[Freeciv-Dev] [bug #20361] Pathfinding may prefer move+attack to simply attacking adjacent target

2013-01-13 Thread Silas Brill
Follow-up Comment #4, bug #20361 (project freeciv): That could be done by treating the final step (onto the enemy-occupied tile) as having the same movement cost regardless of direction - basically, ignore roads and rivers on enemy-occupied tiles.

[Freeciv-Dev] [bug #20361] Pathfinding may prefer move+attack to simply attacking adjacent target

2012-12-10 Thread Silas Brill
URL: http://gna.org/bugs/?20361 Summary: Pathfinding may prefer move+attack to simply attacking adjacent target Project: Freeciv Submitted by: brilliand Submitted on: Mon 10 Dec 2012 09:49:56 AM GMT Category: general