[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-06-24 Thread Joan Creus
Follow-up Comment #4, bug #19646 (project freeciv): I am not Asturian myself, and in fact, I had to look it up to make sure that Cuadonga was indeed Covadonga. I think that your reasoning with Moskva would be good if there were an English equivalent for Cuadonga; since there is none, the original

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-04-15 Thread Joan Creus
Follow-up Comment #1, bug #19646 (project freeciv): Revision 21132 by mixcoatl fixed quite a few errors in nation legends, but it introduced a typo in boer.ruleset. Also, it changed the names Cuadonga and Uvieu (in Asturian language, see http://ast.wikipedia.org/wiki/Cuadonga and

[Freeciv-Dev] [bug #19646] Typos in nation legends

2012-04-15 Thread Joan Creus
Update of bug #19646 (project freeciv): Severity: 3 - Normal = 2 - Minor ___ Reply to this item at: http://gna.org/bugs/?19646 ___ Message sent

[Freeciv-Dev] [bug #19647] Conflict in c-format string

2012-04-15 Thread Joan Creus
URL: http://gna.org/bugs/?19647 Summary: Conflict in c-format string Project: Freeciv Submitted by: jcreus Submitted on: Sun Apr 15 18:29:26 2012 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-12 Thread Joan Creus
Follow-up Comment #3, bug #18942 (project freeciv): One more thing, though. The examples show that it's possible to specify: show=all show=each show=none But the specification only explains: show=plrname|plrbv|plrid Unless this is contained in the string generated under the explanation of

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-10 Thread Joan Creus
Follow-up Comment #2, bug #18942 (project freeciv): The help text is much better now. The version I had didn't have the intro, and I hadn't noticed the examples at the bottom of the string, so the whole thing was pretty confusing. The translator comments are OK, too.

[Freeciv-Dev] [bug #18940] More typos in nation legends

2011-11-06 Thread Joan Creus
URL: http://gna.org/bugs/?18940 Summary: More typos in nation legends Project: Freeciv Submitted by: jcreus Submitted on: Sun 06 Nov 2011 03:50:51 PM GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18940] More typos in nation legends

2011-11-06 Thread Joan Creus
Follow-up Comment #1, bug #18940 (project freeciv): I'm posting a new file to include another correction in the experimental buildings.ruleset that has just been fixed in 2.3 but not in trunk or 2.4. corr2.diff includes all the changes in corr.diff, too. (file #14453)

[Freeciv-Dev] [bug #18942] Sundry typos and grammar mistakes, and a request for translator notes

2011-11-06 Thread Joan Creus
URL: http://gna.org/bugs/?18942 Summary: Sundry typos and grammar mistakes, and a request for translator notes Project: Freeciv Submitted by: jcreus Submitted on: Sun 06 Nov 2011 06:29:14 PM GMT Category: None

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-11-04 Thread Joan Creus
Follow-up Comment #10, bug #18891 (project freeciv): The workaround mentioned in bug #18243 works for me. Instead of starting ./civ, you do: GDK_NATIVE_WINDOWS=1 ./civ and everything looks fine. ___ Reply to this item at:

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-31 Thread Joan Creus
Follow-up Comment #9, bug #18891 (project freeciv): My installation is Kubuntu (i.e., Ubuntu with KDE). I haven't played long on 2.2.7, but it looks right. ___ Reply to this item at: http://gna.org/bugs/?18891

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-30 Thread Joan Creus
Follow-up Comment #30, bug #18549 (project freeciv): OK, now I don't get any errors. However, I can't play long. Since I upgraded Ubuntu, I just can't see anything on the map view. I must have a problem with GTK. I will open a separate bug for that, but this one looks OK. Before this late

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
URL: http://gna.org/bugs/?18891 Summary: Can't play at all in Kubuntu Oneiric Project: Freeciv Submitted by: jcreus Submitted on: Sun Oct 30 23:01:24 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-30 Thread Joan Creus
Follow-up Comment #33, bug #18549 (project freeciv): According to dpkg, I have Gtk 2.24.6. I've opened bug #18891 ___ Reply to this item at: http://gna.org/bugs/?18549 ___ Message sent

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
Follow-up Comment #4, bug #18891 (project freeciv): For what it's worth, I can run Freeciv 2.2.7 from the Ubuntu menus, and everything looks fine. ___ Reply to this item at: http://gna.org/bugs/?18891

[Freeciv-Dev] [bug #18891] Can't play at all in Kubuntu Oneiric

2011-10-30 Thread Joan Creus
Follow-up Comment #6, bug #18891 (project freeciv): Yes, all your assumptions are correct. However, I have tried the wrapper scripts, and the effect is exactly the same (in fact, they end up calling the same executables I did). I have re-run autogen.sh with the --enable-debug flag, and again,

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-28 Thread Joan Creus
Follow-up Comment #25, bug #18549 (project freeciv): No, it kept happening all the time, when moving units, and when pressing Turn Done. However, I haven't been able to test for a few days because of problems during the kubuntu update. I finally managed to get a working system late yesterday. I

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-28 Thread Joan Creus
Follow-up Comment #27, bug #18549 (project freeciv): Yes, I'm reproducing them again. I also don't get the map view right, or the window decoration, but then it must be something I've done wrong when recompiling or when installing the required libraries. The assertions seem to come from the

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-23 Thread Joan Creus
Follow-up Comment #21, bug #18549 (project freeciv): OK, now I can compile. I have applied only the second file in patch #2957 and both of the patches in this bug. The original assertion doesn't show up any more. But there's a new one. Now, almost every unit generates an assert error like 1:

[Freeciv-Dev] [bug #18837] Several typos in nation descriptions

2011-10-22 Thread Joan Creus
URL: http://gna.org/bugs/?18837 Summary: Several typos in nation descriptions Project: Freeciv Submitted by: jcreus Submitted on: Sat Oct 22 10:26:55 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-10-22 Thread Joan Creus
Follow-up Comment #19, bug #18549 (project freeciv): Sorry for the delay. I didn't realise this was a different patch. I have reverted the previous one, and tested the new one, but I get a linking error: ../common/.libs/libfreeciv.a(tile.o): In function `tile_set_terrain':

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-09-24 Thread Joan Creus
Follow-up Comment #17, bug #18549 (project freeciv): I have just tested the patch, and the assertion has disappeared, so it seems to work. However, this is the only difference I have noticed. Before applying the patch, the city tile couldn't be transformed to ocean, even by Engineers.

[Freeciv-Dev] [bug #18598] Assertion failed in tile_set_terrain()

2011-09-03 Thread Joan Creus
URL: http://gna.org/bugs/?18598 Summary: Assertion failed in tile_set_terrain() Project: Freeciv Submitted by: jcreus Submitted on: Sat Sep 3 22:20:00 2011 Category: client Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swamp

2011-09-03 Thread Joan Creus
Follow-up Comment #10, bug #18549 (project freeciv): I have a way to reproduce the problem. The assertion fails whenever the focus moves to a unit inside the problematic city. If the city is empty, nothing happens. If you move a unit into it (or if a unit is built inside the city), the message

[Freeciv-Dev] Freeciv.org not working

2011-05-08 Thread Joan Creus
Sorry if it's already been reported, but the HTTP redirection from www.freeciv.org to freeciv.wikia.com isn't working. Joan ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] [bug #17728] assertion 'ai-phase_is_initialized' failed

2011-02-15 Thread Joan Creus
Follow-up Comment #7, bug #17728 (project freeciv): Yes, I can confirm that all the errors have disappeared (apart from the n_cols assertion from bug #17608) ___ Reply to this item at: http://gna.org/bugs/?17728

[Freeciv-Dev] [bug #17728] assertion 'ai-phase_is_initialized' failed

2011-02-13 Thread Joan Creus
URL: http://gna.org/bugs/?17728 Summary: assertion 'ai-phase_is_initialized' failed Project: Freeciv Submitted by: jcreus Submitted on: Sun Feb 13 18:37:25 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17504] Translator comments needed

2011-01-16 Thread Joan Creus
URL: http://gna.org/bugs/?17504 Summary: Translator comments needed Project: Freeciv Submitted by: jcreus Submitted on: Sun Jan 16 16:46:29 2011 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #17504] Translator comments needed for base help

2011-01-16 Thread Joan Creus
Update of bug #17504 (project freeciv): Status: Ready For Test = None Planned Release: 2.3.0-beta2 = ___ Follow-up Comment #2: I can see it now,

[Freeciv-Dev] [bug #17507] Oceanic terrain class name not localized

2011-01-16 Thread Joan Creus
URL: http://gna.org/bugs/?17507 Summary: Oceanic terrain class name not localized Project: Freeciv Submitted by: jcreus Submitted on: Sun Jan 16 21:15:35 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17507] Oceanic terrain class name not localized

2011-01-16 Thread Joan Creus
Follow-up Comment #2, bug #17507 (project freeciv): I've seen it in client/helpdata.c:532, the help for bases mentioned in bug #17504. The string is Requires %s terrain class on the tile.n. For the Buoy, this terrain class is Oceanic. There's also Requires %s terrain class on an adjacent tile.n

[Freeciv-Dev] [bug #17509] Qualify string Land for i18n (unit vs terrain class)

2011-01-16 Thread Joan Creus
Follow-up Comment #1, bug #17509 (project freeciv): That's just fine, thanks. ___ Reply to this item at: http://gna.org/bugs/?17509 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #17161] Article missing

2010-11-27 Thread Joan Creus
URL: http://gna.org/bugs/?17161 Summary: Article missing Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 19:33 Category: None Severity: 3 - Normal Priority: 3 -

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread Joan Creus
URL: http://gna.org/bugs/?17163 Summary: String corrections Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/27/10 at 21:26 Category: None Severity: 3 - Normal Priority: 3 -

[Freeciv-Dev] [bug #17163] String corrections

2010-11-27 Thread Joan Creus
Follow-up Comment #2, bug #17163 (project freeciv): OK, then, what about if this option is turned on and all the players still able to win the game ... ___ Reply to this item at: http://gna.org/bugs/?17163

[Freeciv-Dev] [bug #17078] Corrections to the celtiberian ruleset

2010-11-14 Thread Joan Creus
URL: http://gna.org/bugs/?17078 Summary: Corrections to the celtiberian ruleset Project: Freeciv Submitted by: jcreus Submitted on: Sunday 11/14/10 at 13:51 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #17079] Help text wrong, I think

2010-11-14 Thread Joan Creus
URL: http://gna.org/bugs/?17079 Summary: Help text wrong, I think Project: Freeciv Submitted by: jcreus Submitted on: Sunday 11/14/10 at 13:58 Category: None Severity: 3 - Normal Priority:

[Freeciv-Dev] [bug #17034] Several typos in nations and settings

2010-11-07 Thread Joan Creus
URL: http://gna.org/bugs/?17034 Summary: Several typos in nations and settings Project: Freeciv Submitted by: jcreus Submitted on: Sunday 11/07/10 at 19:05 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #16896] Indonesian ordinal numbers

2010-10-22 Thread Joan Creus
Follow-up Comment #7, bug #16896 (project freeciv): Pepeto's solution works for Indonesian (you would translate all strings like %sst, %snd,... as ke-%s), but, as he points out, it will be hard to accomodate all languages, and the current coding is English-centric. Catalan is similar to French,

[Freeciv-Dev] [bug #16894] Non-ASCII string at mordvin.ruleset

2010-10-19 Thread Joan Creus
Follow-up Comment #2, bug #16894 (project freeciv): Just for the record, I have done an octal dump of the file, and the c at the word Finnic was in fact characters 0xD1 and 0x81 (the octal dump translated them as a capital Q and a SOH character which is what you get if you drop the high order

[Freeciv-Dev] [bug #16881] Sundry corrections, mostly in new nations

2010-10-17 Thread Joan Creus
URL: http://gna.org/bugs/?16881 Summary: Sundry corrections, mostly in new nations Project: Freeciv Submitted by: jcreus Submitted on: Sunday 10/17/10 at 10:32 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16881] Sundry corrections, mostly in new nations

2010-10-17 Thread Joan Creus
Follow-up Comment #1, bug #16881 (project freeciv): In the southamerican ruleset, the female title for Comandante should be Comandanta instead of Comananta. (file #10815) ___ Additional Item Attachment: File name: southam.diff

[Freeciv-Dev] [bug #16884] What is a Quincy, anyway?

2010-10-17 Thread Joan Creus
Update of bug #16884 (project freeciv): Severity: 3 - Normal = 1 - Wish ___ Reply to this item at: http://gna.org/bugs/?16884 ___ Message sent

[Freeciv-Dev] [bug #16884] What is a Quincy, anyway?

2010-10-17 Thread Joan Creus
URL: http://gna.org/bugs/?16884 Summary: What is a Quincy, anyway? Project: Freeciv Submitted by: jcreus Submitted on: Sunday 10/17/10 at 17:11 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16878] Some strings can't be translated

2010-10-16 Thread Joan Creus
URL: http://gna.org/bugs/?16878 Summary: Some strings can't be translated Project: Freeciv Submitted by: jcreus Submitted on: Saturday 10/16/10 at 23:21 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16799] String in freeciv.pot can't be translated

2010-10-05 Thread Joan Creus
Follow-up Comment #2, bug #16799 (project freeciv): Two more rulesets? Only the default one is in POTFILES.in, though. Perhaps we should add the multiplayer and experimental stuff in POTFILES.in? ___ Reply to this item at:

[Freeciv-Dev] [bug #16799] String in freeciv.pot can't be translated

2010-10-02 Thread Joan Creus
URL: http://gna.org/bugs/?16799 Summary: String in freeciv.pot can't be translated Project: Freeciv Submitted by: jcreus Submitted on: Saturday 10/02/10 at 10:56 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16662] Some more string corrections

2010-09-24 Thread Joan Creus
Follow-up Comment #2, bug #16662 (project freeciv): I am adding a few more corrections for new nations. (file #10427) ___ Additional Item Attachment: File name: morenations.diff Size:6 KB

[Freeciv-Dev] [bug #16750] Visigothic nation breaks freeciv.pot

2010-09-23 Thread Joan Creus
URL: http://gna.org/bugs/?16750 Summary: Visigothic nation breaks freeciv.pot Project: Freeciv Submitted by: jcreus Submitted on: Thursday 09/23/10 at 18:28 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #16662] Some more string corrections

2010-09-07 Thread Joan Creus
URL: http://gna.org/bugs/?16662 Summary: Some more string corrections Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 09/07/10 at 21:18 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #16543] Grammar mistake

2010-08-26 Thread Joan Creus
URL: http://gna.org/bugs/?16543 Summary: Grammar mistake Project: Freeciv Submitted by: jcreus Submitted on: Thursday 08/26/10 at 15:59 Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #16514] Several typos detected

2010-08-22 Thread Joan Creus
URL: http://gna.org/bugs/?16514 Summary: Several typos detected Project: Freeciv Submitted by: jcreus Submitted on: Sunday 08/22/10 at 13:28 Category: general Severity: 2 - Minor Priority:

[Freeciv-Dev] [bug #16401] Typos, mostly in new nations

2010-08-10 Thread Joan Creus
URL: http://gna.org/bugs/?16401 Summary: Typos, mostly in new nations Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 08/10/10 at 20:26 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #16374] Typos in

2010-08-06 Thread Joan Creus
URL: http://gna.org/bugs/?16374 Summary: Typos in Project: Freeciv Submitted by: jcreus Submitted on: Friday 08/06/10 at 20:57 Category: general Severity: 3 - Normal Priority: 3 - Low

[Freeciv-Dev] [bug #16374] Typos in

2010-08-06 Thread Joan Creus
Additional Item Attachment, bug #16374 (project freeciv): File name: all.diff Size:4 KB ___ Reply to this item at: http://gna.org/bugs/?16374 ___ Message sent via/by

[Freeciv-Dev] [bug #15890] Typo in settings.c

2010-04-16 Thread Joan Creus
URL: http://gna.org/bugs/?15890 Summary: Typo in settings.c Project: Freeciv Submitted by: jcreus Submitted on: Friday 04/16/10 at 22:43 Category: None Severity: 2 - Minor Priority: 3 -

[Freeciv-Dev] [bug #15324] Line feed not escaped in help text

2010-02-09 Thread Joan Creus
URL: http://gna.org/bugs/?15324 Summary: Line feed not escaped in help text Project: Freeciv Submitted by: jcreus Submitted on: Tuesday 02/09/10 at 23:05 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-17 Thread Joan Creus
Follow-up Comment #14, bug #15092 (project freeciv): I have tested the patch and it works just fine. Up to now the best trade route I had was 3 and it became 9. Other intercontinental trade routes range between 5 and 8. Good for me. ___

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-13 Thread Joan Creus
Follow-up Comment #12, bug #15092 (project freeciv): The bonus for trade routes spanning different empires has always been there, and for a good reason: if both cities belong to you, each city gets half the revenue, but the empire gets it twice. So, yes, if you lose a city, the trade for the

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-11 Thread Joan Creus
Follow-up Comment #8, bug #15092 (project freeciv): In 2.1, it is already difficult to rapture on your own island. I think that distance should be a major factor in the revenue of a given trade route. It already is for the initial payout, isn't it? Anyway, from what I've seen, the goal of this

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15092 Summary: Trade route revenue lower than expected Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 14:40 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15093] Hut messages not localized

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15093 Summary: Hut messages not localized Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 15:28 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #15094] Small typo in server/commands.c

2010-01-10 Thread Joan Creus
URL: http://gna.org/bugs/?15094 Summary: Small typo in server/commands.c Project: Freeciv Submitted by: jcreus Submitted on: Sunday 01/10/10 at 15:33 Category: None Severity: 2 - Minor

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
Follow-up Comment #3, bug #15092 (project freeciv): With this algorithm, in one of the routes, the distance is about 30, city sizes are 11 and 6, and they are both mine. So, we get (30+11+6)/16 = 2.93. I get 2 revenue. Damn, at least we could round it up! This is one major change. It's a lot

[Freeciv-Dev] [bug #15092] Trade route revenue lower than expected

2010-01-10 Thread Joan Creus
Follow-up Comment #5, bug #15092 (project freeciv): I think in this case, the same-player quality cancels out the different-continent, so it would be (30+11+6)/8 = 5,87. If we round it instead of truncating, a 6. It would be lower than usual, but this is OK. I think trade routes are possibly too

[Freeciv-Dev] [bug #14898] Copy/paste typo in helpdata

2009-12-07 Thread Joan Creus
URL: http://gna.org/bugs/?14898 Summary: Copy/paste typo in helpdata Project: Freeciv Submitted by: jcreus Submitted on: Monday 12/07/09 at 16:02 Category: docs Severity: 2 - Minor

[Freeciv-Dev] [bug #14898] Copy/paste typo in helpdata

2009-12-07 Thread Joan Creus
Follow-up Comment #1, bug #14898 (project freeciv): Now that we are at it, how can you get the id of a city or a unit? ___ Reply to this item at: http://gna.org/bugs/?14898 ___ Message

[Freeciv-Dev] [bug #14814] Typos in help and in some server files

2009-11-28 Thread Joan Creus
Follow-up Comment #7, bug #14814 (project freeciv): Looks good to me. With this patch the translation of commands gets settled for good. ___ Reply to this item at: http://gna.org/bugs/?14814

[Freeciv-Dev] [bug #14813] Several typos in options.c

2009-11-21 Thread Joan Creus
URL: http://gna.org/bugs/?14813 Summary: Several typos in options.c Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/21/09 at 15:16 Category: client Severity: 2 - Minor

[Freeciv-Dev] [bug #14814] Typos in help and in some server files

2009-11-21 Thread Joan Creus
URL: http://gna.org/bugs/?14814 Summary: Typos in help and in some server files Project: Freeciv Submitted by: jcreus Submitted on: Saturday 11/21/09 at 15:46 Category: general Severity: 2 - Minor

[Freeciv-Dev] [bug #14813] Several typos in options.c

2009-11-21 Thread Joan Creus
Follow-up Comment #2, bug #14813 (project freeciv): You are right. I have deleted the old patch and I am including an up-to-date one. (file #7360) ___ Additional Item Attachment: File name: options2.diff Size:3 KB

[Freeciv-Dev] [patch #1238] Add nation: Toulousain

2009-08-17 Thread Joan Creus
Follow-up Comment #2, patch #1238 (project freeciv): I am not Occitan, nor an expert in Occitan history, but I think this ruleset has a few problems: - The county of Toulouse was one of several independent counties and duchies that existed in today's southern France. They shared a common

[Freeciv-Dev] [patch #1238] Add nation: Toulousain

2009-08-17 Thread Joan Creus
Follow-up Comment #4, patch #1238 (project freeciv): I agree that it's hard to define the boundaries of these counties. In fact, the map of the County of Toulouse shown in the French wikipedia shows the county of Roussillon as part of the county of Toulouse in 1154. I have found no other source

Re: [Freeciv-Dev] (PR#40744) Slight error in new strings

2009-03-09 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744 You're right. If you consider %d turn as a determinant to cease-fire, it makes grammatical sense, and the PL_ is good for languages such as mine. OK, then. Joan 2009/3/8 Madeline Book madeline.b...@gmail.com URL:

Re: [Freeciv-Dev] (PR#40305) G++ not tested in autogen.sh

2009-03-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40305 I have uninstalled g++, applied the patch, called make, and now the checks warn of the missing compiler. Here is the relevant output: checking for gawk... (cached) mawk checking for gcc... (cached) gcc checking whether we are using the

[Freeciv-Dev] (PR#40744) Slight error in new strings

2009-03-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40744 This transaction appears to have no content While updating my translation, I have noticed that a few new strings in text.c had a double singular/plural form, but the plural one was the same as the singular. The sentences were about %d

Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-09 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 I have applied the patch, and started a new game. It didn't make any difference, and I still couldn't load any of the saved files. Then I have started ./civ with the --log option, and the problem was in fact: 3: Could not find readable

Re: [Freeciv-Dev] (PR#40517) Can't load savegames in 2.2

2008-10-07 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 2008/10/7 Egor Vyscrebentsov [EMAIL PROTECTED] URL: http://bugs.freeciv.org/Ticket/Display.html?id=40517 base_list (and therefore base_buf) for archers at [39,40] (line 1278) is ��x�ſ-�\017\b\214�ſ �\b��. Most of these

[Freeciv-Dev] (PR#40305) G++ not tested in autogen.sh

2008-06-22 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40305 I can't build version 2.2, because g++ is not installed. The error message is: ../../../../bootstrap/depcomp: line 470: exec: g++: not found make[5]: *** [toluaxx.bind.o] Error 127 I can install g++, sure, but perhaps autogen.sh should

Re: [Freeciv-Dev] (PR#40187) Configure fails in 2.1

2008-04-05 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40187 It worked like a charm. Thanks Joan 2008/4/5, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40187 On 05/04/2008, Joan Creus wrote: ./configure: line 2074: syntax error near unexpected

Re: [Freeciv-Dev] (PR#40025) Happiness plurals

2008-02-03 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 I have been playing a game lately, and watching what happens as the size of my empire increases. I believe this effect of additional unhappy citizens didn't happen in 2.0 (at least, that would explain why, when I imported an almost

Re: [Freeciv-Dev] (PR#40025) Happiness plurals

2008-02-03 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 2008/2/3, Christian Knoke [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 This is in there since some time of 2.1. Something has been changed intendedly, I don't remember what it was. I have noticed

Re: [Freeciv-Dev] (PR#40054) Percentages in client/helpdata.c

2008-01-28 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 Yes, it's fixed now. Joan 2008/1/28, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 Committed as part of trunk revision 14337. Committed as part of S2_2 revision 14338. Yes,

[Freeciv-Dev] (PR#40054) Percentages in helpdata.c

2008-01-27 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40054 I've noticed that, in the last remodelation of helpdata.c, for trunk and 2.2, three strings which contained 50%% have been changed to 50%. But two of them are still flagged as c-format, and msgfmt doesn't like them (The format

[Freeciv-Dev] (PR#40049) Losing message is not shown

2008-01-26 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 I have noticed lately that, for failed attacks, the usual message Your attacking whatever failed against the %s %s doesn't appear. I don't see why, because it even happens in squares that have other units (who should be able to see the

Re: [Freeciv-Dev] (PR#40049) Losing message is not shown

2008-01-26 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 2008/1/26, Marko Lindqvist [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40049 Have you checked that you have correct message display settings for this event (Attack Failed)? I think that I had to fix it

Re: [Freeciv-Dev] (PR#39788) translations not displaying

2008-01-17 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39788 No. It was a problem in my setup, and Freeciv got the wrong .gmo file. Joan 2008/1/17, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39788 Are you still experiencing this problem?

[Freeciv-Dev] (PR#40025) One more plural to fix

2008-01-17 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40025 I see William has been adding plural translations lately. Well, here's another: In #: client/gui-gtk-2.0/happiness.c:252 client/gui-win32/happiness.c:204 the sentence is: %d additional unhappy citizens. %d is 1 in the default

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content So, last patch (for now) for catalan.ruleset in 2.1. Basically, it's the same as the current ruleset, with no translatable strings changed, and: - two more rulers. - removed portuguese from

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-14 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content You're right. There you go. Joan 2008/1/15, [EMAIL PROTECTED] [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 On Jan 14, 2008 9:33 PM, Joan Creus [EMAIL

[Freeciv-Dev] Fwd: (PR#39687) Typos in nation rulesets

2008-01-13 Thread Joan Creus
. Joan 2007/9/8, Daniel Markstedt [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39687 On 9/8/07, Joan Creus [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39687 This transaction appears to have no content I think I have

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-08 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 And from the point of view of someone who actually has to put up with this kind of historical distortions on a regular basis, it's refreshing to see that dispassionate persons with the will to understand facts can see through all the

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 Trolling indeed, and it's not strange for Spanish radical nationalists to deny Catalonia's nationhood. Having its own dinasty and laws for hundreds of years, and speaking a different language even today doesn't seem to be enough. In

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 [EMAIL PROTECTED] wrote: Yeah, but the city list in the ruleset DOES contain cities that have never been part of the

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 We basically agree. I think the key here is the definition of medieval and catalan. As I understand, medieval in Freeciv is used for a nation that existed at some time, but isn't independent nowadays. Since there isn't a cultural

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 [EMAIL PROTECTED] wrote: And then's the Sardinian city of Alghero (L'Alguer), which was resettled in the 14th century

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-06 Thread Joan Creus
Europe, ... BTW, thanks everybody for a great discussion. Joan 2008/1/6, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 Joan Creus wrote: ... yes, there is no reason not to have Andorran cities in the ruleset, although Andorra has always

Re: [Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-05 Thread Joan Creus
not sure whether the newly added city name of Guardamar refers toGuardamar de la Safor or to Guardamar del Segura. Lets add both! :-) In both cases, the (ocean) designation is warranted, and the lattermight deserve the (river) designation as well.On Jan 4, 2008 11:29 AM, Joan Creus [EMAIL PROTECTED

[Freeciv-Dev] (PR#40001) Update to catalan.ruleset for 2.1

2008-01-04 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40001 This transaction appears to have no content The catalan ruleset has a few typos in city names. In the attached patch, I have fixed them, added a few more cities, and added a couple new (long dead) rulers for good measure. No translatable

Re: [Freeciv-Dev] (PR#39831) Training and combat

2007-11-11 Thread Joan Creus
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 This transaction appears to have no content Good. Promoted sounds perfect in this context. Joan 2007/11/11, William Allen Simpson [EMAIL PROTECTED]: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39831 Joan Creus wrote

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