[Freeciv-Dev] [bug #23850] Great Library tech not announced

2015-10-27 Thread anonymous
Follow-up Comment #2, bug #23850 (project freeciv): I made a small edit to the logic of the found_new_tech() of statement in techtools.c. Now all non researched tech provide what tech was found and what is being researched next, for example, techs gained from philosophy, and techs from wonders.

[Freeciv-Dev] [bug #23979] Please report this message at http://gna.org/projects/freeciv/

2015-10-25 Thread anonymous
URL: Summary: Please report this message at http://gna.org/projects/freeciv/ Project: Freeciv Submitted by: None Submitted on: Sun 25 Oct 2015 11:45:37 PM UTC Category: client-gtk-2.0

[Freeciv-Dev] [bug #23967] multiplay server becomes too heavy

2015-10-24 Thread anonymous
URL: Summary: multiplay server becomes too heavy Project: Freeciv Submitted by: None Submitted on: 2015年10月24日 15時12分33秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23958] 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed.

2015-10-22 Thread anonymous
URL: Summary: 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed. Project: Freeciv Submitted by: None Submitted on: Thu 22 Oct 2015 09:53:48 AM UTC Category: None

[Freeciv-Dev] [bug #23958] 1: in city_owner() [city.c::1062]: assertion '((void *)0) != pcity' failed.

2015-10-22 Thread anonymous
Additional Item Attachment, bug #23958 (project freeciv): File name: freeciv-T0116-Y00320-auto.sav.xz Size:51 KB ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #23886] Does not save settings from one game to the next

2015-09-23 Thread anonymous
Follow-up Comment #2, bug #23886 (project freeciv): After copying the "More Game Options" save file to the .freeciv folder, all of the options I want are saved except two. I want frequency of disasters to be zero, but a new game always starts with 10. I also want no barbarians, but a new game

[Freeciv-Dev] [bug #23886] Does not save settings from one game to the next

2015-09-20 Thread anonymous
Follow-up Comment #1, bug #23886 (project freeciv): In my Win7x64 system, Freeciv saves the changes to "More Game Options" in the file (or folder?) below: C:/Users/Jim/AppData/Roaming/.freeciv-client-rc-2.5 but then 2.5.1 does not see those saved changes for the start of the next new game.

[Freeciv-Dev] [bug #23885] Failed to create suitable map

2015-09-19 Thread anonymous
URL: Summary: Failed to create suitable map Project: Freeciv Submitted by: None Submitted on: Sat 19 Sep 2015 10:13:00 AM UTC Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #23886] Does not save settings from one game to the next

2015-09-19 Thread anonymous
URL: Summary: Does not save settings from one game to the next Project: Freeciv Submitted by: None Submitted on: Sat 19 Sep 2015 05:20:04 PM UTC Category: None Severity: 3 -

[Freeciv-Dev] [bug #23868] Missing scroll bars on Freeciv

2015-09-12 Thread anonymous
URL: Summary: Missing scroll bars on Freeciv Project: Freeciv Submitted by: None Submitted on: Sat 12 Sep 2015 06:38:20 PM UTC Category: client-gtk-2.0 Severity: 5 - Blocker

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-08-27 Thread anonymous
Follow-up Comment #7, bug #23413 (project freeciv): freeciv-gtk3 Encodings: Data=UTF-8, Local=UTF-8, Internal=UTF-8 ** (freeciv-gtk3:4921): CRITICAL **: get_column_number: assertion `i gtk_tree_view_get_n_columns (treeview)' failed ** (freeciv-gtk3:4921): CRITICAL **: get_column_number:

[Freeciv-Dev] [bug #23808] Suggestion/Request: 'non-critical fail'/'tie' chance for actions.

2015-08-20 Thread anonymous
URL: http://gna.org/bugs/?23808 Summary: Suggestion/Request: 'non-critical fail'/'tie' chance for actions. Project: Freeciv Submitted by: None Submitted on: Thu 20 Aug 2015 03:20:35 PM UTC Category: rulesets

[Freeciv-Dev] [bug #22737] Freeciv breaks Gnome (classic) Desktop in Debian Wheezy

2015-08-18 Thread anonymous
Follow-up Comment #8, bug #22737 (project freeciv): Starting point is (freeciv-gtk3:10024): Gtk-CRITICAL **: gtk_tree_model_get_iter: assertion `GTK_IS_TREE_MODEL (tree_model)' failed After this, you get effects like vanishing menue items and texts on the desktop and with graph. applications.

[Freeciv-Dev] [bug #23777] in research_invention_state() [research.c::615]: assertion

2015-08-10 Thread anonymous
URL: http://gna.org/bugs/?23777 Summary: in research_invention_state() [research.c::615]: assertion Project: Freeciv Submitted by: None Submitted on: Mon 10 Aug 2015 09:09:39 PM UTC Category: client-gtk-2.0

[Freeciv-Dev] [bug #23775] gtk button label for pillaging 'ruins' empty

2015-08-10 Thread anonymous
URL: http://gna.org/bugs/?23775 Summary: gtk button label for pillaging 'ruins' empty Project: Freeciv Submitted by: None Submitted on: Mon 10 Aug 2015 08:36:28 AM UTC Category: client-gtk-2.0 Severity: 3

[Freeciv-Dev] [bug #23771] loading of savegames broken

2015-08-09 Thread anonymous
URL: http://gna.org/bugs/?23771 Summary: loading of savegames broken Project: Freeciv Submitted by: None Submitted on: Sun 09 Aug 2015 10:36:38 AM UTC Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #23771] loading of savegames broken

2015-08-09 Thread anonymous
Additional Item Attachment, bug #23771 (project freeciv): File name: freeciv-T0344-Y01919-auto.sav.xz Size:50 KB ___ Reply to this item at: http://gna.org/bugs/?23771 ___ Message sent

[Freeciv-Dev] [bug #23771] loading of savegames broken

2015-08-09 Thread anonymous
Follow-up Comment #2, bug #23771 (project freeciv): I just attached a file with the broken savegame I also retried it with a fresh savegame, those did work, so it may be something in a later stage of the game that cant be saved 1: Lost connection to server: server disconnected.

[Freeciv-Dev] [bug #23736] Unable to run Freeciv on OSX Yosemite

2015-07-31 Thread anonymous
URL: http://gna.org/bugs/?23736 Summary: Unable to run Freeciv on OSX Yosemite Project: Freeciv Submitted by: None Submitted on: Sat 01 Aug 2015 01:53:13 AM UTC Category: freeciv.org Severity: 5 - Blocker

[Freeciv-Dev] [bug #23684] A dead foreign Leader is in my city

2015-07-12 Thread anonymous
Follow-up Comment #1, bug #23684 (project freeciv): The bug #23676 will be reproduced with attached savefile. Please take Icelandic and kill the Leader of Lesotho by cruise missiles. Then new nation Zulu will created and at this point Zulu has 2 Leaders. If Icelandic kill the Leader of Zulu in

[Freeciv-Dev] [bug #23684] A dead foreign Leader is in my city

2015-07-12 Thread anonymous
Follow-up Comment #2, bug #23684 (project freeciv): Sorry, my comment #1 was a bit wrong. With SVN revision 29214, Zulu already has two Leaders at the time it was generated. It also should be fixed. (If the Leader of Zulu in Quthing is killed, Leader of Icelandic becomes two.)

[Freeciv-Dev] [bug #23688] GTK2: keyboard shortcut dont disabled on chatting window

2015-07-11 Thread anonymous
URL: http://gna.org/bugs/?23688 Summary: GTK2: keyboard shortcut dont disabled on chatting window Project: Freeciv Submitted by: None Submitted on: 2015年07月12日 05時06分10秒 Category: client-gtk-2.0 Severity:

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-08 Thread anonymous
Follow-up Comment #2, bug #23676 (project freeciv): I'm sorry. I don't have any savefile except this. ___ Reply to this item at: http://gna.org/bugs/?23676 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #23676] When I killed the enemy leader I lost the game

2015-07-05 Thread anonymous
URL: http://gna.org/bugs/?23676 Summary: When I killed the enemy leader I lost the game Project: Freeciv Submitted by: None Submitted on: 2015年07月05日 12時19分01秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23624] City list (F4) ordered by island

2015-07-05 Thread anonymous
Follow-up Comment #3, bug #23624 (project freeciv): Oh, it would be useful aslo if it showed the terrain, that is, a text like Grassland Tundra etc, meaning the type of tile where the center of the city is. So we can easily spot the cities which needs terrain improvement. When we play Island-base

[Freeciv-Dev] [patch #6117] athos mountain ruleset

2015-07-01 Thread anonymous
URL: http://gna.org/patch/?6117 Summary: athos mountain ruleset Project: Freeciv Submitted by: None Submitted on: mié 01 jul 2015 14:28:07 UTC Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #6116] the gypsies or romani people

2015-07-01 Thread anonymous
URL: http://gna.org/patch/?6116 Summary: the gypsies or romani people Project: Freeciv Submitted by: None Submitted on: mié 01 jul 2015 10:42:52 UTC Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [patch #6114] Cantabrian nation

2015-06-24 Thread anonymous
URL: http://gna.org/patch/?6114 Summary: Cantabrian nation Project: Freeciv Submitted by: None Submitted on: mié 24 jun 2015 16:26:10 UTC Category: None Priority: 5 - Normal Status: None

[Freeciv-Dev] [patch #6109] Couto Mixto nation

2015-06-13 Thread anonymous
URL: http://gna.org/patch/?6109 Summary: Couto Mixto nation Project: Freeciv Submitted by: None Submitted on: sáb 13 jun 2015 13:46:12 UTC Category: None Priority: 5 - Normal Status: None

[Freeciv-Dev] [patch #6110] nation of the agotes

2015-06-13 Thread anonymous
URL: http://gna.org/patch/?6110 Summary: nation of the agotes Project: Freeciv Submitted by: None Submitted on: sáb 13 jun 2015 14:20:49 UTC Category: None Priority: 5 - Normal Status:

[Freeciv-Dev] [bug #23631] Score should be calculated by the total population, instead of the number of citizens

2015-06-01 Thread anonymous
URL: http://gna.org/bugs/?23631 Summary: Score should be calculated by the total population, instead of the number of citizens Project: Freeciv Submitted by: None Submitted on: 2015年06月02日 05時43分59秒 Category: None

[Freeciv-Dev] [bug #23624] City list (F4) ordered by island

2015-05-31 Thread anonymous
Follow-up Comment #2, bug #23624 (project freeciv): By the way, with so many options to display, the Display Menu would better be a multi-level one (cascade sub-menus). ___ Reply to this item at: http://gna.org/bugs/?23624

[Freeciv-Dev] [bug #23624] City list (F4) ordered by island

2015-05-31 Thread anonymous
Follow-up Comment #1, bug #23624 (project freeciv): Also this: Hi, it is not a bug, but a wish. I'd like too see (or at least, to order by) the number of sea tiles of each city in the Cities Report (F4). It would make a lot easier to manage nation in islands games, eg, to choose the cities in

[Freeciv-Dev] [bug #23624] City list (F4) ordered by island

2015-05-30 Thread anonymous
URL: http://gna.org/bugs/?23624 Summary: City list (F4) ordered by island Project: Freeciv Submitted by: None Submitted on: Sáb 30 Mai 2015 17:02:07 UTC Category: client Severity: 1 - Wish

[Freeciv-Dev] [bug #23436] City on fortress has unnatural borders

2015-05-28 Thread anonymous
Follow-up Comment #2, bug #23436 (project freeciv): Please see the attached screen shot. ___ Reply to this item at: http://gna.org/bugs/?23436 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23436] City on fortress has unnatural borders

2015-05-20 Thread anonymous
Additional Item Attachment, bug #23436 (project freeciv): File name: border.jpg Size:63 KB ___ Reply to this item at: http://gna.org/bugs/?23436 ___ Message sent via/by

[Freeciv-Dev] [bug #23590] Veteran level setting bug?

2015-05-12 Thread anonymous
URL: http://gna.org/bugs/?23590 Summary: Veteran level setting bug? Project: Freeciv Submitted by: None Submitted on: Tue 12 May 2015 07:07:08 AM UTC Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #23581] some server options are not saved

2015-05-09 Thread anonymous
URL: http://gna.org/bugs/?23581 Summary: some server options are not saved Project: Freeciv Submitted by: None Submitted on: sam. 09 mai 2015 07:09:42 UTC Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [patch #6066] List available trade routes to a file and show best trade route for currently selected unit(s)

2015-05-03 Thread anonymous
URL: http://gna.org/patch/?6066 Summary: List available trade routes to a file and show best trade route for currently selected unit(s) Project: Freeciv Submitted by: None Submitted on: Sun 03 May 2015 03:13:30 PM UTC

[Freeciv-Dev] [patch #6064] Optionally temporarily optimize home and destination CMAs for trade in caravan dialog.

2015-05-02 Thread anonymous
URL: http://gna.org/patch/?6064 Summary: Optionally temporarily optimize home and destination CMAs for trade in caravan dialog. Project: Freeciv Submitted by: None Submitted on: Sat 02 May 2015 05:47:37 PM UTC Category:

[Freeciv-Dev] [patch #6015] Sorting by diplomatic state using appropriate comparison function (fix #23420)

2015-04-18 Thread anonymous
URL: http://gna.org/patch/?6015 Summary: Sorting by diplomatic state using appropriate comparison function (fix #23420) Project: Freeciv Submitted by: None Submitted on: Sat 18 Apr 2015 09:18:05 UTC Category: client

[Freeciv-Dev] [bug #23478] radomly changing tech goals without cause

2015-04-14 Thread anonymous
URL: http://gna.org/bugs/?23478 Summary: radomly changing tech goals without cause Project: Freeciv Submitted by: None Submitted on: Tue 14 Apr 2015 09:37:11 AM UTC Category: client-gtk-2.0 Severity: 4 -

[Freeciv-Dev] [bug #23477] text.font size options

2015-04-13 Thread anonymous
URL: http://gna.org/bugs/?23477 Summary: text.font size options Project: Freeciv Submitted by: None Submitted on: Tue 14 Apr 2015 03:32:01 AM UTC Category: general Severity: 1 - Wish

[Freeciv-Dev] [bug #23448] compiler warnings

2015-04-06 Thread anonymous
URL: http://gna.org/bugs/?23448 Summary: compiler warnings Project: Freeciv Submitted by: None Submitted on: Mo 06 Apr 2015 18:22:19 UTC Category: None Severity: 2 - Minor Priority: 5 -

[Freeciv-Dev] [bug #23441] it is not clear that this

2015-04-05 Thread anonymous
URL: http://gna.org/bugs/?23441 Summary: it is not clear that this Project: Freeciv Submitted by: None Submitted on: Вск 05 Апр 2015 11:43:47 Category: client-gtk-3.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #23441] it is not clear that this

2015-04-05 Thread anonymous
Follow-up Comment #1, bug #23441 (project freeciv): Может быть это список наций? Когда в город войдут союзники, то они появятся в этом списке? Maybe this list of nations? When the city will allies, they will appear in this list? ___ Reply

[Freeciv-Dev] [bug #23398] civ2civ3: Lack of domestic trade routes could be better documented

2015-04-04 Thread anonymous
Follow-up Comment #6, bug #23398 (project freeciv): Knowing a bit more about the background I now found that helpabout the ruleset refers to the mentioned ruleset's documentation. I hadn't known about this when writing the original post. But this reference to me seems somewhat hidden in the help

[Freeciv-Dev] [patch #5983] Experimental: Include outer corners at largest city radius (square maps)

2015-04-04 Thread anonymous
URL: http://gna.org/patch/?5983 Summary: Experimental: Include outer corners at largest city radius (square maps) Project: Freeciv Submitted by: None Submitted on: Sa 04 Apr 2015 22:24:05 UTC Category: rulesets

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-04-02 Thread anonymous
Follow-up Comment #6, bug #23413 (project freeciv): Some testing occured. I switched to adwaitha theme, and the drawing happened to stay intact. Though, the adwaitha theme is not installed, I got ** (freeciv-gtk3:5071): WARNING **: gtk.css:1:58: Failed to import: Die Ressource auf

[Freeciv-Dev] [bug #23436] City on fortress has unnatural borders

2015-04-02 Thread anonymous
URL: http://gna.org/bugs/?23436 Summary: City on fortress has unnatural borders Project: Freeciv Submitted by: None Submitted on: 2015年04月02日 12時08分15秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23434] slow

2015-04-01 Thread anonymous
Follow-up Comment #2, bug #23434 (project freeciv): 2.5.0 with gtk3 2.3.* gtk2 and gtk3 ___ Reply to this item at: http://gna.org/bugs/?23434 ___ Nachricht gesendet von/durch Gna!

[Freeciv-Dev] [bug #23429] Long national name causes a display problem in japanese localization

2015-03-29 Thread anonymous
URL: http://gna.org/bugs/?23429 Summary: Long national name causes a display problem in japanese localization Project: Freeciv Submitted by: None Submitted on: 2015年03月29日 14時08分36秒 Category: client-gtk-2.0

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-03-27 Thread anonymous
Follow-up Comment #3, bug #23413 (project freeciv): I have recompiled with --debug=yes (works!) and started freeciv-gtk3 -d 4 -l log_05 -F 11 21 | tee log_error_05 Encodings: Data=UTF-8, Local=UTF-8, Internal=UTF-8 ** (freeciv-gtk3:9765): CRITICAL **: get_column_number: assertion `i

[Freeciv-Dev] [patch #5953] Action enabler for Convert Unit action

2015-03-27 Thread anonymous
URL: http://gna.org/patch/?5953 Summary: Action enabler for Convert Unit action Project: Freeciv Submitted by: None Submitted on: Fr 27 Mär 2015 13:49:33 UTC Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #23420] diplomatic state column sort order

2015-03-26 Thread anonymous
URL: http://gna.org/bugs/?23420 Summary: diplomatic state column sort order Project: Freeciv Submitted by: None Submitted on: Thu 26 Mar 2015 05:22:03 PM UTC Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-03-25 Thread anonymous
Follow-up Comment #1, bug #23413 (project freeciv): the pictures Christian (file #24118, file #24119) ___ Additional Item Attachment: File name: bug23413-1.png Size:475 KB File name: bug23413-2.png

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-03-25 Thread anonymous
Follow-up Comment #2, bug #23413 (project freeciv): more (file #24120, file #24121) ___ Additional Item Attachment: File name: bug23413-3.png Size:471 KB File name: bug23413-4.png Size:479 KB

[Freeciv-Dev] [bug #23413] After some runtime, drawing of windows and menues gets broken

2015-03-24 Thread anonymous
URL: http://gna.org/bugs/?23413 Summary: After some runtime, drawing of windows and menues gets broken Project: Freeciv Submitted by: None Submitted on: Di 24 Mär 2015 22:17:58 UTC Category: client-gtk-3.0

[Freeciv-Dev] [bug #23412] [Default] governors not working as intendend

2015-03-24 Thread anonymous
URL: http://gna.org/bugs/?23412 Summary: [Default] governors not working as intendend Project: Freeciv Submitted by: None Submitted on: Tue 24 Mar 2015 03:34:31 PM UTC Category: ai Severity: 3 - Normal

[Freeciv-Dev] [bug #23411] 'cancel treaty' needs a confirmation

2015-03-24 Thread anonymous
URL: http://gna.org/bugs/?23411 Summary: 'cancel treaty' needs a confirmation Project: Freeciv Submitted by: None Submitted on: Tue 24 Mar 2015 03:20:48 PM UTC Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #23412] [Default] governors not working as intendend

2015-03-24 Thread anonymous
Follow-up Comment #1, bug #23412 (project freeciv): From #freeciv IRC: user's experience suggests this is a regression between 2.4 and 2.5. --jtn ___ Reply to this item at: http://gna.org/bugs/?23412

[Freeciv-Dev] [bug #23402] An immediate advances message needs to be displayed specifically.

2015-03-21 Thread anonymous
URL: http://gna.org/bugs/?23402 Summary: An immediate advances message needs to be displayed specifically. Project: Freeciv Submitted by: None Submitted on: 2015年03月22日 05時19分47秒 Category: None Severity: 1

[Freeciv-Dev] [bug #21811] Spawned server crash in ntdll.dll (on quit from pregame?)

2015-03-19 Thread anonymous
Follow-up Comment #6, bug #21811 (project freeciv): This crash also occurs in the release version of 2.5.0 It is not just quit from pregame, it is quit anytime. ___ Reply to this item at: http://gna.org/bugs/?21811

[Freeciv-Dev] [bug #23398] Caravans can't do anything

2015-03-18 Thread anonymous
Follow-up Comment #3, bug #23398 (project freeciv): Thanks for the replies. I didn't realise that it's not a bug but a feature :-) The caravan help didn't make foreign trade sound like the exclusive trade possibility and having played Civ, Civ II and Freeciv for decades the idea didn't even come

[Freeciv-Dev] [bug #23396] Go To [G] regression with Cruise Missiles

2015-03-18 Thread anonymous
Follow-up Comment #3, bug #23396 (project freeciv): I've looked into this, just out of curiosity. First thought was its about newly conquered terrain (Qarasuvbazar and northern) but its not. I think its a more generic problem of the goto algor. It doesn't let the cruise missile go where it will

[Freeciv-Dev] [bug #23396] Go To [G] regression with Cruise Missiles

2015-03-17 Thread anonymous
URL: http://gna.org/bugs/?23396 Summary: Go To [G] regression with Cruise Missiles Project: Freeciv Submitted by: None Submitted on: Tue 17 Mar 2015 06:55:45 AM UTC Category: client-gtk-2.0 Severity: 3 -

[Freeciv-Dev] [bug #23396] Go To [G] regression with Cruise Missiles

2015-03-17 Thread anonymous
Follow-up Comment #1, bug #23396 (project freeciv): How to easily reproduce in save file: Attempt to move Cruise Missile stationed in Ayodhya to Qarasuvbazar, unreachable cursor will be shown. Attempting to move it to just a few tiles before it will work (eg. it will reach Bodh Gaya, 4 tiles

[Freeciv-Dev] [bug #23398] Caravans can't do anything

2015-03-17 Thread anonymous
URL: http://gna.org/bugs/?23398 Summary: Caravans can't do anything Project: Freeciv Submitted by: None Submitted on: Di 17 Mär 2015 19:32:06 UTC Category: None Severity: 4 - Important

[Freeciv-Dev] [bug #23398] Caravans can't do anything

2015-03-17 Thread anonymous
Follow-up Comment #2, bug #23398 (project freeciv): I haven't opened the attached savegame, but: you can't establish domestic trade routes in civ2civ3 rules; this is deliberate, and documented in doc/README.ruleset_civ2civ3. Help for Caravan unit doesn't claim you can either. --jtn

[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-16 Thread anonymous
Follow-up Comment #5, bug #23392 (project freeciv): I can positively confirm that, with a ripped-out hosts file, the bug does not occur. That is, --- /etc/hosts 127.0.0.1 localhost --- Server trace in this case shows the second bind call bind(4, {sa_family=AF_INET,

[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-16 Thread anonymous
Follow-up Comment #4, bug #23392 (project freeciv): What system/distribution are you running on? plain wheezy Christian ___ Reply to this item at: http://gna.org/bugs/?23392 ___

[Freeciv-Dev] [bug #23391] duplicate e_disaster are listed in stdsounds.soundspec

2015-03-15 Thread anonymous
URL: http://gna.org/bugs/?23391 Summary: duplicate e_disaster are listed in stdsounds.soundspec Project: Freeciv Submitted by: None Submitted on: 2015年03月15日 09時08分23秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
Follow-up Comment #2, bug #23392 (project freeciv): More problems with --bind, related or not. freeciv-server --bind 127.0.0.1 restricts the server on lo freeciv-gtk3 can see the server but won't connect: connection refused Without the --bind it can see the server AND connect. --quitidle 1

[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
URL: http://gna.org/bugs/?23392 Summary: We cannot start server from here Project: Freeciv Submitted by: None Submitted on: So 15 Mär 2015 18:47:12 UTC Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23392] We cannot start server from here

2015-03-15 Thread anonymous
Follow-up Comment #1, bug #23392 (project freeciv): Problem is the --bind localhost freeciv-server won't start --bind 127.0.0.1 does start I have compiled with ipv6=no ~$ grep localhost /etc/hosts 127.0.0.1 localhost ::1 localhost ip6-localhost ip6-loopback Christian

[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Follow-up Comment #1, bug #23393 (project freeciv): This was using the GTK2 client. ___ Reply to this item at: http://gna.org/bugs/?23393 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Additional Item Attachment, bug #23393 (project freeciv): File name: FreecivBug.jpg Size:384 KB ___ Reply to this item at: http://gna.org/bugs/?23393 ___ Message sent

[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
URL: http://gna.org/bugs/?23393 Summary: Game crashes when city window is dragged out of screen Project: Freeciv Submitted by: None Submitted on: Sun 15 Mar 2015 08:58:05 PM UTC Category: None Severity: 2

[Freeciv-Dev] [bug #23393] Game crashes when city window is dragged out of screen

2015-03-15 Thread anonymous
Follow-up Comment #3, bug #23393 (project freeciv): Thanks for the solution. :) ___ Reply to this item at: http://gna.org/bugs/?23393 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #23383] Qt: Unit upkeep window is too short on Trident ruleset.

2015-03-13 Thread anonymous
URL: http://gna.org/bugs/?23383 Summary: Qt: Unit upkeep window is too short on Trident ruleset. Project: Freeciv Submitted by: None Submitted on: Fri 13 Mar 2015 09:13:27 AM UTC Category: client-qt

[Freeciv-Dev] [bug #23385] Qt: City Production Status Bar Causes Eyestrain

2015-03-13 Thread anonymous
URL: http://gna.org/bugs/?23385 Summary: Qt: City Production Status Bar Causes Eyestrain Project: Freeciv Submitted by: None Submitted on: Fri 13 Mar 2015 09:24:39 AM UTC Category: client-qt Severity: 1 -

[Freeciv-Dev] [bug #23384] Qt: 'Goto and Build City' command blocked with 'Build City'

2015-03-13 Thread anonymous
URL: http://gna.org/bugs/?23384 Summary: Qt: 'Goto and Build City' command blocked with 'Build City' Project: Freeciv Submitted by: None Submitted on: Fri 13 Mar 2015 09:21:02 AM UTC Category: client-qt

[Freeciv-Dev] [bug #23377] cannot change current city production

2015-03-11 Thread anonymous
URL: http://gna.org/bugs/?23377 Summary: cannot change current city production Project: Freeciv Submitted by: None Submitted on: Wed 11 Mar 2015 12:51:44 PM UTC Category: freeciv-web Severity: 4 -

[Freeciv-Dev] [bug #23376] freeciv web manual terrain section incomplete

2015-03-11 Thread anonymous
URL: http://gna.org/bugs/?23376 Summary: freeciv web manual terrain section incomplete Project: Freeciv Submitted by: None Submitted on: Wed 11 Mar 2015 12:47:18 PM UTC Category: freeciv-web Severity: 1 -

[Freeciv-Dev] [bug #22625] Client crash when changing tileset with science dialog open

2015-03-09 Thread anonymous
Follow-up Comment #23, bug #22625 (project freeciv): I confirm it is fixed. Freeciv-2.5.0-RC2-win32-gtk2 on windows - does NOT crash on change tileset while viewing science or viewing the map with science report open. ___ Reply to this

[Freeciv-Dev] [bug #23367] window

2015-03-08 Thread anonymous
URL: http://gna.org/bugs/?23367 Summary: window Project: Freeciv Submitted by: None Submitted on: Mon 09 Mar 2015 02:33:30 AM UTC Category: None Severity: 3 - Normal Priority: 5 - Normal

[Freeciv-Dev] [bug #23367] window

2015-03-08 Thread anonymous
Follow-up Comment #1, bug #23367 (project freeciv): Sorry, I intended to search, not to file a report. Please delete. ___ Reply to this item at: http://gna.org/bugs/?23367 ___ Message sent

[Freeciv-Dev] [bug #23343] New Japanese translation for Freeciv ver2.5.0

2015-03-02 Thread anonymous
URL: http://gna.org/bugs/?23343 Summary: New Japanese translation for Freeciv ver2.5.0 Project: Freeciv Submitted by: None Submitted on: 2015年03月02日 15時12分36秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23022] GTK2 Client crash when resize or move dialogs

2015-03-01 Thread anonymous
Follow-up Comment #19, bug #23022 (project freeciv): FWIW - This error does not occur with Freeciv-2.5.0-beta2-win32-gtk2 on my 32 bit windows XP. And doesn't occur either on the same machine with Freeciv-2.5.0-rc1-win32-gtk2 To comment 11 - What does it crashes when moving dialogs on other

[Freeciv-Dev] [bug #22625] Client crash when changing tileset with science dialog open

2015-02-26 Thread anonymous
Follow-up Comment #17, bug #22625 (project freeciv): Freeciv-2.5.0-RC1-win32-gtk2 on windows - crashes on change tileset while viewing science or viewing the map with science report open. The version of libgobject-2.0-0.dll is 2.36.1 Exact same bug as reported in comment 1 below -

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-02-26 Thread anonymous
Follow-up Comment #5, bug #23322 (project freeciv): Ah, I didn't think to try starting the game, although I see the original report says to. Derp. I think we want this in 2.5.0. The release candidate procedure suggests making a new RC ASAP after fixing such a bug. That would be this weekend. I

[Freeciv-Dev] [bug #23324] Server option 'first_timeout' is broken

2015-02-26 Thread anonymous
URL: http://gna.org/bugs/?23324 Summary: Server option 'first_timeout' is broken Project: Freeciv Submitted by: None Submitted on: 2015年02月26日 18時01分26秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23322] ruleset changing crash

2015-02-25 Thread anonymous
URL: http://gna.org/bugs/?23322 Summary: ruleset changing crash Project: Freeciv Submitted by: None Submitted on: Чтв 26 Фев 2015 04:58:11 Category: client-qt Severity: 3 - Normal Priority:

[Freeciv-Dev] [bug #23309] Austrian nation inavailable for translation.

2015-02-23 Thread anonymous
Follow-up Comment #1, bug #23309 (project freeciv): It's included in translations/freeciv/POTFILES.in, though, at least on S2_5. Austria is one of the 50 core nations. So its strings should be available for translation in 'freeciv'. (I can't check now if they actually are.) -- jtn

[Freeciv-Dev] [bug #23282] Qt-client having string Load meaning both loading to a ferry and loading a game

2015-02-23 Thread anonymous
Follow-up Comment #5, bug #23282 (project freeciv): We're still in string freeze on S2_5. Did this new Load Scenario string already exist there? If not, this should be backed out from S2_5 until 2.5.0 is finally released. -- jtn ___

[Freeciv-Dev] [bug #23289] New Japanese translation for Freeciv ver2.4.4

2015-02-20 Thread anonymous
Follow-up Comment #1, bug #23289 (project freeciv): Thank you! I assume we should credit you as SAWADA Katsuya (from the Language-Team field)? -- jtn ___ Reply to this item at: http://gna.org/bugs/?23289

[Freeciv-Dev] [bug #23289] New Japanese translation for Freeciv ver2.4.4

2015-02-17 Thread anonymous
URL: http://gna.org/bugs/?23289 Summary: New Japanese translation for Freeciv ver2.4.4 Project: Freeciv Submitted by: None Submitted on: 2015年02月17日 14時18分33秒 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #23276] More than Unit on one Tile

2015-02-14 Thread anonymous
URL: http://gna.org/bugs/?23276 Summary: More than Unit on one Tile Project: Freeciv Submitted by: None Submitted on: Sun 15 Feb 2015 07:15:20 AM UTC Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #23261] When generating a non-wrapping non-isometric non-hexagonal map, only one pole is generated

2015-02-10 Thread anonymous
URL: http://gna.org/bugs/?23261 Summary: When generating a non-wrapping non-isometric non-hexagonal map, only one pole is generated Project: Freeciv Submitted by: None Submitted on: Tue 10 Feb 2015 02:21:49 PM UTC

[Freeciv-Dev] [bug #22899] All embassies are destroyed after civil war

2015-01-29 Thread anonymous
Follow-up Comment #3, bug #22899 (project freeciv): It's natural that newly born nation has no embassies. And original nation should lose embassies of their enemies or continue to have all embassies. Or how about allowing users to change this in their ruleset file?

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