[Freeciv-Dev] [patch #5486] u.refugee for trident suggested by The Square Cow

2014-12-06 Thread Marko Lindqvist
Update of patch #5486 (project freeciv): Status:None = Ready For Test Planned Release: = 2.4.5, 2.5.0, 2.6.0 ___ Follow-up Comment #1: Is there some

[Freeciv-Dev] [patch #5437] diff_ignore to scripts/

2014-12-06 Thread Marko Lindqvist
Follow-up Comment #1, patch #5437 (project freeciv): - Updated against svn HEAD (file #23036) ___ Additional Item Attachment: File name: ScriptsDiffIgnore-2.patch Size:0 KB

[Freeciv-Dev] [bug #22997] Units are not built for martial value

2014-12-06 Thread Marko Lindqvist
Update of bug #22997 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5450] Shortcircuit base flag check if tile has no base owner

2014-12-06 Thread Marko Lindqvist
Update of patch #5450 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5453] Windows Qt-client to 'make all' target

2014-12-06 Thread Marko Lindqvist
Update of patch #5453 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22981] Most special tiles are ineffective with generator 4 (Fair islands)

2014-12-06 Thread Marko Lindqvist
Follow-up Comment #7, bug #22981 (project freeciv): - Fix the problem at the root - where the S_RESOURCE_VALID flag should be set (file #23037) ___ Additional Item Attachment: File name: FairClearResource-2.patch Size:0 KB

[Freeciv-Dev] [bug #22966] Qt modpack installer: fc_rand_debug() rand.c:86 assert failed

2014-12-06 Thread Marko Lindqvist
Follow-up Comment #1, bug #22966 (project freeciv): The fc_rand() call in question is probably from netfile_get_section_file() - it has Windows specific (thus explaining why the warning does not appear on Linux) fc_rand() call. ___ Reply

[Freeciv-Dev] [patch #5488] fc_init_network() on Qt modpack installer

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5488 Summary: fc_init_network() on Qt modpack installer Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Dec 2014 12:28:42 PM EET Category: module installer Priority: 5

[Freeciv-Dev] [bug #22966] Qt modpack installer: fc_rand_debug() rand.c:86 assert failed

2014-12-06 Thread Marko Lindqvist
Update of bug #22966 (project freeciv): Status: In Progress = Ready For Test Planned Release: 2.5.0 = 2.5.0, 2.6.0 ___ Follow-up Comment #2: I think that

[Freeciv-Dev] [bug #23029] Qt modpack installer starts installing when modpack is only selected from the list

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/bugs/?23029 Summary: Qt modpack installer starts installing when modpack is only selected from the list Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Dec 2014 12:44:49 PM EET Category:

[Freeciv-Dev] [bug #23030] Ghost nuclear unit left in enemy city after explosion

2014-12-06 Thread Jacob Nevins
URL: http://gna.org/bugs/?23030 Summary: Ghost nuclear unit left in enemy city after explosion Project: Freeciv Submitted by: jtn Submitted on: Sat 06 Dec 2014 10:57:21 UTC Category: None Severity: 3 -

[Freeciv-Dev] [bug #23030] Ghost nuclear unit left in enemy city after explosion

2014-12-06 Thread Jacob Nevins
Follow-up Comment #1, bug #23030 (project freeciv): (I wouldn't be surprised if S2_4 turns out also to be affected, but I'm not planning to hold up 2.4.4 for it, as it seems relatively harmless.) ___ Reply to this item at:

[Freeciv-Dev] [bug #23029] Qt modpack installer starts installing when modpack is only selected from the list

2014-12-06 Thread Marko Lindqvist
Update of bug #23029 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #1: Fix. Now it correctly requires double-click. (file #23043)

[Freeciv-Dev] [bug #22621] civ2civ3: reconsider bonus to movement by government

2014-12-06 Thread Marko Lindqvist
Update of bug #22621 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5489] README.ruleset_classic

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5489 Summary: README.ruleset_classic Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Dec 2014 01:21:09 PM EET Category: docs Priority: 5 - Normal

[Freeciv-Dev] [bug #22625] Client crash when changing tileset with science dialog open

2014-12-06 Thread Jacob Nevins
Update of bug #22625 (project freeciv): Planned Release: 2.4.4, 2.5.0, 2.6.0 = 2.4.5, 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22625 ___ Message sent

[Freeciv-Dev] [patch #5459] Make fullscreen mode the default in small screen

2014-12-06 Thread Marko Lindqvist
Update of patch #5459 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #21151] 2.4.0 GTK2 client crash on save local options

2014-12-06 Thread Jacob Nevins
Update of bug #21151 (project freeciv): Planned Release: 2.4.1,2.5.0,2.6.0 = ___ Reply to this item at: http://gna.org/bugs/?21151 ___ Message sent

[Freeciv-Dev] [bug #21060] Cosmetic issues in Windows installer language selection

2014-12-06 Thread Jacob Nevins
Update of bug #21060 (project freeciv): Planned Release: 2.4.1, 2.5.0, 2.6.0 = ___ Reply to this item at: http://gna.org/bugs/?21060 ___ Message sent

[Freeciv-Dev] [bug #20872] mapimg font dependency not documented

2014-12-06 Thread Jacob Nevins
Update of bug #20872 (project freeciv): Planned Release: 2.4.1, 2.5.0, 2.6.0 = ___ Reply to this item at: http://gna.org/bugs/?20872 ___ Message sent

[Freeciv-Dev] [patch #5490] Gui specific fullscreen setting

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5490 Summary: Gui specific fullscreen setting Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Dec 2014 02:25:22 PM EET Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #23031] CVE-2014-5461 in embedded Lua 5.1: stack overflow in varargs functions

2014-12-06 Thread Jacob Nevins
URL: http://gna.org/bugs/?23031 Summary: CVE-2014-5461 in embedded Lua 5.1: stack overflow in varargs functions Project: Freeciv Submitted by: jtn Submitted on: Sat 06 Dec 2014 12:45:51 UTC Category: None

[Freeciv-Dev] [bug #23031] CVE-2014-5461 in embedded Lua 5.1: stack overflow in varargs functions

2014-12-06 Thread Jacob Nevins
Update of bug #23031 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23009] No manual

2014-12-06 Thread mir3x
Update of bug #23009 (project freeciv): Status:None = Ready For Test Release: 2.5.0-beta2 = 2.5.0-beta2, trunk ___ Follow-up Comment #13: You probably forgot

[Freeciv-Dev] [bug #23031] CVE-2014-5461 in embedded Lua 5.1: stack overflow in varargs functions

2014-12-06 Thread Marko Lindqvist
Follow-up Comment #2, bug #23031 (project freeciv): Should this go even to S2_3? ___ Reply to this item at: http://gna.org/bugs/?23031 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23009] No manual

2014-12-06 Thread mir3x
Additional Item Attachment, bug #23009 (project freeciv): File name: manual-S25.patch.bz2 Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?23009 ___ Message sent via/by

[Freeciv-Dev] [task #7875] Windows packages for 2.4.4

2014-12-06 Thread Jacob Nevins
URL: http://gna.org/task/?7875 Summary: Windows packages for 2.4.4 Project: Freeciv Submitted by: jtn Submitted on: Sat 06 Dec 2014 13:52:44 UTC Should Start On: Sat 06 Dec 2014 00:00:00 UTC Should be Finished on: Sun 14 Dec

[Freeciv-Dev] [task #7875] Windows packages for 2.4.4

2014-12-06 Thread Jacob Nevins
Update of task #7875 (project freeciv): Status: Need Info = None ___ Follow-up Comment #1: http://download.gna.org/freeciv/stable/freeciv-2.4.4.tar.bz2 now up

[Freeciv-Dev] Freeciv 2.4.4 source code released

2014-12-06 Thread Jacob Nevins
A new stable release of Freeciv, 2.4.4, is available as source code for download. Notable bug fixes include a longstanding problem with inability to switch governments in the Gtk clients, many fixes to research in team games, and several causes of premature nuclear explosions. See the full list

[Freeciv-Dev] [patch #4835] Sdl2-client Coding Style corrections

2014-12-06 Thread Marko Lindqvist
Follow-up Comment #21, patch #4835 (project freeciv): gui_main.c, gui_mouse.c, gui_string.c, gui_tilespec.c, and halpdlg.c style corrections. (file #23049) ___ Additional Item Attachment: File name: Sdl2GuimainHelpdlgStyle.patch.bz2

[Freeciv-Dev] [patch #5491] Void parameter list for draw_mouse_cursor()

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5491 Summary: Void parameter list for draw_mouse_cursor() Project: Freeciv Submitted by: cazfi Submitted on: Sat 06 Dec 2014 08:50:16 PM EET Category: client-sdl Priority: 5 -

[Freeciv-Dev] [patch #5440] Worker pop_cost

2014-12-06 Thread Marko Lindqvist
Update of patch #5440 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5492] Build Ruledit only when making Qt version of Windows Installer packages

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5492 Summary: Build Ruledit only when making Qt version of Windows Installer packages Project: Freeciv Submitted by: cazfi Submitted on: Sun 07 Dec 2014 12:17:51 AM EET Category: general

[Freeciv-Dev] [patch #5419] freeciv_config.h

2014-12-06 Thread Marko Lindqvist
Update of patch #5419 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #5493] fcthread.h macros from freeciv_config.h

2014-12-06 Thread Marko Lindqvist
URL: http://gna.org/patch/?5493 Summary: fcthread.h macros from freeciv_config.h Project: Freeciv Submitted by: cazfi Submitted on: Sun 07 Dec 2014 12:36:40 AM EET Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [bug #17582] [metaticket] Headers depend on fc_config.h

2014-12-06 Thread Marko Lindqvist
Update of bug #17582 (project freeciv): Depends on: = patch #5493 ___ Reply to this item at: http://gna.org/bugs/?17582 ___ Message sent

[Freeciv-Dev] [bug #23009] No manual

2014-12-06 Thread Louis Moureaux
Follow-up Comment #14, bug #23009 (project freeciv): Version 4 of the patch, fixes a bug when creating the tree. Hopefully I can start adding features now :-) (file #23053, file #23054) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #5494] Make it quick to find out if a unit type can perform violent actions.

2014-12-06 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5494 Summary: Make it quick to find out if a unit type can perform violent actions. Project: Freeciv Submitted by: sveinung Submitted on: Sun 07 Dec 2014 02:21:40 AM UTC Category: None

[Freeciv-Dev] [patch #5495] AI: Don't build a unit to chase a foreign unit that can't do violent actions.

2014-12-06 Thread Sveinung Kvilhaugsvik
URL: http://gna.org/patch/?5495 Summary: AI: Don't build a unit to chase a foreign unit that can't do violent actions. Project: Freeciv Submitted by: sveinung Submitted on: Sun 07 Dec 2014 02:22:41 AM UTC Category: ai

[Freeciv-Dev] [bug #23009] No manual

2014-12-06 Thread Louis Moureaux
Follow-up Comment #15, bug #23009 (project freeciv): Here are two (incremental) upgrades to apply to trunk. * Upgrade 0 adds Manual items to the Help menu. * Upgrade 1 moves the About Qt box to the manual dialog (together with adding a Close button). I think both patches should work unchanged

[Freeciv-Dev] [task #7875] Windows packages for 2.4.4

2014-12-06 Thread Christian Prochaska
Update of task #7875 (project freeciv): Status:None = Done Open/Closed:Open = Closed ___ Follow-up Comment #2: Windows packages are