[Freeciv-Dev] [patch #6732] Replace deprecated gtk_widget_set_margin_...() calls with modern solutions

2016-10-31 Thread Marko Lindqvist
Update of patch #6732 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7906] act_prob comparison function

2016-10-31 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7906 (project freeciv):

File name: 0002-act_prob-comparison-functionv3.patch Size:2 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7906] act_prob comparison function

2016-10-31 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7906 (project freeciv):

File name: 0002-act_prob-comparison-functionv2.patch Size:2 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7906] act_prob comparison function

2016-10-31 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: act_prob comparison function
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 31 Oct 2016 09:57:00 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: No

___

Details:





___

File Attachments:


---
Date: Mon 31 Oct 2016 09:57:00 PM UTC  Name:
0002-act_prob-comparison-function.patch  Size: 3kB   By: sveinung



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7905] winbuild.sh

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: winbuild.sh
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 11:56:41 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

___

Details:

Add winbuild.sh script that can be used to cross-compile freeciv using crosser
dllstack.



___

File Attachments:


---
Date: Mon 31 Oct 2016 11:56:41 PM EET  Name: WinbuildSh.patch  Size: 4kB   By:
cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7904] Auto performer forced to act probability

2016-10-31 Thread Sveinung Kvilhaugsvik
Update of patch #7904 (project freeciv):

  Depends on: => patch #7889


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7904] Auto performer forced to act probability

2016-10-31 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: Auto performer forced to act probability
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 31 Oct 2016 06:21:50 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: No

___

Details:

Introduce action_auto_perf_unit_act_prob(). It returns the probability for the
specified actor unit to be forced to perform an action by the specified action
auto performer cause.



___

File Attachments:


---
Date: Mon 31 Oct 2016 06:21:50 PM UTC  Name:
0010-Auto-performer-forced-to-act-probability.patch  Size: 5kB   By: sveinung



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7889] Action fall back act_prob utility function

2016-10-31 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #7889 (project freeciv):

v2: typofix

(file #29216)
___

Additional Item Attachment:

File name: 0001-Action-fall-back-act_prob-utility-function.patch Size:3 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7903] sdl/2-client theme loading & DIR_SEPARATOR

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: sdl/2-client theme loading & DIR_SEPARATOR
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 06:33:00 PM EET
Category: client-sdl2
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

___

Details:

Respect DIR_SEPARATOR in sdl/2-client theme loading.



___

File Attachments:


---
Date: Mon 31 Oct 2016 06:33:00 PM EET  Name: ThemeDirSeparatorSdl.patch  Size:
2kB   By: cazfi


---
Date: Mon 31 Oct 2016 06:33:00 PM EET  Name: ThemeDirSeparatorSdl-S2_6.patch 
Size: 4kB   By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7902] load_sprite() & friends -> theme_load_sprite() & like

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: load_sprite() & friends -> theme_load_sprite() &
like
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 06:14:21 PM EET
Category: client-sdl2
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

___

Details:

Rename sdl2-client theme sprite loading and unloading functions so that they
are not using the same names as tilespec code.



___

File Attachments:


---
Date: Mon 31 Oct 2016 06:14:21 PM EET  Name: ThemeLoadSprite.patch  Size: 5kB 
 By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7154] Transport selection dialog

2016-10-31 Thread mir3x
Update of patch #7154 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7890] Qt client - added menu to switch observed player

2016-10-31 Thread mir3x
Update of patch #7890 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25249] First game's tileset sets server topology for ever

2016-10-31 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: First game's tileset sets server topology for ever
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 31 Oct 2016 03:31:06 PM UTC
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Release: TRUNK, 2.6
 Discussion Lock: Any
Operating System: Any
 Planned Release: 3.0.0, 2.6.0
 Contains string changes: No

___

Details:

The function client_start_server() sets topology based on tileset. Its
conclusions have ended up in many client setting files.

A stored topology interacts badly with tileset ruleset change, ruleset tileset
change and topology tileset change. It breaks ruleset default topology.

The tileset is already stored in the client setting file.



___

File Attachments:


---
Date: Mon 31 Oct 2016 03:31:06 PM UTC  Name:
0001-client-stop-storing-server-topology-choice.patch  Size: 2kB   By:
sveinung



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25239] Start New Game client segfault

2016-10-31 Thread Sveinung Kvilhaugsvik
Update of bug #25239 (project freeciv):

  Status:None => Ready For Test 
 Assigned to:None => sveinung   
 Release: => TRUNK, 2.6 
Operating System:None => Any
 Planned Release: => 3.0.0, 2.6.0   
 Contains string changes:None => No 

___

Follow-up Comment #6:

Can be triggered by with the attached freeciv-client-rc-3.0.

Fix is to initialize sprites.background.color before its use.

(file #29210, file #29211)
___

Additional Item Attachment:

File name: tilespec_reread-initialize-dependency-first.patch Size:1 KB
File name: freeciv-client-rc-3.0  Size:13 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7901] Fullscreen mode for sdl2-client

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: Fullscreen mode for sdl2-client
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 03:03:00 PM EET
Category: client-sdl2
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

___

Details:





___

File Attachments:


---
Date: Mon 31 Oct 2016 03:03:00 PM EET  Name: Sdl2Fullscreen.patch  Size: 847B 
 By: cazfi


---
Date: Mon 31 Oct 2016 03:03:00 PM EET  Name: Sdl2Fullscreen-S2_6.patch  Size:
852B   By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load Game" or "Start New Game"

2016-10-31 Thread Marko Lindqvist
Follow-up Comment #6, bug #25117 (project freeciv):

This seems to be caused by automatic attempt to switch tileset to
suitable-topology one. Switching tileset has never worked in sdl-clients. If
one gives tileset from the commandline with '-t', it works.

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25238] Gtk3 client - double theme in options

2016-10-31 Thread Marko Lindqvist
Update of bug #25238 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

___

Follow-up Comment #1:

Bug #25248 has fix

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7900] crop_sprite(): assert that source sprite exists

2016-10-31 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: crop_sprite(): assert that source sprite exists
 Project: Freeciv
Submitted by: sveinung
Submitted on: Mon 31 Oct 2016 11:59:01 AM UTC
Category: client-gtk-3+
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: No

___

Details:

Assert the existence of the source sprite in the crop_sprite() implementation
of the Qt client and of the GTK clients.



___

File Attachments:


---
Date: Mon 31 Oct 2016 11:59:01 AM UTC  Name:
crop_sprite-assert-that-source-sprite-exists.patch  Size: 2kB   By: sveinung



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25248] gtk3-client has two theme options, gtk3.22-client none

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: gtk3-client has two theme options, gtk3.22-client
none
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 01:45:25 PM EET
Category: client-gtk-3.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0
 Contains string changes: None

___

Details:

Fix attached



___

File Attachments:


---
Date: Mon 31 Oct 2016 01:45:25 PM EET  Name: Theme322.patch  Size: 766B   By:
cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7899] Betatest message buffer size

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: Betatest message buffer size
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 01:35:01 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

___

Details:

Betatest message buffer is quite small compared to how much information there
might be in some situations. Also, translations may take more space than the
English original. Increase size of the buffer to 500 bytes.



___

File Attachments:


---
Date: Mon 31 Oct 2016 01:35:01 PM EET  Name: BetaMsgBuffer500.patch  Size:
386B   By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25117] Floating point exception after clicking on "Load Game" or "Start New Game"

2016-10-31 Thread Marko Lindqvist
Follow-up Comment #5, bug #25117 (project freeciv):

I actually have floating point exception problems on S2_6, but TRUNK works for
me. Does TRUNK work for you?

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7898] Drop unused load_surf_with_flags()

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: Drop unused load_surf_with_flags()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 12:14:34 PM EET
Category: client-sdl2
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

___

Details:





___

File Attachments:


---
Date: Mon 31 Oct 2016 12:14:34 PM EET  Name: LoadSurfWithFlagsDrop.patch 
Size: 2kB   By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25151] Diplomat can't fortify

2016-10-31 Thread Jacob Nevins
Follow-up Comment #3, bug #25151 (project freeciv):

> sentry has side-effects which I don't want
Should really get around to patch #3718...

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25151] Diplomat can't fortify

2016-10-31 Thread Marko Lindqvist
Update of bug #25151 (project freeciv):

Category:None => rulesets   
  Status:None => Ready For Test 
 Planned Release: => 2.6.0, 3.0.0   

___

Follow-up Comment #2:

Attached patch adds "CanFortify" flag for "Small Land" unit class. It also
adds "Cant_Fortify" unit type flag to "Explorer" so its behavior does not
change. Diplomats and Spies have zero defense value, so their ability to
fortify does not affect their combat behavior (multiplying zero still results
in zero)

(file #29203)
___

Additional Item Attachment:

File name: DiplomatCanFortify.patch   Size:0 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #25151] Diplomat can't fortify

2016-10-31 Thread Marko Lindqvist
Follow-up Comment #1, bug #25151 (project freeciv):

Diplomats belong to "Small Land" unit class that has no "CanFortify" flag.

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7892] Action auto performer action iterator macro

2016-10-31 Thread Sveinung Kvilhaugsvik
Update of patch #7892 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7896] gtk3.22-client client_string

2016-10-31 Thread Marko Lindqvist
Follow-up Comment #1, patch #7896 (project freeciv):

- gtk3.22-client calls itself gtk 3.22 client also when saying it's migrating
options from gtk3-client.

(file #29202)
___

Additional Item Attachment:

File name: Gtk322String-2.patch   Size:1 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7897] Hexemplio beta terrains

2016-10-31 Thread Marko Lindqvist
Follow-up Comment #1, patch #7897 (project freeciv):

Files to remove from svn when committing this:
terrain1.png
terrain1.spec
terrain2.png
terrain2.spec

___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #6881] Reconcile hexemplio with latest Ampliohexbig

2016-10-31 Thread Marko Lindqvist
Update of patch #6881 (project freeciv):

  Depends on: => patch #7897


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7897] Hexemplio beta terrains

2016-10-31 Thread Marko Lindqvist
Additional Item Attachment, patch #7897 (project freeciv):

File name: forests.pngSize:78 KB
File name: terrain.pngSize:224 KB


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7897] Hexemplio beta terrains

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: Hexemplio beta terrains
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 11:06:39 AM EET
Category: art
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0-beta1, 3.0.0
 Contains string changes: None

___

Details:

GriffonSpade has posted updated version of hexemplio to forum:
http://forum.freeciv.org/f/viewtopic.php?f=12&t=886&start=17

This patch is about taking land terrains part of that (mainly getting version
with embellishment)



___

File Attachments:


---
Date: Mon 31 Oct 2016 11:06:39 AM EET  Name: HexemplioBetaTerrains.patch 
Size: 28kB   By: cazfi


---
Date: Mon 31 Oct 2016 11:06:39 AM EET  Name: embellishments.png  Size: 74kB  
By: cazfi


---
Date: Mon 31 Oct 2016 11:06:39 AM EET  Name: mountains.png  Size: 130kB   By:
cazfi


---
Date: Mon 31 Oct 2016 11:06:39 AM EET  Name: hills.png  Size: 139kB   By:
cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7891] last_updated_as_year to FALSE in supplied scenarios

2016-10-31 Thread Marko Lindqvist
Update of patch #7891 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7896] gtk3.22-client client_string

2016-10-31 Thread Marko Lindqvist
URL:
  

 Summary: gtk3.22-client client_string
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 31 Oct 2016 09:52:03 AM EET
Category: client-gtk-3+
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0
 Contains string changes: None

___

Details:

Set gtk3.22-client client_string to "gui-gtk-3.22" to avoid further confusion
to future gtk3x-client.



___

File Attachments:


---
Date: Mon 31 Oct 2016 09:52:03 AM EET  Name: Gtk322String.patch  Size: 500B  
By: cazfi



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #7895] Qt client - crop transparent borders

2016-10-31 Thread mir3x
URL:
  

 Summary: Qt client - crop transparent borders
 Project: Freeciv
Submitted by: mir3x
Submitted on: Mon 31 Oct 2016 08:34:56 AM CET
Category: client-qt
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: mir3x
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0, 3.0
 Contains string changes: No

___

Details:

Added function to crop transparent borders in QImage.
Applied to units in unit label , city dialog, unit selection.



___

File Attachments:


---
Date: Mon 31 Oct 2016 08:34:56 AM CET  Name: crop_transparent.patch.bz2  Size:
4kB   By: mir3x



___

Reply to this item at:

  

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev