[Freeciv-Dev] [patch #2684] New Spanish nation

2011-06-03 Thread Andrzej M. Gorzym
URL: http://gna.org/patch/?2684 Summary: New Spanish nation Project: Freeciv Submitted by: artaxes Submitted on: Fri 03 Jun 2011 09:35:37 AM GMT Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #18170] md5 sum broken in trunk on sparc64

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #3, bug #18170 (project freeciv): Conversely, the effect of fixing this bug is that any big-endian server operators will effectively lose all their passwords (unless we put in a backwards-compatibility wart). Probably not one to drop into a stable release update, then.

[Freeciv-Dev] [bug #17787] Directory scenario or scenarios?

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #6, bug #17787 (project freeciv): - Corrected paths in POTFILES.in also (file #13084) ___ Additional Item Attachment: File name: ScenarioS_17787-2.diff Size:6 KB

[Freeciv-Dev] [patch #2591] Function headers to files in client/gui-gtk-2.0

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #2, patch #2591 (project freeciv): - Updated against current svn (file #13085) ___ Additional Item Attachment: File name: FuncHdrsGtk2_2591-3.diff.bz2 Size:11 KB

[Freeciv-Dev] [bug #18163] Cancelling city name request makes it impossible to do build city command anymore

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #13, bug #18163 (project freeciv): Just in case we ever release 2.2.6, can this one be easily fixed in S2_2? It has been regression between 2.2.4 and 2.2.5. ___ Reply to this item at: http://gna.org/bugs/?18163

[Freeciv-Dev] [patch #2572] Use GtkFileChooserDialog instead of deprecated GtkFileSelection

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #1, patch #2572 (project freeciv): IIRC I didn't commit this back in March because it seemed to cause regression in file deletion. Now that I looked at it again, I cannot reproduce such a problem. Maybe I never really had time to test it, but only assumed there to be some

[Freeciv-Dev] [task #7334] Make copy of gtk2-client as base for gtk3-client development

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #5, task #7334 (project freeciv): Just a reminder about this task now it's getting current again (if everything goes ok, just two patches to commit before I branch gtk3-client) building Gtk3 (and related dependencies) from source (maybe that isn't as scary as I fear). All

[Freeciv-Dev] [task #7334] Make copy of gtk2-client as base for gtk3-client development

2011-06-03 Thread Marko Lindqvist
Update of task #7334 (project freeciv): Depends on: = patch #2591 ___ Reply to this item at: http://gna.org/task/?7334 ___ Message sent

[Freeciv-Dev] [bug #18179] Buoys clear vision area not restored when reloading a saved game

2011-06-03 Thread anonymous
Additional Item Attachment, bug #18179 (project freeciv): File name: save.sav.gzSize:52 KB ___ Reply to this item at: http://gna.org/bugs/?18179 ___ Message posté

[Freeciv-Dev] [patch #2575] Interception data update from advisors to default ai specific part

2011-06-03 Thread Marko Lindqvist
Update of patch #2575 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18095] 'ai-phase_is_initialized' assertion failure

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #5, bug #18095 (project freeciv): For the record: I cannot reproduce in TRUNK. Related functionality has been moved around a bit there, so the call to ai_data_get() is probably correctly within ai_data_phase_init() and ai_data_phase_done() boundaries. I'll see if there is easy

[Freeciv-Dev] [bug #18095] 'ai-phase_is_initialized' assertion failure

2011-06-03 Thread Marko Lindqvist
Update of bug #18095 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #6: I'll propose attached patch for S2_3 ('S' as stable) only. It removes the assert and minimizes

[Freeciv-Dev] [bug #18095] 'ai-phase_is_initialized' assertion failure

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #7, bug #18095 (project freeciv): minimizes bad effects of such calls that have been triggering the assert. I wonder if similar patch should be created even for S2_2? ___ Reply to this item at:

[Freeciv-Dev] [bug #18095] 'ai-phase_is_initialized' assertion failure

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #8, bug #18095 (project freeciv): - Calculate new data in any case, so we return more sensible data even to those illegal callers. (file #13088) ___ Additional Item Attachment: File name: DataPhaseKludge_18095-2.diff

[Freeciv-Dev] [patch #2548] Reason parameter for unit_loss signal

2011-06-03 Thread Marko Lindqvist
Update of patch #2548 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2011-06-03 Thread Matthias Pfafferodt
Update of bug #16429 (project freeciv): Status: Need Info = Works For Me Open/Closed:Open = Closed ___ Follow-up Comment #16: I did test the

[Freeciv-Dev] [bug #17802] Overview map area has grown from 2.2 to 2.3 (bad for small screens)

2011-06-03 Thread Matthias Pfafferodt
Update of bug #17802 (project freeciv): Status: Confirmed = Ready For Test ___ Follow-up Comment #2: The size of the overview was change at the time it was made scrollable. The attached patch adds

[Freeciv-Dev] [bug #18179] Buoys clear vision area not restored when reloading a saved game with borders=0

2011-06-03 Thread Jacob Nevins
Update of bug #18179 (project freeciv): Summary: Buoys clear vision area not restored when reloading a saved game = Buoys clear vision area not restored when reloading a saved game with borders=0 ___ Follow-up Comment #2:

[Freeciv-Dev] [bug #16385] Consider changing how base ownership works to avoid problems with buoys

2011-06-03 Thread Jacob Nevins
Follow-up Comment #8, bug #16385 (project freeciv): See also bug #18179 for another reason why reworking this is a good idea. ___ Reply to this item at: http://gna.org/bugs/?16385 ___

[Freeciv-Dev] [bug #15683] Buoys inactive on reload of saved game.

2011-06-03 Thread Jacob Nevins
Follow-up Comment #5, bug #15683 (project freeciv): ...in that bug, it turns out that borders=0. Was that the case here? If there's no further traffic on this ticket I'll close it as a duplicate of that one. ___ Reply to this item at:

[Freeciv-Dev] [bug #17802] Overview map area has grown from 2.2 to 2.3 (bad for small screens)

2011-06-03 Thread Jacob Nevins
Follow-up Comment #3, bug #17802 (project freeciv): It's an improvement, thanks. There's still ways in which this is suboptimal (it prefers to add scrollbars to using smaller pixels) but that's what my rework was trying to address. Feel free to steal this ticket from me.

[Freeciv-Dev] [bug #17843] City radius effects work only with city size requirements

2011-06-03 Thread Matthias Pfafferodt
Update of bug #17843 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #2: Could you please test the attached patch? It moves the check for an updated city radius to

[Freeciv-Dev] [bug #14236] bases claiming territory

2011-06-03 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #14236 (project freeciv): see also bug #16385 Consider changing how base ownership works to avoid problems with buoys ___ Reply to this item at: http://gna.org/bugs/?14236

[Freeciv-Dev] [bug #16385] Consider changing how base ownership works to avoid problems with buoys

2011-06-03 Thread Matthias Pfafferodt
Follow-up Comment #9, bug #16385 (project freeciv): see also bug #14236 bases claiming territory ___ Reply to this item at: http://gna.org/bugs/?16385 ___ Nachricht geschickt von/durch

[Freeciv-Dev] [patch #2572] Use GtkFileChooserDialog instead of deprecated GtkFileSelection

2011-06-03 Thread Jacob Nevins
Follow-up Comment #2, patch #2572 (project freeciv): On my system, with this patch I couldn't do anything with the selector dialog other than cancel it, due to the lack of buttons. The attached revised patch fixes it for me. I've attached before (GtkFileSelection) and after screenshots, for the

[Freeciv-Dev] [patch #2572] Use GtkFileChooserDialog instead of deprecated GtkFileSelection

2011-06-03 Thread Jacob Nevins
Additional Item Attachment, patch #2572 (project freeciv): File name: GtkFileSelection.png Size:171 KB File name: GtkFileChooserDialog.png Size:182 KB ___ Reply to this item at: http://gna.org/patch/?2572

[Freeciv-Dev] [bug #18170] md5 sum broken in trunk on sparc64

2011-06-03 Thread Jacob Nevins
Follow-up Comment #4, bug #18170 (project freeciv): Hmm. Unfortunately it's not possible to provide a one-time procedure to fix the hashed passwords in corrupted databases, by the nature of the one-way hash. I think the SWAP() macro is only used on input -- the hash is still MD5, it's just

[Freeciv-Dev] [bug #17825] Minimap corruption with large maps

2011-06-03 Thread Matthias Pfafferodt
Update of bug #17825 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #3: Fix attached - limit value of the adjustment to 'upper - page_size'. Is something similar

[Freeciv-Dev] [bug #18170] md5 sum broken in trunk on sparc64

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #5, bug #18170 (project freeciv): How about a server option for bug-compatibility, allowing server operators who are afflicted with such databases to carry on? That's what I was about to propose. This gives server operators the freedom to decide when they make the switch to

[Freeciv-Dev] [bug #18180] let the overview map fill the entire window if detatched

2011-06-03 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?18180 Summary: let the overview map fill the entire window if detatched Project: Freeciv Submitted by: syntron Submitted on: Sa 04 Jun 2011 00:25:10 CEST Category: client-gtk-2.0

[Freeciv-Dev] [bug #17843] City radius effects work only with city size requirements

2011-06-03 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #17843 (project freeciv): untested version for trunk (file #13096) ___ Additional Item Attachment: File name: trunk-0018-check-the-city-radius-in-city_refresh.patch Size:8 KB

[Freeciv-Dev] [bug #17802] Overview map area has grown from 2.2 to 2.3 (bad for small screens)

2011-06-03 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #17802 (project freeciv): Could you apply it if it is OK? I'm not sure about my internet connection after this weekend ... ___ Reply to this item at: http://gna.org/bugs/?17802

[Freeciv-Dev] [patch #2673] Mamluk nation

2011-06-03 Thread Daniel Markstedt
Follow-up Comment #3, patch #2673 (project freeciv): Here's a (IMHO) better Mamluk flag. -Gold field (rather than the current bright green) -Removed 'swallow tails' as they indicate the shape of the flag rather than the pattern (compare the flag of Nepal) -Removed spurious 'inverted C'

[Freeciv-Dev] [bug #17710] tile-worked more than init_city_radius away not zeroed for enemy cities

2011-06-03 Thread Marko Lindqvist
Update of bug #17710 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #4: - Removed method 1 and rely on method 2 only. As a result same patch applies to both TRUNK and

[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/

2011-06-03 Thread Daniel Markstedt
Update of bug #17515 (project freeciv): Status:None = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #1: Done:

[Freeciv-Dev] [bug #17710] tile-worked more than init_city_radius away not zeroed for enemy cities

2011-06-03 Thread Marko Lindqvist
Follow-up Comment #5, bug #17710 (project freeciv): - Invisible city problem was related after all, so also that case fixed - Use accessor functions to get and set city radius (file #13099) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [bug #18182] Adjective of Botswana

2011-06-03 Thread Daniel Markstedt
URL: http://gna.org/bugs/?18182 Summary: Adjective of Botswana Project: Freeciv Submitted by: dmarks Submitted on: Fri 03 Jun 2011 06:00:15 PM PDT Category: rulesets Severity: 3 - Normal