[Freeciv-Dev] [patch #4423] Cleanup irrelevant CPPFLAGS from Makefiles

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?4423 Summary: Cleanup irrelevant CPPFLAGS from Makefiles Project: Freeciv Submitted by: cazfi Submitted on: Sat 11 Jan 2014 10:57:51 AM EET Category: bootstrap Priority: 5 -

[Freeciv-Dev] [patch #4424] Per-road restrictinfra

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?4424 Summary: Per-road restrictinfra Project: Freeciv Submitted by: cazfi Submitted on: Sat 11 Jan 2014 11:55:09 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [task #7669] S2_5 datafile format freeze

2014-01-11 Thread Marko Lindqvist
Update of task #7669 (project freeciv): Depends on: = patch #4424 ___ Reply to this item at: http://gna.org/task/?7669 ___ Message sent

[Freeciv-Dev] [patch #4425] Make defense_bonus property of extras

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?4425 Summary: Make defense_bonus property of extras Project: Freeciv Submitted by: cazfi Submitted on: Sat 11 Jan 2014 11:56:59 AM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #4410] AI to consider any ever reachable techs as goal

2014-01-11 Thread Marko Lindqvist
Update of patch #4410 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3468] Metaticket: Clang clean build

2014-01-11 Thread Jacob Nevins
Follow-up Comment #5, patch #3468 (project freeciv): Some things seem like derived from upstreams in a way that we really depend on upstream to fix them. We can aim for Clang-clean with all options like --enable-sys-lua enabled to remove as much upstream trouble as possible?

[Freeciv-Dev] [patch #4409] Script-defined achievements

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #2, patch #4409 (project freeciv): How to handle achievement messages? Currently they're hardcoded in the server. That's intermediate version just to get achievements implemented. They should be moved to new strings.ruleset I have been planning for years (my first notes for

[Freeciv-Dev] [bug #20007] script_fcdb_init() calls luascript_destroy(NULL)

2014-01-11 Thread Jacob Nevins
Follow-up Comment #6, bug #20007 (project freeciv): Probably related thing I noticed a while ago: if fcdb is compiled in but not enabled, a command like /fcdb lua print('Hello') causes the server to segfault. '/fcdb reload' is not particularly happy either. I looked briefly at fixing it

[Freeciv-Dev] [bug #21457] server crashes on /fcdb lua

2014-01-11 Thread Jacob Nevins
Follow-up Comment #1, bug #21457 (project freeciv): See also bug #20007 comment 1. ___ Reply to this item at: http://gna.org/bugs/?21457 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #21457] server crashes on /fcdb lua

2014-01-11 Thread Jacob Nevins
Update of bug #21457 (project freeciv): Status:None = Confirmed ___ Reply to this item at: http://gna.org/bugs/?21457 ___ Message sent

[Freeciv-Dev] [bug #21417] Requirement 'present' / 'negated' field for effects never sent to client

2014-01-11 Thread Jacob Nevins
Update of bug #21417 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21404] i can't get selected cities to celebrate

2014-01-11 Thread Jacob Nevins
Update of bug #21404 (project freeciv): Status:None = Invalid Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #21373] Switching between nationsets causes Cairo-related assertion failure for flags

2014-01-11 Thread Jacob Nevins
Update of bug #21373 (project freeciv): Summary: Switching between nationsets cause assert failure = Switching between nationsets causes Cairo-related assertion failure for flags ___ Reply to this item at:

[Freeciv-Dev] [task #7754] Freeciv-2.5 SDL-client requirements for Windows builds

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/task/?7754 Summary: Freeciv-2.5 SDL-client requirements for Windows builds Project: Freeciv Submitted by: cazfi Submitted on: Sat 11 Jan 2014 01:28:41 PM EET Should Start On: Sat 11 Jan 2014 12:00:00 AM EET

[Freeciv-Dev] [bug #21275] [packhand.c::646] assertion 'citizens_count(pcity) == city_size_get(pcity)' failed.

2014-01-11 Thread Jacob Nevins
Update of bug #21275 (project freeciv): Summary: [packhand.c::646] assertion = [packhand.c::646] assertion 'citizens_count(pcity) == city_size_get(pcity)' failed. ___ Reply to this item at: http://gna.org/bugs/?21275

[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-01-11 Thread Marko Lindqvist
Update of task #7751 (project freeciv): Depends on: = task #7754 ___ Reply to this item at: http://gna.org/task/?7751 ___ Message sent

[Freeciv-Dev] [bug #20964] player_invention_reachable() allow_prereqs mess

2014-01-11 Thread Jacob Nevins
Follow-up Comment #1, bug #20964 (project freeciv): I think patch #4397 has dealt with this ticket? ___ Reply to this item at: http://gna.org/bugs/?20964 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #20964] player_invention_reachable() allow_prereqs mess

2014-01-11 Thread Marko Lindqvist
Update of bug #20964 (project freeciv): Category:None = client Status:None = Duplicate Assigned to:None = cazfi Open/Closed:

[Freeciv-Dev] [bug #20939] freeciv-gtk2.exe caused an Access Violation

2014-01-11 Thread Jacob Nevins
Follow-up Comment #7, bug #20939 (project freeciv): To summarise, there are four distinct backtrace signatures in this ticket so far: 0 _finish_city (comment #2) 0 _stop_timer (comment #5 second) 0 _fill_grid_sprite_array.clone.13 via _idle_callback_wrapper (comment #5 first) 0

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #4, bug #21279 (project freeciv): Reproduced crash with 2.4.0 on Linux while connected to running server freeciv-debian.ns0.it with 2 active human players. #0 unit_list_prepend (pfoo=0x45a6e30, tthis=error reading variable: Cannot access memory at address 0x20) at

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #5, bug #21279 (project freeciv): Should a detached connection be receiving unit packets? Surely not, that's an information leak? ___ Reply to this item at: http://gna.org/bugs/?21279

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #6, bug #21279 (project freeciv): see_combat() looks like it might send unit info to detached connections... ___ Reply to this item at: http://gna.org/bugs/?21279 ___

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #7, bug #21279 (project freeciv): ...and indeed the code is different on S2_3. Looks like the attempt to let global observers see combat was added in patch #2742 as part of the unit orientation patches, but didn't include a check for global-observer-ness. The server-side fix

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Update of bug #21279 (project freeciv): Severity: 3 - Normal = 4 - Important Status:None = Confirmed Planned Release: = 2.4.2,2.5.0,2.6.0

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #8, bug #21279 (project freeciv): Reproduced crash with similar backtrace on combat under controlled conditions. So while I don't have conclusive proof that's what triggered it on the public server, I'm pretty confident.

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Jacob Nevins
Follow-up Comment #9, bug #21279 (project freeciv): ...and with the obvious trivial patch, a detached client survives combat. (Patch attached in case server operators want to apply it immediately, in advance of a new release.) (file #19726)

[Freeciv-Dev] [bug #21468] Edit start positions sent to detached connections

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/bugs/?21468 Summary: Edit start positions sent to detached connections Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 11 14:21:28 2014 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #21279] Freeciv 2.4 client gtk2 crashes when detached

2014-01-11 Thread Davide Baldini
Follow-up Comment #10, bug #21279 (project freeciv): Thank you Jacob, patch applied to ns0.it. (not live on all server instances) ___ Reply to this item at: http://gna.org/bugs/?21279 ___

[Freeciv-Dev] [bug #21469] Unit with Missile (Unit Class Flag) and Bombarder flags

2014-01-11 Thread anonymous
URL: http://gna.org/bugs/?21469 Summary: Unit with Missile (Unit Class Flag) and Bombarder flags Project: Freeciv Submitted by: None Submitted on: Sat 11 Jan 2014 04:23:32 PM UTC Category: None Severity: 3

[Freeciv-Dev] [bug #19311] Did not find a cm solution in 25000 iterations

2014-01-11 Thread Jacob Nevins
Follow-up Comment #3, bug #19311 (project freeciv): In Longturn (or at least LT32), all cities have radius 4 or thereabouts (init_city_radius_sq = 15), and they frequently run into this. Maybe implementing some of BenoƮt Hudson's hints would help here. Is there a good way to test the CMA is

[Freeciv-Dev] [bug #21416] Alien ruleset specialists don't have human-friendly names or descriptions

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #4, bug #21416 (project freeciv): As long as the change goes to S2_5 too (and does so before 2.5.0-beta1 Make that before 2.5 datafile format freeze to maintain savegame compatibility from that point onwards. ___

[Freeciv-Dev] [bug #21470] [metaticket] Fix non-nested requirement ranges

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/bugs/?21470 Summary: [metaticket] Fix non-nested requirement ranges Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 11 19:11:05 2014 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #21470] [metaticket] Fix non-nested requirement ranges

2014-01-11 Thread Jacob Nevins
Follow-up Comment #1, bug #21470 (project freeciv): These split into effects released on stable branches and ones that have not yet seen the light of day. Only TERRAINCLASS, BASE, and CITYTILE fall into the former category. My inclination is to leave the stable branches as they are (format

[Freeciv-Dev] [bug #21470] [metaticket] Fix non-nested requirement ranges

2014-01-11 Thread Jacob Nevins
Follow-up Comment #2, bug #21470 (project freeciv): My inclination is to leave the stable branches as they are (format freeze) ...the slight disadvantage being that if I do patch #4400 and friends on S2_4 then the divergent descriptions mean a bit of rework for translators when they move to

[Freeciv-Dev] [bug #21471] is_req_active can spuriously return FALSE for RPT_POSSIBLE with continent/city-ranged improvement requirements

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/bugs/?21471 Summary: is_req_active can spuriously return FALSE for RPT_POSSIBLE with continent/city-ranged improvement requirements Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 11 20:17:08 2014

[Freeciv-Dev] [bug #21472] City report n R tooltip should mention value

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/bugs/?21472 Summary: City report n R tooltip should mention value Project: Freeciv Submitted by: jtn Submitted on: Sat Jan 11 23:16:42 2014 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #21472] City report n R tooltip should mention value

2014-01-11 Thread Jacob Nevins
Follow-up Comment #1, bug #21472 (project freeciv): (this was changed in bug #16812) ___ Reply to this item at: http://gna.org/bugs/?21472 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #21472] City report n R heading should mention total value

2014-01-11 Thread Jacob Nevins
Update of bug #21472 (project freeciv): Category: client-gtk-2.0 = client Summary: City report n R tooltip should mention value = City report n R heading should mention total value

[Freeciv-Dev] [patch #4426] Add tooltips and total upgradable units to units report

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/patch/?4426 Summary: Add tooltips and total upgradable units to units report Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 12 01:54:12 2014 Category: client-gtk-2.0 Priority:

[Freeciv-Dev] [bug #21473] Client could be more robust to receiving unexpected packets when detached

2014-01-11 Thread Jacob Nevins
URL: http://gna.org/bugs/?21473 Summary: Client could be more robust to receiving unexpected packets when detached Project: Freeciv Submitted by: jtn Submitted on: Sun Jan 12 02:09:42 2014 Category: client

[Freeciv-Dev] [bug #21279] Unit info erroneously sent to detached clients during combat, crashing them

2014-01-11 Thread Jacob Nevins
Update of bug #21279 (project freeciv): Category: client-gtk-2.0 = None Status: Confirmed = Ready For Test Assigned to:None = jtn Operating System:

[Freeciv-Dev] [bug #21471] is_req_active can spuriously return FALSE for RPT_POSSIBLE with continent/city-ranged improvement requirements

2014-01-11 Thread Jacob Nevins
Update of bug #21471 (project freeciv): Status: In Progress = Ready For Test Planned Release: = 2.4.2,2.5.0,2.6.0 ___ Follow-up Comment #1: Lightly-tested

[Freeciv-Dev] [patch #4426] Add tooltips and total upgradable units to units report

2014-01-11 Thread Jacob Nevins
Update of patch #4426 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-S2_4-gtk-unit-rep-tooltips.patch Size:21 KB

[Freeciv-Dev] [bug #21472] City report n R heading should mention total value

2014-01-11 Thread Jacob Nevins
Update of bug #21472 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-S2_4-cityrep-traderoutes-title.patch Size:0 KB

[Freeciv-Dev] [patch #4422] Specialist icons

2014-01-11 Thread Marko Lindqvist
Update of patch #4422 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #2: New S2_4 version. Copy small.png (as data/misc/small.png) instead of dudes.png from the forum

[Freeciv-Dev] [patch #4427] civ2civ3 alt wonder gfx

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/patch/?4427 Summary: civ2civ3 alt wonder gfx Project: Freeciv Submitted by: cazfi Submitted on: Sun 12 Jan 2014 08:24:38 AM EET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #21416] Alien ruleset specialists don't have human-friendly names or descriptions

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #5, bug #21416 (project freeciv): ...and will require backporting of patch #4239 so that we can define fallback gfx tags for standard tilesets. ___ Reply to this item at: http://gna.org/bugs/?21416

[Freeciv-Dev] [patch #4239] Add an grapics alt tag to the specialist definition

2014-01-11 Thread Marko Lindqvist
Update of patch #4239 (project freeciv): Status:Done = Ready For Test Assigned to:sveinung = cazfi Open/Closed: Closed = Open Planned Release:

[Freeciv-Dev] [bug #21416] Alien ruleset specialists don't have human-friendly names or descriptions

2014-01-11 Thread Marko Lindqvist
Update of bug #21416 (project freeciv): Depends on: = patch #4239 ___ Reply to this item at: http://gna.org/bugs/?21416 ___ Message sent

[Freeciv-Dev] [bug #21454] Undefined dgettext when NLS disabled

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #2, bug #21454 (project freeciv): - Renamed __() as DG_() (file #19736) ___ Additional Item Attachment: File name: NoNlsDgettext-3.patch Size:1 KB ___

[Freeciv-Dev] [task #7504] Tracking release 2.4.0

2014-01-11 Thread Marko Lindqvist
Update of task #7504 (project freeciv): Status:None = Done Assigned to:None = jtn Open/Closed:Open = Closed

[Freeciv-Dev] [task #7681] Distribute Windows build of Gtk3 client

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #9, task #7681 (project freeciv): GTK+3 is used for the modpack installer in every package. This means that gtk3 libraries are needed for gtk2-client package as well, right? Does gtk3 modpack installer suffer from similar problems gtk3-client does? As changing this does not

[Freeciv-Dev] [bug #21474] Windows gtk2-client accompanied by gtk3 modpack installer

2014-01-11 Thread Marko Lindqvist
URL: http://gna.org/bugs/?21474 Summary: Windows gtk2-client accompanied by gtk3 modpack installer Project: Freeciv Submitted by: cazfi Submitted on: Sun 12 Jan 2014 09:11:43 AM EET Category: bootstrap

[Freeciv-Dev] [bug #21474] Windows gtk2-client accompanied by gtk3 modpack installer

2014-01-11 Thread Marko Lindqvist
Follow-up Comment #1, bug #21474 (project freeciv): WIP (until I get opportunity to make some testing) patches (file #19737, file #19738, file #19739) ___ Additional Item Attachment: File name: WinFCMP.patch Size:2 KB