[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed.

2010-12-03 Thread Matthias Pfafferodt

Update of bug #17158 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed.

2010-11-29 Thread Matthias Pfafferodt

Update of bug #17158 (project freeciv):

  Status:None = Ready For Test 
 Assigned to:None = syntron

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Follow-up Comment #1:

For a scenario the map was initialised twice - once at scenario load and
second at the start of the game.

(file #11435)
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Additional Item Attachment:

File name:
20101129-trunk-do-not-initialise-player-map-twice-for-scenarios.patch Size:0
KB


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[Freeciv-Dev] [bug #17158] in dbv_init() [bitvector.c::54]: assertion 'pdbv-vec == ((void *)0)' failed.

2010-11-27 Thread pepeto

URL:
  http://gna.org/bugs/?17158

 Summary: in dbv_init() [bitvector.c::54]: assertion
'pdbv-vec == ((void *)0)' failed.
 Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 27.11.2010 à 13:25
Category: general
Severity: 2 - Minor
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: trunk, S2_3
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

Starting a game where nations meet other nations before start produces many
of those. Attached a scenario (you need to load with the patch for bug
#17032) for testing.




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File Attachments:


---
Date: samedi 27.11.2010 à 13:25  Name: scenario_test.sav.bz2  Size: 7 ko  
By: pepeto

http://gna.org/bugs/download.php?file_id=11398

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