[Freeciv-Dev] [bug #24473] Unnecessary multiplication by zoom in gui_rect_iterate()?

2016-04-16 Thread Marko Lindqvist
Update of bug #24473 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7108] unit_is_alive()

2016-04-16 Thread Marko Lindqvist
Update of patch #7108 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #19526] Guest fallback on database error doesn't work

2016-04-16 Thread Marko Lindqvist
Update of bug #19526 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7026] DIR_SEPARATOR

2016-04-16 Thread Marko Lindqvist
Update of patch #7026 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7116] Include "fc_prehdrs.h" to ioz.c

2016-04-16 Thread Marko Lindqvist
URL:
  

 Summary: Include "fc_prehdrs.h" to ioz.c
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 16 Apr 2016 11:50:00 PM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0

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Details:

Needed by msys2 build.



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File Attachments:


---
Date: Sat 16 Apr 2016 11:50:00 PM EEST  Name: IozPrehdrs.patch  Size: 2kB  
By: cazfi



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[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Update of bug #24524 (project freeciv):

  Status:None => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Follow-up Comment #7, bug #24524 (project freeciv):

I can confirm that this problem has been fixed, and that the map generation
works correctly in Freeciv-web without the init_game_seed.patch. Great!

> I can't run entire freeciv-web machinery at the moment, though, but run just
the server & autogame on it.

I can help you get Freeciv-web running. Do you have some more details? 


Andreas

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[Freeciv-Dev] [patch #7107] is_native_tile_to_extra() to check resource/terrain compatibility

2016-04-16 Thread Marko Lindqvist
Update of patch #7107 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #7109] List gtk2-client as unmaintained in TRUNK (3.0)

2016-04-16 Thread Marko Lindqvist
Update of patch #7109 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5696] Disable all fc_assert_XXX() effects when NDEBUG is defined

2016-04-16 Thread Marko Lindqvist
Update of patch #5696 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Marko Lindqvist
Follow-up Comment #6, bug #24524 (project freeciv):

Yes, I had that patch reverted when testing. I can't run entire freeciv-web
machinery at the moment, though, but run just the server & autogame on it.

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[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Andreas Røsdal
Follow-up Comment #5, bug #24524 (project freeciv):

It's great that you investigate this! Can you reproduce this in Freeciv-web
git master without the patch init_game_seed.patch?  
Has there been any changes in Freeciv-web server in svn in the few revisions
which has been updated in Freeciv-web? I will test once I get the chance, but
I don't think this has been fixed. The problem used to occur in my system, as
well as in production.

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[Freeciv-Dev] [bug #24348] Savegame loading broken in S2_6

2016-04-16 Thread Marko Lindqvist
Update of bug #24348 (project freeciv):

Category:None => general
  Status:None => Wont Fix   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #8:

S2_6 formats have reached stability since this ticket was created ( task #7814
) - future versions are supposed to be able to load saves created by current
S2_6 revisions.

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[Freeciv-Dev] [bug #24524] Freeciv-web server generates the same map for each new game

2016-04-16 Thread Marko Lindqvist
Follow-up Comment #4, bug #24524 (project freeciv):

I can't reproduce with current freeciv-web head. Can we drop the hacky patch
breaking other things, or does the problem still occur in your system?

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