[Freeciv-Dev] [patch #4167] Spy action Sabotage City to action enablers.
Update of patch #4167 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4167 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4003] Nuclear explosion art
Follow-up Comment #2, patch #4003 (project freeciv): I am the author, and I release these files under the GPL license version 2 ___ Reply to this item at: http://gna.org/patch/?4003 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4172] Split spy action sabotage city
URL: http://gna.org/patch/?4172 Summary: Split spy action sabotage city Project: Freeciv Submitted by: sveinung Submitted on: Wed 11 Sep 2013 03:58:20 PM GMT Category: general Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: ___ Details: in an action that can target (but also choose to refrain from it to improve its odds) and one that can't. Give the targeted to spy (but not diplomat) and the other to diplomat (but not spy). Setting to work in progress as only the gtk3 client is supported and I want to support gtk2, qt, sdl and sdl2 as well. ___ File Attachments: --- Date: Wed 11 Sep 2013 03:58:20 PM GMT Name: action_targetted_sabotage_city.patch Size: 11kB By: sveinung http://gna.org/patch/download.php?file_id=18968 ___ Reply to this item at: http://gna.org/patch/?4172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4172] Split spy action sabotage city
Update of patch #4172 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: No longer a work in progress. (file #18969) ___ Additional Item Attachment: File name: action_targetted_sabotage_city.patch Size:21 KB ___ Reply to this item at: http://gna.org/patch/?4172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4172] Split spy action sabotage city
Update of patch #4172 (project freeciv): Depends on: = patch #4169 ___ Reply to this item at: http://gna.org/patch/?4172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4172] Split spy action sabotage city
Follow-up Comment #2, patch #4172 (project freeciv): The last minute change from British to US spelling missed the rule sets. Fix it. (file #18970) ___ Additional Item Attachment: File name: action_targetted_sabotage_city.patch Size:21 KB ___ Reply to this item at: http://gna.org/patch/?4172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21105] Action enablers: Client may not be aware that an action is allowed
Update of bug #21105 (project freeciv): Depends on: = patch #4169 ___ Follow-up Comment #10: Include hard coded meta knowledge. The extra testability is worth the size increase. The gtk3 client is still the only supported client. (file #18971) ___ Additional Item Attachment: File name: player_meta_knowledge_1.patch Size:20 KB ___ Reply to this item at: http://gna.org/bugs/?21105 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21105] Action enablers: Client may not be aware that an action is allowed
Update of bug #21105 (project freeciv): Category:None = general Status: In Progress = Ready For Test ___ Follow-up Comment #11: This patch is an improvement over the current situation. I'll therefore commit it unless someone objects or a bug is discovered. I still plan to add support for gtk2, qt, sdl and sdl2. The problem is that GUI tool kit learning takes time. I would also prefer to find a way to mark uncertain actions in qt, sdl and sdl2 that won't break their current look. Meta knowledge is far from complete even when ignoring client support. See patch #4156 for my plans. (file #18972) ___ Additional Item Attachment: File name: player_meta_knowledge_1.patch Size:23 KB ___ Reply to this item at: http://gna.org/bugs/?21105 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4156] RFC: Player meta knowledge
Follow-up Comment #1, patch #4156 (project freeciv): Missing: * add support for gtk2, qt, sdl and sdl2 * add more meta knowledge * make it possible for non programmers to contribute missing meta knowledge * support meta knowledge about requirements outside of requirement vectors. * make it possible to be more accurate (more FALSE, less uncertain) by sacrificing some performance. ___ Reply to this item at: http://gna.org/patch/?4156 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4156] RFC: Player meta knowledge
Follow-up Comment #2, patch #4156 (project freeciv): make it possible to be more accurate (more FALSE, less uncertain) by sacrificing some performance. To be clear: The current code in bug #21105 returns uncertain in some cases cases where it should be able to reason about what the real answer is. Returning uncertain is safer than giving the wrong answer as it won't surprise the user. Some potential ways of eliminating uncertainty will cost performance. ___ Reply to this item at: http://gna.org/patch/?4156 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4172] Split spy action sabotage city
Update of patch #4172 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #3: Crashes a test game. ___ Reply to this item at: http://gna.org/patch/?4172 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21120] Editor terrain/base/road icons not shown
Update of bug #21120 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21120 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21092] warning: header field 'Language' still has the initial default value
Update of bug #21092 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?21092 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4173] Set Language 'nb' in nb.po
URL: http://gna.org/patch/?4173 Summary: Set Language 'nb' in nb.po Project: Freeciv Submitted by: cazfi Submitted on: Thu 12 Sep 2013 07:24:44 AM EEST Category: bootstrap Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0, 2.6.0 ___ Details: Set Language field in nb.po header to 'nb' from 'no'. ___ File Attachments: --- Date: Thu 12 Sep 2013 07:24:44 AM EEST Name: NbLanguage.patch Size: 645B By: cazfi http://gna.org/patch/download.php?file_id=18973 ___ Reply to this item at: http://gna.org/patch/?4173 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev