[Freeciv-Dev] [patch #2461] remove lua access to city.size; use city:size()

2011-02-04 Thread Matthias Pfafferodt
URL: Summary: remove lua access to city.size; use city:size() Project: Freeciv Submitted by: syntron Submitted on: Fr 04 Feb 2011 12:48:20 CET Category: general Priority: 1 - L

[Freeciv-Dev] [patch #2463] remove lua access to unit.tile; use unit:tile()

2011-02-04 Thread Matthias Pfafferodt
URL: Summary: remove lua access to unit.tile; use unit:tile() Project: Freeciv Submitted by: syntron Submitted on: Fr 04 Feb 2011 12:48:32 CET Category: general Priority: 1 - L

[Freeciv-Dev] [bug #17644] cleanup is_real_activity check

2011-02-04 Thread Matthias Pfafferodt
URL: Summary: cleanup is_real_activity check Project: Freeciv Submitted by: syntron Submitted on: Fr 04 Feb 2011 11:04:39 CET Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #17643] fix changing of tileset

2011-02-04 Thread Matthias Pfafferodt
URL: Summary: fix changing of tileset Project: Freeciv Submitted by: syntron Submitted on: Fr 04 Feb 2011 11:04:03 CET Category: client Severity: 3 - Normal Pri

[Freeciv-Dev] [bug #17642] remove unused code in plrdlg.c

2011-02-04 Thread Matthias Pfafferodt
URL: Summary: remove unused code in plrdlg.c Project: Freeciv Submitted by: syntron Submitted on: Fr 04 Feb 2011 11:03:26 CET Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #17423] Server option - reveal map

2011-02-03 Thread Matthias Pfafferodt
Update of bug #17423 (project freeciv): Status:None => Duplicate Assigned to:None => syntron Open/Closed:Open => Closed Planned Release:

[Freeciv-Dev] [bug #17570] SDL-client segfaults immediately when launched on color_free()

2011-02-03 Thread Matthias Pfafferodt
Update of bug #17570 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Follow-up Comment #2: this was fixed by

[Freeciv-Dev] [patch #2439] add 'fcdb lua

2011-02-03 Thread Matthias Pfafferodt
Update of patch #2439 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2440] print message if fcdb support was deactivated at compile time

2011-02-03 Thread Matthias Pfafferodt
Update of patch #2440 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city->size

2011-02-03 Thread Matthias Pfafferodt
Update of patch #2359 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-02-03 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2433 (project freeciv): changes 20110203: * add capability aimodules (file #12242) ___ Additional Item Attachment: File name: 20110128-add-script-to-easily-change-capabilities.patch Size:7 KB __

[Freeciv-Dev] [bug #17639] mapimg as general option

2011-02-03 Thread Matthias Pfafferodt
URL: Summary: mapimg as general option Project: Freeciv Submitted by: syntron Submitted on: Do 03 Feb 2011 17:22:31 CET Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #17638] cleanup fcdb configure option

2011-02-03 Thread Matthias Pfafferodt
URL: Summary: cleanup fcdb configure option Project: Freeciv Submitted by: syntron Submitted on: Do 03 Feb 2011 17:18:58 CET Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [patch #2426] use a lua function to access the unit tile

2011-02-03 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2426 (project freeciv): > The old style could be added as depreciated. Done ;-) (file #12239) ___ Additional Item Attachment: File name: 20110203-use-a-lua-function-to-access-the-unit-tile.patch Size:10 KB

[Freeciv-Dev] [patch #2425] use a lua function to access the city size

2011-02-03 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2425 (project freeciv): > The old style could be added as depreciated. Done ;-) (file #12238) ___ Additional Item Attachment: File name: 20110203-use-a-lua-function-to-access-the-city-size.patch Size:3 KB

[Freeciv-Dev] [patch #2424] use a lua function to access the city tile

2011-02-03 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2424 (project freeciv): > The old style could be added as depreciated. Done ;-) (file #12237) ___ Additional Item Attachment: File name: 20110203-use-a-lua-function-to-access-the-city-tile.patch Size:12 KB

[Freeciv-Dev] [patch #2270] [metaticket] allow recursive transports

2011-02-03 Thread Matthias Pfafferodt
Update of patch #2270 (project freeciv): Assigned to:None => syntron Summary: allow recursive transports => [metaticket] allow recursive transports ___ Follow-up Comment #2:

[Freeciv-Dev] [bug #17236] wish - select all idle units.

2011-02-03 Thread Matthias Pfafferodt
Follow-up Comment #10, bug #17236 (project freeciv): please see (and test) the new unit selection dialog in patch #2270 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [bug #17603] Seg fault when loading savefiles past turn 1

2011-01-31 Thread Matthias Pfafferodt
Update of bug #17603 (project freeciv): Severity: 3 - Normal => 4 - Important Status: Ready For Test => Fixed Open/Closed:Open => Closed _

[Freeciv-Dev] [patch #1785] [Metaticket] cleanup usage of ai header files by the server

2011-01-30 Thread Matthias Pfafferodt
Update of patch #1785 (project freeciv): Status: Postponed => Done Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2179] [ai header] advgoto.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2179 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2178] [ai header] autoexplorer.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2178 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2177] [ai header] srv_log.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2177 (project freeciv): Status: In Progress => Wont Do Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2176] [ai header] unithand.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2176 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2175] [ai header] cityturn.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2175 (project freeciv): Status: In Progress => Wont Do Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2174] [ai header] advbuilding.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2174 (project freeciv): Status: In Progress => Wont Do Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2172] [ai header] autosettler.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2172 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2171] [ai header] advdata.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2171 (project freeciv): Status: In Progress => Wont Do Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2168] [ai header] add aiplayer.(ch) as framework for player AI data

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2168 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2164] [ai header] unittools.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #2164 (project freeciv): Status: In Progress => Wont Do Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #1780] [ai header] citytools.c

2011-01-30 Thread Matthias Pfafferodt
Update of patch #1780 (project freeciv): Status: In Progress => Wont Do Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1785] [Metaticket] cleanup usage of ai header files by the server

2011-01-30 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1785 (project freeciv): Most patches from this meta ticket do not apply anymore. Furthermore, they are obsolte due to the AI patches by Marko Lindqvist . I will close them as 'Wont Do' ... ___ Reply to this ite

[Freeciv-Dev] [bug #17608] gtk_table_resize: assertion `n_cols > 0 && n_cols <= 65535' failed

2011-01-30 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17608 (project freeciv): This could be related to the citizens patches. It adds a new gtk widget for the list of citizens. I can not recreate the message. ___ Reply to this item at:

[Freeciv-Dev] [bug #17607] Units with "settlers" flag cannot fortify

2011-01-30 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17607 (project freeciv): At the moment settlers can never be fortified. See unit.c:can_unit_do_activity_targeted_at(): case ACTIVITY_FORTIFYING: return (uclass_has_flag(pclass, UCF_CAN_FORTIFY) && punit->activity != ACTIVITY_FORTIFIED &&

[Freeciv-Dev] [bug #17614] Tiles within city radius sometimes change workable status when some city changes size

2011-01-30 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17614 (project freeciv): Which tileset do you use and what are the settings for the map? You use the amplio tileset but a hex map, or? Do you have information about the cities around Ansgartun? You can use Shift-Alt-Right-click to show the city workers if the mouse is

[Freeciv-Dev] [bug #17603] Seg fault when loading savefiles past turn 1

2011-01-30 Thread Matthias Pfafferodt
Update of bug #17603 (project freeciv): Status:None => Ready For Test Assigned to:None => syntron Planned Release: => 2.4.0 _

[Freeciv-Dev] [bug #17604] Did not find a cm solution in 10000 iterations for x

2011-01-30 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17604 (project freeciv): This log message was introduced in bug #17255. In cm.c a while loop is used which is only terminated if a solution is found. For special cases (big city radii and city size with a change of the food supply) the number of iterations can go up. Th

[Freeciv-Dev] [patch #2066] [mapimg13] cleanup color handling in the sdl client

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2066 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2072] [mapimg12] save player color in savegame

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2072 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1928] [mapimg11] remove save_ppm and -P option

2011-01-29 Thread Matthias Pfafferodt
Update of patch #1928 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2021] [mapimg10] add magickwand as another toolkit for the creation of map images

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2021 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2440] print message if fcdb support was deactivated at compile time

2011-01-29 Thread Matthias Pfafferodt
URL: Summary: print message if fcdb support was deactivated at compile time Project: Freeciv Submitted by: syntron Submitted on: Sa 29 Jan 2011 23:07:38 CET Category: general P

[Freeciv-Dev] [patch #2439] add 'fcdb lua

2011-01-29 Thread Matthias Pfafferodt
URL: Summary: add 'fcdb lua

[Freeciv-Dev] [patch #2019] [mapimg08] map image support for the client

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2019 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2063] [mapimg06] update display for 'list players'

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2063 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2018] [mapimg07] implement map image

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2018 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2062] [mapimg05] new setting playercolormode + command /playercolor

2011-01-29 Thread Matthias Pfafferodt
Update of patch #2062 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

Re: [Freeciv-Dev] Valgrinding S2_3 server

2011-01-29 Thread Matthias Pfafferodt
_ > Freeciv-dev mailing list > Freeciv-dev@gna.org > https://mail.gna.org/listinfo/freeciv-dev -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt mapfa.de ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] [patch #2434] Easy way to disable timing results from logs

2011-01-29 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2434 (project freeciv): Looks good - that about the time stamps in the log file? You would need to change console.c:log_prefix() ... ___ Reply to this item at: _

[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-01-28 Thread Matthias Pfafferodt
URL: Summary: add script to easily change capabilities Project: Freeciv Submitted by: syntron Submitted on: Fr 28 Jan 2011 23:13:34 CET Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #2313] [mapimg04a] update capabilities after terrain & player color changes

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2313 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2061 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2060] [mapimg03] define terrain colors in the ruleset

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2060 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2265] [metaticket] citizens

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2265 (project freeciv): Depends on: => patch #2425 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2369] [citizens16] add more sanity checks (city)

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2369 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17520] [citizens15] activate real_sanity_check_feelings()

2011-01-27 Thread Matthias Pfafferodt
Update of bug #17520 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2368] [citizens14] use citizens information for migration

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2368 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2364] [citizens10] show citizens in the gtk client

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2364 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2363] [citizens09] network protocol changes to send citizens information to the client

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2363 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2253] Add take player feature to xaw client

2011-01-27 Thread Matthias Pfafferodt
Follow-up Comment #6, patch #2253 (project freeciv): > Do I need to do it for 2.2 too. If 2.2 is useable without this patch keep it this way; else it should be ported (IMHO). ___ Reply to this item at:

[Freeciv-Dev] [patch #2362] [citizens08] save citizens data in the savegame

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2362 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2360] [citizens06] add citizens framework (common and server part)

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2360 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-27 Thread Matthias Pfafferodt
Update of bug #17489 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17255] limit loops in cm.c

2011-01-27 Thread Matthias Pfafferodt
Update of bug #17255 (project freeciv): Status: In Progress => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17552] error: ls_sqlite3.h: No such file or directory

2011-01-27 Thread Matthias Pfafferodt
Update of bug #17552 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2370] [veteran04] extra veteran levels for workers

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2370 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2348] [veteran03] redo calculation of spy/diplomat chances

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2348 (project freeciv): Status: Ready For Test => Done Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2347] [veteran02] use int for (veteran level)->power_fact

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2347 (project freeciv): Status: Ready For Test => Done Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [patch #2346] [veteran01] rework veteran system

2011-01-27 Thread Matthias Pfafferodt
Update of patch #2346 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #16855] [tech08] root_req'd techs not visible in tech tree

2011-01-27 Thread Matthias Pfafferodt
Follow-up Comment #14, bug #16855 (project freeciv): > This is problematic if tech loss is activated (or tech upkeep) > ... we need to track also build (and destroyed) small wonders! OK, this is fixed for trunk - see bugs #17333. Thus, the "Theory of Evolution" can be removed for trunk, or? It w

[Freeciv-Dev] [bug #16855] [tech08] root_req'd techs not visible in tech tree

2011-01-27 Thread Matthias Pfafferodt
Follow-up Comment #13, bug #16855 (project freeciv): > This ruleset has a self-root_req'd tech called "Theory of > Evolution" which is only granted via lua script -- it's used to > track whether you've got your free techs from Darwin's Voyage > yet (since wonders are per-player). (This might be a

[Freeciv-Dev] [patch #2426] use a lua function to access the unit tile

2011-01-27 Thread Matthias Pfafferodt
URL: Summary: use a lua function to access the unit tile Project: Freeciv Submitted by: syntron Submitted on: Do 27 Jan 2011 12:35:08 CET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2425] use a lua function to access the city size

2011-01-27 Thread Matthias Pfafferodt
URL: Summary: use a lua function to access the city size Project: Freeciv Submitted by: syntron Submitted on: Do 27 Jan 2011 12:34:25 CET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2424] use a lua function to access the city tile

2011-01-27 Thread Matthias Pfafferodt
URL: Summary: use a lua function to access the city tile Project: Freeciv Submitted by: syntron Submitted on: Do 27 Jan 2011 12:33:14 CET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #17583] games-strategy/freeciv-2.2.2 aborts after loading certain old saved games

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17583 (project freeciv): This is quite an old savegame (1.12). I do not know if this version is still supported. The answer seems to be NO. You could try to load it by freeciv 1.14(?) save it again and then go up to 2.0 => 2.1 => 2.2 => 2.3? __

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city->size

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2359 (project freeciv): Status:Done => Ready For Test Open/Closed: Closed => Open ___ Follow-up Comment #2: I compiles quit n

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2367 (project freeciv): > I have not checked other nationality patches so I don't > understand what exactly this patch does, but isn't this > unrealistic? > If spy poisons city water supply, how come it affects only > citizens of certain nationality? It is an exampl

[Freeciv-Dev] [patch #2361] [citizens07] add sg_warn() macro to savegame2.c

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2361 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city->size

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2359 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2358] [citizens04] accessor function for vision_site->size

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2358 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2357] [citizens03] cleanup naming of *vision_site* functions

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2357 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17518] [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk)

2011-01-26 Thread Matthias Pfafferodt
Update of bug #17518 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2404] update debugging of upkeep calculation

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2404 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2396] Tech Cost Styles 3 & 4

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2396 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2379] add new option revealmap

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2379 (project freeciv): Status: Ready For Test => Done Assigned to:None => syntron Open/Closed:Open => Closed ___

[Freeciv-Dev] [bug #17557] Max_Rates effect with tech requirement causes assert failure

2011-01-26 Thread Matthias Pfafferodt
Update of bug #17557 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2011-01-26 Thread Matthias Pfafferodt
Update of patch #2219 (project freeciv): Depends on: => patch #2374 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [bug #17576] connectmsg command does not work

2011-01-26 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17576 (project freeciv): this seems to be similar to patch #2294 and bug #16948 ... ___ Reply to this item at: ___ Nachricht geschick

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-25 Thread Matthias Pfafferodt
Follow-up Comment #38, patch #2061 (project freeciv): > As this is expected to be non-mangled symbol it should be added > to qtg_cside.c, not to C++ code in sprite.cpp. Done (file #12096) ___ Additional Item Attachment: File name: 20110

[Freeciv-Dev] [bug #17495] Configure printing no twice for mysql_config

2011-01-25 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #17495 (project freeciv): > generally, we dont put the empty else loop. > hence its better not to include the else loop as it does not change the result I'm OK with it; feel free to steel this ticket if you commit the patch

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-25 Thread Matthias Pfafferodt
Follow-up Comment #36, patch #2061 (project freeciv): add dummy create_sprite() function to qt client > go ahead with the commit, I will look into it if there are any > breaks. > currently busy with the office work :( Thanks for the heads up - I tested it quit carefully. It should work but imp

[Freeciv-Dev] [patch #2219] [autosettler] use aiplayer framework

2011-01-25 Thread Matthias Pfafferodt
Update of patch #2219 (project freeciv): Depends on: => patch #2350 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-25 Thread Matthias Pfafferodt
Update of patch #2061 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #34: got a working version - not nicebut working ... * fix xaw client: create_sprite() function *

[Freeciv-Dev] [bug #17517] set default for fcdb (freeciv databases) to 'no'

2011-01-25 Thread Matthias Pfafferodt
Update of bug #17517 (project freeciv): Status:None => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17552] error: ls_sqlite3.h: No such file or directory

2011-01-25 Thread Matthias Pfafferodt
Update of bug #17552 (project freeciv): Status:None => Ready For Test Assigned to:None => syntron Planned Release: => 2.4.0 _

[Freeciv-Dev] [bug #17570] SDL-client segfaults immediately when launched on color_free()

2011-01-25 Thread Matthias Pfafferodt
Update of bug #17570 (project freeciv): Status:None => Ready For Test Assigned to:None => syntron ___ Follow-up Comment #1: the client crashed

[Freeciv-Dev] [patch #2402] Retry map generation with different seed if one fails

2011-01-24 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2402 (project freeciv): here are exemplary server settings to reproduce the bug (file #12076) ___ Additional Item Attachment: File name: test009.serv Size:0 KB _

[Freeciv-Dev] [bug #16639] fix assert in dbv_isset() at server exit

2011-01-24 Thread Matthias Pfafferodt
Follow-up Comment #17, bug #16639 (project freeciv): is this still valid? I found an old patch which does fix some memory leakage. I do not know if this could be related to the bug ... (file #12075) ___ Additional Item Attachment: File na

[Freeciv-Dev] [bug #17495] Configure printing no twice for mysql_config

2011-01-24 Thread Matthias Pfafferodt
Update of bug #17495 (project freeciv): Assigned to:None => syntron Planned Release: => 2.4.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2381] [tech02] add tech root requirements to the experimental ruleset

2011-01-24 Thread Matthias Pfafferodt
Update of patch #2381 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

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