[Freeciv-Dev] [bug #18467] Client fails to get hack access to spawned server
Follow-up Comment #2, bug #18467 (project freeciv): I'm also having this problem, but running as Administrator does not solve it. I'm using FreeCiv 2.3.0 on Windows XP Pro, SP3. %PATH% C:HomeAdministrator, with full administrative rights to the entire directory. In addition to the error messages in the description, I get this when I try to save game settings using the FreeCiv client: Save failed, cannot write to file C:HomeAdministrator/.freeciv-client-rc-2.3 ___ Reply to this item at: http://gna.org/bugs/?18467 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18467] Client fails to get hack access to spawned server
Follow-up Comment #3, bug #18467 (project freeciv): If it helps, saving worked correctly in 2.1.8... ___ Reply to this item at: http://gna.org/bugs/?18467 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #18467] Client fails to get hack access to spawned server
Follow-up Comment #4, bug #18467 (project freeciv): Save failed, cannot write to file C:HomeAdministrator/.freeciv-client-rc-2.3 I just noticed it autosaves correctly into C:HomeAdministrator/.freeciv/saves/. Upon trying to load one of these saves I got an error message: /load: Name C:HomeAdministrator.freecivsavesfreeciv-T0147-Y00940-auto.sav.bz2 disallowed for security reasons. /vote: Your new vote (load C:HomeAdministrator.freecivsavesfreeciv-T0147-Y00940-auto.sav.bz2) was not legal or was not recognized. ___ Reply to this item at: http://gna.org/bugs/?18467 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev