[Freeciv-Dev] [patch #3997] Remove requirement types Special, Base, and Road

2013-07-17 Thread Marko Lindqvist
Update of patch #3997 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20976] Missing road editing functionality

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20976 Summary: Missing road editing functionality Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 10:18:30 AM EEST Category: editor Severity: 3 - Normal

[Freeciv-Dev] [bug #20977] Ferry stats changed when virtual unit closed

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20977 Summary: Ferry stats changed when virtual unit closed Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 11:56:38 AM EEST Category: ai Severity: 3 - Normal

[Freeciv-Dev] [patch #4011] Lua: edit.change_terrain and edit.place_resource

2013-07-17 Thread J. M. Gorbach
URL: http://gna.org/patch/?4011 Summary: Lua: edit.change_terrain and edit.place_resource Project: Freeciv Submitted by: gorb Submitted on: Wed 17 Jul 2013 10:46:27 AM GMT Category: general Priority: 5 -

[Freeciv-Dev] [bug #20978] Ferry set to ABANDON_BOSS when it's in fact available

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20978 Summary: Ferry set to ABANDON_BOSS when it's in fact available Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 01:56:58 PM EEST Category: ai Severity: 3 -

[Freeciv-Dev] [bug #20978] Ferry set to ABANDON_BOSS when it's in fact available

2013-07-17 Thread Marko Lindqvist
Update of bug #20978 (project freeciv): Status:None = In Progress ___ Follow-up Comment #1: Patch for TRUNK S2_5 attached. In addition to not taking control away from old boss if he no

[Freeciv-Dev] [patch #4012] FERRY_ABANDON_BOSS to value -2

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4012 Summary: FERRY_ABANDON_BOSS to value -2 Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 02:38:57 PM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [bug #20886] Fortresses can be used to take over territory within peaceful neighbour's city radius

2013-07-17 Thread David Lowe
Follow-up Comment #5, bug #20886 (project freeciv): how do you prevent (without killing the builder) peaceful player from building the base Even allied countries do not *completely* trust the military units of others. This is typically handled with a SOFA [Status Of Forces Agreement] treaty,

[Freeciv-Dev] [patch #4013] No tech want for obsolete unit

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4013 Summary: No tech want for obsolete unit Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 08:00:03 PM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4014] process_attacker_want() veterancy handling

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4014 Summary: process_attacker_want() veterancy handling Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 08:23:45 PM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4007] Qt- map_canvas_repaint

2013-07-17 Thread mir3x
Update of patch #4007 (project freeciv): Status: Ready For Test = Done Assigned to:None = mir3x Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4015] Occupying unit value

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4015 Summary: Occupying unit value Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Jul 2013 09:33:43 PM EEST Category: ai Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #4016] Qt::global code style fixup

2013-07-17 Thread mir3x
URL: http://gna.org/patch/?4016 Summary: Qt::global code style fixup Project: Freeciv Submitted by: mir3x Submitted on: Wed 17 Jul 2013 08:43:30 PM CEST Category: client-qt Priority: 3 - Low

[Freeciv-Dev] [patch #4015] Occupying unit value

2013-07-17 Thread Marko Lindqvist
Update of patch #4015 (project freeciv): Planned Release: = 2.4.0, 2.5.0, 2.6.0 ___ Follow-up Comment #1: S2_4 version. Assuming this makes it to 2.4.0, but postponing to 2.4.1 is not a problem if

[Freeciv-Dev] [bug #20980] Apollo Program won't update city nation upon change

2013-07-17 Thread DynV
URL: http://gna.org/bugs/?20980 Summary: Apollo Program won't update city nation upon change Project: Freeciv Submitted by: dynv Submitted on: Wed 17 Jul 2013 08:19:44 PM GMT Category: client Severity: 2 -

[Freeciv-Dev] [bug #20971] Martial_Law_Max has no effect

2013-07-17 Thread Marko Lindqvist
Update of bug #20971 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20981] Bug

2013-07-17 Thread Fred
URL: http://gna.org/bugs/?20981 Summary: Bug Project: Freeciv Submitted by: noob Submitted on: Wed 17 Jul 2013 08:41:45 PM GMT Category: None Severity: 4 - Important Priority: 5 - Normal

[Freeciv-Dev] [bug #20981] Savegame: error restoring 'generator' . (You cannot disable the map generator.)

2013-07-17 Thread Jacob Nevins
Update of bug #20981 (project freeciv): Summary: Bug = Savegame: error restoring 'generator' . (You cannot disable the map generator.) ___ Follow-up Comment #1: See

[Freeciv-Dev] [patch #4002] Use base_extra_get() road_extra_get()

2013-07-17 Thread Marko Lindqvist
Update of patch #4002 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4005] Extras vector

2013-07-17 Thread Marko Lindqvist
Follow-up Comment #2, patch #4005 (project freeciv): - Updated against svn (file #18323) ___ Additional Item Attachment: File name: ExtrasVector-3.patch.bz2 Size:16 KB ___

[Freeciv-Dev] [patch #4016] Qt::global code style fixup

2013-07-17 Thread Marko Lindqvist
Follow-up Comment #1, patch #4016 (project freeciv): For such patch touching a bit every place in Qt-client we need to synchronize a bit to avoid patch conflicts. I just committed patch #4002 that touched Qt-client code. I also just updated patch #4005 that will touch Qt-client, but decided not

[Freeciv-Dev] Tentative S2_4 string freeze for 2.4.0-RC1

2013-07-17 Thread Jacob Nevins
It's time to get 2.4.0 moving. We think the next build will be a release candidate rather than another beta. http://www.freeciv.org/wiki/NEWS-2.4.0-RC1 has the current change list. I'm declaring a tentative string freeze in preparation for that, and calling for translation updates. Tentative only

[Freeciv-Dev] [patch #4017] Victory conditions setting

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4017 Summary: Victory conditions setting Project: Freeciv Submitted by: cazfi Submitted on: Thu 18 Jul 2013 02:30:49 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #4018] Allied victory controlled by victory conditions setting

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4018 Summary: Allied victory controlled by victory conditions setting Project: Freeciv Submitted by: cazfi Submitted on: Thu 18 Jul 2013 03:48:14 AM EEST Category: general

[Freeciv-Dev] [patch #4019] Culture

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4019 Summary: Culture Project: Freeciv Submitted by: cazfi Submitted on: Thu 18 Jul 2013 04:31:47 AM EEST Category: general Priority: 5 - Normal Status: Ready

[Freeciv-Dev] [bug #20980] Apollo Program won't update city nation upon change

2013-07-17 Thread DynV
Follow-up Comment #1, bug #20980 (project freeciv): The next turn the cities updated their nation. Although I'm wondering if it had to do with the fact that I made contact with one (the same turn as the change); if the contact fixed the problem, it would partly remain a problem. Now I'm

[Freeciv-Dev] [patch #4020] History

2013-07-17 Thread Marko Lindqvist
URL: http://gna.org/patch/?4020 Summary: History Project: Freeciv Submitted by: cazfi Submitted on: Thu 18 Jul 2013 04:58:23 AM EEST Category: general Priority: 5 - Normal Status: Ready