[Freeciv-Dev] [bug #25614] Rivers not displaying in freeciv-web when using included Civ2Civ3 ruleset

2017-03-22 Thread Andreas Røsdal
Update of bug #25614 (project freeciv): Status:None => Fixed ___ Follow-up Comment #1: This has been fixed in Freeciv-web now. EXTRA_* variables are now defined dynamically. Could

[Freeciv-Dev] [bug #25282] handle_unit_get_actions() may leak city existence

2017-03-22 Thread Sveinung Kvilhaugsvik
Update of bug #25282 (project freeciv): Status: Ready For Test => In Progress ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #25282] handle_unit_get_actions() may leak city existence

2017-03-22 Thread Sveinung Kvilhaugsvik
Update of bug #25282 (project freeciv): Planned Release: 3.0.0 => 3.1.0, 3.0.0 ___ Follow-up Comment #4: v2: Don't leak when city id belongs to a city that used to be on a different tile than target

[Freeciv-Dev] [bug #23516] Unhardcode the bonus from "fortify" action

2017-03-22 Thread David Fernandez
Follow-up Comment #2, bug #23516 (project freeciv): Let me rephrase my wish here: A ruleset option to disable the hardcoded defense bonus linked to the fortify action. It seems the rest of my first post can already be achieved with the current ruleset modding capabilities.