[Freeciv-Dev] [bug #20983] single player vs computer

2013-07-21 Thread anonymous
URL: http://gna.org/bugs/?20983 Summary: single player vs computer Project: Freeciv Submitted by: None Submitted on: Sun 21 Jul 2013 01:49:01 PM UTC Category: client-win32 Severity: 3 - Normal

[Freeciv-Dev] [patch #3995] Replace Farmland tech flag with tech requirement for Farmland extra

2013-07-21 Thread Marko Lindqvist
Update of patch #3995 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20984] Unable to sell improvement with Gtk3 GUI

2013-07-21 Thread anonymous
URL: http://gna.org/bugs/?20984 Summary: Unable to sell improvement with Gtk3 GUI Project: Freeciv Submitted by: None Submitted on: dim. 21 juil. 2013 17:04:11 UTC Category: client-gtk-3.0 Severity: 3 -

[Freeciv-Dev] [patch #4005] Extras vector

2013-07-21 Thread Marko Lindqvist
Follow-up Comment #4, patch #4005 (project freeciv): Autogame generated savegames differ, but it turned out it's actually problem in old savegame format. Games are identical, but old savegames occasionally have some of the padding bits in the end of extras vector set (classic ruleset has 13 =

[Freeciv-Dev] [patch #4008] Rework experimental ruleset move fragments

2013-07-21 Thread Marko Lindqvist
Update of patch #4008 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4023] Use virtual tile in startpos selection

2013-07-21 Thread Marko Lindqvist
Update of patch #4023 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed