: ui_main (gui_main.c:1646)
==24431==by 0x419299: client_main (client_main.c:509)
==24431==by 0xA344C4C: (below main) (libc-start.c:228)

Untested fix attached



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File Attachments:


---
Date: Mon 07 Feb 2011 03:43:31 AM EET  Name: HPRInvReadFix.diff  Size: 914B  
By: cazfi

http://gna.org/bugs/download.php?file_id=12303

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[Freeciv-Dev] [patch #2489] Clear output window (and free its resources) on exit

2011-02-06 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2489

 Summary: Clear output window (and free its resources) on
exit
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Feb 2011 04:05:35 AM EET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Valgrind says:

==24431== 30,384 bytes in 726 blocks are possibly lost in loss record 11,767
of 11,801
==24431==at 0x4C244E8: malloc (vg_replace_malloc.c:236)
==24431==by 0xA091534: g_malloc (gmem.c:132)
==24431==by 0x7A5149F: _gtk_char_segment_new (gtktextsegment.c:198)
==24431==by 0x7A3564F: _gtk_text_btree_insert (gtktextbtree.c:1177)
==24431==by 0x7A3D5A2: gtk_text_buffer_real_insert_text
(gtktextbuffer.c:868)
==24431==by 0x980147D: g_closure_invoke (gclosure.c:767)
==24431==by 0x981703F: signal_emit_unlocked_R (gsignal.c:3286)
==24431==by 0x9818A75: g_signal_emit_valist (gsignal.c:2981)
==24431==by 0x9818FC2: g_signal_emit (gsignal.c:3038)
==24431==by 0x487F58: real_output_window_append (chatline.c:901)
==24431==by 0x41B1ED: handle_event (climisc.c:1020)
==24431==by 0x41B489: create_event (climisc.c:1048)
==24431==by 0x43B3AA: handle_new_year (packhand.c:1000)
==24431==by 0x43FD38: client_handle_packet (packhand_gen.c:234)
==24431==by 0x418E2D: client_packet_input (client_main.c:565)
==24431==by 0x41DEF4: input_from_server (clinet.c:417)
==24431==by 0x7EAAC4E: gdk_io_invoke (gdkevents.c:1082)
==24431==by 0xA0886F1: g_main_context_dispatch (gmain.c:1960)
==24431==by 0xA08C567: g_main_context_iterate (gmain.c:2591)
==24431==by 0xA08CA74: g_main_loop_run (gmain.c:2799)

Untested patch attached.



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File Attachments:


---
Date: Mon 07 Feb 2011 04:05:35 AM EET  Name: FreeOPWOnExit.diff  Size: 379B  
By: cazfi

http://gna.org/patch/download.php?file_id=12304

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[Freeciv-Dev] [patch #2490] Jaffna nation

2011-02-06 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2490

 Summary: Jaffna nation
 Project: Freeciv
Submitted by: dmarks
Submitted on: Sun 06 Feb 2011 06:42:30 PM PST
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Jaffna kingdom - historical Tamil state on Sri Lanka.

Flag is PD image by Wikicommons user Dyfsunctional
http://commons.wikimedia.org/wiki/File:Royal_Flag_of_the_Jaffna_Kingdom.svg



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File Attachments:


---
Date: Sun 06 Feb 2011 06:42:30 PM PST  Name: jaffna.svg  Size: 270kB   By:
dmarks

http://gna.org/patch/download.php?file_id=12305
---
Date: Sun 06 Feb 2011 06:42:30 PM PST  Name: jaffna.ruleset  Size: 1kB   By:
dmarks

http://gna.org/patch/download.php?file_id=12306

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[Freeciv-Dev] [patch #2465] config.h - fc_config.h

2011-02-06 Thread Marko Lindqvist

Update of patch #2465 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2491] Large flagset in Amplio2

2011-02-06 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?2491

 Summary: Large flagset in Amplio2
 Project: Freeciv
Submitted by: dmarks
Submitted on: Sun 06 Feb 2011 08:57:49 PM PST
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: dmarks
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0, 2.4.0

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Details:

To use the large flagset in Amplio2 tileset.

Slightly reducing the flag and shield size.



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File Attachments:


---
Date: Sun 06 Feb 2011 08:57:49 PM PST  Name: trunk-large_flagset_amplio2.diff
 Size: 1kB   By: dmarks

http://gna.org/patch/download.php?file_id=12307
---
Date: Sun 06 Feb 2011 08:57:49 PM PST  Name: mask-large.png  Size: 254B   By:
dmarks

http://gna.org/patch/download.php?file_id=12308

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