[Freeciv-Dev] [bug #22399] Negative tech want for building effect

2014-07-28 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22399 Summary: Negative tech want for building effect Project: Freeciv Submitted by: cazfi Submitted on: Mon 28 Jul 2014 09:19:12 AM EEST Category: ai Severity: 3 - Normal

[Freeciv-Dev] [patch #4986] Make the action UI name getters more usable

2014-07-28 Thread Sveinung Kvilhaugsvik
Update of patch #4986 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4995] Make the source tile limit on spy actions a hard action enabler requirement

2014-07-28 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?4995 Summary: Make the source tile limit on spy actions a hard action enabler requirement Project: Freeciv Submitted by: sveinung Submitted on: Mon 28 Jul 2014 11:04:32 AM UTC Category: None

[Freeciv-Dev] [bug #22400] Stealing random and future tech don't work

2014-07-28 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/bugs/?22400 Summary: Stealing random and future tech don't work Project: Freeciv Submitted by: sveinung Submitted on: Mon 28 Jul 2014 12:08:40 PM UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [patch #4992] Extend insert_allows in helpdata.c

2014-07-28 Thread Emmet Hikory
Update of patch #4992 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #1: Unfortunately, this interacts really badly with advance help. While the information provided

[Freeciv-Dev] [patch #4995] Make the source tile limit on spy actions a hard action enabler requirement

2014-07-28 Thread Marko Lindqvist
Follow-up Comment #2, patch #4995 (project freeciv): more generalised tools to parse requirements, these may end up being exposed to the user in one way or another. Thought you didn't use word tool in that sense, how is freeciv-ruledit supposed to handle this? As it iterates through

[Freeciv-Dev] [patch #4995] Make the source tile limit on spy actions a hard action enabler requirement

2014-07-28 Thread Emmet Hikory
Follow-up Comment #3, patch #4995 (project freeciv): On reflection, I'm not sure that my use of tool is semantically ideal there. Perhaps faculties or facilities would have been better. Generally speaking, I believe a tool to be anything that when used, eases a task, but I suspect narrower

[Freeciv-Dev] [bug #22401] Freeciv ruledit stores appended requirements to action enablers

2014-07-28 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/bugs/?22401 Summary: Freeciv ruledit stores appended requirements to action enablers Project: Freeciv Submitted by: sveinung Submitted on: Mon 28 Jul 2014 05:24:06 PM UTC Category: None

[Freeciv-Dev] [bug #22401] Freeciv ruledit stores appended requirements to action enablers

2014-07-28 Thread Sveinung Kvilhaugsvik
Update of bug #22401 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #1: Only append requirements to action enablers when loading the rules to play. (file #21582)

[Freeciv-Dev] [bug #22402] Unable to build some wonders, eg. Great Wall

2014-07-28 Thread Andreas Røsdal
URL: http://gna.org/bugs/?22402 Summary: Unable to build some wonders, eg. Great Wall Project: Freeciv Submitted by: andreasr Submitted on: Mon 28 Jul 2014 06:07:18 PM UTC Category: general Severity: 4 -

[Freeciv-Dev] [patch #4830] Multipliers to effects

2014-07-28 Thread Marko Lindqvist
Update of patch #4830 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #28: - Send player's real multipliers info only when INFO_FULL sent - Removed multipliers from

[Freeciv-Dev] [patch #4830] Multipliers to effects

2014-07-28 Thread Emmet Hikory
Follow-up Comment #29, patch #4830 (project freeciv): In multipliers.c: do multipliers, multiplier_count, and multiplier_used need the static keyword? I had thought this was necessary for persistent variables defined at file scope. In handle_ruleset_multiplier(), is there a reason to use

[Freeciv-Dev] [patch #4995] Make the source tile limit on spy actions a hard action enabler requirement

2014-07-28 Thread Emmet Hikory
Follow-up Comment #6, patch #4995 (project freeciv): On English: have no worries. If your meaning is clear, that is sufficient. If my meaning is unclear, feel free to ask for clarification (I use English as my primary language, but do not claim that my usage matches any accepted norms). If

[Freeciv-Dev] [patch #4989] Use universal_fulfills for immune government test

2014-07-28 Thread Emmet Hikory
Update of patch #4989 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4885] Revised logic for AI improvement consideration and improvement redundancy

2014-07-28 Thread Emmet Hikory
Update of patch #4885 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4990] Consider improvement side effects other than buildable units

2014-07-28 Thread Emmet Hikory
Update of patch #4990 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4993] Add improvement obsoletes improvement helptext

2014-07-28 Thread Emmet Hikory
Update of patch #4993 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4991] Use dai_can_requirement_be_met_in_city in dai_wants_defender_against

2014-07-28 Thread Emmet Hikory
Update of patch #4991 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: