[Freeciv-Dev] [bug #24077] Unable to build any other client, if gtk3 dependencies do not exist

2015-11-15 Thread Mike Smith
URL: Summary: Unable to build any other client, if gtk3 dependencies do not exist Project: Freeciv Submitted by: jni Submitted on: Sun 15 Nov 2015 08:31:54 AM UTC Category: bootstrap

[Freeciv-Dev] [bug #24077] Unable to build any other client, if gtk3 dependencies do not exist

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #1, bug #24077 (project freeciv): That's somehting that error messages shold explain, but this is because you're trying to build gtk3-version (the default) of the modpack installer. You probably want: ./configure --enable-client=gtk2 --enable-fcmp=gtk2

[Freeciv-Dev] [bug #24083] autogen.sh should set AUTOCONF_VERSION

2015-11-15 Thread Marko Lindqvist
URL: Summary: autogen.sh should set AUTOCONF_VERSION Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 04:39:36 PM EET Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #24070] terrain alteration and pillaging broken using all default settings

2015-11-15 Thread wotan
Follow-up Comment #8, bug #24070 (project freeciv): It works again after a new checkout. fixed ___ Reply to this item at: ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #24084] citizen_base_mood: comparison is always true due to limited range of data type

2015-11-15 Thread Marko Lindqvist
URL: Summary: citizen_base_mood: comparison is always true due to limited range of data type Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 05:10:43 PM EET Category:

[Freeciv-Dev] [bug #24074] Network uint8 move_rate + variable move_fragments => unvalidated low limit on ruleset-defined unit move rate

2015-11-15 Thread Jacob Nevins
Update of bug #24074 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #7: Patches. Difference between trunk/S2_6 and S2_5 (apart from the use of capabilities) is that

[Freeciv-Dev] [bug #24070] terrain alteration and pillaging broken using all default settings

2015-11-15 Thread Jacob Nevins
Update of bug #24070 (project freeciv): Status: Need Info => Works For Me Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6568] Rates dialog style

2015-11-15 Thread Marko Lindqvist
Update of patch #6568 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24081] Ruleset loading could validate against network protocol limits

2015-11-15 Thread Jacob Nevins
Follow-up Comment #3, bug #24081 (project freeciv): Aha, so the cheap thing to do is also the right thing :) ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #24082] Map Update Bugs

2015-11-15 Thread Christian Knoke
URL: Summary: Map Update Bugs Project: Freeciv Submitted by: chrisk Submitted on: Sun 15 Nov 2015 03:10:29 PM CET Category: None Severity: 3 - Normal Priority:

[Freeciv-Dev] [bug #24070] terrain alteration and pillaging broken using all default settings

2015-11-15 Thread wotan
Additional Item Attachment, bug #24070 (project freeciv): File name: freeciv-T0456-Y02031-auto.sav.xz Size:62 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #24079] Editor restricts moves_left editing to unit's base move_rate

2015-11-15 Thread Jacob Nevins
URL: Summary: Editor restricts moves_left editing to unit's base move_rate Project: Freeciv Submitted by: jtn Submitted on: Sun 15 Nov 2015 11:45:51 UTC Category: editor

[Freeciv-Dev] [bug #24080] Include packet/field name in "Trying to put X into Y bits" messages?

2015-11-15 Thread Jacob Nevins
URL: Summary: Include packet/field name in "Trying to put X into Y bits" messages? Project: Freeciv Submitted by: jtn Submitted on: Sun 15 Nov 2015 12:30:22 UTC Category: None

[Freeciv-Dev] [bug #24070] terrain alteration and pillaging broken using all default settings

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #7, bug #24070 (project freeciv): > trunk yes, with supplied savegame Umh, it's turn 1 savegame. There's nothing to pillage there. I was about to check if the problem described could be caused by bug #24067, but that would require that the original savegame was from

[Freeciv-Dev] [bug #24078] Units Filter / Full MP vs veteran and effect move rate bonuses

2015-11-15 Thread Jacob Nevins
URL: Summary: Units Filter / Full MP vs veteran and effect move rate bonuses Project: Freeciv Submitted by: jtn Submitted on: Sun 15 Nov 2015 11:36:48 UTC Category: client-qt

[Freeciv-Dev] [bug #24081] Ruleset loading could validate against network protocol limits

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #2, bug #24081 (project freeciv): > can only be done once all the ruleset fields for a packet have been loaded Which would fit the general preference that validation takes place in rssanity.c for the benefit of getting the check apply to ruledit too, wouldn't it?

[Freeciv-Dev] [bug #24070] terrain alteration and pillaging broken using all default settings

2015-11-15 Thread Jacob Nevins
Update of bug #24070 (project freeciv): Status:None => Need Info Release:svn => trunk ___ Follow-up Comment #6: Sorry, yes, I

[Freeciv-Dev] [bug #24078] Units Filter / Full MP vs veteran and effect move rate bonuses

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #1, bug #24078 (project freeciv): > moves that the unit would actually have got at the start of the turn. That would require omniscience -> not possible without server's help (should store the 'turn start' value) ___

[Freeciv-Dev] [patch #6595] Qualify "Railroad" tech name for making it distinct from the road/extra name

2015-11-15 Thread Marko Lindqvist
URL: Summary: Qualify "Railroad" tech name for making it distinct from the road/extra name Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 09:34:14 PM EET Category: rulesets

[Freeciv-Dev] [bug #24085] autogen.sh should check python existence

2015-11-15 Thread Marko Lindqvist
Update of bug #24085 (project freeciv): Status:None => Ready For Test Planned Release: => 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #1: Patch. Accept any

[Freeciv-Dev] [bug #24087] city_distribute_surplus_shields: assertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

2015-11-15 Thread Marko Lindqvist
Update of bug #24087 (project freeciv): Release: => TRUNK r30617 ___ Follow-up Comment #1: Autogame attached. Assert fails on turn 171. (gdb) bt full #0 0x7433579b in raise

[Freeciv-Dev] [bug #24078] Units Filter / Full MP vs veteran and effect move rate bonuses

2015-11-15 Thread mir3x
Update of bug #24078 (project freeciv): Status:None => Ready For Test Assigned to:None => mir3x ___ Follow-up Comment #2: Ok, just changed

[Freeciv-Dev] [bug #24087] city_distribute_surplus_shields: assertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #2, bug #24087 (project freeciv): It's probably caused by call to unit_do_disband_trad() not getting rid of some unit in the "destroy all but UTYF_UNDISBANDABLE" units loop. That seems like a legal thing for it to do if no action enabler allows any kind of disband. We need a

[Freeciv-Dev] [bug #24087] city_distribute_surplus_shields: assertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #3, bug #24087 (project freeciv): Or maybe get rid of the assert, and consider any unit that has survived the previous loop as Undisbandable? ___ Reply to this item at:

[Freeciv-Dev] [patch #6583] Turn done button not active when server considered busy

2015-11-15 Thread Marko Lindqvist
Update of patch #6583 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24088] Fair generator compiler warnings with gcc-4.2.1

2015-11-15 Thread Marko Lindqvist
URL: Summary: Fair generator compiler warnings with gcc-4.2.1 Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 11:25:40 PM EET Category: general Severity: 3 -

[Freeciv-Dev] [task #7814] S2_6 datafile format freeze

2015-11-15 Thread Marko Lindqvist
Update of task #7814 (project freeciv): Dependency Removed: => patch #5580 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #5580] [Metaticket] Document and cleanup sprite origins setup

2015-11-15 Thread Marko Lindqvist
Update of patch #5580 (project freeciv): Planned Release: 2.6.0 => 3.0.0 ___ Follow-up Comment #1: With all the dependencies and corner-cases attempt to cleanup this would be rather disruptive

[Freeciv-Dev] [bug #24067] Old classic (default) save games are loaded as civ2civ3

2015-11-15 Thread Marko Lindqvist
Follow-up Comment #5, bug #24067 (project freeciv): - Load version number from the secfile as loading->version is not yet set (file #25757) ___ Additional Item Attachment: File name: DefaultOrDefault-2.patch Size:2 KB

[Freeciv-Dev] [patch #6417] client goto: respect the final order

2015-11-15 Thread Sveinung Kvilhaugsvik
Update of patch #6417 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6572] Use gtk_builder instead of gtk_ui_manager

2015-11-15 Thread Marko Lindqvist
Update of patch #6572 (project freeciv): Status:None => In Progress Planned Release: => 3.0.0 ___ Follow-up Comment #1: WIP patch (file

[Freeciv-Dev] [bug #24085] autogen.sh should check python existence

2015-11-15 Thread Marko Lindqvist
URL: Summary: autogen.sh should check python existence Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 06:38:44 PM EET Category: bootstrap Severity: 3 -

[Freeciv-Dev] [bug #24039] Notification about acquiring an bonus tech not sent to embassies

2015-11-15 Thread Marko Lindqvist
Update of bug #24039 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #24086] pf_fuel_map_create_segment: warning: comparison is always true due to limited range of data typee

2015-11-15 Thread Marko Lindqvist
URL: Summary: pf_fuel_map_create_segment: warning: comparison is always true due to limited range of data typee Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 06:57:49 PM EET

[Freeciv-Dev] [bug #24087] city_distribute_surplus_shields: assertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

2015-11-15 Thread Marko Lindqvist
Update of bug #24087 (project freeciv): Summary: city_distribute_surplus_shields: a sertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed. => city_distribute_surplus_shields: assertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

[Freeciv-Dev] [bug #24087] city_distribute_surplus_shields: a sertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed.

2015-11-15 Thread Marko Lindqvist
URL: Summary: city_distribute_surplus_shields: a sertion 'unit_has_type_flag(punit, UTYF_UNDISBANDABLE)' failed. Project: Freeciv Submitted by: cazfi Submitted on: Sun 15 Nov 2015 07:20:54 PM EET

[Freeciv-Dev] [patch #6578] Keep only necessary info about sdl-client options

2015-11-15 Thread Marko Lindqvist
Update of patch #6578 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed