[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-09-27 Thread pepeto

Update of bug #15472 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-09-25 Thread pepeto

Update of bug #15472 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = pepeto 
 Planned Release: = 2.2.4, 2.3.0   

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Follow-up Comment #2:

Attached 2 patches:
* command_echo.diff: Implements command notification control like in
warclient for every command.
* event_cache_clear.diff: It clears the event cache before first connections
are accepted. Also it makes some cleanup in string and notification
duplications, and reread the server script every time the game restart.


(file #10435, file #10436, file #10437, file #10438)
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Additional Item Attachment:

File name: trunk_event_cache_clear.diff   Size:3 KB
File name: trunk_command_echo.diffSize:24 KB
File name: S2_2_event_cache_clear.diffSize:3 KB
File name: S2_2_command_echo.diff Size:24 KB


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[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-09-25 Thread pepeto

Update of bug #15472 (project freeciv):

Priority:   1 - Later = 5 - Normal 


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[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-09-25 Thread Matthias Pfafferodt

Follow-up Comment #3, bug #15472 (project freeciv):

This patch looks really good. It remove some unneeded information from the
event log making it more usefull.

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[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-02-24 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?15472

 Summary: Mild security concern with event cache: server
setup commands shown to client
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wednesday 02/24/2010 at 19:29
Category: general
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.0
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

When starting, server echoes commands used to setup server to console. At
least read command is problematic as it takes filesystem path as parameter.
This reveals information about server computer internals.

Previously this was not a problem as clients connect only after these
messages have been shown. Now, with even cache, they are stored and shown to
connecting clients.




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[Freeciv-Dev] [bug #15472] Mild security concern with event cache: server setup commands shown to client

2010-02-24 Thread pepeto

Follow-up Comment #1, bug #15472 (project freeciv):

Maybe event cache should be only for events in running states?

Else, what command reveal undesired informations? They should echo only to
the console, and maybe the hack access connections...


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