[Freeciv-Dev] [bug #24347] A quote mark in a server option string value can break it

2016-09-25 Thread Marko Lindqvist
Follow-up Comment #4, bug #24347 (project freeciv): I failed to reproduce any problems like this. Have you seen it yourself, or were you just speculating? ___ Reply to this item at:

[Freeciv-Dev] [bug #24844] Brief snatch of opening music played when quitting game

2016-09-25 Thread Marko Lindqvist
Update of bug #24844 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #12: > set_client_state( C_S_DISCONNECTED ) Attached patch moves start_quitting() call before

[Freeciv-Dev] [bug #24844] Brief snatch of opening music played when quitting game

2016-09-25 Thread Marko Lindqvist
Follow-up Comment #11, bug #24844 (project freeciv): #0 audio_play_music (tag=tag@entry=0x63d4a6 "music_start", alt_tag=alt_tag@entry=0x0) at ../../../src.patched/client/audio.c:327 pretty_alt_tag = __FUNCTION__ = "audio_play_music" #1 0x00476f10 in set_client_state

[Freeciv-Dev] [bug #24844] Brief snatch of opening music played when quitting game

2016-09-25 Thread Marko Lindqvist
Update of bug #24844 (project freeciv): Status: Ready For Test => None ___ Reply to this item at: ___ Message

[Freeciv-Dev] [patch #7654] Msys2 160922

2016-09-25 Thread Marko Lindqvist
Update of patch #7654 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed Summary:

[Freeciv-Dev] [bug #25125] Qt client: City dialog is closed when applying font options changes

2016-09-25 Thread Louis Moureaux
URL: Summary: Qt client: City dialog is closed when applying font options changes Project: Freeciv Submitted by: louis94 Submitted on: dim. 25 sept. 2016 19:21:42 UTC Category: client-qt

[Freeciv-Dev] [bug #25023] Qt client: Not all fonts are updated when changed in the settings

2016-09-25 Thread Louis Moureaux
Follow-up Comment #1, bug #25023 (project freeciv): Situation in 2.6 and trunk after patch #33883 (only listing changes I found by reading the patch): Newly updated: * notify_dialog (Demographics Report and such) * tech tree Not updated anymore: * QLabel *tb in

[Freeciv-Dev] [patch #7704] Don't use deprecated QAbstractItemDelegateV2 and QAbstractItemDelegateV3

2016-09-25 Thread mir3x
Update of patch #7704 (project freeciv): Assigned to:None => mir3x Open/Closed:Open => Closed Contains string changes:None => No

[Freeciv-Dev] [bug #25104] Qt client - players dialog still loses selection sometimes

2016-09-25 Thread mir3x
Update of bug #25104 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7722] does_terrain_block_action: kill false negatives

2016-09-25 Thread Sveinung Kvilhaugsvik
Update of patch #7722 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed Contains string changes: No => Yes

[Freeciv-Dev] [patch #7721] Action not enabled explain wrong actor nation

2016-09-25 Thread Sveinung Kvilhaugsvik
Update of patch #7721 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7729] Receive goods flags client side

2016-09-25 Thread Marko Lindqvist
Update of patch #7729 (project freeciv): Summary: Receive goods flafs client side => Receive goods flags client side ___ Reply to this item at:

[Freeciv-Dev] [patch #7729] Receive goods flafs client side

2016-09-25 Thread Marko Lindqvist
URL: Summary: Receive goods flafs client side Project: Freeciv Submitted by: cazfi Submitted on: Sun 25 Sep 2016 06:57:19 PM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #7728] Present 'best' transport preselected in transport selection dialog

2016-09-25 Thread Jacob Nevins
Update of patch #7728 (project freeciv): Status: In Progress => Ready For Test Summary: Present 'best' transport first in transport selection dialog => Present 'best' transport preselected in transport selection dialog

[Freeciv-Dev] [bug #25116] Integrating roads symmetry not enforced

2016-09-25 Thread Jacob Nevins
Update of bug #25116 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-integrates-symmetric.patch Size:1 KB

[Freeciv-Dev] [bug #25115] Integrating roads ruleset loading broken

2016-09-25 Thread Jacob Nevins
Update of bug #25115 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-integrates-ruleset-fix.patch Size:0 KB

[Freeciv-Dev] [patch #7728] Present 'best' transport first in transport selection dialog

2016-09-25 Thread Jacob Nevins
Follow-up Comment #2, patch #7728 (project freeciv): Good point. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #25098] Qt cli3nt - fix font mess

2016-09-25 Thread mir3x
Update of bug #25098 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7728] Present 'best' transport first in transport selection dialog

2016-09-25 Thread Jacob Nevins
URL: Summary: Present 'best' transport first in transport selection dialog Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Sep 2016 02:09:18 PM BST Category: client-gtk-3.0

[Freeciv-Dev] [patch #7668] Option to display movement points as a decimal

2016-09-25 Thread Marko Lindqvist
Follow-up Comment #2, patch #7668 (project freeciv): > truncated 2.66 or rounded 2.67 doesn't matter (if it is consistent.) Always round-up, as the rule is that movement is possible as long as move points > zero -> 0.001 shouldn't show up like zero.

[Freeciv-Dev] [bug #25120] Inconsistency in ownership rules when creating bases

2016-09-25 Thread Jacob Nevins
Follow-up Comment #3, bug #25120 (project freeciv): OK. I suppose if ruleset authors don't like it their option is to prevent such bases coexisting with cities at all. ___ Reply to this item at:

[Freeciv-Dev] [patch #7727] Msys2: Sdl2-client build as part of snapshot build

2016-09-25 Thread Marko Lindqvist
URL: Summary: Msys2: Sdl2-client build as part of snapshot build Project: Freeciv Submitted by: cazfi Submitted on: Sun 25 Sep 2016 02:29:13 PM EEST Category: general Priority:

[Freeciv-Dev] [bug #25119] Editor can't create owned base

2016-09-25 Thread Jacob Nevins
URL: Summary: Editor can't create owned base Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Sep 2016 11:41:10 AM BST Category: editor Severity: 3 - Normal

[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load Game" or "Start New Game"

2016-09-25 Thread Jacob Nevins
Update of bug #25117 (project freeciv): Summary: Floating point exception after clicking on "Load" => Floating point exception after clicking on "Load Game" or "Start New Game" ___ Follow-up Comment #2: I also sometimes

[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load"

2016-09-25 Thread Jacob Nevins
Follow-up Comment #1, bug #25117 (project freeciv): > display is fullscreen Sorry, no it's not. Windowed, but maximised (more or less). ___ Reply to this item at:

[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load"

2016-09-25 Thread Jacob Nevins
URL: Summary: Floating point exception after clicking on "Load" Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Sep 2016 10:30:13 AM BST Category: client-sdl2 Severity:

[Freeciv-Dev] [bug #25116] Integrating roads symmetry not enforced

2016-09-25 Thread Jacob Nevins
URL: Summary: Integrating roads symmetry not enforced Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Sep 2016 10:11:09 AM BST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #25114] Pick nation dialog scrollbar hard to use with nationset=all

2016-09-25 Thread Jacob Nevins
URL: Summary: Pick nation dialog scrollbar hard to use with nationset=all Project: Freeciv Submitted by: jtn Submitted on: Sun 25 Sep 2016 10:01:01 AM BST Category: client-sdl

[Freeciv-Dev] [patch #2519] [lua118] add first signal to the client

2016-09-25 Thread Marko Lindqvist
Follow-up Comment #2, patch #2519 (project freeciv): - Patch file without the extra usage example file (file #28747) ___ Additional Item Attachment: File name: ClientTechSignal.patch Size:0 KB

[Freeciv-Dev] [patch #2969] aicmd command

2016-09-25 Thread Marko Lindqvist
Update of patch #2969 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #7614] Replace leader "Sex" with "Kind" in savegame3.c

2016-09-25 Thread Marko Lindqvist
Follow-up Comment #3, patch #7614 (project freeciv): - Fixed savecompat not to add sections about nonexistent players when loading dev version save (file #28746) ___ Additional Item Attachment: File name: SavePlrKind-2.patch