[Freeciv-Dev] [bug #20567] Map generation retry mapseed not reproducible

2013-07-16 Thread Marko Lindqvist
Update of bug #20567 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3998] Change remaining Special Road requirements to Extra requirements

2013-07-16 Thread Marko Lindqvist
Update of patch #3998 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3990] Ruleset defined number of movement fragments

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #2, patch #3990 (project freeciv): - Updated against svn. (file #18286, file #18287) ___ Additional Item Attachment: File name: MoveFragments-2.patch Size:12 KB File name: MoveFragments-S2_5-2.patch Size:12

[Freeciv-Dev] [patch #4006] Rework alien ruleset move fragments

2013-07-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?4006 Summary: Rework alien ruleset move fragments Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Jul 2013 11:51:39 AM EEST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #4007] Qt- map_canvas_repaint

2013-07-16 Thread mir3x
URL: http://gna.org/patch/?4007 Summary: Qt- map_canvas_repaint Project: Freeciv Submitted by: mir3x Submitted on: Tue 16 Jul 2013 11:20:01 AM CEST Category: client-qt Priority: 5 - Normal

[Freeciv-Dev] [patch #4004] RFC: Generalized actions

2013-07-16 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4004 (project freeciv): I wonder if we could tie that actions stuff to causes I've partly implemented. One possibility is to have all actions cause EC_PLAYER_ACTION. Another is to make player actions a subset of causes.

[Freeciv-Dev] [patch #3988] Extra causes Base and Road

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #3988 (project freeciv): - Updated against svn (file #18293) ___ Additional Item Attachment: File name: CauseBaseroad-2.patch Size:1 KB ___

[Freeciv-Dev] [bug #20973] Qt-client dialogs.cpp compilation failure

2013-07-16 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20973 Summary: Qt-client dialogs.cpp compilation failure Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Jul 2013 09:42:22 PM EEST Category: client-qt Severity: 3 -

[Freeciv-Dev] [bug #20973] _BV_ASSERT() compilation failure when bit number is signed.

2013-07-16 Thread Marko Lindqvist
Update of bug #20973 (project freeciv): Category: client-qt = general Status:None = Ready For Test Planned Release: = 2.3.5, 2.4.0, 2.5.0, 2.6.0 Summary:

[Freeciv-Dev] [patch #3999] extra_base_get(), extra_road_get() and const variants

2013-07-16 Thread Marko Lindqvist
Update of patch #3999 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20973] _BV_ASSERT() compilation failure when bit number is signed.

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #2, bug #20973 (project freeciv): btw While looking the Qt-client function in question I noticed a couple of deviations from CodingStyle: - Variables were not declared in the beginning of the block - There was no empty line between variable declarations and code

[Freeciv-Dev] [patch #4005] Extras vector

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #4005 (project freeciv): - Updated against Qt-client changes (file #18295) ___ Additional Item Attachment: File name: ExtrasVector-2.patch.bz2 Size:16 KB

[Freeciv-Dev] [patch #4008] Rework experimental ruleset move fragments

2013-07-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?4008 Summary: Rework experimental ruleset move fragments Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Jul 2013 11:26:13 PM EEST Category: rulesets Priority: 5 -

[Freeciv-Dev] [bug #20946] Missing #include stdint.h

2013-07-16 Thread Marko Lindqvist
Update of bug #20946 (project freeciv): Status:None = Ready For Test Planned Release: 2.4.0 = 2.4.0, 2.5.0, 2.6.0 ___ Follow-up Comment #4: Could you please

[Freeciv-Dev] [patch #3994] Extra buildable

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #3994 (project freeciv): - Updated against svn (file #18304) ___ Additional Item Attachment: File name: ExtraBuildable-2.patch.bz2 Size:4 KB ___

[Freeciv-Dev] [patch #3974] Replace terrain.ruleset's (pollution|fallout)_(food|shield|trade)_penalty with yet another output effect

2013-07-16 Thread Marko Lindqvist
Update of patch #3974 (project freeciv): Category:None = general Status:None = Ready For Test Planned Release: = 2.6.0

[Freeciv-Dev] [patch #3993] Remove unit_activity_handling_(base|road)()

2013-07-16 Thread Marko Lindqvist
Update of patch #3993 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3856] Add nativity check for find_closest_city()

2013-07-16 Thread Jacob Nevins
Follow-up Comment #9, patch #3856 (project freeciv): Experimentally, UTYF_UNDISBANDABLE units are killed outright for maps without coastal cities is still true for the standard ruleset regardless of whether I fix try_to_save_unit(). Which shouldn't have surprised me; the new requirement to save

[Freeciv-Dev] [patch #4009] Remove Farmland extra cause

2013-07-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?4009 Summary: Remove Farmland extra cause Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 02:08:19 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #3856] Add nativity check for find_closest_city()

2013-07-16 Thread Jacob Nevins
Additional Item Attachment, patch #3856 (project freeciv): File name: trunk-S2_5-S2_4-undisbandable-drown-ocean-restriction.patch Size:1 KB ___ Reply to this item at: http://gna.org/patch/?3856

[Freeciv-Dev] [patch #4010] next_extra_for_tile()

2013-07-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?4010 Summary: next_extra_for_tile() Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 02:52:08 AM EEST Category: general Priority: 5 - Normal