[Freeciv-Dev] [patch #3112] Mutex protected unit list iterations

2014-05-12 Thread Marko Lindqvist
Update of patch #3112 (project freeciv):

 Planned Release:   2.5.0 =


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[Freeciv-Dev] [patch #3004] increase max number of players to 512

2014-05-12 Thread Marko Lindqvist
Update of patch #3004 (project freeciv):

 Planned Release:   2.5.0 =


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[Freeciv-Dev] [patch #2958] Show hp in mouse over dialog over unit inside a city

2014-05-12 Thread Marko Lindqvist
Update of patch #2958 (project freeciv):

 Planned Release:   2.5.0 =


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[Freeciv-Dev] [patch #2937] Function headers to gui-sdl

2014-05-12 Thread Marko Lindqvist
Update of patch #2937 (project freeciv):

 Planned Release:   2.5.0 = 2.6.0  


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[Freeciv-Dev] [patch #2910] Use canvas scaling funtionality in citydlg

2014-05-12 Thread Marko Lindqvist
Update of patch #2910 (project freeciv):

  Status: In Progress = Wont Do
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 

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Follow-up Comment #1:

Patch depending on another patch with Wont Do status cannot go in.

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[Freeciv-Dev] [patch #2733] amortize_abs_zero()

2014-05-12 Thread Marko Lindqvist
Update of patch #2733 (project freeciv):

  Status:  Ready For Test = In Progress
 Planned Release:   2.5.0 =


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[Freeciv-Dev] [patch #2721] Ruleset definable base gui_type names

2014-05-12 Thread Marko Lindqvist
Update of patch #2721 (project freeciv):

 Planned Release:   2.5.0 = 2.6.0  


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[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2014-05-12 Thread Marko Lindqvist
Update of patch #2714 (project freeciv):

 Planned Release:   2.5.0 =


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[Freeciv-Dev] [bug #21553] Island-based generator memory leak

2014-05-12 Thread pepeto
Update of bug #21553 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #21871] Pathfinding handles pontoon bridges poorly

2014-05-12 Thread pepeto
Follow-up Comment #4, bug #21871 (project freeciv):

New version of the patch: remove unnecessary check for unit_owner() =
param-owner (duplicate of pplayers_allied()).


(file #20728)
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Additional Item Attachment:

File name: S2_5-improve-pontoon-bridge-handling-in-patchfinding2.patch Size:1
KB


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[Freeciv-Dev] [bug #22022] Impossible to load to transport using path finding

2014-05-12 Thread pepeto
Update of bug #22022 (project freeciv):

  Status:  Ready For Test = Wont Fix   
 Open/Closed:Open = Closed 

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Follow-up Comment #5:

This has been fixed at r24881
http://svn.gna.org/viewcvs/freeciv?view=revisionrevision=24881 for patch
#3901.


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[Freeciv-Dev] [bug #22026] is_native_move(): missing break in switch statement

2014-05-12 Thread pepeto
Update of bug #22026 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #20789] Conquering unit is not allied to current city owner

2014-05-12 Thread pepeto
Update of bug #20789 (project freeciv):

Category:None = general
  Status:None = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.5.0, 2.6.0   

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Follow-up Comment #1:

Fix attached.


(file #20729)
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Additional Item Attachment:

File name: transport_take_over_city.patch Size:1 KB


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[Freeciv-Dev] [bug #20726] Units in allied transport already when treaty made not shown

2014-05-12 Thread pepeto
Follow-up Comment #2, bug #20726 (project freeciv):

I fail to reproduce. Is it still reproducible for you?


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[Freeciv-Dev] [bug #20045] assertion failed with civ2civ3 over S2_4

2014-05-12 Thread pepeto
Follow-up Comment #18, bug #20045 (project freeciv):

It could be also something like bug #21899 if units were bounced for any
reason.


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[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [patch #4657] Make darkness sprites in supplied tilesets compatible with darkness_layer0?

2014-05-12 Thread Marko Lindqvist
Update of patch #4657 (project freeciv):

 Planned Release: 2.5.0,2.6.0 = 2.5.0-beta1, 2.6.0 


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[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv):

  Status:None = Ready For Test 
 Planned Release: = 2.4.   


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[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread pepeto
Update of bug #21326 (project freeciv):

Category:None = general
 Planned Release:2.4. = 2.4.3,2.5.0,2.6.0  

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Follow-up Comment #3:

Fix attached which replace only the links built by users (and client lua
script). Server link texts are reputed to be correct.

 This kind of makes sense for units (as it can translate the
 name into the reader's language), but that doesn't really apply
 to city names.

It allows users to have updated links, to communicate whereas they don't have
the same city names at map, and to avoid users making voluntary wrong names
when editing links (in chatline).


(file #20731)
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Additional Item Attachment:

File name: featured_text_to_plain_text.patch Size:4 KB


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[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread pepeto
Follow-up Comment #1, bug #21594 (project freeciv):

For the most of the commands, you must add quotation marks (example:
/playercolor Player name #00). This doesn't look like a bug to me, it is
a feature.

Keeping the ticket open in case someone objects...


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[Freeciv-Dev] [bug #21593] translated server option value names

2014-05-12 Thread pepeto
Follow-up Comment #1, bug #21593 (project freeciv):

I'm not sure this should be translate because clients connected to a server
may use different locals.


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[Freeciv-Dev] [patch #4378] Minimize the gold clause when exchanging technologies

2014-05-12 Thread Marko Lindqvist
Update of patch #4378 (project freeciv):

 Assigned to:   cazfi = None   


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[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread anonymous
Follow-up Comment #2, bug #21594 (project freeciv):

I do.↲bash doesn't require this, why should Freeciv?↲chris


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[Freeciv-Dev] [bug #21594] readline expansion (tab completion) in server console doesn't understand player name quoting rules

2014-05-12 Thread Jacob Nevins
Follow-up Comment #3, bug #21594 (project freeciv):

I think it's a bug where tab completion results in invalid syntax.

In bash, if you type:

$ ls fotab

in the presence of a filename with a space foo bar, you get a properly 

$ ls foo\ bar

(If you started your file 'ls fo' you get 'ls foo bar.)

We really ought to do the same -- in our case that means adding quotes around
the whole argument.

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[Freeciv-Dev] [patch #1936] limit the number of units with gold upkeep a city can support

2014-05-12 Thread Marko Lindqvist
Update of patch #1936 (project freeciv):

Category:rulesets = general
 Planned Release:   2.5.0 = 2.6.0  


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[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered

2014-05-12 Thread Marko Lindqvist
Update of patch #2366 (project freeciv):

 Planned Release:   2.5.0 = 2.6.0  


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[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2014-05-12 Thread Marko Lindqvist
Update of patch #2367 (project freeciv):

 Planned Release:   2.5.0 = 2.6.0  


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[Freeciv-Dev] [patch #3927] Define nation-dependent colours for civ1/civ2 rulesets?

2014-05-12 Thread Marko Lindqvist
Follow-up Comment #2, patch #3927 (project freeciv):

Here's civ/2 color chart if we want to take compatibility to that level. The
catch is that several nations use same colors as in civ/2 they could not exist
in the same game.

http://civilization.wikia.com/wiki/Civilization_II

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[Freeciv-Dev] [bug #21593] translated server option value names

2014-05-12 Thread anonymous
Follow-up Comment #2, bug #21593 (project freeciv):

Very well. In this case, the keywords shouldn't be translated in the server
help.

Christian


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[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4690

 Summary: [Metaticket] Art required for 2.6
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 13 May 2014 02:04:40 AM EEST
Category: art
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:






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[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
Update of patch #4690 (project freeciv):

  Depends on: = patch #4509


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[Freeciv-Dev] [patch #4690] [Metaticket] Art required for 2.6

2014-05-12 Thread Marko Lindqvist
Update of patch #4690 (project freeciv):

  Depends on: = patch #4166


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[Freeciv-Dev] [bug #21326] You already had a city called Helsinki. The city was renamed to Helsinki.

2014-05-12 Thread Jacob Nevins
Follow-up Comment #4, bug #21326 (project freeciv):

 It allows users to have updated links, to communicate whereas 
 they don't have the same city names at map, and to avoid users 
 making voluntary wrong names when editing links (in chatline). 
Ah, that makes sense, thanks. That's probably worth noting in a comment.

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