Follow-up Comment #4, bug #16656 (project freeciv):
My proposal...
Looks good; there are so many hidden code blokes I don't know about
(player_researches_iterate) ...
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Follow-up Comment #5, bug #16656 (project freeciv):
player_researches_iterate is pretty new (see patch #1868 and patch #1869).
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Update of bug #16656 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #16656 (project freeciv):
Assigned to:None = pepeto
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Message posté
Follow-up Comment #2, bug #16656 (project freeciv):
This points out an other problem about _team_pooled_research_. It assumes the
research is shared by the team.
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Update of bug #16656 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #3:
My proposal...
(file #10299)
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URL:
http://gna.org/bugs/?16656
Summary: Arithmetic exception in improvement_effect_value()
Project: Freeciv
Submitted by: pepeto
Submitted on: mardi 07.09.2010 à 11:28
Category: ai
Severity: 3 - Normal
Follow-up Comment #1, bug #16656 (project freeciv):
Running with the experimental ruleset (maybe linked with tech
upkeep?):
Seems to be. I think you got a division by 0 (potential == -1):
if (valid_advance(pimprove-obsolete_by)) {
turns = MIN(turns,