[Freeciv-Dev] [bug #23304] Terrain resource help shows only food value, not production or trade

2015-04-13 Thread mir3x
Update of bug #23304 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23284] Qt-client help claims that mines produce food instead of shields

2015-04-13 Thread mir3x
Update of bug #23284 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #23282] Qt-client having string Load meaning both loading to a ferry and loading a game

2015-04-13 Thread mir3x
Update of bug #23282 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #5995] civ2civ3: replace no incite and no bribe effects by increased costs.

2015-04-13 Thread David Fernandez
URL:
  http://gna.org/patch/?5995

 Summary: civ2civ3: replace no incite and no bribe effects by
increased costs.
 Project: Freeciv
Submitted by: bardo
Submitted on: lun 13 abr 2015 20:16:06 UTC
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Someone in the forums requested it long time ago, and I agree it is better to
penalize these actions with extra costs than to disable them completely under
certain gobernments.

I have hardly tested the costs of diplomatic actions in freeciv, and I'm not
confident to change them, but I have seen sveinung has made a lot of related
patched, and I'm interested to hear possible suggestions for civ2civ3.




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[Freeciv-Dev] [bug #23477] text.font size options

2015-04-13 Thread anonymous
URL:
  http://gna.org/bugs/?23477

 Summary: text.font size options
 Project: Freeciv
Submitted by: None
Submitted on: Tue 14 Apr 2015 03:32:01 AM UTC
Category: general
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Microsoft Windows
 Planned Release: 

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Details:

Please consider adding settings to adjust the size of the text used by the UI.
I am vision impaired and at any decent resolution it is very difficult for me
to see the text.




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[Freeciv-Dev] [bug #23469] Wheel

2015-04-13 Thread Anatoly
URL:
  http://gna.org/bugs/?23469

 Summary: Wheel
 Project: Freeciv
Submitted by: antlbsr
Submitted on: Пнд 13 Апр 2015 10:00:38
Category: freeciv-ruledit
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: freeciv all
 Discussion Lock: Any
Operating System: Any
 Planned Release: 

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Details:

Why did the colonists go on the cart, and then make the discovery of the
wheel?




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[Freeciv-Dev] [bug #23468] caravel

2015-04-13 Thread Anatoly
Additional Item Attachment, bug #23468 (project freeciv):

File name: Newcaravel.png Size:67 KB


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[Freeciv-Dev] [bug #23468] caravel

2015-04-13 Thread Anatoly
URL:
  http://gna.org/bugs/?23468

 Summary: caravel
 Project: Freeciv
Submitted by: antlbsr
Submitted on: Пнд 13 Апр 2015 09:58:50
Category: art
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: freeciv all
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

Сaravel Latina - two-masted ship! Рlease, кedraw.





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[Freeciv-Dev] [patch #5915] civ2civ3: Require tech to mine deserts / glaciers (oil wells)?

2015-04-13 Thread David Fernandez
Follow-up Comment #3, patch #5915 (project freeciv):

I'm liking the changes described in my previous post, and I will include them
in my next modpack (civ2civ3_earth) for testing.
I'll create a patch for v2.6 later.

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[Freeciv-Dev] [bug #23300] Idea of Tribal government

2015-04-13 Thread David Fernandez
Follow-up Comment #2, bug #23300 (project freeciv):

I'm testing to replace the extra martial law by 3 extra contents in every city
(same effect than standard martial law but without the need to keep military
units in the city).
I'll create the patch later.

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