[Freeciv-Dev] [bug #23093] Segmentation fault in generate_players loading earth-160x90-v2.sav

2014-12-17 Thread pepeto
Follow-up Comment #1, bug #23093 (project freeciv): I suspect startpos_hash_replace() to be used in a startpos_hash_iterate loop. ___ Reply to this item at: ___

[Freeciv-Dev] [patch #5567] Remove switch statement in packet_name()

2014-12-17 Thread pepeto
Update of patch #5567 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5568] Remove usage of switch statement in packet_has_game_info_flag()

2014-12-17 Thread pepeto
Update of patch #5568 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5566] Remove get_packet_from_connection_helper() and receive_packet_XXX() functions

2014-12-17 Thread pepeto
Update of patch #5566 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5565] Replace packet variant process by function pointers

2014-12-17 Thread pepeto
Update of patch #5565 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23001] fc_types.h wants fc_config.h via nation.h

2014-12-17 Thread Marko Lindqvist
Update of bug #23001 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #23093] Segmentation fault in generate_players loading earth-160x90-v2.sav

2014-12-17 Thread Andreas Røsdal
URL: Summary: Segmentation fault in generate_players loading earth-160x90-v2.sav Project: Freeciv Submitted by: andreasr Submitted on: Wed 17 Dec 2014 08:44:19 PM UTC Category: freeciv-web

[Freeciv-Dev] [bug #23092] animals.png required

2014-12-17 Thread Marko Lindqvist
Update of bug #23092 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #23092] animals.png required

2014-12-17 Thread Marko Lindqvist
Update of bug #23092 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: Fix to be committed immediately (file #23228) _

[Freeciv-Dev] [patch #5560] C11 threads

2014-12-17 Thread Marko Lindqvist
Update of patch #5560 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23092] animals.png required

2014-12-17 Thread Marko Lindqvist
URL: Summary: animals.png required Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Dec 2014 09:34:10 PM EET Category: bootstrap Severity: 3 - Normal Pr

[Freeciv-Dev] [patch #5563] Culture_victory_points 32bit value

2014-12-17 Thread Marko Lindqvist
Update of patch #5563 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #4372] Animal Kingdom

2014-12-17 Thread Marko Lindqvist
Update of patch #4372 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5506] Remove --eventthread commandline option completely

2014-12-17 Thread Marko Lindqvist
Update of patch #5506 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #5491] Void parameter lists for sdl-client functions

2014-12-17 Thread Marko Lindqvist
Update of patch #5491 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #23081] Threaded AI cancels worker task before it starts

2014-12-17 Thread Marko Lindqvist
Update of bug #23081 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #4582] Story telling: Move the action UI names to the rule set

2014-12-17 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4582 (project freeciv): Another advantage of making the UI names ruleset configurable is that actions that never will appear in the same action selection dialog can use the same mnemonic. (See bug #23088) ___ Re

[Freeciv-Dev] [bug #23088] Action selection dialog: Same mnemonic used for more than one action

2014-12-17 Thread Sveinung Kvilhaugsvik
Update of bug #23088 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5571] Allow the client to select what target to get action probabilities for.

2014-12-17 Thread Sveinung Kvilhaugsvik
Update of patch #5571 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #5570] Clean up: Remove the unused variable caravan_arrival_queue

2014-12-17 Thread Sveinung Kvilhaugsvik
Update of patch #5570 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #23039] "… can't build Settlers yet."

2014-12-17 Thread Sveinung Kvilhaugsvik
Update of bug #23039 (project freeciv): Status: In Progress => Ready For Test ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23039] "… can't build Settlers yet."

2014-12-17 Thread David Lowe
Follow-up Comment #3, bug #23039 (project freeciv): That's clearer to me. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/ ___