[Freeciv-Dev] [bug #25478] Load on Ship Radio Button selects two of three

2017-01-31 Thread Christian Knoke
URL: Summary: Load on Ship Radio Button selects two of three Project: Freeciv Submitted by: chrisk Submitted on: Mi 01 Feb 2017 00:16:10 CET Category: client-gtk-3.0 Severity: 3

[Freeciv-Dev] [patch #8102] Memory leak when rereading tileset

2017-01-31 Thread mir3x
Additional Item Attachment, patch #8102 (project freeciv): File name: tileset_leaks.patchSize:1 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [patch #8102] Memory leak when rereading tileset

2017-01-31 Thread mir3x
Additional Item Attachment, patch #8102 (project freeciv): File name: tileset_leaks.patchSize:0 KB ___ Reply to this item at: ___ Message sent via/b

[Freeciv-Dev] [patch #8102] Memory leak when rereading tileset

2017-01-31 Thread mir3x
URL: Summary: Memory leak when rereading tileset Project: Freeciv Submitted by: mir3x Submitted on: Tue 31 Jan 2017 10:27:11 PM CET Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #8087] Qt client - add scaling tileset

2017-01-31 Thread mir3x
Update of patch #8087 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #25477] -O3 compilation: error: ‘production_color’ may be used uninitialized in this function

2017-01-31 Thread Marko Lindqvist
Update of bug #25477 (project freeciv): Planned Release: => 2.6.0, 3.0.0, 3.1.0 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #25477] -O3 compilation: error: ‘production_color’ may be used uninitialized in this function

2017-01-31 Thread Marko Lindqvist
URL: Summary: -O3 compilation: error: ‘production_color’ may be used uninitialized in this function Project: Freeciv Submitted by: cazfi Submitted on: Tue 31 Jan 2017 08:12:37 PM EET Category:

[Freeciv-Dev] [patch #7964] Replace deprecated gdk_cairo_create() calls with modern constructs

2017-01-31 Thread Marko Lindqvist
Update of patch #7964 (project freeciv): Planned Release:2.6.g, 3.0.0 => 2.6.g, 3.0.0, 3.1.0 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2017-01-31 Thread Sveinung Kvilhaugsvik
Follow-up Comment #29, bug #25336 (project freeciv): > Happens when I goto and ... set home city or, ... You're fired: Assertion demoted to verbose logging in patch #8101. ___ Reply to this item at: __

[Freeciv-Dev] [patch #8101] Demote walk-through-enemy assertion to a warning

2017-01-31 Thread Sveinung Kvilhaugsvik
Update of patch #8101 (project freeciv): Summary: emote walk-through-enemy assertion to a warning => Demote walk-through-enemy assertion to a warning ___ Reply to this item at:

[Freeciv-Dev] [patch #8101] emote walk-through-enemy assertion to a warning

2017-01-31 Thread Sveinung Kvilhaugsvik
URL: Summary: emote walk-through-enemy assertion to a warning Project: Freeciv Submitted by: sveinung Submitted on: Tue 31 Jan 2017 01:13:33 PM UTC Category: client Priority: 5

[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2017-01-31 Thread Sveinung Kvilhaugsvik
Update of bug #25336 (project freeciv): Status: In Progress => Ready For Test Planned Release: 3.0.0 => 3.1.0, 3.0.0 ___ Follow-up Comment #28: > But if I collect

[Freeciv-Dev] [bug #25336] often can't conquer empty cities

2017-01-31 Thread Sveinung Kvilhaugsvik
Update of bug #25336 (project freeciv): Status:None => In Progress Assigned to:None => sveinung ___ Follow-up Comment #27: Thank you for the

[Freeciv-Dev] [bug #25449] pf_pos_hash_val(const struct pf_parameter *parameter) - left shift of 1 by 31 places cannot be represented in type 'int'

2017-01-31 Thread mir3x
Additional Item Attachment, bug #25449 (project freeciv): File name: pf_int_promotion.patch Size:0 KB ___ Reply to this item at: ___ Message sent via/by

[Freeciv-Dev] [bug #25449] pf_pos_hash_val(const struct pf_parameter *parameter) - left shift of 1 by 31 places cannot be represented in type 'int'

2017-01-31 Thread mir3x
Update of bug #25449 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #2: No, but i found a bug Its hidden promotion from 1 Patch attached. (file #29761) __