[Freeciv-Dev] [bug #18767] cma: always 1 tax collector

2012-01-26 Thread Pekka Pessi
Follow-up Comment #7, bug #18767 (project freeciv): Looks like the min_production in cm_state is initialized (or used) incorrectly. CM uses a heuristics to prune unpromising solutions without actually evaluating them. If the city uses enough gold, the CM will prune early on all the solutions

[Freeciv-Dev] [bug #18767] cma: always 1 tax collector

2012-01-26 Thread Pekka Pessi
Follow-up Comment #8, bug #18767 (project freeciv): Patch attached. Seems to work pretty fine. (file #14839) ___ Additional Item Attachment: File name: 0001-cm-no-minimum-for-gold-lux-science-production.patch Size:4 KB

[Freeciv-Dev] [patch #3060] ACTIVITY_GEN_ROAD

2012-01-26 Thread Marko Lindqvist
Update of patch #3060 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed