[Freeciv-Dev] [patch #4698] bounce_unit(): on failure, try to bounce transported units

2014-05-17 Thread pepeto
URL: Summary: bounce_unit(): on failure, try to bounce transported units Project: Freeciv Submitted by: pepeto Submitted on: Sat 17 May 2014 02:06:29 PM CEST Category: general P

[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-17 Thread pepeto
Update of patch #4697 (project freeciv): Depends on: => patch #4696 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #21898] City destruction and "AlwaysOnCityCenter" extras

2014-05-17 Thread Emmet Hikory
Update of bug #21898 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #7: Indeed, the client is not updated if there are units with vision of the site after the city is g

[Freeciv-Dev] [patch #4697] throw_units_from_illegal_cities(): unload undesired units

2014-05-17 Thread pepeto
URL: Summary: throw_units_from_illegal_cities(): unload undesired units Project: Freeciv Submitted by: pepeto Submitted on: Sat 17 May 2014 02:03:03 PM CEST Category: general Pr

[Freeciv-Dev] [patch #4696] throw_units_from_illegal_cities(): do not bounce transported units

2014-05-17 Thread pepeto
URL: Summary: throw_units_from_illegal_cities(): do not bounce transported units Project: Freeciv Submitted by: pepeto Submitted on: Sat 17 May 2014 02:00:35 PM CEST Category: general

[Freeciv-Dev] [bug #21899] Crash on clicking unit that was moved out of city

2014-05-17 Thread pepeto
Follow-up Comment #6, bug #21899 (project freeciv): Updated server patch to apply over patch #4693. (file #20749) ___ Additional Item Attachment: File name: transported_units_not_out_of_sight2.patch Size:0 KB ___

[Freeciv-Dev] [patch #4693] Utility to determine if a unit is transported by another, directly or indirectly

2014-05-17 Thread pepeto
Update of patch #4693 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #4: Picked unit_contained_in()! (file #20747, file #20748) __