[Freeciv-Dev] [bug #18822] please change handling of minimap

2011-10-19 Thread Jaakko Heusala
Follow-up Comment #5, bug #18822 (project freeciv): This way the player gets feedback as to how much territory remains undiscovered. That was the point actually. I think it should be realistic interface which doesn't give too much information and keeps the size as mystery the user has to

[Freeciv-Dev] [bug #18818] The server couldn't allocate starting positions

2011-10-19 Thread Matthias Pfafferodt
Follow-up Comment #10, bug #18818 (project freeciv): Could you try to only start the server (freeciv-server) and enter only the start command? Did you compile freeciv yourself? Could you test it with only 1 player? ___ Reply to this

[Freeciv-Dev] [bug #18822] please change handling of minimap

2011-10-19 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #18822 (project freeciv): comment #2 and comment #5: This could be done by a minimap which displays only a view of the world (no units, etc) for larger maps. A player would get an impression of the size of the map. Information about units is missing. In that case a

[Freeciv-Dev] [bug #18822] please change handling of minimap

2011-10-19 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #18822 (project freeciv): addon: perhaps the code for mapimg could be reused for the overview tab? ___ Reply to this item at: http://gna.org/bugs/?18822 ___

[Freeciv-Dev] [bug #17826] [mapimg] Trouble with iso and iso-hex maps

2011-10-19 Thread Matthias Pfafferodt
Update of bug #17826 (project freeciv): Status:None = Wont Fix Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18818] The server couldn't allocate starting positions

2011-10-19 Thread Vincent Trudell
Follow-up Comment #11, bug #18818 (project freeciv): I had installed it from sourceforge.net.I have been testing it as 1 player.I have now got it working after completely uninstalling it then reinstalling it. ___ Reply to this item at: