[Freeciv-Dev] [patch #2379] add new option revealmap

2011-01-19 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2379 (project freeciv): updated patch - use a bitwise option ... (file #11990) ___ Additional Item Attachment: File name: 20110119-add-new-option-revealmap.patch Size:5 KB

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16852 (project freeciv): Status:None = In Progress Assigned to:None = syntron Planned Release: 2.3.0 = 2.4.0

[Freeciv-Dev] [bug #16855] root_req'd techs not visible in tech tree

2011-01-19 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #16855 (project freeciv): see also discussion at bug #16852 ___ Reply to this item at: http://gna.org/bugs/?16855 ___ Nachricht geschickt von/durch Gna!

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16852 (project freeciv): Planned Release: 2.4.0 = 2.3.0 ___ Follow-up Comment #2: @Marko: you did set this bug for freeciv 2.3.0. I will check if I can extract a patch for this

[Freeciv-Dev] [bug #16852] Research report crash (with root_reqs)

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16852 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #3: @HanduMan: could you please test the attached patch? (file #11998)

[Freeciv-Dev] [patch #2381] [tech02] add tech root requirements to the experimental ruleset

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2381 Summary: [tech02] add tech root requirements to the experimental ruleset Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:40:57 CET Category: rulesets

[Freeciv-Dev] [bug #17537] [tech03] redraw tech tree if a new tech is researched

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17537 Summary: [tech03] redraw tech tree if a new tech is researched Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:41:49 CET Category: client-gtk-2.0

[Freeciv-Dev] [patch #2382] [tech04] define enum tech_state via specenum.h

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2382 Summary: [tech04] define enum tech_state via specenum.h Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:42:42 CET Category: client Priority: 5 -

[Freeciv-Dev] [patch #2384] [tech06] modify check for reachable techs

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2384 Summary: [tech06] modify check for reachable techs Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:44:20 CET Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #2385] [tech07] change color for unreachable techs in the tech tree

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2385 Summary: [tech07] change color for unreachable techs in the tech tree Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:45:13 CET Category: client

[Freeciv-Dev] [patch #2386] redo centering of the tech tree

2011-01-19 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2386 Summary: redo centering of the tech tree Project: Freeciv Submitted by: syntron Submitted on: Mi 19 Jan 2011 22:47:08 CET Category: client-gtk-2.0 Priority: 5 - Normal

[Freeciv-Dev] [patch #2386] [tech09] redo centering of the tech tree

2011-01-19 Thread Matthias Pfafferodt
Update of patch #2386 (project freeciv): Summary: redo centering of the tech tree = [tech09] redo centering of the tech tree ___ Reply to this item at: http://gna.org/patch/?2386

[Freeciv-Dev] [task #7275] Tracking release 2.3.0-beta2

2011-01-19 Thread Matthias Pfafferodt
Update of task #7275 (project freeciv): Depends on: = patch #2384 ___ Reply to this item at: http://gna.org/task/?7275 ___ Nachricht

[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2011-01-19 Thread Matthias Pfafferodt
Update of bug #16429 (project freeciv): Status: In Progress = Need Info ___ Follow-up Comment #15: I can not reproduce anymore ... ___

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-18 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #17489 (project freeciv): * add one extra line for the bribe cost Why not add this to client/text.c:popup_info_text()? It is done as an extra line for the popup. I did add different texts for own units (the bribe cost is known) and foreign units (only lower value

[Freeciv-Dev] [bug #17524] fix bug in unit_virtual_destroy()

2011-01-18 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17524 Summary: fix bug in unit_virtual_destroy() Project: Freeciv Submitted by: syntron Submitted on: Di 18 Jan 2011 13:49:36 CET Category: general Severity: 4 - Important

[Freeciv-Dev] [patch #2346] [veteran01] rework veteran system

2011-01-18 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2346 (project freeciv): updated patch; move new exemplary veteran levels for one unit into a separate patch (file #11962) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #2370] extra veteran levels for workers

2011-01-18 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2370 Summary: extra veteran levels for workers Project: Freeciv Submitted by: syntron Submitted on: Di 18 Jan 2011 14:13:32 CET Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #2370] [veteran04] extra veteran levels for workers

2011-01-18 Thread Matthias Pfafferodt
Update of patch #2370 (project freeciv): Summary: extra veteran levels for workers = [veteran04] extra veteran levels for workers ___ Reply to this item at: http://gna.org/patch/?2370

[Freeciv-Dev] [bug #16380] Generated files are not deleted by 'make distclean'

2011-01-18 Thread Matthias Pfafferodt
Follow-up Comment #10, bug #16380 (project freeciv): would a similar patch be needed for the files generated from the tolua pkg files (in ./server/scripting)? ___ Reply to this item at: http://gna.org/bugs/?16380

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17508 (project freeciv): Assigned to:None = syntron Planned Release: 2.3.0 = 2.3.0, 2.4.0 ___ Follow-up Comment #1: Here is a small

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
Additional Item Attachment, bug #17508 (project freeciv): File name: 20110117-reset-game-after-failure-while-game-loading.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?17508

[Freeciv-Dev] [bug #17508] Loading savegames for Britain/Europe scenarios gives many errors and server segfault

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17508 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #2: allow odd width and height * the check were added due to a comment in mapgen_topology.c that

[Freeciv-Dev] [bug #17513] fix scenarios

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17513 Summary: fix scenarios Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 12:57:56 CET Category: general Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #17514] fix loading of scenarios

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17514 Summary: fix loading of scenarios Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 12:58:37 CET Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17489 (project freeciv): Category: client = general Status:None = Ready For Test Planned Release: = 2.4.0

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17489 (project freeciv): Assigned to:None = syntron ___ Reply to this item at: http://gna.org/bugs/?17489 ___ Nachricht

[Freeciv-Dev] [patch #2344] fix city_workers_queue_remove()

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2344 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17465] genlist.c::358]: assertion '((void *)0) != pgenlist' failed.

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17465 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2341] set savename to freeciv-earth for the scenario earth-80x50-v3

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2341 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2339] add debugging (tech loss; building/unit sold)

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2339 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17494] Tax calculation spam in server console

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17494 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2343] tell the user about the succesful creation of the manual files

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2343 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [bug #17466] Improving handling of technology exchange

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17466 (project freeciv): Thanks for the patch! Could you remove the debugging code and check the patch for the coding style (see ./doc/CodingStyle)? ___ Reply to this item at: http://gna.org/bugs/?17466

[Freeciv-Dev] [patch #2342] update Configuration summary

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2342 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2340] reduce data saved in a scenario

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2340 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2338] add command luafile to execute a file with lua commands

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2338 (project freeciv): Status: Ready For Test = Done Assigned to:None = syntron Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2354] Print pretty team names

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2354 (project freeciv): But I have no idea what to do about the translation part. All but the strings in team_pretty_name() can be replaced. Could you create a patch? ___ Reply to this item at:

[Freeciv-Dev] [patch #2114] [fcdb01] add luasql files

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2114 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2115] [fcdb02] redo lua script

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2115 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

Re: [Freeciv-Dev] [Freeciv-commits] r18969 - /trunk/ai/aihand.c

2011-01-17 Thread Matthias Pfafferodt
Am Montag, 17. Januar 2011, 14:59:20 schrieben Sie: On 17 January 2011 14:59, Matthias Pfafferodt free...@mapfa.de wrote: Author: syntron Date: Mon Jan 17 13:59:35 2011 New Revision: 18969 URL: http://svn.gna.org/viewcvs/freeciv?rev=18969view=rev Log: change debug message

[Freeciv-Dev] [patch #2117] [fcdb04] use fcdb for authentication

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2117 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2293] [fcdb05] add cmd.reply as lua function to tolua_common.pkg

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2293 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2294] [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2294 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Summary: [fcdb06] add PACKET_SERVER_SHUTDOWN as valid packet in client_packet_input()

[Freeciv-Dev] [bug #17085] do not kill gameloss units if unhomed

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17085 (project freeciv): Status: In Progress = Fixed Open/Closed:Open = Closed Planned Release: 2.4.0 = 2.3.0, 2.4.0

[Freeciv-Dev] [bug #13643] [Metaticket] Use lua for customizable database access

2011-01-17 Thread Matthias Pfafferodt
Update of bug #13643 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1494] [Metaticket] merge longturn into mainline

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #10, patch #1494 (project freeciv): Most of it is done ... (but there are still differences and, thus, this ticket is still open) ___ Reply to this item at: http://gna.org/patch/?1494

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #13679 (project freeciv): you could disable the event cache - 'set ec_turn 0' ___ Reply to this item at: http://gna.org/bugs/?13679 ___ Nachricht geschickt

[Freeciv-Dev] [bug #17517] set default for fcdb (freeciv databases) to 'no'

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17517 Summary: set default for fcdb (freeciv databases) to 'no' Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 21:34:37 CET Category: bootstrap Severity: 3 -

[Freeciv-Dev] [bug #13679] Autogames with same gameseed mapseed differ

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #13679 (project freeciv): I did a big test with defined mapseed and gameseed today - besides the name of the savegame all 11 runs are identical at the end (turn 550). Do you start using a scenario (start positions?) (file #11941)

[Freeciv-Dev] [bug #17489] Display the bribe/revolt cost of own units/cities.

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #2, bug #17489 (project freeciv): updated patch: * add one extra line for the bribe cost (file #11942) ___ Additional Item Attachment: File name: 20110117.1-show-unit-bribe-cost-in-the-client-gtk.patch Size:7 KB

[Freeciv-Dev] [bug #17110] Synchronize images for city with city radius

2011-01-17 Thread Matthias Pfafferodt
Update of bug #17110 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #17518] [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk)

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17518 Summary: [citizens01] use PLR_DLG_COL_* constants in plrdlg.c (gtk) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:20:59 CET Category: client-gtk-2.0

[Freeciv-Dev] [bug #17519] [citizens02] move code in do_city_migration() to create the correct order of the messages

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17519 Summary: [citizens02] move code in do_city_migration() to create the correct order of the messages Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:21:58 CET

[Freeciv-Dev] [patch #2357] [citizens03] cleanup naming of *vision_site* functions

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2357 Summary: [citizens03] cleanup naming of *vision_site* functions Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:22:58 CET Category: general Priority:

[Freeciv-Dev] [patch #2358] [citizens04] accessor function for vision_site-size

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2358 Summary: [citizens04] accessor function for vision_site-size Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:23:50 CET Category: general Priority: 5

[Freeciv-Dev] [patch #2359] [citizens05] accessor function for city-size

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2359 Summary: [citizens05] accessor function for city-size Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:24:35 CET Category: general Priority: 5 -

[Freeciv-Dev] [patch #2360] [citizens06] add citizens framework (common and server part)

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2360 Summary: [citizens06] add citizens framework (common and server part) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:25:23 CET Category: general

[Freeciv-Dev] [patch #2361] [citizens07] add sg_warn() macro to savegame2.c

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2361 Summary: [citizens07] add sg_warn() macro to savegame2.c Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:26:08 CET Category: general Priority: 5 -

[Freeciv-Dev] [patch #2363] [citizens09] network protocol changes to send citizens information to the client

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2363 Summary: [citizens09] network protocol changes to send citizens information to the client Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:27:33 CET Category: general

[Freeciv-Dev] [patch #2364] show citizens in the gtk client

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2364 Summary: show citizens in the gtk client Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:28:13 CET Category: client-gtk-2.0 Priority: 5 - Normal

[Freeciv-Dev] [patch #2365] [citizens11] convert a citizen to the nation of the owner each x turns

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2365 Summary: [citizens11] convert a citizen to the nation of the owner each x turns Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:29:06 CET Category: general

[Freeciv-Dev] [patch #2364] [citizens10] show citizens in the gtk client

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2364 (project freeciv): Summary: show citizens in the gtk client = [citizens10] show citizens in the gtk client ___ Reply to this item at: http://gna.org/patch/?2364

[Freeciv-Dev] [patch #2366] [citizens12] convert citizens if a city is conquered

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2366 Summary: [citizens12] convert citizens if a city is conquered Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:30:17 CET Category: general Priority: 5

[Freeciv-Dev] [patch #2367] [citizens13] poison citizens of the city owner

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2367 Summary: [citizens13] poison citizens of the city owner Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:31:04 CET Category: general Priority: 5 -

[Freeciv-Dev] [patch #2368] [citizens14] use citizens information for migration

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2368 Summary: [citizens14] use citizens information for migration Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:32:05 CET Category: general Priority: 5

[Freeciv-Dev] [bug #17520] [citizens15] activate real_sanity_check_feelings()

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17520 Summary: [citizens15] activate real_sanity_check_feelings() Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:32:54 CET Category: general Severity: 3 -

[Freeciv-Dev] [patch #2369] [citizens16] add more sanity checks (city)

2011-01-17 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2369 Summary: [citizens16] add more sanity checks (city) Project: Freeciv Submitted by: syntron Submitted on: Mo 17 Jan 2011 22:33:31 CET Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2265] [metaticket] citizens

2011-01-17 Thread Matthias Pfafferodt
Update of patch #2265 (project freeciv): Depends on: = patch #2357 ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht

[Freeciv-Dev] [patch #2265] [metaticket] citizens

2011-01-17 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #2265 (project freeciv): Split the patch in small tickets for testing ... ___ Reply to this item at: http://gna.org/patch/?2265 ___ Nachricht geschickt

[Freeciv-Dev] [bug #17495] Configure printing no twice for mysql_config

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #17495 (project freeciv): else part should be removed too The else part does set the variable to 'no'. The following test do onyl check if the variable is set to 'yes'. Thus, you get the same result if it exists (='no') or if it is not defined. I think that setting

Re: [Freeciv-Dev] AIs still hate my guts

2011-01-16 Thread Matthias Pfafferodt
, if that makes any difference. Ideas? :) Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt at mapfa.de

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #12, bug #17496 (project freeciv): It is working out of the box with the patch! ___ Reply to this item at: http://gna.org/bugs/?17496 ___ Nachricht geschickt von/durch

[Freeciv-Dev] [patch #2355] Tech upkeep not documented

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2355 (project freeciv): Thanks for doing the documentation work. The patch looks good! ___ Reply to this item at: http://gna.org/patch/?2355 ___ Nachricht

[Freeciv-Dev] [bug #17506] Server segfault in map_change_own_seen() when loading savegame

2011-01-16 Thread Matthias Pfafferodt
Update of bug #17506 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron Planned Release: 2.3.0 = 2.3.0, 2.4.0

[Freeciv-Dev] [bug #17465] genlist.c::358]: assertion '((void *)0) != pgenlist' failed.

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17465 (project freeciv): could you check if patch #2344 does fixes this bug? ___ Reply to this item at: http://gna.org/bugs/?17465 ___ Nachricht geschickt

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #15, bug #17496 (project freeciv): - fix variable name (GUI_qt_CPPFLAGS = GUI_qt_CXXFLAGS) It should be CPPFLAGS, not CXXFLAGS. I assume proper fix is needed elsewhere. At the moment one (GUI_qt_CPPFLAGS) is used in qt-client.m4 while the other (GUI_qt_CXXFLAGS) is used

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #16, bug #17496 (project freeciv): At the moment one ... This is trunk with file #11910 ___ Reply to this item at: http://gna.org/bugs/?17496 ___ Nachricht geschickt

[Freeciv-Dev] [bug #17506] Server segfault in map_change_own_seen() when loading savegame

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #17506 (project freeciv): 2.3.0-beta1 (and S2_3 at the branch point) don't show the problem. A git bisect run on S2_3 suggests that r18812 (bug #17372) is when the segfaults started. I haven't looked at the changes at all; does that sound plausible? Sounds possible

[Freeciv-Dev] [bug #17506] Server segfault in map_change_own_seen() when loading savegame

2011-01-16 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #17506 (project freeciv): Sounds possible (not tested). Some background: at the moment there are two types of savegames which use a different order of loading the data. A previous patch (bug #17158) fixed new savegames but broke loading of old savegames. In bug

[Freeciv-Dev] [bug #17495] Configure printing no twice for mysql_config

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17495 (project freeciv): good catch! For testing I have installed all header files so I never checked if it is working without them. The attached updated version removes only the wrong 'no' message but keeps the else block (it is not really needed but makes the code

[Freeciv-Dev] [patch #2354] Print pretty team names

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2354 (project freeciv): Could you state the current and the expected code? As I do not use teams that often I don't know, that you want ... ___ Reply to this item at: http://gna.org/patch/?2354

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-15 Thread Matthias Pfafferodt
Update of bug #17496 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #1: I get the same error message. At the moment you can compile freeciv using

[Freeciv-Dev] [patch #2342] update Configuration summary

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2342 (project freeciv): Assigned to:None = syntron ___ Follow-up Comment #2: updated patch (file #11905) ___

[Freeciv-Dev] [bug #17452] Transport Assertions

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #3, bug #17452 (project freeciv): Its an error in sanitycheck.c:check_units(). A unit on a terrain where it can't survive without a transport. Removing Swedish unferried Transport in Plains at (29, 11) This message is from loading the savegame.

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #31, patch #2061 (project freeciv): this new patch is not crashing... did anything change? I still have the same crash (trunk + patch #2060 + this one + patch #2313) ___ Reply to this item at:

[Freeciv-Dev] [bug #17496] configure failing for trunk

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #17496 (project freeciv): I get the error if I force compilation of qt (--enable-client=qt). It is expected if not all requirements are fullfield but I have a c++ compiler as well as the needed headers (libqt-devel). OK, I did further investigations (even ./configure

[Freeciv-Dev] [patch #2218] [autosettler] use a hash for plr-ai-settler_map

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2218 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2217] [autosettler] dynamically allocate citymap in struct cityresult

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2217 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2216] [autosettler] dynamically allocate struct cityresult

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2216 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2215] [autosettler] add static function definitions

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2215 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2210] [autosettler] cleanup auto settler code

2011-01-15 Thread Matthias Pfafferodt
Update of patch #2210 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #15519] [autosettler] move cachemap for AI auto settler into player ai data struct

2011-01-15 Thread Matthias Pfafferodt
Update of bug #15519 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2220] [Metaticket] cleanup autosettler

2011-01-15 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #2220 (project freeciv): nearly all patches applied - for the last one I have to check the ongoing AI changes ... ___ Reply to this item at: http://gna.org/patch/?2220

[Freeciv-Dev] [patch #2061] [mapimg04] define player colors in the ruleset

2011-01-14 Thread Matthias Pfafferodt
Follow-up Comment #26, patch #2061 (project freeciv): I found again some time - the create_sprite() function I created for xaw seems to be the cause for the crash. If it is deactivated the client starts. Perhaps you can write a better function which creates a pixmap of the default size with the

[Freeciv-Dev] [patch #1494] [Metaticket] merge longturn into mainline

2011-01-14 Thread Matthias Pfafferodt
Update of patch #1494 (project freeciv): Depends on: = patch #2121 ___ Reply to this item at: http://gna.org/patch/?1494 ___ Nachricht

[Freeciv-Dev] [bug #17485] can start freeciv using ./ser if build with shared libraries

2011-01-14 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?17485 Summary: can start freeciv using ./ser if build with shared libraries Project: Freeciv Submitted by: syntron Submitted on: Fr 14 Jan 2011 14:02:16 CET Category: bootstrap

[Freeciv-Dev] [bug #17485] can't start freeciv using ./ser if build with shared libraries

2011-01-14 Thread Matthias Pfafferodt
Follow-up Comment #5, bug #17485 (project freeciv): The error message reads: # ./ser -f xyz ./server/.libs/freeciv-server: error while loading shared libraries: libfreeciv-srv.so.0: cannot open shared object file: No such file or directory the file libfreeciv-srv.so.0 exists in the directory

[Freeciv-Dev] [bug #17485] can't start freeciv using ./ser if build with shared libraries

2011-01-14 Thread Matthias Pfafferodt
Follow-up Comment #7, bug #17485 (project freeciv): What versions of libtool, automake and autoconf are you using? That's the root of the bug. Due to a bug somethere in the kernel level I can't run freeciv on the computer there it is build. If freeciv does a core dump (-F), the computer will

[Freeciv-Dev] [bug #17490] Unit/city data saved only for ai type owning the unit/city

2011-01-14 Thread Matthias Pfafferodt
Follow-up Comment #1, bug #17490 (project freeciv): As a player can only have one AI type only one type of data needs to be saved, or? My idea is to create an AI data element in the structs for the player, all units and cities like struct player { ... void *ai; ... } Depending on the AI

<    5   6   7   8   9   10   11   12   13   14   >